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Optimus

[ABCL10] Tri Rouges' Den Cooker - Antiban - Custom mouse speed - All food types - Karambwans - Start from anywhere

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~TRI ROUGES' DEN COOKER~

TRiBot's #1 Cooking Script

 

Description:

 

Tri Rouges' Den Cooker is a flawless script designed to cook all food types in the The script was designed not just to be fast, but also to be very safe and stable.

I've had some requests to make some skilling scripts that have a good antiban, so here you go :)

 


Instructions:

Add the script from the repository:  https://tribot.org/repository/index.php/script/id/867

Start the script on the TRiBot client

Fill out the GUI

Click "Start cooking" on the GUI

Done.

Note: You can start the script from absolutely anywhere in RuneScape, and it will navigate your character to rouges' den!


 

Features:

 

Cooks all food types ( Including karambwan )

Logs out when out of food

ABCL10 advanced antiban

Avoids bot monitored worlds and PvP worlds

You can start the script from anywhere

Your GUI settings will save and load

You can select a custom mouse speed in the GUI

Solves all random events

Informative paint

Very stable

Plenty of failsafes

 

Pictures:


 

GUI:

253dcc7236367af7cb289c080ebfee15.png

Paint:

e19d744aa148c651c9cd52c70b880320.png

77386fc10d60896d3ac62e5a98cea2e8.png


 

Contact Info / Support:

 

Post here

PM me on the forums

or contact me on skype: Tri.Tribot

 

Free Download Link / Repository Link:

 

https://tribot.org/repository/index.php/script/id/867

Edited by Tri
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Working flawlessly except when it clicks on a 2nd fish to click after you level it will some times click on an already cooked fish. The end result of this is that it will try to use a cooked tuna on the fire. Maybe make it so the bot clicks the last fish to ensure that it is using a raw fish on the fire. I hope you understand what I'm saying by that.

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  • Similar Content

    • By Optimus
      Welcome to Optimus AIO Combat & Magic!
      Glossary:
      1. Description

      2. Combat Overview
           2.1 What Can the Script Kill
           2.2 Core Combat
           2.3 Looting
           2.4 Banking
           2.5 Progressive Training
           2.6 Worldhopping
      3. Magic Overview
           3.1 Regular Spellbook
           3.2 Ancient Spellbook
           3.3 Lunar Spellbook
           3.4 Combo Alching
      4. Purchase Info & 10 Hour Free Trial.
           4.1 Packages
      5. Testimonials
      6. Gallery
      Total Runtime Statistics:
       
      GUI Preview: 

      1. Description:
      Optimus AIO Combat & Magic is a script engineered to safely train up your Combat, Magic and Slayer skills using nearly every training method available in the game.

      Using ABC2 technology and thousands of hours of real human playing data, the script now out-performs most human players, while also avoiding bot-detection and staying under the radar from Jagex.
      2. Combat Overview:
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      The script is capable of killing every monster in the game, below are some noteworthy opponents: 
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      Supports all Teleports - The script can use all teleport methods including Spells, Tabs, Jewelery & Scrolls + more. Will bank for multiple conditions: 
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      - Out of runes.
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      Instance count: 1
      Duration: 10 Hours per month
      $10 Package:
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      Duration: 1 month
      $20 Package:
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      $30 Package:
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      $50 Package:
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      Free repository link:


       
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    • By Beg
      About
      This script is aimed to bank-standing skills such as Fletching, Crafting, Herblore or Cooking.
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      Tasks
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      Script Argument
      The rules for script argument are the following:
      1. Each task is separated by a vertical bar, "|"
      2. Each task setting has an associated key and value, "key=value"
      3. Each task setting is separated by a comma, ","
      4. Option settings follow the same rules as task settings  
      5. Not case-sensitive

      Available task settings:
      skill - the skill you are training with this task. This setting can be ignored if task doesn't give experience in any skill
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      child_interface_id - set child interface id. This setting can be ignored if there isn't any interface after you combine first with second item
      component_interface_id - set component interface id. This setting can be ignored if there isn't any interface after you combine first with second item
      amount - the amount to combine on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored.
      stop_level - the stop level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored. Also, this only works if you input a valid skill on "skill" setting
      inventory_timeout - the inventory timeout for this task. Value is in miliseconds

      Available option settings:
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      antiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finished
      antiban_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disable
      close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable
      auto_bank_walking - to walk to the nearest bank whenever the player is not on a bank. "true" to enable, "false" to disable
      auto_ge_walking - to walk to grand exchange before starting a task. "true" to enable, "false" to disable
      disable_mouse_offscreen - disables feature mouse offscreen from antiban to increase efficiency when combining some items

      Example:
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      skill=crafting, item=1-needle, item=26-leather, item=10000-thread, item=26-leather gloves, master_interface_id=154, child_interface_id=93, amount=100, inventory_timeout=50000 |
      mouse_speed=110, save_on_system_update=true, antiban_reaction=false, antiban_debug=true, close_with_esc_button=true, auto_ge_walking=true

      User Interface



      Note: The last item must be the product produced by combining the first and second items.
                 Exact non case sensitive names are a must.
                 You must press enter or click on a empty row to set the last row's value on the table.

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      3rd. Using Jug of water on Pot of flour to produce 9 Pizza base per inventory. Ends after 10000 Pizza base are made, or a supply is missing from bank.
      4th. Using a Needle on Leathers to produce 26 Leather boots per inventory. Ends after 1000 Leather boots are made, or a supply is missing from bank.

      Paint




      Updates
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      27 May 2017 -  Ability to combine items that require going through a selection interface and then an amount interface.
      02 July 2017 - Added script argument.
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      06 February 2018 - Changed the script to support more than 2 items on inventory. This will allow the combination of a greater variety of items.
      23 April 2018 - Added option to enable/disable auto bank walking and grand exchange bank walking.
                                 Added option to enable/disable mouse offscreen when idling.
                            
    • By Beg
      Cooks at Rogues Den (Burthoupe) using the well-known permanent fire.
      Supported Food:
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
       

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      Supported Food:  
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
                                
       
      Cooks food on a range/stove/oven.
      Supported Ranges:  
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      Cooking Guild, Catherby, Nardah.
      Supported Food:  
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      Makes food using two ingredients on each other.
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      Supported Food:
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      The rules for script argument are the following:
      1. Each task is separated by a vertical bar, "|"
      2. Each task setting has an associated key and value, "key=value"
      3. Each task setting is separated by a comma, ","
      4. Option settings follow the same rules as task settings  
      5. Not case-sensitive

      Available task settings:
      type - indicates which type of task it is. Available options are "Rogues den", "Fire", "Range" or "Make item".
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      supply - same as above (for backwards compatibility).
      second_supply - the second supply name you want to use. Only applies to make-item tasks.
      product - the product name you want to make.
      logs - the logs name you want to burn. Only applies to cooking on self-made fire tasks.
      amount - the amount to cook on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored.
      stop_level - the cooking level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored.
      select_option - the option to type when using the keyboard to select the right option when choosing the food to cook (e.g. 1, 2, 3, 4, ...)

      Available option settings:
      mouse_speed - indicates the average mouse speed to use.
      save_on_system_update -  when set to true, attempts to save the task progress on a .dat file right before an ingame update. The task can then be reloaded on gui.
      antiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finished cooking.
      antibug_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disable.
      toogle_roofs - to toogle roofs from buildings. "true" to enable, "false" to disable.
      close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable.
      select_with_keyboard - to use the keyboard to select the right option when choosing the food to cook.

      Example:
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      type=range, first_supply=raw salmon, product=salmon, amount=10000, stop_level=70, select_option=1 |
      type=fire, first_supply=raw lobster, product=lobster, logs=magic logs, amount=5000, stop_level=75, select_option=1 |
      type=make item, first_supply=jug of water, second_supply=grapes, product=jug of wine, amount=10000, select_option=1 |
      mouse_speed=100, save_on_system_update=true, antiban_reaction=false, antibug_debug=true, toogle_roofs=true, close_with_esc_button=true, select_with_keyboard=true

      Notes:  Set amount equal to 0 to ignore amount. Set stop level to 0 to ignore stop level.       Ability to create or load one or multiple tasks to be executed. Combine different methods, food, amounts or stop level at your own will.     Save the current script's state. This can be done either on Script's GUI or Script's Paint.  The data file will be stored at .tribot/beg_scripts/Cooking/'your_input'.dat. If enable on GUI, a game system update will generate an automatic save which will be stored at .tribot/beg_scripts/Cooking/'your_rs_name current_date (current time)'.dat.   Load any previous saved state. This can only be done upon start at Script's GUI.                                                      
       Got any progress report worth sharing? Let me know!
       

      Report any bug, missing feature, supported place or food below. If justified, it will be included to the script.
       

       
    • By Optimus
      Optimus Yak Fighter V2
       
      This script annihilates yaks on the island of Neitiznot. These are an amazing source of xp, and require little to no food on most accounts.
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    • By Optimus
      Optimus AIO Tzhaar Fighter V2
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