Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Buy OSRS Gold

Sell OSRS Gold
TacoManStan

Sigma Bot Manager Elite [Polished and Powerful] [$15/month]

Recommended Posts

Array

I have some questions.

 

I have setup this whole thing, but my mule was not logging in, and my slaves just took all their noted logs from the bank and are just woodcutting like nothing happend.

After 30 minutes it started logging in but didnt move a meter, and miserably failed to trade, what caused all my bots to do just nothing and randomly click on the screen and fuck the whole thing up. (There where two cursors which both tried to do something, but it didn't manage to get anything done). It's also spamming 6 or 7 lines of code each second.

 

What do I have to do to get it working?

 

I'm trying to create an order to collect 1000 logs from my slaves and trade it to my mule.

Share this post


Link to post
Share on other sites

I have some questions.

 

I have setup this whole thing, but my mule was not logging in, and my slaves just took all their noted logs from the bank and are just woodcutting like nothing happend.

After 30 minutes it started logging in but didnt move a meter, and miserably failed to trade, what caused all my bots to do just nothing and randomly click on the screen and fuck the whole thing up. (There where two cursors which both tried to do something, but it didn't manage to get anything done). It's also spamming 6 or 7 lines of code each second.

 

What do I have to do to get it working?

 

I'm trying to create an order to collect 1000 logs from my slaves and trade it to my mule.

Please PM me a screenshot of your GUI, you have likely set something up incorrectly.

 

Edit: You need to check the "noted" checkbox in the order editor to trade over noted logs.

Edited by Starfox

Share this post


Link to post
Share on other sites

Would be sick if you could add a "time" condition, etc execute when the local computer time is **:**

 

If you'd add that I'd try this script out for sure.

People keep asking me to add timing conditions, and I'm just sitting here scratching my head wondering why. How would timing conditions be useful? It is definitely something on my to-do list because people are asking for them though.

Share this post


Link to post
Share on other sites

People keep asking me to add timing conditions, and I'm just sitting here scratching my head wondering why. How would timing conditions be useful? It is definitely something on my to-do list because people are asking for them though.

I guess some people see time ban patterns and want to be sure to transfer before the possible ban :P

 

Would I be able to use this script to have one mule running the script with slaves both at lumbridge swamp and karamja in f2p?

Edited by swagg

Share this post


Link to post
Share on other sites

I guess some people see time ban patterns and want to be sure to transfer before the possible ban :P

 

Would I be able to use this script to have one mule running the script with slaves both at lumbridge swamp and karamja in f2p?

Yes, easily. You can slaves wherever you want, and the mule can get to all of them. You can also have sellers/merchers in Varrock, Stakers, etc etc.

Share this post


Link to post
Share on other sites

Yes, easily. You can slaves wherever you want, and the mule can get to all of them. You can also have sellers/merchers in Varrock, Stakers, etc etc.

Yeah but the mule would have to use the karamja boat to get to karamja, does that work?

Share this post


Link to post
Share on other sites

I was asking if the script supported to walk to karamja through the karamja boat :P

The beta version does, yes, although I am still in the process of adding deposit box support. The beta version will become the full version in around a week or so I expect.

 

Why does the thread title state $10 per month while the repository says otherwise?

 

GZ9YcOv.png

That's my mistake, I'll update the title.

Share this post


Link to post
Share on other sites

The beta version does, yes, although I am still in the process of adding deposit box support. The beta version will become the full version in around a week or so I expect.

Is it slaves or mules that does the walking? And with this script can I make "only if x" conditions, etc only transfer if  level 40 or more in fishing etc and "once level 40 fishing reached start transfer"?

 

& let me know when this script is good enough to be able handling mule with lumb swamp fishers and karamja lobs fishers (the karamja lobs fishers would need to go from karamja island to draynor bank (with the port sarim boat) to withdraw the items from bank, and then after trade would need to go back to original position with the karamja boat)  :D

Edited by swagg

Share this post


Link to post
Share on other sites

Is it slaves or mules that does the walking?

The mule walks to the slave to do the actual collecting, but before the trade, you can have the slave do whatever you want. So for example, you could have the slave take a boat to some location and then walk to a bank. You could even have the slave buy an item from a shop if you for some reason wanted to. Then you set up actions it takes after the trade, so you can have it walk back, take the boat, etc.

 

And with this script can I make "only if x" conditions, etc only transfer if  level 40 or more in fishing etc and "once level 40 fishing reached start transfer"?

Yes.

 

let me know when this script is good enough to be able handling mule with lumb swamp fishers and karamja lobs fishers (the karamja lobs fishers would need to go from karamja island to draynor bank (with the port sarim boat) to withdraw the items from bank, and then after trade would need to go back to original position with the karamja boat)  :D

See first response I gave.

 

Also note that actions, deposit box support, and conditions other than item quantity conditions are only available in the beta version.

Share this post


Link to post
Share on other sites

The mule walks to the slave to do the actual collecting, but before the trade, you can have the slave do whatever you want. So for example, you could have the slave take a boat to some location and then walk to a bank. You could even have the slave buy an item from a shop if you for some reason wanted to. Then you set up actions it takes after the trade, so you can have it walk back, take the boat, etc.

 

Yes.

 

See first response I gave.

 

Also note that actions, deposit box support, and conditions other than item quantity conditions are only available in the beta version.

Sweet!

 

When will this be pushed as an update?

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

  • Our picks

    • Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.
        • Like
      • 48 replies
    • Come give us feedback on the next version of TRiBot!
        • Thanks
        • Like
      • 86 replies
    • TRiBot is looking to improve a lot of its customer relationship management, customer on boarding process, customer experience, design elements, community engagement and pretty much everything else you can imagine when it comes to marketing.

      Our goal: To ensure that the marketing done TRULY reflects the experience and does not shine an inaccurate light on what TRiBot is lacking in.

      So I ask, what do you love about TRiBot and what do you hate about TRiBot? What does O S Bot, Rune M8, PowR Bot and Dre amBot do better? (yes I purposely didn't spell it right 😂).

      Love, 

      RileyZ
        • Like
      • 25 replies
    • Over the last three weeks, I've been working on upgrading our server infrastructure. It's finally ready and is now live!

      Why?

      Increased reliability - less server errors


      Increased availability - less downtime


      Increased security - keeping us and you secure


      Increased capacity - ability to serve you better


      Increased speed - less waiting for things to load


      Faster development - server and service updates will come faster


      What are the changes?

      Move from a single AWS EC2 instance to AWS ECS (Elastic Container Service)


      Distributed computing


      Load balancing


      Git management of server files and filesystem


      Redis caching


      How?

      AWS ECS (with 10 EC2 instances)


      AWS ElastiCache (Redis)


      AWS Load Balancing


      AWS EFS (Elastic file system)


      Please bare with us as I continue to tune the server for maximum performance. Slow loading speeds may occur temporarily. I thank everyone for their patience.

      Please post on this thread if you experience any issues other than slow loading times.
        • Like
      • 51 replies
    • This release will:

      Fix prayers and world hopper API (Thanks @JoeDezzy1 and @erickho123)


      Improve banking API (Thanks @Encoded)


      Adds methods for returning and using Java Lists, rather than arrays


      Slightly randomizes some hardcoded behaviour


      Removes sleeps from waitConditions; the efficiency saving potential is negligible in these use-cases, therefore cleaner code is preferable


      Other back-end improvements





      Note: If you are using LG, please restart both the RS client and TRiBot.
        • Sad
        • Haha
        • Thanks
        • Like
      • 90 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...