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TRiBot Release 9.113_0

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This update features:

  • Better camera rotation. TRiBot will no longer endlessly spin the camera as it sometimes does.
  • When ABC is in use, camera rotation will be done either by keys, or by mouse (scroll clicking). The possibility of using either one is randomized for every different botter.
  • The bugs with Mouse.drag(..) have been fixed.
  • New Debug:
    • Java Heap Space: Shows the usage of the heap space.
    • TRiBot Cache: Shows the sizes of the TRiBot caches.
  • Ability to use stopping conditions with the regular walking API.
  • Like 3

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This update features:

  • Better camera rotation. TRiBot will no longer endlessly spin the camera as it sometimes does.
  • When ABC is in use, camera rotation will be done either by keys, or by mouse (scroll clicking). The possibility of using either one is randomized for every different botter.
  • The bugs with Mouse.drag(..) have been fixed.
  • New Debug:
    • Java Heap Space: Shows the usage of the heap space.
    • TRiBot Cache: Shows the sizes of the TRiBot caches.
  • Ability to use stopping conditions with the regular walking API.

 

This is nice and all, but the client still starts lagging to an unusable state after running a script for 5 mins..

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Thanks! I appreciate the implementation of the random wheel & keyboard movement. I was worried that my botting would be more obvious because I personally use the wheel, while I'm sure most scripts typically use the keys.

Whoa, you really use the middle click wheel to move around the camera?

Iv'e played RS since RSC and never until yesterday knew (or at least I forgot and never remembered or even used), I didn't know ANYONE even used that thing, it's fun to mess with, but arrow keys do the job best IMO.

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Whoa, you really use the middle click wheel to move around the camera?

Iv'e played RS since RSC and never until yesterday knew (or at least I forgot and never remembered or even used), I didn't know ANYONE even used that thing, it's fun to mess with, but arrow keys do the job best IMO.

 

I just started playing RS again, 2 weeks ago, after having quit for like, 2-3+ years. Since then, I've played other games, like guild wars 2, that use a similar method. Honestly, it's 100x times easier to use the wheel. There's no effort required to reach over and click the arrow keys, not to mention it's much faster.

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This is nice and all, but the client still starts lagging to an unusable state after running a script for 5 mins..

 

 

Enable the two new debugs and take a screenshot when the lag starts.

 

Double posting because I want it bumped. 

 

I've never used more than 216MB, but this time I decided to give it 512MB. Unfortunately, it does not seem that this is what's causing the problem. Here you go, hope it helps.

 

UiUQKkq.png

 

The console doesn't say anything, only that the script is still running.

 

Lag is so severe that it's probably 1 FP4S. Have to close client to get it to restore. 

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This is nice and all, but the client still starts lagging to an unusable state after running a script for 5 mins..

 

Me too, heres the debug

Lag kicks in every time when entering nature rift, but only on certain scripts but I don't think its script problem

7vLGe2q.png

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Whoa, you really use the middle click wheel to move around the camera?

Iv'e played RS since RSC and never until yesterday knew (or at least I forgot and never remembered or even used), I didn't know ANYONE even used that thing, it's fun to mess with, but arrow keys do the job best IMO.

 

It was in a poll recently that got passed

 

Regarding the lag situation, I can't even post both debugs as the option to switch them disappears 

Edited by jakeyboy29

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Nice to see that the middle mouse button screen rotation has been taken in. I just posted a topic few days ago about it in the suggestions but didn't get any answers so I thought nobody cared. I assume this has been planned to add to the bot before I made the topic, but still nice work developing the bot further. :)

I was worried too as I use the mouse wheel to rotate 99% of the time and the scripts were using keyboard buttons so that would've been easy to profile when it's me and when it's the bot playing.

 

Keep up the good work.

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  • Our picks

    • This release includes:

      Fix shift clicking option selecting


      Fix high paint delay settings saving


      Update prayer IDs for the quick select menu


      Remove RS3 support


      Fix hooks



      RS3 Support Removed

      The RS3 client hasn't been updated since our Old-School version of TRiBot was released, as many of you may have noticed. Keeping all of the RS3 code in the client made the client as a whole harder to maintain, larger, slower, and messier. As hardly anyone still uses the RS3 client, and since the RS3 API was hardly functioning, we made the decision to completely remove it from TRiBot.

      For the average user, this means that the client will be smaller, cleaner, and faster. Future updates will also take less work meaning there will be more frequent updates.

      If you were one of the few users still using the RS3 client, we apologize for the inconvenience. No future support for RS3 is planned. There are many other botting clients which has support for RS3, so we recommend finding an alternative if you wish to continue botting on RS3.
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      • 24 replies
    • Please welcome our new developers, @JoeDezzy1, @erickho123, @Encoded, and @wastedbro.

      These members will be responsible for working on, maintaining, and improving TRiBot.

      This means that bug fixes and improvements will now come at a much faster pace! We're committed to providing users with the best botting experience possible!
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    • This release includes:

      More 3rd party libraries for script writers to use


      Apache Commons Codec


      Apache Commons Collections


      Apache Commons Configuration


      Apache Commons IO


      Apache Commons Lang


      Apache Commons Math


      GSON


      Guava


      JFoenix




      Hint arrow API


      Game#getHintArrowX


      Game#getHintArrowY




      Fix player hooks including Player#getSkullIcon and Prayer#getPrayerIcon
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    • This update includes:

      Fix broken hooks


      Fix login bot for the message "No reply from login server. Please wait 1 minute and try again."


      Fix bug relating to which bot tab is sent human input


      General#randomLong bug fix involving negative numbers


      Fix GE API



      Please note: There are still some issues with the login bot due to a change in the game mechanisms handling the login screen. We're working on a fix and will upload it when ready.
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    • This release will:

      Fix key event handling issue


      Fix other event handling issue


      Fix RSServer hook


      Update world hopper to have it use OCR, thanks to Todd


      Use proper disposal of old Graphics objects


      Reformat code


      Rearrange code


      Organize code imports


      Apply around 8000 automated code refactorings


      Make preparations for Java 9


      Fix 11 various bugs


      Add more reliable debugging support


      Fix mouseEntered/Exited event dispatching bug


      Fix minimap walking bug where it opens the map


      Fix broken hooks for today's game update
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