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TRiLeZ

TRiBot Release 9.130_0

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This release features:

  • Cache Extraction
    • Currently, if the RuneScape client hasn't loaded an object/item/NPC definition and TRiBot needs it, TRiBot will force the client to load the definition. This can be slow and buggy at times.
    • Now, TRiBot will be able to load object/item/NPC definition straight from the cache. There are a few perks to doing so:
      • 1. More efficient
      • 2. More stable
      • 3. More data available
    • Along with this update, reloading the same object/item/NPC definition will not create a new object. It will return a reference to the same object, which will slightly reduce memory usage. The methods in the definition classes will also no longer use reflection (they'll now use cache data), which will boost CPU performance.
  • Updated RSNPCDefinition API:
    • New: getModelIDs()
  • Updated RSItemDefinition API:
    • New: getInventoryModelID()
    • New: getInventoryModelZoom()
    • New: isMembersOnly()
    • New: isStackable()
    • New: isNoted()
    • New: getTeam()
    • New: getValue()
  • Updated Equipment API:
    • TRiBot is now able to pull all of your character's equipment data (even rings and ammo) without having to open the equipment tab.
  • Updated ABCUtil API;
    • DELAY_TRACKER.SWITCH_OBJECT_COMBAT: Same as SWITCH_OBJECT, but for NPCs which the player is fighting.
    • DELAY_TRACKER.NEW_OBJECT_COMBAT: Same as NEW_OBJECT, but for NPCs which the player is fighting.
  • Human/Bot Mouse/Key events are now managed by a script event queue. When a human or bot sends a mouse/key event, the event will be cloned and placed on an event queue for the running script. The event queue will be in charge of dispatching the event to the script's listeners. This has been done to prevent scripts from slowing down the system event queue.
    • Scripts can also now implement KeyListener, MouseListener, and MouseMovementListener.
  • Bug fixes:
    • Fixed null name for most objects and NPCs. The fix doesn't seem to fix the Rune Mysteries portal though.
    • Slightly adjusting the clicking timings.
    • The login bot will now activate when the welcome screen is displayed.
    • Low level characters will no longer web walk through the Draynor jail yard.
    • Fixed mouse dragging problems.
  • Like 5

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I'd like to personally thank you for the quick response on this update.

 

As soon as I was able to get in contact with Trilez about possible new data sources stored in the cache,

he was able to add these new additions to the api within nearly a day.

 

The recent increase in client development, and smart/strategic management decision-making have been phenomenal.

 

Thanks for the hard work,

Warfront1

Edited by warfront1

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doesnt let me load it.. says an error has occurred and its (null) and its highlighted all in red someone please help i will pay 2m osrs gp thanks.

Please make a thread in the Bot Help section.

 

So how do I update my tribot?

Close TRiBot and open it back up. It will update itself.

 

I'd like to personally thank you for the quick response on this update.

 

As soon as I was able to get in contact with Trilez about possible new data sources stored in the cache,

he was able to add these new additions to the api within nearly a day.

 

Thanks for the hard work,

Warfront1

Thanks. :)

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I am hoping the adjusted clicking timings of the mouse fix some current issues I am having.  When fighting very large npcs the mouse will mis click the npc model about 30% of the time, it is very inaccurate.  Which results in it walking to the clicked tile, or it just standing there if it right clicked and the option to attack was not there.

 

But I certainly appreciate this continuous rolling out of high quality updates.

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  • Our picks

    • This update will:

      Allow for clicking through the chat box when possible (Thanks @Todd)


      Fix Combat#selectIndex (Thanks @Encoded)


      Ensure worlds stay sorted and added a check to avoid misclicks in the in-game world hopper (Thanks @erickho123)


      Fix out-dated Options API interface indices (Thanks @Todd)



      Upcoming updates:

      Break handler bug fix


      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
      • 9 replies
    • This release will:

      Fix login bot after today's game update (Thanks @JoeDezzy1)


      Fix latest in-game world hopping issues (Thanks @erickho123)


      Compact Settings UI and set location relative to TRiBot (Thanks @JoeDezzy1)


      Fix an older implementation of GrandExchange#getWindowState (Thanks @JoeDezzy1)


      Improve the preformance of NPCChat by only searching in certain interface parents (Thanks @JoeDezzy1)



      Upcoming updates:

      Break handler bug fix


      Improved CLI support


      LG support for RuneLite


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
      • 16 replies
    • This release will:

      Fix bytecode manipulation in order to prevent the modification of parameters within the Filter and Condition classes themselves (thanks @wastedbro)


      Fix NPE caused by non-null value in GE API (thanks @erickho123)


      Add and fix equals methods for api2007.types (thanks @JoeDezzy1)


      Modify Mouse#leaveGame to make the mouse leave the game from top, left, right, or bottom (thanks @erickho123)


      Add Entrana area to Ships API (thanks @erickho123)


      Fix raid prayers index/settings in Prayer API (thanks @erickho123)



      Upcoming updates:

      Break handler bug fix


      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
      • 29 replies
    • This update will:

      Implement better canvas locking/synchronization mechanism


      Fix small Login API bug


      Remove the requirement for xbooting Java classes


      Use ExecutorService to perform canvas work in parallel


      Add "Account Management" game tab to GameTab API (thanks @Encoded)


      Fix NPCChat#getMessage (thanks @Encoded )


      Fix NPCChat#selectOption (thanks @Encoded )


      Fix Banking API after today's update (thanks @Encoded )


      Fix in-game world hopper after today's update (thanks @Encoded )



      Upcoming updates:

      Break handler bug fix


      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 38 replies
    • This release includes:

      Fix updater bug which was causing a bunch of issues


      TRiBot will no longer require manual hook fixes every time the RS client updates - the updater has been fully patched for objects


      Hooked login fields


      Improved the login bot


      Ability to recognize the banned/locked messages again


      Ability to read the current input for username and password fields


      If the username or password is already entered correctly, it won't be erased


      If only part of the username or password is already entered correctly, it won't be erased. The login bot will fill in what's missing.


      If there are a few invalid characters after a valid substring of your username/password, only (approximately) those invalid characters will be erased. The login bot will then proceed to fill in the missing characters.





      Coming soon:

      Skull icon fix


      Improve screen rate and responsiveness of the RS client (both regular client and LG)


      Much more
      • 33 replies
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