Jump to content
Usa

[ABC2] USA's Tab Maker [400K/HR+][ALL TABS/METHODS]

Recommended Posts

TO HOUSE: Tele Runes

TO BANK: Glory Mounted

TABLET: House Tablet

USE FRIEND'S HOUSE: False

USE SERVANT: False


Script won't start. When I fill in the GUI my character just stands there. The state in the paint says 'Starting'. If I try to start the script with my account logged in and the items in my inventory ready, the script immediately shuts down.

Debug:

  • [18:09:55] Starting client.
  • [18:11:14] Downloading script 'USA Tab Maker'.
  • [18:11:20] Script Started: USA Tab Maker.
  • [18:11:23] Login bot started.
  • [18:11:23] Login Bot: Login...
  • [18:11:40] Login bot succeeded.
  • [18:11:40] Mouse speed set to: 137
  • [18:11:40] java.lang.NoClassDefFoundError: Could not initialize class org.tribot.api2007.Skills$SKILLS
  • [18:11:40] at scripts.UsaTabMaker.run(UsaTabMaker.java:220)
  • [18:11:40] at java.lang.Thread.run(Unknown Source)
  • [18:12:10] Script Ended: USA Tab Maker. 


    @Usa

     

Share this post


Link to post
Share on other sites

Interested in this. What are the ban rates and how flawless is the script? I have a servant so I wouldn't be banking (no chances of being reported) I know there is ALWAYS a risk to being banned while botting, but does anyone else use their main account to bot using this script?

Share this post


Link to post
Share on other sites

This happends also in the last update, the bot keeps firing the butler (idk why) didnt even run complety for 2 hours.. :( please fix it, pmed you on skype about this no respond.

 

Clicked on the clock thing for about 6 hours, because it fired the servant..

 

runned it again after 30 minutes it fired servant again

Edited by jens4626

Share this post


Link to post
Share on other sites

This happends also in the last update, the bot keeps firing the butler (idk why) didnt even run complety for 2 hours.. :( please fix it, pmed you on skype about this no respond.

 

Clicked on the clock thing for about 6 hours, because it fired the servant..

 

runned it again after 30 minutes it fired servant again

 

Second user who has reported this.. ill take a look, the code no-where is programmed to fire the butler. It clicks the appropriate menus as they appear, what could happen is as a result of your computer/client lagging it could click twice in the same vicinity of the fire menu, causing your player to fire the butler.

 

At the very minimum, ill add a failsafe to shutdown if you've fired your butler by mistake.

Share this post


Link to post
Share on other sites

V2/8 - 9/8/2014

- Conditional (now longer) waits between menu's in the butler screen for accuracy

- If the butler does not return after 5 pulls on the bell, script will shutdown as a failsafe

 

V2.9

- Conditional sleep added to clickContinue as well

Share this post


Link to post
Share on other sites

NOT flawless. Runs max 4 hours. It messes up when you have connection lost and re-log. It can not find its way to the portal again. It just keeps miss clicking. Also while having 15 soft clays in invetory it just waits 10 seconds for the butler without doing anything. Could be coded A LOT better. I also have USA merchanter and it works perfect. But this needs FIX. DO NOT BUY if you want to run it longer then 4 hours!

Share this post


Link to post
Share on other sites

NOT flawless. Runs max 4 hours. It messes up when you have connection lost and re-log. It can not find its way to the portal again. It just keeps miss clicking. Also while having 15 soft clays in invetory it just waits 10 seconds for the butler without doing anything. Could be coded A LOT better. I also have USA merchanter and it works perfect. But this needs FIX. DO NOT BUY if you want to run it longer then 4 hours!

 

I wrote it in conditions that I experience, i.e. stable internet that doesn't disconnect me every 5 minutes. Assuming you're using butler, that could get very low rates and I wouldnt recommend that. (House glory / walking would be in your better interest)

 

As for idling while waiting for clay, it does this because by the time you click the lectern and begin making tablets again.. when the servant returns (a few seconds later after sending him) he will interrupt your process either in the tab select screen or while crafting tabs. You will have made 1, maybe 2 at most and it isn't something a normal player would do which is why I have it that way instead of you coming back to a banned account.

Share this post


Link to post
Share on other sites

I am very interested in this, what would be the greatest profit per hour using this script?

 

To get that profit per hour, what stats do you need? I really want to get the stats needed and buy this script and your mercher to go with it! 

Max runtime 3-4 hours. Profit per hour 300-350k. Time for selling 1k tablets 1 hour with mercher. Total profit per hour 150-175k.

Share this post


Link to post
Share on other sites

Max runtime 3-4 hours. Profit per hour 300-350k. Time for selling 1k tablets 1 hour with mercher. Total profit per hour 150-175k.

 

 

Thanks and when you say 3-4 does it log off after those 3-4 hours or just stand there clueless?

 

Also, what stats are needed for that profit for hour. I am also guessing the ban rate for this is pretty low since it is all in your house besides selling the tabs

Share this post


Link to post
Share on other sites

Thanks and when you say 3-4 does it log off after those 3-4 hours or just stand there clueless?

 

Also, what stats are needed for that profit for hour. I am also guessing the ban rate for this is pretty low since it is all in your house besides selling the tabs

 

Script runs indefinitely, has failsafes for each method. I recommend using mounted glory and house tablets.

 

You would need the construction level for the appropriate lectern, and magic level for that tablet.

 

Selling tablets is easier than the user above reported, Zybez or merchanting in W1 sells them quick.

 

a35f7d72d6.png

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Our picks

    • This release will:

      Fix key event handling issue


      Fix other event handling issue


      Fix RSServer hook


      Update world hopper to have it use OCR, thanks to Todd


      Use proper disposal of old Graphics objects


      Reformat code


      Rearrange code


      Organize code imports


      Apply around 8000 automated code refactorings


      Make preparations for Java 9


      Fix 11 various bugs


      Add more reliable debugging support


      Fix mouseEntered/Exited event dispatching bug


      Fix minimap walking bug where it opens the map


      Fix broken hooks for today's game update
        • Thanks
        • Like
      • 51 replies
    • This update will:

      Fix GE inventory item positioning bug


      Fix broken object hooks
        • Like
      • 27 replies
    • This release will:

      Fix some ClosedChannelException bug


      Fix bug in RSObject#getAllTiles


      Add game tab support for "Kourend Favour"
        • Like
      • 15 replies
    • This release will:

      Fix Settings UI placement bug


      Fix game object location bug


      Fix small layout bug making the client shift up and down


      Fix client crashing bug where loading the client with a small display area will cause the client to crash


      Fix annoying Linux bug relating to painting events and peers


      Fix settings saving bug where settings are saved to disk more often than they should


      Fix RSInterface#isBeingDrawn bug affecting a limited amount of people


      Drop Java 1.7 bytecode version for 1.8


      Important: Since the downloadable RS client uses Java 7, it will no longer be compatible with Looking Glass. To make up for this, we will add support for using other clients such as RuneLite (at a later date).


      This change was necessary to allow us to use Java 8 syntax. It also paves the way for Java 9/10/11 support.
        • Like
      • 40 replies
    • This update will:

      Fix the RSMenuNode bug which also fixes the bug with bank opening


      Fix the incorrect object positions bug


      Fix and re-enable the LG Objects API Accelerator


      Fix the RSObject#getAllTiles bug
        • Like
      • 22 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×