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JoeDezzy1

Air Orb Crafter - [LOW REQUIREMENTS : ABC2/ABCL10 : RESIZE]

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The Script is currently free to reach the development goal as fast as possible

 

Hello everyone,

Sorry about the... well, overwhelmingly long delay. My apologies to all.

 

The script is now in a fully functional state for air orbs with amulets of glory.

I am working on updates as we read this, to get everything restored to an even stronger and better condition than it was made originally.

 

If you wish to use this for the time being, post your suggestions and any bugs that you find on this post.

I will post updates as they come

 

Cheers to all, and most importantly, happy botting!

Edited by JoeDezzy1

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13 minutes ago, drache said:

 

bot withdraws items from bank but doesnt close bank and doesnt proceed from there. it just stays on the bank screen.

i manually closed the bank screen to see if it would proceed, but it doesnt, just says navigating to area but doesnt move.

tested with 2 different bots, same result

Dax uni walker has just be updated so there is no walker currently unless scripter updates their API key. And you can see if this script has even been updated recently. Which i don't think it has been. Check out last update on repo. 

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@JoeDezzy1

so far so good. my only gripe is the huge humanizing delays. up to 17000+ ms at some points. and something it likes to get stuck at the opposite corner of the coffin before going down the ladder. not sure if thats because of the delay or something seen it sit there for 2+ minutes.

so far  averaging 250 orbs per hour and around 200k per hour

edit:

after running it a few hours, only bugs i noticed was that about 3 different times after withdrawing the items from bank, it didnt close bank and didnt proceed to walk. had to manually stop the scrip and restart it to make it walk again, that was rare though.

and a few rare times it has trouble webwalking after climbing down the first ladder. like it doesnt load the big orange webwalker map on rare occasions so it doesnt know where to proceed after climbng down the ladder and just stays there indefinitely.

 

 

Edited by drache

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10 hours ago, drache said:

@JoeDezzy1

so far so good. my only gripe is the huge humanizing delays. up to 17000+ ms at some points. and something it likes to get stuck at the opposite corner of the coffin before going down the ladder. not sure if thats because of the delay or something seen it sit there for 2+ minutes.

so far  averaging 250 orbs per hour and around 200k per hour

edit:

after running it a few hours, only bugs i noticed was that about 3 different times after withdrawing the items from bank, it didnt close bank and didnt proceed to walk. had to manually stop the scrip and restart it to make it walk again, that was rare though.

and a few rare times it has trouble webwalking after climbing down the first ladder. like it doesnt load the big orange webwalker map on rare occasions so it doesnt know where to proceed after climbng down the ladder and just stays there indefinitely.

 

 

Mind posting a proggy of the hours running? Script saves screenshots in the tribot folder when it shuts down. I will be making more improvements to the script again today to increase the profit per hour and the bugs which you addressed. The reason for the web walker bugs may be due to the fact that I do not have a private API key for the web walker at this time

@drache

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2 minutes ago, drache said:

@JoeDezzy1

bot gets stuck on infinite loop worldhopping. idk what caused it cause i left it running overnight but the bot is basically at edgeville, logs in, logs out and repeats.

5a7f5fb96cd91_airorb3.png.5c4c3b5c1fbd7cabe8eeb45bef05bfd1.png

Alright, thank you. That is when a pker is detected. I didnt have time to test that, I will get that fixed now. I will also look into the delays.

Thank you for your bug reports. @drache

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On 7/23/2017 at 10:00 AM, afxcel said:

is this script still being developed ?

 

On 7/28/2017 at 1:10 PM, auryzas242 said:

Is this script working?

Yes @afxcel @auryzas242

On 2/3/2018 at 1:48 AM, Softwave said:

Hello bought this script recently for lifetime. Script has not been updated in almost a year script does not know the new charge all button.

Fixed @Softwave

Thanks for the testing account

 

On 8/18/2017 at 3:47 AM, jeremywhore said:

Someone gonna close this?

almost just wasted money on it.

 

On 8/24/2017 at 12:46 PM, joshyrobbo said:

Meeeee tooo ^ 

@jeremywhore @joshyrobbo

Script is fully functional again. Working out a few minor bugs until it is 100%, should be within a few hours to a day or so. Will post the progress here

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Bug Fixes [Feb 10th 2018]

1. Fixed the world hopping issue after teleporting away from a pker.

2. Added better wait times for faster and more human like action delays

3. Fixed when getting stuck in the corner of the dungeon entrance

4. Added a better navigation system.

 

Known issues:

1. The script will sometimes stall when trying to find a path using Dax's web walker. This is due to me not having an API key currently.

    I will do either 1 of 3, or all:

        A) Generate the paths myself

        B:) Purchase an API key   

        C) Add an option to use your own API key

 

Everything else is currently working as expected, please continue to post bugs/suggestions as you see them! Thanks for everyone who helped!

If anyone wants to donate for an API key, feel free! It will definitely speed up the bot for all users. I will provide free instances for anyone who does so!

 

Script is now again for sale:

https://tribot.org/repository/script/id/914

 

All users who have obtained a copy of the script while it was free, enjoy it while it lasts :)

Edited by JoeDezzy1

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Bug Fixes [Feb 11th 2018]

1. Fixed an issue where the bot would teleport of out of certain supplies when it shouldn't

2. Fixed an issue where the bot would teleport unexpectedly 

 

Improvements [Feb 11th 2018]

1. When using stamina potions, the bot will now drink one before every bank cycle

 

Improvements [Feb 12th 2018]

1. Further optimized action/reaction delays

2. Smoother Navigation, should see little to no pauses with the walking (Due to API calls to Dax web walker)

3. Smoother PK detection

4. Faster banking and object interaction

5. Improved scripts operation skeleton, code cleanup and optimization

 

Averaging ~$300k/Hr after 1 hour of runtime, no breaks

Edited by JoeDezzy1

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2 hours ago, afxcel said:

bot gets stuck at bank trying to withdraw orbs even when it's got a full inventory, also if you start the script logged out it immediately takes a break.

What are your settings? I haven't had any problems with running (Glory, Air orbs, 2 Food) and have had two accounts running since yesterdays update. Starting the script logged out has nothing to do with the break handler. That is your break settings that is making it do that.

 

1 hour ago, afxcel said:

also just had a bug where i put food to 0 but had it set on lobsters, then it withdrew an entire inventory of food.

Don't do this, but I will fix it in the next update so no one trys the same thing

Edited by JoeDezzy1

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12 hours ago, JoeDezzy1 said:

What are your settings? I haven't had any problems with running (Glory, Air orbs, 2 Food) and have had two accounts running since yesterdays update. Starting the script logged out has nothing to do with the break handler. That is your break settings that is making it do that.

 

Don't do this, but I will fix it in the next update so no one trys the same thing

I was doing air orb, house tab, 1 lobster, stamina. Will try again later, will check break handler but I always use that breaking and it doesn't take a break straight away. I'll get a gif of any problems, is there a quicker way to contact you ?

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5 hours ago, afxcel said:

I was doing air orb, house tab, 1 lobster, stamina. Will try again later, will check break handler but I always use that breaking and it doesn't take a break straight away. I'll get a gif of any problems, is there a quicker way to contact you ?

Yes through direct messages, also, I need to look into the support of house tabs later today! My apologies on that one. Should be a quick fix, I will get back to you once resolved

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Improvements [Feb 15th 2018]

1. Stronger integration of PKer detection methods

2. Added breaking support

  • Bot will now go to the bank before a break is active
  • The paint will also pause while breaking, and resume afterwards (To keep accurate hourly rates)

3. Improved antiban methods (2 accounts with breaks have lasted a week now, with botted stats)

 

Progress report without breaks:

Proggy1.PNG.b98a3b102529dbfaab9408e658963fb8.PNG

 

Progress report with breaks (Prior to the paint update implementation):

5a854ff7065b3_2018-02-1302-29-34-Joe_Dezzy_s_Orb_Crafter.png.c957baf142833ea97eb087ac81759b99.png

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