Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
xCode

[120+ H] [Free] [ABCL10] xFishy [AIO] [OpenSource] [Barbarian Fishing]

Recommended Posts

xCode presents...

~~xFishy!~~

 

ee22d19c95a47649bb3d954b3b2509c7.png

120 Hour proggie by @a11221

 

znaX6Nv.jpg

Features
 
Locations
Barbarian Village (Banking included)

  • Trout / Salmon

Karamja (Banking included - uses the deposit box in Port Sarim. Don't forget to bring some money)

  • Shrimps / Anchovies
  • Lobsters
  • Tuna / Swordfish

Fishing Guild (Banking included)

  • Sharks
  • Lobsters
  • Tuna / Swordfish

Catherby (Banking included)

  • Sharks
  • Lobsters
  • Tuna / Swordfish
  • Shrimps / Anchovies

Seers' Village (Banking included)

  • Trout / Salmon

Draynor Village (Banking included)

  • Shrimps / Anchovies

Lumbridge Swamp

  • Shrimps / Anchovies

Baxtorian Falls

  • All leaping fishes

Are you missing locations? Post them here in the thread!
 
Other features

  • Whirlpool avoidance
  • Picks up your gear if it gets lost somehow.
  • Walks to the designated location.
  • Nice clear paint.
  • ABCL 10/10 (needs confirmation).
  • It's open source! The files can be found here in this thread. Feedback is always welcome!

In development

  • New GUI
  • Auto location (Move to new locations when a certain Fishing level is reached).
  • Fixing Karamja banking bug

Download [Repository / Source]
 
 
Submit your own location!


If you want me to add a location that isn't in the list. Just let me know these few things:

  • Where is it? (preferably the whole RSArea)
  • What is the location of the fishing spots (preferably a RSTile)
  • What fishes can I find there?
  • What kinda gear do I need?
  • Is it possible to bank there? (if so, preferably post a RSTile)

Just post it here in this thread!


 
Releases

  • V1.0 - Initial release.
  • V1.1 - Added Banking for Karamja.
  • V1.2 - Added Fishing guild, Seer's Village, Catherby. Changed paint a little bit.
  • V1.3 - Added barbarian fishing
  • V1.4 - Fixed Karamja banking


 

Enjoy!

Edited by xCode
  • Like 1

Share this post


Link to post
Share on other sites

Bro, script doesn't bank or anything at karamja, just stands there with full inv and does nothing, does it use the deposit bank btw? You need to fix it bro pls

Banking in Karamja is not supported yet. Only dropping and F1D1. I'll add banking and more locations soon.

Share this post


Link to post
Share on other sites

Banking in Karamja is not supported yet. Only dropping and F1D1. I'll add banking and more locations soon.

Could you add banking support? It's really simple, all it has to do is go back the journey, go to the bank deposit box, bank all the raws and repeat the process, will love you if you added it :D

Share this post


Link to post
Share on other sites

Aight guys! Thanks for the feedback! I think I'll add it tomorrow! Don't really have time today, cuz it's my bday today( yay! :blush: )! So I'd be too busy and drunk to make it. Check the script somewhere tomorrow. I'm sure I'll add it then ;)

Edited by xCode

Share this post


Link to post
Share on other sites

And Bank using the DepositBox

You probably chose Banking, which is not supported yet for Karamja. I'm now busy adding it. You might want to use Dropping or F1D1 until I release the update.

Edited by xCode

Share this post


Link to post
Share on other sites

Thanks for the script! It works perfect at Catherby and this is the only free script that has actually WORKED perfectly for me. I love you! no homo!

 

EDIT: In Catherby, I noticed my character running off to pick a strange plant when it wasn't my random which made me look obvious. My character tends to run around when those randoms appear, not sure if it's supposed to be like that but other than that, everything works great!

Edited by Xunaga

Share this post


Link to post
Share on other sites

As for kamajara banking i've had a few problems, that should be easy to fix i think!

 

Also at draynor the bot has problems running away from the wizard if they get attacked if they are low combat, good deathwalk but anchovies are kept over a net so i often find my level 3 guy without a net after a death from the wizard.

 

As for kamajara, The trip on the way back from the entrna deposit is pretty clunky, he tries talking to him about 4 times failing at different times like, saying No or pressing on another guy after he has already initated a convo, or just not choosing an option (without the quest)

 

Then somtimes, he will deposit one lobster via left click and all the others will still be in inventory and he will run back to the fishing spot.

 

And the worst of all of them is there is no failsafe to check if the command for the bridge went through, every time i think it clicks a one second too early (if your computer is slower than yours when you scripted it i think) and then wont recognise its still on the boat and get stuck.

 

edit: on second watch. he actually clicks in the middle of the bridge, which doesn't acctually initate the crossing, you have to press a little closer to the ship.

 

I get this one every time i think.

 

 

I dont want to sound like im whining though, because this is really awsome free script and im really appreciative for your time and work, just feedback you know?

 

Thanks again :D

Edited by ne lg

Share this post


Link to post
Share on other sites

As for kamajara banking i've had a few problems, that should be easy to fix i think!

 

Also at draynor the bot has problems running away from the wizard if they get attacked if they are low combat, good deathwalk but anchovies are kept over a net so i often find my level 3 guy without a net after a death from the wizard.

 

As for kamajara, The trip on the way back from the entrna deposit is pretty clunky, he tries talking to him about 4 times failing at different times like, saying No or pressing on another guy after he has already initated a convo, or just not choosing an option (without the quest)

 

Then somtimes, he will deposit one lobster via left click and all the others will still be in inventory and he will run back to the fishing spot.

 

And the worst of all of them is there is no failsafe to check if the command for the bridge went through, every time i think it clicks a one second too early (if your computer is slower than yours when you scripted it i think) and then wont recognise its still on the boat and get stuck.

 

edit: on second watch. he actually clicks in the middle of the bridge, which doesn't acctually initate the crossing, you have to press a little closer to the ship.

 

I get this one every time i think.

 

 

I dont want to sound like im whining though, because this is really awsome free script and im really appreciative for your time and work, just feedback you know?

 

Thanks again :D

Why one not fish at all :(

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By Beg
      Cooks at Rogues Den (Burthoupe) using the well-known permanent fire.
      Supported Food:
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
       

      Makes fire on a pre-established area close to the bank, and cooks on it. Mostly thinking about free-to-play users, however, included a few pay-to-play banks as well. 
      Supported Banks:  
      Lumbridge Top, Varrock West, Varrock East, Edgeville, Grand Exchange, Falador West, Falador East, Draynor Village,  Duel Arena, Clan Wars, Al-Kharid.
      Castle Wars, Catherby, Seers (Camelot), Ardougne West, Ardougne East, Yanille, Nardah, Tzhaar City.
      Supported Food:  
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
                                
       
      Cooks food on a range/stove/oven.
      Supported Ranges:  
      Al-Kharid, Lumbridge, Falador, Edgeville, Varrock East.
      Cooking Guild, Catherby, Nardah.
      Supported Food:  
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab, Plain pizza, Baked potato, Sweetcorn.
       

      Makes food using two ingredients on each other.
      Supported Banks:
      Every bank supported by Banking API.
      Supported Food:
      Jug of Wine, 
      Tuna potato, 
      Anchovy pizza, Meat pizza, Pineapple pizza, Pizza base, Incomplete pizza, Uncooked pizza,
      Pastry dough, Pie shell, Uncooked berry pie, Uncooked meat pie, Raw mud pie, Uncooked apple pie, Raw garden pie, Raw fish pie, Raw wild pie, Raw summer pie.
                                      
       

      The rules for script argument are the following:
      1. Each task is separated by a vertical bar, "|"
      2. Each task setting has an associated key and value, "key=value"
      3. Each task setting is separated by a comma, ","
      4. Option settings follow the same rules as task settings  
      5. Not case-sensitive

      Available task settings:
      type - indicates which type of task it is. Available options are "Rogues den", "Fire", "Range" or "Make item".
      first_supply - the first supply name you want to use.
      supply - same as above (for backwards compatibility).
      second_supply - the second supply name you want to use. Only applies to make-item tasks.
      product - the product name you want to make.
      logs - the logs name you want to burn. Only applies to cooking on self-made fire tasks.
      amount - the amount to cook on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored.
      stop_level - the cooking level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored.

      Available option settings:
      mouse_speed - indicates the average mouse speed to use.
      save_on_system_update -  when set to true, attempts to save the task progress on a .dat file right before an ingame update. The task can then be reloaded on gui.
      antiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finished cooking.
      antibug_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disable.
      toogle_roofs - to toogle roofs from buildings. "true" to enable, "false" to disable.
      close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable.

      Example:
      type=rogues den, first_supply=raw shrimps, product=shrimps, amount=1000 |
      type=range, first_supply=raw salmon, product=salmon, amount=10000, stop_level=70 |
      type=fire, first_supply=raw lobster, product=lobster, logs=magic logs, amount=5000, stop_level=75 |
      type=make item, first_supply=jug of water, second_supply=grapes, product=jug of wine, amount=10000 |
      mouse_speed=100, save_on_system_update=true, antiban_reaction=false, antibug_debug=true, toogle_roofs=true, close_with_esc_button=true

      Notes:  Set amount equal to 0 to ignore amount. Set stop level to 0 to ignore stop level.       Ability to create or load one or multiple tasks to be executed. Combine different methods, food, amounts or stop level at your own will.     Save the current script's state. This can be done either on Script's GUI or Script's Paint.  The data file will be stored at .tribot/beg_scripts/Cooking/'your_input'.dat. If enable on GUI, a game system update will generate an automatic save which will be stored at .tribot/beg_scripts/Cooking/'your_rs_name current_date (current time)'.dat.   Load any previous saved state. This can only be done upon start at Script's GUI.                                                      
       Got any progress report worth sharing? Let me know!
       

      Report any bug, missing feature, supported place or food below. If justified, it will be included to the script.
       

       
    • By Netami
      Hello welcome to the open beta thread for Netami's AIO Combat! The purpose of this beta and this thread is to quickly gather feedback for the script to improve it as quickly as possible! Below you'll find a link to the script listing on the repository (it's free!), please leave all comments below for the script, or you can discord me at Netami#0001.
      Thanks and enjoy the script!
      https://tribot.org/repository/script/id/2989
    • By Worthy
      AIO Constructor
      By Worthy
       
      Features
      Construct Any Item Including: Planks Bagged plants - FARMING XP! Nails Marble Multiple Banking Methods Manual banking - Rimmington/Falador, Yanille Ring of Dueling and House Teleports Phials unnoting planks Servants Synchronized Servant Support Cook Butler Demon Butler User Experience This entire script has been rewritten optimized for efficiency and flawlessness  Antiban Compliance (ABC) Level 10/10 Quick and easy to use GUI setup Save, Create, and Load presets with ease (documentation below) Sexy mousepaint and paint Dynamic signature system (more info below) Hiscores page  
      Set-up
      Disable middle wheel mouse zoom and fully zoom out! If using Looking Glass, hook the client to 64-bit OSBuddy! Set up a preset following the documentation below Once created, select the preset item which you would like to make and fill out the rest of the GUI Start with just a hammer and saw in Inventory Only if using Servants have coins in Inventory too. Only if using Phials Unnoting have noted planks (just the type you are using) in Inventory too Only if using RoD/Tele Banking have house tabs in Inventory too  
      Recommended Items to Build
      Levels 1 - 19 → Crude Wooden Chairs (need 138 planks and nails) Levels 19 - 33 → Oak Chairs (need 238 oak planks) Levels 33 - 70  → Oak Larders Levels 70 - 99 → Oak Dungeon Doors 
      OR Levels 52 - 99 → Mahogany Tables (fastest if you have $$)  
      Documentation
       
      Click to buy or try a free 2 hour trial:
       
      4.99 CREDITS for 1 MONTH per Auth
      Or 9.99 CREDITS for 6 MONTHS per Auth
      OR 14.99 CREDITS for 6 MONTHS per 3 Auths
       

      Check your hiscore ranking here!
      Grab your dynamic signature by going to the follow site:
      http://www.worthy.rs/tribot-php/AIOConstructor/sigs/YOUR_TRIBOT_USERNAME_HERE.png  
      Enjoy! 
      Worthy 
    • By gef30
      I've decided to update an old script i wrote 3 years ago, and here it is: Multi Fisher v2! Completely rewritten, with a full implementation of ABC2, Multi fisher allows you to fish anything, anywhere! 
      get it HERE
      Source code: https://github.com/frankkeuning/fisher
      Screenshot(s):
       
      Setup guide:
    • By J J
      Repository link

      JJ's Fighter Pro is an AIO Fighter script: it can kill any monster that you want. You can also make a list of items to loot and select the food you want to eat. You can drink potions if needed, pick up and alch certain items, use special attacks, prioritize looting, etc. This is all configurable through the GUI. You can save your settings for future usage.
       
       
      Anti Ban Compliance implementation
      ABCL 10 has been implemented.
       
      Screenshots




       
      Statistics
      JJ's Fighter needs an internet connection to send script statistics to my server. The data is anonymous and you can check what it sends in bot debug.

      Example chart from 15/10/2013

       
      Features
      Melee, range, mage support Eating Looting Banking Bones to peaches XP checking Fast monster switching Dynamic mainloop Setting loading/saving  

      Changelog
    • By wastedbro
      Wasted Spinner

       
      Features:
      Spins any material Supports 5 locations ABCv2 Antiban (+ extra antiban from my API) GUI automatically saves and remembers your settings! Paint with real-time profit tracker, XP tracker, and level tracker Beautiful GUI Flawless! Click here to activate!
       
      Remember, location matters when it comes to bans.
      https://tribot.org/repository/script/id/2914
    • By wastedbro
      Wasted Tanner

       
      Features:
      Supports all hides Supports Energy, Super Energy, and Stamina Potions Adjustable mouse speed ABCv2 antiban  
      Click here to activate it on the repository
       
       
      https://tribot.org/repository/script/id/2915
    • By Encoded
      http://encodedscripting.com/
      Features:
      Anti-Ban Compliance 2 Auto Fisher Pro makes use of TRiBot's second version of anti-ban (ABC2). ABC2 has been built upon statistical analysis of human playing data, making our anti-ban the most human-like on the market. Reaction times are based on real human data collected specifically for fishing and are togglable in the settings tab. Resizable & Looking Glass Both resizable mode and looking glass are supported. Minnow Fishing Catch minnows at the fishing guild and receive up to 600 sharks per hour. Fishing Trawler Acquire the Angler outfit for an extra experience boost or to gain access to Minnow fishing Karambwan Fishing Start in Zanaris or at the fishing location with a filled karambwan vessel and a dramen staff equipped. Last fairy ring destination must be DKP. Barbarian Fishing Support for both heavy rod (leaping fish) and hand fishing. Earn the fastest fishing experience in the game while also gaining strength and agility experience. Barb-tail harpoon and Dragon harpoon support Free up an inventory space by using the Barb-tail harpoon or Dragon harpoon. Dragon harpoon special attack supported. Shift Dropping and Mouse Keys Dropping Drop quickly by making use of the in game shift click to drop option or emulate mouse keys and drop even faster for maximum experience per hour. Kitten Support Raise a kitten while you fish. Have a knife in your inventory if raising a kitten while fishing for leaping fish. Progressive Mode Designed with gold farmers in mind, progressive mode allows a fresh account to level up and switch to lobsters at 40 fishing or swordfish at 50 fishing. Start the script with all required items for the options you have chosen (can be noted) and the bot will switch location and fish accordingly. Progressive mode does not buy items for you. Genie Support Solves the Genie random event and uses the lamp on fishing. AFK Breaks Enable AFK breaks to simulate leaving your computer to use the restroom or to grab a snack. World Hopping Hop worlds if the amount of players near you surpasses a certain amount. (Only works for members worlds) Automatic Muling (COMING SOON, CURRENTLY IN TESTING) Automatically trade another account all the fish you've collected so you don't miss out on any profit. All communication between accounts is handled out of game. Locations:
      Barbarian Village Burgh de Rott Catherby Draynor Fishing Guild Jatizso Karamja Land's End Lumbridge Mor Ul Rek Observatory Otto's Grotto (Baxtorian Falls) Piscarilius (Zeah) Piscatoris Fishing Colony Quidamortem Rellekka Seers' Village Shilo Village South Baxtorian Falls (Rasolo) Tree Gnome Stronghold Wilderness Resource Area Zul-Andra Purchase:
      5 credits for 1 month, 3 instances. 8 credits for 1 month, 5 instances. 12 credits for 1 month, 8 instances. 20 credits for 1 month, 30 instances. 25 credits for 1 month, 50 instances. 10 credits for 3 months, 3 instances. 2 credits for 14 days, 1 instance.
      Note: Instances are the amount of accounts that can be ran simultaneously. Click here to purchase.
      Progress Reports:





      Dynamic Signatures: 
      http://signature.encodedscripting.com/fisher.png?username=Your%20Case%20Sensitive%20Username
      Script Support: https://discord.gg/FDnMbkU
    • By Assume
      Combat AIO  [Premium Edition]
      Combat AIO is TRiBot's most advanced combat script. Written by Assume, one of TRiBot's most popular scripters, Combat AIO strives to be the highest quality script available.
      Features:
      AIO Combat Customizable looting with loot over X value support!  Special Weapon support of all spec weapons (if I forgot one, let me know I can add it instantly!) Static protection prayer support Complete potion support (This is automatic, you do not need to do anything to enable it!) Combat radius Saving your settings Perfect combat system custom pathing support Piety/Chivarly Flickering  Banking with automatic teleport support (Just hit start and there's a good chance it'll bank without anything from you) Guthans Bones to Peaches (tabs only) Range support Telegrab Alching Save/load and share customized paths Progression mode (change attack style, etc etc)
      Price: $12.99 for 180 days or $3.99/month or $2.99/2weeks
      How to buy:
      Option 1: Purchase with credits through the TRiBot repository
       
      Join Discord chat for support

       
      Current GUI:

       
      Bug report format:
       
      FAQ:
      Q: How do I get updates?
      A: Updates are applied automatically every time the script is ran.  Q: Are there any banned locations?
      A: No Q: Will this script work anywhere? A: The script is designed as a general combat bot and will work in the vast majority of locations. Areas with specialized events may not work (though some will) if you have questions about a specific area ask.  Progress and bug reports are appreciated, enjoy!
       
      Terms of Service:
      You accept the terms of service by purchasing the service.
      Terms of service include, but are not limited to, the TRiBot premium script terms of service found HERE.
      I may add to or edit my terms at any time, by continuing to use my service you automatically accept the updated terms.
  • Our picks

    • This release will:

      Fix LG for both OSBuddy and RuneLite


      Fix issue where the resizable client isn't able to be made smaller (Thanks @JoeDezzy1)


      Fix detection of the logout game tab when resizable mode and side panels are enabled (Thanks @JoeDezzy1)


      Add initial support for Sentry to allow us to identify and easily debug exceptions happening with all TRiBot users


      Add methods to determine if the bank is actually loaded, and not just the overarching interface (Thanks @wastedbro)



      Upcoming updates:

      Improved CLI support


      Full Sentry support


      Much more
        • Like
      • 50 replies
    • This release will:

      Fix NPE in Camera API (Thanks @wastedbro)


      Update deposit box interface ids (Thanks @Encoded)


      Add various bank methods (Thanks @wastedbro)


      Banking#getWithdrawXQuantity


      Banking#getDefaultWithdrawQuantity


      Banking#arePlaceholdersOn




      Fix resizeable minimap bug (Thanks @wastedbro)


      Remove Java 8 requirement


      Please note: TRiBot is not yet fully compatible with Java 10+




      Fix the break handler issues by ensuring the break handler thread never gets paused


      Fix broken settings hooks



      Upcoming updates:

      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 68 replies
    • This release will:

      Add support for using custom F key bindings to switch between game tabs (Thanks @erickho123)


      Fix tab opening for "Skills" and "Kourend Tasks" (Thanks @erickho123)



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 34 replies
    • This release will:

      Fix an issue where breaks would stop firing


      Fix Combat#getWildernessLevel, use dynamic search for text and cache ID for later calls


      Fix an NPE in the Combat API


      Fix Mouse#leaveGame bug where the mouse wouldn't actually leave the game screen
        • Like
      • 21 replies
    • This release will:

      Add LG support for Runelite


      Fix NPCChat issues


      Fix a bug where the camera angle setter would just hold down a key for 5 seconds (the timeout)


      Slightly adjust the rotation via keys to be more accurate


      Add the ability for asynchronous camera movement via keys


      Make Camera rotation via mouse more fluid, with more antiban, and work much better in resizable mode


      Add a "Camera#setCamera" method, allowing the rotation and angle to be set in parallel


      Increase the likelihood of using the mouse for camera movements


      Add support for adjusting the camera to positionable entities (Positionable#adjustCameraTo)



      Upcoming updates:

      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Thanks
        • Like
      • 59 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×