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TRiBot Release 9.113_0

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This update features:

  • Better camera rotation. TRiBot will no longer endlessly spin the camera as it sometimes does.
  • When ABC is in use, camera rotation will be done either by keys, or by mouse (scroll clicking). The possibility of using either one is randomized for every different botter.
  • The bugs with Mouse.drag(..) have been fixed.
  • New Debug:
    • Java Heap Space: Shows the usage of the heap space.
    • TRiBot Cache: Shows the sizes of the TRiBot caches.
  • Ability to use stopping conditions with the regular walking API.
  • Like 3

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This update features:

  • Better camera rotation. TRiBot will no longer endlessly spin the camera as it sometimes does.
  • When ABC is in use, camera rotation will be done either by keys, or by mouse (scroll clicking). The possibility of using either one is randomized for every different botter.
  • The bugs with Mouse.drag(..) have been fixed.
  • New Debug:
    • Java Heap Space: Shows the usage of the heap space.
    • TRiBot Cache: Shows the sizes of the TRiBot caches.
  • Ability to use stopping conditions with the regular walking API.

 

This is nice and all, but the client still starts lagging to an unusable state after running a script for 5 mins..

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Thanks! I appreciate the implementation of the random wheel & keyboard movement. I was worried that my botting would be more obvious because I personally use the wheel, while I'm sure most scripts typically use the keys.

Whoa, you really use the middle click wheel to move around the camera?

Iv'e played RS since RSC and never until yesterday knew (or at least I forgot and never remembered or even used), I didn't know ANYONE even used that thing, it's fun to mess with, but arrow keys do the job best IMO.

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Whoa, you really use the middle click wheel to move around the camera?

Iv'e played RS since RSC and never until yesterday knew (or at least I forgot and never remembered or even used), I didn't know ANYONE even used that thing, it's fun to mess with, but arrow keys do the job best IMO.

 

I just started playing RS again, 2 weeks ago, after having quit for like, 2-3+ years. Since then, I've played other games, like guild wars 2, that use a similar method. Honestly, it's 100x times easier to use the wheel. There's no effort required to reach over and click the arrow keys, not to mention it's much faster.

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This is nice and all, but the client still starts lagging to an unusable state after running a script for 5 mins..

 

 

Enable the two new debugs and take a screenshot when the lag starts.

 

Double posting because I want it bumped. 

 

I've never used more than 216MB, but this time I decided to give it 512MB. Unfortunately, it does not seem that this is what's causing the problem. Here you go, hope it helps.

 

UiUQKkq.png

 

The console doesn't say anything, only that the script is still running.

 

Lag is so severe that it's probably 1 FP4S. Have to close client to get it to restore. 

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This is nice and all, but the client still starts lagging to an unusable state after running a script for 5 mins..

 

Me too, heres the debug

Lag kicks in every time when entering nature rift, but only on certain scripts but I don't think its script problem

7vLGe2q.png

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Whoa, you really use the middle click wheel to move around the camera?

Iv'e played RS since RSC and never until yesterday knew (or at least I forgot and never remembered or even used), I didn't know ANYONE even used that thing, it's fun to mess with, but arrow keys do the job best IMO.

 

It was in a poll recently that got passed

 

Regarding the lag situation, I can't even post both debugs as the option to switch them disappears 

Edited by jakeyboy29

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Nice to see that the middle mouse button screen rotation has been taken in. I just posted a topic few days ago about it in the suggestions but didn't get any answers so I thought nobody cared. I assume this has been planned to add to the bot before I made the topic, but still nice work developing the bot further. :)

I was worried too as I use the mouse wheel to rotate 99% of the time and the scripts were using keyboard buttons so that would've been easy to profile when it's me and when it's the bot playing.

 

Keep up the good work.

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  • Our picks

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      Fix GE inventory item positioning bug


      Fix broken object hooks
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    • This release will:

      Fix some ClosedChannelException bug


      Fix bug in RSObject#getAllTiles


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      Fix small layout bug making the client shift up and down


      Fix client crashing bug where loading the client with a small display area will cause the client to crash


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      Important: Since the downloadable RS client uses Java 7, it will no longer be compatible with Looking Glass. To make up for this, we will add support for using other clients such as RuneLite (at a later date).


      This change was necessary to allow us to use Java 8 syntax. It also paves the way for Java 9/10/11 support.
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      [NEW] Bug fix for intelligent banking


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      More features to come very soon!

      Please test it and let us know here if there are any new bugs introduced in this release.
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