Jump to content
warfront1

[ABCL 10] Auto Fletcher Elite V2

Recommended Posts

bug report: does not withdraw bowstrings from bank when on stringing mode.

 

I have confirmed this issue, I will be patching this error on my next upload (within the next 24 hours).

Most likely a miss spelling somewhere. In any case, if you have to use a stringing bot before I can update, auto fletcher elite (original),

can flawlessly handle the task for days on end. 

 

Thanks for the report,

Warfront1

Edited by warfront1

Share this post


Link to post
Share on other sites

Hey, I loved your old script and looking forward to this one!

Im using a mac and have just downloaded Java 8 however i get the error below when i try run the script and nothing happens. Any suggestions? your old script is still working for me btw.

 

Thanks! (:

 

 

Bot Debug

  • [23:42:57] TRiBot Release 9.136_1 loaded. (1.7.0_51:/Library/Java/JavaVirtualMachines/jdk1.7.0_51.jdk/Contents/Home/jre)
  • [23:45:11] Exception in thread "P[-1628345599]"
  • [23:45:11] java.lang.NoClassDefFoundError: javafx/beans/value/ChangeListener
  • [23:45:11] at java.lang.ClassLoader.defineClass1(Native Method)
  • [23:45:11] at java.lang.ClassLoader.defineClass(ClassLoader.java:854)
  • [23:45:11] at java.lang.ClassLoader.defineClass(ClassLoader.java:680)
  • [23:45:11] at obf.hG.J(wj:195)
  • [23:45:11] at obf.hG.loadClass(wj:144)
  • [23:45:11] at obf.ke.J(tl:501)
  • [23:45:11] at obf.ze.J(mh:138)
  • [23:45:11] at obf.nH.run(nj:370)
  • [23:45:11] at java.lang.Thread.run(Thread.java:744)
  • [23:45:11] Caused by: java.lang.ClassNotFoundException: javafx.beans.value.ChangeListener
  • [23:45:11] at java.lang.ClassLoader.findClass(ClassLoader.java:567)
  • [23:45:11] at java.lang.ClassLoader.loadClass(ClassLoader.java:468)
  • [23:45:11] at java.lang.ClassLoader.loadClass(ClassLoader.java:385)
  • [23:45:11] at obf.hG.loadClass(wj:22)
  • [23:45:11] ... 9 more 

Share this post


Link to post
Share on other sites

 

Hey, I loved your old script and looking forward to this one!

Im using a mac and have just downloaded Java 8 however i get the error below when i try run the script and nothing happens. Any suggestions? your old script is still working for me btw.

 

Thanks! (:

 

 

Bot Debug

  • [23:42:57] TRiBot Release 9.136_1 loaded. (1.7.0_51:/Library/Java/JavaVirtualMachines/jdk1.7.0_51.jdk/Contents/Home/jre)
  • [23:45:11] Exception in thread "P[-1628345599]"
  • [23:45:11] java.lang.NoClassDefFoundError: javafx/beans/value/ChangeListener
  • [23:45:11] at java.lang.ClassLoader.defineClass1(Native Method)
  • [23:45:11] at java.lang.ClassLoader.defineClass(ClassLoader.java:854)
  • [23:45:11] at java.lang.ClassLoader.defineClass(ClassLoader.java:680)
  • [23:45:11] at obf.hG.J(wj:195)
  • [23:45:11] at obf.hG.loadClass(wj:144)
  • [23:45:11] at obf.ke.J(tl:501)
  • [23:45:11] at obf.ze.J(mh:138)
  • [23:45:11] at obf.nH.run(nj:370)
  • [23:45:11] at java.lang.Thread.run(Thread.java:744)
  • [23:45:11] Caused by: java.lang.ClassNotFoundException: javafx.beans.value.ChangeListener
  • [23:45:11] at java.lang.ClassLoader.findClass(ClassLoader.java:567)
  • [23:45:11] at java.lang.ClassLoader.loadClass(ClassLoader.java:468)
  • [23:45:11] at java.lang.ClassLoader.loadClass(ClassLoader.java:385)
  • [23:45:11] at obf.hG.loadClass(wj:22)
  • [23:45:11] ... 9 more 

 

 

As the bot/client debug shows you are actually using java 7 when attempting to run Auto Fletcher Elite v2.

Auto Fletcher Elite v2 utilizes bleeding edge java UI libraries, able to produce beautiful graphical interfaces.

It is my opinion that these upgrades to UI, in combination with best practice HCI, can really provide an excellent user experience.

 

Make sure when you start Auto Fletcher Elite v2, you have selected java 8 on the tribot loader instead of a java 7 version.

 

Warfront1

Share this post


Link to post
Share on other sites

Alpha Patch is live:

 

- Added Backend Support for Dynamic Signatures (95% completed, remaining 5% all graphic work)

- Fixed multiple issues with Paint (some stats not calculating properly, etc)

- Cleaned up multiple sections of code

- Fixed Java FX toolkit initialization errors (GUI and Paint)

- Centralized API calls, and added comments (Super Easy to Transcode).

 

This project is nearly ready to be send to github open source

Warfront1

Edited by warfront1

Share this post


Link to post
Share on other sites

Alpha Patch is live:

 

- Fixed issues with script attempting to interface with items when not on the Inventory Screen

- More back-end code clean-up

 

Thanks for the report @haidzz , the issues you have described have been patched in the latest version.

Just stop and start a fresh copy of the script to use the newest release.

 

Enjoy,

Warfront1

Edited by warfront1

Share this post


Link to post
Share on other sites

still doing it today . . . have tried 10 - 15 times . . .

 

I'd be interested in helping you. This is still in Alpha version, so it is possible you are pulling some form of error.

The client/bot debug would help me in assisting you also. I run this on a daily basis on multiple accounts, and have yet to run into the 

issue you are talking about so I would need more information in order to properly assist you.

 

Add me on skype: tvcontrolsyou1

 

Warfront1

Edited by warfront1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Our picks

    • This update will:

      Fix the RSMenuNode bug which also fixes the bug with bank opening


      Fix the incorrect object positions bug


      Fix and re-enable the LG Objects API Accelerator


      Fix the RSObject#getAllTiles bug
        • Like
      • 22 replies
    • Try our development release by checking "Development Release" on the TRiBot Loader. Note that these new features are currently in beta.

      This release features:

      Re-sizable mode support for both LG and the regular client


      Slightly improved login bot


      Removed final access modifiers from API classes


      Added RSServer hook wrapper to get the client's cached list of server/world info


      [NEW] Bug fix for intelligent banking


      [NEW] Improvement to the stability of LG over time


      [NEW] Vastly improved the reliability and speed of Screen#getColorAt on both LG and the regular client


      [NEW] Fix LG login problems


      [NEW] Fixed re-sizable mode container bug


      [NEW] Fixed re-sizable mode mouse bug


      [NEW] Use of public constants in the Banking API


      [NEW] Use of other various constants such as Projection#NULL_PT and Screen#EMPTY_COLOR



      More features to come very soon!

      Please test it and let us know here if there are any new bugs introduced in this release.
        • Thanks
        • Like
      • 12 replies
    • Try our development release by checking "Development Release" on the TRiBot Loader. Note that these new features are currently in beta.

      This release features:

      Re-sizable mode support for both LG and the regular client


      Slightly improved login bot


      Removed final access modifiers from API classes


      Added RSServer hook wrapper to get the client's cached list of server/world info


      Bug fix for intelligent banking


      Improvement to the stability of LG over time



      More features to come very soon!

      Please test it and let us know here if there are any new bugs introduced in this release.
        • Thanks
        • Like
      • 10 replies
    • - Updated the banking API to use the game item cache instead of interfaces. This will result in less delay, greater efficiency, and greater reliability. LG will especially benefit from this update.
      - Fixed a bug with the Grand Exchange API relating to searching for items.
        • Like
      • 5 replies
    • This release includes:

      * Banking update fix
      * Cache loader bug fix
      ** When TRiBot detects the cache reader has issues loading the cache, it will reload it all. This fixes the problem of loading an old cache which is re-written after loading a new client update.
        • thonking
        • Sad
        • Haha
        • Thanks
        • Like
      • 43 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×