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wastedbro

[ABCL 10] 1-99 WOODCUTTER [$5] [100 hour proggy] [lvl 3 friendly] [100k+/hr] [Auto axe buying] [Yew Cutting]

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Like the script a lot. One small problem I'm having with ent detection though. Not sure if that's from the new dev release or the script itself. Maybe a nice feature to have would be bringing the broken axes to Bob in Lumbridge to be repaired. Nice work so far!

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Like the script a lot. One small problem I'm having with ent detection though. Not sure if that's from the new dev release or the script itself. Maybe a nice feature to have would be bringing the broken axes to Bob in Lumbridge to be repaired. Nice work so far!

 

I second this.

It's like that with all woodcutting scripts atm, hopefully wastedbro is working on something.

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Just went to renew my sub to this script and It's $15 a month now, damn.

 

Would be worth it if axe breaking was fixed though.

 

The prices on this script have never changed lol. 

 

I should have a fix for the axe breaking soon. The ents are being weird lately. I've been extremely busy all week, but this weekend I'll be free enough to push through the axe breaking update, along with a few extras ;)

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@wastedbro

actually very interested in this

any chance you could add Edgeville normal logs chopping (?) when you go over the bridge in edgeville you got like 100 trees lol

and then also bank the logs in Edgeville bank would be epic

 

Possibly. I'll likely be adding in Varrock normals and oaks when I get some time. 

 

Priority right now is fixing the ents and adding in Dragon axe support + spec attack with it.

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The prices on this script have never changed lol. 

 

I should have a fix for the axe breaking soon. The ents are being weird lately. I've been extremely busy all week, but this weekend I'll be free enough to push through the axe breaking update, along with a few extras ;)

 

I was having a major brain fart, sorry about that lol.

I resubbed anyways, looking forward to your fixes and these "extras" :)

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Hey there, Wastedbro.

I don't mean to push or anything, but just out of mere curiosity.. 

Around how long will the axe fixing and ent update take? 
I mean how long is it going to take at most

(Asking because depending on your answer, I'll be able to know when I can purchase membership for my accounts just so I don't put them in the risk of getting banned just yet)

Thanks, in advance. Keep up the amazing work!
 

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Hey there, Wastedbro.

I don't mean to push or anything, but just out of mere curiosity.. 

Around how long will the axe fixing and ent update take? 

I mean how long is it going to take at most

(Asking because depending on your answer, I'll be able to know when I can purchase membership for my accounts just so I don't put them in the risk of getting banned just yet)

Thanks, in advance. Keep up the amazing work!

 

 

I'm not sure. It's a weird issue. It would be easier with some more help (right now, all I have to go on is "ents are broken").

 

I'll be testing this weekend, so hopefully by then.

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Hey there, Wastedbro.

I don't mean to push or anything, but just out of mere curiosity.. 

Around how long will the axe fixing and ent update take? 

I mean how long is it going to take at most

(Asking because depending on your answer, I'll be able to know when I can purchase membership for my accounts just so I don't put them in the risk of getting banned just yet)

Thanks, in advance. Keep up the amazing work!

 

Good call on the membership, I'm in the same boat as I've said previously, axe broken = ban, doesn't matter if its on the day or 3 days later, if it happens say goodnight, Jagex know exactly what they were doing when they incorporated this weird ent behaviour to fuck us all over, It's not script related either, every single script is having the exact problem.

@wastedbro if you add some sort of debugging when an axe breaks I can possibly help out

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Good call on the membership, I'm in the same boat as I've said previously, axe broken = ban, doesn't matter if its on the day or 3 days later, if it happens say goodnight, Jagex know exactly what they were doing when they incorporated this weird ent behaviour to fuck us all over, It's not script related either, every single script is having the exact problem.

@wastedbro if you add some sort of debugging when an axe breaks I can possibly help out

 

It would be tedious. 

 

I want to mainly see the ID behavior. The first thing I want to do is see the client display the tree ID, then see what happens to it when the tree turns into an ent. 

 

My Ent detection goes like this: while cutting the tree, it constantly checks to see if it's beside an object with the tree's ID. If not, it runs because either it was chopping an ent or empty tree. The tree ID is auto-detected every time the script runs, so my script doesn't use static IDs or anything.

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To be quite honest, aside from the ent issue, I've been using the bot now and... 
 

1. When it runs to the axe shop in Lumbridge, it does whatever it wants to do there, and then it stops after it's done. It doesn't leave the shop. It just stays there. Then logs out eventually. 

2. I tried manually running out of the shop and to the area I want to start woodcutting at, I re-ran the script. Checked ONE of box of every log type. So that's Lumbridge Oaks (Sell), Draynor Willows (Bank), and Cammy Yews (Bank). It just stood there after I clicked start. Restarted the script, it logged in, then logged out 1 second later. Re-ran it, logged in then logged out. I restarted the whole TRiBot client, checked only ONE box and that is my current task, woodcut Oaks in Lumbridge (Sell), but the issue persists. It either just stands there then logs out eventually, or it logs out right away by clicking the log out button for God knows what reason.. ._.

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To be quite honest, aside from the ent issue, I've been using the bot now and... 

 

1. When it runs to the axe shop in Lumbridge, it does whatever it wants to do there, and then it stops after it's done. It doesn't leave the shop. It just stays there. Then logs out eventually. 

2. I tried manually running out of the shop and to the area I want to start woodcutting at, I re-ran the script. Checked ONE of box of every log type. So that's Lumbridge Oaks (Sell), Draynor Willows (Bank), and Cammy Yews (Bank). It just stood there after I clicked start. Restarted the script, it logged in, then logged out 1 second later. Re-ran it, logged in then logged out. I restarted the whole TRiBot client, checked only ONE box and that is my current task, woodcut Oaks in Lumbridge (Sell), but the issue persists. It either just stands there then logs out eventually, or it logs out right away by clicking the log out button for God knows what reason.. ._.

 

It only logs out if you select a set of tasks it can't do. 

 

For example, if you only select oak logs if you have under 15 WC.

 

Also, if you have no GP, the axe buying won't work correctly unless you select lumbridge normals. That way, if it has no GP, it can sell oaks/normals for the money needed. 

 

 

Try selecting lumbridge Normals/Oaks, no matter what your setup is. You can have this option AND Lumbridge oaks set.

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Erm.. 

So your solution to what I posted earlier actually helped, and I thank you for your assistance. 

But uh, since I've hit level 30 woodcutting on all accounts, the bot hasn't been doing anything. I set the "Level to start woodcutting" threshold thing to 30. It just stands there, doing nothing (Also tried setting it to 29, same result). I tried disabling combat because I already reached my desired level. I tried to tweak around with settings that may be affecting the action, nothing worked. I even tried with BOTH, Lumbridge/Oaks option ON and OFF. My last resort was walking to the area (That is Draynor Willows) and standing close to the trees, restarting the client and script. Then trying all the setting previously mentioned. Nothing changed. They uh, just stand there. I'm pretty sure there's a workaround for that issue, I'm just requiring your assistance here, please. :)

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Erm.. 

So your solution to what I posted earlier actually helped, and I thank you for your assistance. 

But uh, since I've hit level 30 woodcutting on all accounts, the bot hasn't been doing anything. I set the "Level to start woodcutting" threshold thing to 30. It just stands there, doing nothing (Also tried setting it to 29, same result). I tried disabling combat because I already reached my desired level. I tried to tweak around with settings that may be affecting the action, nothing worked. I even tried with BOTH, Lumbridge/Oaks option ON and OFF. My last resort was walking to the area (That is Draynor Willows) and standing close to the trees, restarting the client and script. Then trying all the setting previously mentioned. Nothing changed. They uh, just stand there. I'm pretty sure there's a workaround for that issue, I'm just requiring your assistance here, please. :)

 

You, uh, did select an option to cut willows right? Draynor, port sarim, or lumbridge willows must be selected. Otherwise, it doesn't know what to do when it hits the level to cut willows. 

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You, uh, did select an option to cut willows right? Draynor, port sarim, or lumbridge willows must be selected. Otherwise, it doesn't know what to do when it hits the level to cut willows. 

 

Yes, I know I'm supposed to have one option checked, so I chose Draynor Willows (Bank). But when I start the script it just stands there, if I switch to the Logout interface, it automatically switches back to the inventory and then just stands there. I'm pretty sure I have everything right. Like.. EVERYTHING. ._.

Edited by HamadAlShamsi

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Yes, I know I'm supposed to have one option checked, so I chose Draynor Willows (Bank). But when it start the script it just stands there, if I switch to the Logout interface, it automatically switches back to the inventory and then just stands there. I'm pretty sure I have everything right. Like.. EVERYTHING. ._.

 

I think I may have made it so it won't cut anything above oaks without at least a steel axe. So if your account doesn't have one of those, make sure you have lumbridge normals/oaks enabled so it can go get one (cut logs, sell, buy steel axe).

 

Otherwise, try a different willow location and tell me what happens.

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Alright, so. 
I already had a steel axe equipped and an EXTRA one in my inventory. Whenever I started the Draynor Willows script up. It did nothing.

So I banked the extra one and it finally started doing something: "Running to Axe Shop", or something.

I let it do it's thing. It ran to the axe shop, bought a steel axe even though I had one equipped, and then it just stopped. Again.

So I manually ran to Draynor, restarted client and script. Started Draynor Willows. And again, it just stood there. 

Perhaps woodcutting willows at a level less than 40 is bugged? I'm not sure. But this is the only viable/reasonable explanation I can think of.

Otherwise, this is all weird.

 

Edit: Oh, and for the record. Lumbridge Willows are working, so it shouldn't be that willows WC'ing at 30 WC is bugged, I think.. But I'm assuming that wouldn't be pleasant for players who are willing to fletch all the willows they acquire from 30-60, or even 40-60. Because it sells them to the store rather than banking them.

Edited by HamadAlShamsi

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Alright, so. 

I already had a steel axe equipped and an EXTRA one in my inventory. Whenever I started the Draynor Willows script up. It did nothing.

So I banked the extra one and it finally started doing something: "Running to Axe Shop", or something.

I let it do it's thing. It ran to the axe shop, bought a steel axe even though I had one equipped, and then it just stopped. Again.

So I manually ran to Draynor, restarted client and script. Started Draynor Willows. And again, it just stood there. 

Perhaps woodcutting willows at a level less than 40 is bugged? I'm not sure. But this is the only viable/reasonable explanation I can think of.

Otherwise, this is all weird.

 

Edit: Oh, and for the record. Lumbridge Willows are working, so it shouldn't be that willows WC'ing at 30 WC is bugged, I think.. But I'm assuming that wouldn't be pleasant for players who are willing to fletch all the willows they acquire from 30-60, or even 40-60. Because it sells them to the store rather than banking them.

 

Oh. It doesn't support equipped axes. 

 

I honestly didn't think anyone would want this for any accounts that weren't completely fresh. Sorry.

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So the script worked fine up until level 41 woodcutting. Now all it does is just stand at whatever spot I start it at and when it does actually work, sessions don't last longer than 5-10 minutes. 

 

Here's a screenshot of what's going on: http://gyazo.com/7c1639782610c6873d86fcdfdc85210c

 

"You need to buy items, stop and start scripts ever 20 minutes, etc." This is precisely what I'm doing at this point, but every 5 minutes.

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