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TRiLeZ

TRiBot Release 9.130_0

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This release features:

  • Cache Extraction
    • Currently, if the RuneScape client hasn't loaded an object/item/NPC definition and TRiBot needs it, TRiBot will force the client to load the definition. This can be slow and buggy at times.
    • Now, TRiBot will be able to load object/item/NPC definition straight from the cache. There are a few perks to doing so:
      • 1. More efficient
      • 2. More stable
      • 3. More data available
    • Along with this update, reloading the same object/item/NPC definition will not create a new object. It will return a reference to the same object, which will slightly reduce memory usage. The methods in the definition classes will also no longer use reflection (they'll now use cache data), which will boost CPU performance.
  • Updated RSNPCDefinition API:
    • New: getModelIDs()
  • Updated RSItemDefinition API:
    • New: getInventoryModelID()
    • New: getInventoryModelZoom()
    • New: isMembersOnly()
    • New: isStackable()
    • New: isNoted()
    • New: getTeam()
    • New: getValue()
  • Updated Equipment API:
    • TRiBot is now able to pull all of your character's equipment data (even rings and ammo) without having to open the equipment tab.
  • Updated ABCUtil API;
    • DELAY_TRACKER.SWITCH_OBJECT_COMBAT: Same as SWITCH_OBJECT, but for NPCs which the player is fighting.
    • DELAY_TRACKER.NEW_OBJECT_COMBAT: Same as NEW_OBJECT, but for NPCs which the player is fighting.
  • Human/Bot Mouse/Key events are now managed by a script event queue. When a human or bot sends a mouse/key event, the event will be cloned and placed on an event queue for the running script. The event queue will be in charge of dispatching the event to the script's listeners. This has been done to prevent scripts from slowing down the system event queue.
    • Scripts can also now implement KeyListener, MouseListener, and MouseMovementListener.
  • Bug fixes:
    • Fixed null name for most objects and NPCs. The fix doesn't seem to fix the Rune Mysteries portal though.
    • Slightly adjusting the clicking timings.
    • The login bot will now activate when the welcome screen is displayed.
    • Low level characters will no longer web walk through the Draynor jail yard.
    • Fixed mouse dragging problems.
  • Like 5

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I'd like to personally thank you for the quick response on this update.

 

As soon as I was able to get in contact with Trilez about possible new data sources stored in the cache,

he was able to add these new additions to the api within nearly a day.

 

The recent increase in client development, and smart/strategic management decision-making have been phenomenal.

 

Thanks for the hard work,

Warfront1

Edited by warfront1

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doesnt let me load it.. says an error has occurred and its (null) and its highlighted all in red someone please help i will pay 2m osrs gp thanks.

Please make a thread in the Bot Help section.

 

So how do I update my tribot?

Close TRiBot and open it back up. It will update itself.

 

I'd like to personally thank you for the quick response on this update.

 

As soon as I was able to get in contact with Trilez about possible new data sources stored in the cache,

he was able to add these new additions to the api within nearly a day.

 

Thanks for the hard work,

Warfront1

Thanks. :)

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I am hoping the adjusted clicking timings of the mouse fix some current issues I am having.  When fighting very large npcs the mouse will mis click the npc model about 30% of the time, it is very inaccurate.  Which results in it walking to the clicked tile, or it just standing there if it right clicked and the option to attack was not there.

 

But I certainly appreciate this continuous rolling out of high quality updates.

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  • Our picks

    • This release will:

      Add new internal framework for capturing exceptions


      Fix issue with not selecting the last column in world hopper (Thanks @Todd)


      Add a message about pin usage in Banking#openBank (Thanks @Todd)


      Disable the firewall by default (Thanks @Todd)


      Fix handling of the welcome screen after login (Thanks @Encoded)


      Fix wrong amount bank withdrawal (Thanks @Encoded)


      Fix Screen#isInViewport


      Fix Game#isInViewport (Thanks @Encoded)


      Call onBreakEnd for ListenerManager Breaking Listeners (Thanks @Encoded)


      Fix Prayer#getPrayerPoints NumberFormatException (Thanks @JoeDezzy1)



      Note: If you are using LG, please restart both the RS client and TRiBot.
        • Thanks
        • Like
      • 19 replies
    • This release will:

      Fix LG for both OSBuddy and RuneLite


      Fix issue where the resizable client isn't able to be made smaller (Thanks @JoeDezzy1)


      Fix detection of the logout game tab when resizable mode and side panels are enabled (Thanks @JoeDezzy1)


      Add initial support for Sentry to allow us to identify and easily debug exceptions happening with all TRiBot users


      Add methods to determine if the bank is actually loaded, and not just the overarching interface (Thanks @wastedbro)



      Upcoming updates:

      Improved CLI support


      Full Sentry support


      Much more
        • Like
      • 64 replies
    • This release will:

      Fix NPE in Camera API (Thanks @wastedbro)


      Update deposit box interface ids (Thanks @Encoded)


      Add various bank methods (Thanks @wastedbro)


      Banking#getWithdrawXQuantity


      Banking#getDefaultWithdrawQuantity


      Banking#arePlaceholdersOn




      Fix resizeable minimap bug (Thanks @wastedbro)


      Remove Java 8 requirement


      Please note: TRiBot is not yet fully compatible with Java 10+




      Fix the break handler issues by ensuring the break handler thread never gets paused


      Fix broken settings hooks



      Upcoming updates:

      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 68 replies
    • This release will:

      Add support for using custom F key bindings to switch between game tabs (Thanks @erickho123)


      Fix tab opening for "Skills" and "Kourend Tasks" (Thanks @erickho123)



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 34 replies
    • This release will:

      Fix an issue where breaks would stop firing


      Fix Combat#getWildernessLevel, use dynamic search for text and cache ID for later calls


      Fix an NPE in the Combat API


      Fix Mouse#leaveGame bug where the mouse wouldn't actually leave the game screen
        • Like
      • 21 replies
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