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[ABCL 10][Unlimited Instances] Delta Woodcutter [$4/month][Feature Rich]

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37 minutes ago, badkarma said:

I purchased this without reading the forum on it due to Trilez being the one who made it. If you can't trust the owner for quality , who can you trust? The custom area doesn't work ( yep, I watched the video ). After reading all the posts I now realise I was a fool to trust the owner to produce a quality product. Guess I'll join Newport779 in hoping for some type of support this year. This is an absolute shame........ 

I mean theres been 0 meaningful updates in over a year to the client. What did you expect lol.

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2 minutes ago, tankyy said:

nice just bought the script and it isnt even working. such a waste

That's one reason why free trials exist. Past few posts on the thread seem to indicate other users having issues too.

Post specific details about exactly what's doing wrong so @TRiLeZ can help out.
You may be entitled to a refund, if you follow the refund procedure outlined in the dispute section.

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The scripts not running, and it's making the game's frames drop crazy as soon as i run it. 

And when running yews at Edge, it keeps clicking on the south-east corner of the tree area for some reason

And it just runs around like a headless chicken around Edge as well..  A lot of problems with the script at edge as far as i know, havent tried anywhere else

Edited by Hoknac
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On 1/16/2017 at 2:58 PM, badkarma said:

I purchased this without reading the forum on it due to Trilez being the one who made it. If you can't trust the owner for quality , who can you trust? The custom area doesn't work ( yep, I watched the video ). After reading all the posts I now realise I was a fool to trust the owner to produce a quality product. Guess I'll join Newport779 in hoping for some type of support this year. This is an absolute shame........ 

I was having trouble with customs area, make sure you start in top left corner and then go to bottom right, worked for me

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i tired out the 1 hour trial for this - i went to varrock and started it to cut oak - however it just stood there. Doesn't really give an option of West varrock or East varrock to cut the oak. Yes i can custom it but im not really good with the coordinating the locations.

In addition, there is no option to cut oak at lummy - i would really really really appreciate it if the author of this script could add the tree at lummy castle on the south side and the banking for it (inside the castle).

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5 minutes ago, king_snow101 said:

i tired out the 1 hour trial for this - i went to varrock and started it to cut oak - however it just stood there. Doesn't really give an option of West varrock or East varrock to cut the oak. Yes i can custom it but im not really good with the coordinating the locations.

In addition, there is no option to cut oak at lummy - i would really really really appreciate it if the author of this script could add the tree at lummy castle on the south side and the banking for it (inside the castle).

I believe the custom option, you can use the location/tile debug to see where you are standing. Try to use the most north west/ north east corner of the tree area as one point and then south west/south east point for the second coordinates. (Should be opposite from each other; if Northwest was point 1, Southeast should be point 2.) Also, i believe Trilez is going around updating his scripts very soon. He had just recently been making changes to Tribot itself. Give him some time!

@TRiLeZ

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I can add support for new areas and fix any areas which aren't working within the next few days. But I would like to point out that TRIBot's cache reading bug can cause the script to not function at all, and is the #1 reason for false positives of the script not working. In this situation, the script's state will rapidly alternate from "CHOP" to "CHECK." The fix for this bug is to restart TRiBot.

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  • Our picks

    • This release will:

      Fix bytecode manipulation in order to prevent the modification of parameters within the Filter and Condition classes themselves (thanks @wastedbro)


      Fix NPE caused by non-null value in GE API (thanks @erickho123)


      Add and fix equals methods for api2007.types (thanks @JoeDezzy1)


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      Add Entrana area to Ships API (thanks @erickho123)


      Fix raid prayers index/settings in Prayer API (thanks @erickho123)



      Upcoming updates:

      Break handler bug fix


      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
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      Implement better canvas locking/synchronization mechanism


      Fix small Login API bug


      Remove the requirement for xbooting Java classes


      Use ExecutorService to perform canvas work in parallel


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      Fix NPCChat#getMessage (thanks @Encoded )


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      Fix Banking API after today's update (thanks @Encoded )


      Fix in-game world hopper after today's update (thanks @Encoded )



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      Break handler bug fix


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      Note: If you are using LG, please restart both the RS client and TRiBot
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      Fix updater bug which was causing a bunch of issues


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      Hooked login fields


      Improved the login bot


      Ability to recognize the banned/locked messages again


      Ability to read the current input for username and password fields


      If the username or password is already entered correctly, it won't be erased


      If only part of the username or password is already entered correctly, it won't be erased. The login bot will fill in what's missing.


      If there are a few invalid characters after a valid substring of your username/password, only (approximately) those invalid characters will be erased. The login bot will then proceed to fill in the missing characters.





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    • This release includes:

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      Remove RS3 support


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      RS3 Support Removed

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      For the average user, this means that the client will be smaller, cleaner, and faster. Future updates will also take less work meaning there will be more frequent updates.

      If you were one of the few users still using the RS3 client, we apologize for the inconvenience. No future support for RS3 is planned. There are many other botting clients which has support for RS3, so we recommend finding an alternative if you wish to continue botting on RS3.
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      These members will be responsible for working on, maintaining, and improving TRiBot.

      This means that bug fixes and improvements will now come at a much faster pace! We're committed to providing users with the best botting experience possible!
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