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Peticca10 Scripter Appilaction

Petiica For Scripter   5 members have voted

  1. 1. Scripter?

    • Yes
    • No

Please sign in or register to vote in this poll.

4 posts in this topic

Notes: I had a lot of feedback on my last application which helped me out a lot I fixed a lot of the things you guys pointed out.

I would love for you guys to leave as much feedback a possible whether positive or negative will benefit me in the long run.

As well, I renamed almost all my variables to follow the naming convention if I missed any please point them out.


Encoded: Thank for the response fixed the two things you pointed out and moved the mouse speed.


erickho123: I though I touched upon each one. if you weouldn't mind doing what encoded did and pointing them out that would be great.


To all: If you voted no please take the time to justify your vote this helps me improve and build upon my overall knowledge of what is expected of me.


1) Snipplets:

  1. Highlight Walking Path [http://pastebin.com/Y5bvNTn3[https://tribot.org/forums/topic/38072-highlight-walking-path/]
  2. Highlight Model [http://pastebin.com/n63Ze6N9[https://tribot.org/forums/topic/38073-highlight-model/]

2) Tutorials: [N/A]


3) Randoms/updates submitted: [N/A]

4) Scripts available to the public: 

  1. AIOMiner [https://tribot.org/f...ores-any-place/] [ https://github.com/Cuhlifa/AIOMiner]
  2. AIOChopper [https://tribot.org/f...l-highlighting/] [ https://github.com/Cuhlifa/AIOChopper]
  3. EssenceMiner [https://tribot.org/f...t-highlighting/] [ https://github.com/C.../EssenceMiner--]

5) Short biography / Coding Experience:

I've been developing with Java for 3 years and have loved every minute of it from Andriod Apps to Minecraft server APIs. I've been interested in Runescape

since I was a kid but never really got into the development of the game and other more technical aspects until about a year ago. I started scripting on Powerbot

but the owners recently ruined the community and became extremely greedy for money so I moved over to Tribot and haven't regretted the decision.


I touched on it above but I am a contributor on the Bukkit project (a Minecraft server API). Whoever is reading this may or may not know what that is. Instead of me telling you about it if your interested and want to know what I am a part of in the Minecraft community this http://bukkit.org/ will tell you more.

6) Reasons why you feel you deserve Scripter:

Although, I am quite new to this Tribot community I believe I can contribute immensely to this community and the scripter rank would just increase my contribution capabilities. I think I have proved my self to the community and in my mind I do deserve scripter but the decision is yours.

7) What you plan to provide the community with: [1-3 short Paragraphs]

I will provide the community with more free high quality open source scripts that hopefully improve the tribot experience and maybe encourage

some more members to take up scripting as a hobby.


8) Do you agree to continue to not only update, but provide more free, open sourced scripts to the community?

As stated above, yes.

Edited by peticca10

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Highlight Walking Path [http://pastebin.com/8hkZKZjk]

- Still doesn't compile and you're still using 2 for loops.


First link to code in your application and you didn't bother to change it even after I pointed it out, this really makes me want to look over the rest of it.



Error:(26, 29) java: variable tile is already defined in method onPaint(java.awt.Graphics)

package scripts;import org.tribot.api2007.Game;import org.tribot.api2007.PathFinding;import org.tribot.api2007.Player;import org.tribot.api2007.Projection;import org.tribot.api2007.types.RSTile;import org.tribot.script.interfaces.Painting;import java.awt.*;/** * Created by Encoded on 7/24/2014. */public class Example implements Painting {    RSTile[] path = PathFinding.generatePath(Player.getPosition(), Game.getDestination(), false);    @Override    public void onPaint(Graphics g) {        Graphics2D g2d = (Graphics2D) g;        if (path != null && path.length > 0) {            for (RSTile tile : path) {                for (RSTile tile : path) {                    if (tile.isOnScreen()) {                        g2d.draw(Projection.getTileBoundsPoly(tile, 0));                    }                }            }        }    }}

I'm voting no based on the fact you do not meet the scripting knowledge requirement.

Portal[0] is not null checked: https://github.com/Cuhlifa/EssenceMiner--/blob/master/EssenceMiner%2B%2B/src/scripts/Nodes/LeaveEssence.java#L34

Trees[1] is being accessed before checking the length of Trees: https://github.com/Cuhlifa/AIOChopper/blob/master/AIOChopper%2B%2B/src/scripts/Chop.java#L77

Don't change mouse speed in the onPaint method: https://github.com/Cuhlifa/AIOMiner/blob/master/Miner%2B%2B/src/scripts/Miner.java#L137

Why do you check if this array is null, but not this one? Do you even know why you are null checking? Why are you not checking the length? Do you even need to check if it is null? Do you need to check the length?

Edited by Encoded

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No, there is still many mistakes in your code that was pointed out in your last application. I suggest you just rewrite the scripts from scratch with the new knowledge that you've learned.

Edited by erickho123

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Your skills are improving, continue to ask our resident Scripter's questions but as for this application I am going to have to say NO. Check out some of the reasons above, Encoded has highlighted some good points.


You may not re-apply for a minimum of 1 week (7 days).

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