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erickho123

[ABCL 10] ExRunecrafter - Fastest AIO Runecrafter [ABYSS, NORMAL] [ANTI PK] [Pouch Pickup] [ALL RUNES/METHODS] [DEATHWALK]

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After around an hour or so of botting, it randomly stops, I will post the details when it happen again, but it has happened 2 times in a row.

Please do.

 

 

i think its not a good idea to bot again because it still clicks like 2-4 times on the tile before it gets the  msg to click on another tile(workaround).

 

what happened to trilez hes gone for like 3 weeks now?.

I already responded to your message and told you he was BACK. He isn't just looking into the bug atm or working on another project. My workaround checks if it fails to click a minimap, then it will chose another tile after 2 tries. I can make another workaround sometime after http://quickrsgp.com is released that make this problem non existant, it shouldn't occur that much anyway from my expereince (i could not reduplicate the problem with around 1 hour of testing)

Edited by erickho123

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wasnt using this script for a very long time.

my question is, is the minimap bug fixed by trilez ?

I added a workaround for it, if it fails to click the minimap twice, it will get a new tile. The bug does not happen that much for it to be a problem, so my workaround should work fine.

 

 

Bot is pretty great only problem is it sleeps and performs anti bans while being attacked.

 

Edit:for some reason the bot stops when a player mod talks I think.

 

Nope, it shouldn't.

Edited by erickho123

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@erickho123 This is what came up in the bot debug when it stopped.

 

 

[18:33:55] <img=0>Japan: W19 lumb(1)
[18:35:04] <img=0>Japan: Yw(1)
[18:35:08] <img=0>Japan: <gt>.<lt>(1)
[21:29:30] Bounds: java.awt.Rectangle[x=73,y=83,width=374,height=210]
[21:29:30] Area: java.awt.Rectangle[x=171,y=121,width=32,height=28]
[21:29:30] Contains: true
[22:05:21] Re-calc false

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@erickho123 This is what came up in the bot debug when it stopped.

 

 

[18:33:55] <img=0>Japan: W19 lumb(1)
[18:35:04] <img=0>Japan: Yw(1)
[18:35:08] <img=0>Japan: <gt>.<lt>(1)
[21:29:30] Bounds: java.awt.Rectangle[x=73,y=83,width=374,height=210]
[21:29:30] Area: java.awt.Rectangle[x=171,y=121,width=32,height=28]
[21:29:30] Contains: true
[22:05:21] Re-calc false

 

Check the client debug.

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@erickho123 different time it stopped:

[02:02:46] we are sleeping for: 1071
[02:03:00] Enabled all randoms.
[02:03:01] we are sleeping for: 817
[02:03:09] Path is randomized, our next time we will change a path is: 7 minutes
[02:03:18] we are sleeping for: 1085
[02:03:23] Disabled all randoms.
[02:03:42] we are sleeping for: 946
[02:03:49] Enabled all randoms.
[02:03:53] Disabled all randoms.
[02:03:54] we are sleeping for: 540
[02:03:58] Enabled all randoms.
[02:03:58] we are sleeping for: 905
[02:04:20] we are sleeping for: 1169
[02:04:33] we are sleeping for: 1032
[02:04:55] we are sleeping for: 951
[02:05:00] Disabled all randoms.
[02:05:35] we are sleeping for: 791
[02:05:54] we are sleeping for: 899
[02:05:57] Enabled all randoms.
[02:05:57] we are sleeping for: 811
[02:06:19] we are sleeping for: 861
[02:06:31] we are sleeping for: 821
[02:06:55] we are sleeping for: 896
[02:07:00] Disabled all randoms.
[02:07:19] we are sleeping for: 631
[02:07:26] Enabled all randoms.
[02:07:29] Disabled all randoms.
[02:07:30] we are sleeping for: 820
[02:07:33] Enabled all randoms.
[02:07:33] we are sleeping for: 775
[02:07:54] we are sleeping for: 817
[02:08:05] we are sleeping for: 819
[02:08:33] we are sleeping for: 1117
[02:08:38] Disabled all randoms.
[02:08:58] we are sleeping for: 787
[02:09:32] we are sleeping for: 828
[02:09:35] Enabled all randoms.
[02:09:35] we are sleeping for: 530
[02:10:02] we are sleeping for: 1207
[02:10:10] we are sleeping for: 622
[02:10:24] Path is randomized, our next time we will change a path is: 6 minutes
[02:10:34] we are sleeping for: 1078
[02:10:39] Disabled all randoms.
[02:10:39] Path is randomized, our next time we will change a path is: 6 minutes
[02:11:06] we are sleeping for: 732
[02:11:21] we are sleeping for: 743
[02:11:27] Enabled all randoms.
[02:11:27] we are sleeping for: 548
[02:11:34] updating dynamic sig
[02:11:49] we are sleeping for: 687
[02:12:01] we are sleeping for: 905
[02:12:28] we are sleeping for: 907
[02:12:33] Disabled all randoms.
[02:12:52] we are sleeping for: 994
[02:13:00] Enabled all randoms.
[02:13:04] Disabled all randoms.
[02:13:04] we are sleeping for: 984
[02:13:08] Enabled all randoms.
[02:13:08] we are sleeping for: 1015
[02:13:29] we are sleeping for: 738
[02:13:41] we are sleeping for: 1065
[02:14:04] we are sleeping for: 779
[02:14:09] Disabled all randoms.
[02:14:30] we are sleeping for: 716
[02:15:03] we are sleeping for: 652
[02:15:07] Enabled all randoms.
[02:15:07] we are sleeping for: 539
[02:15:30] we are sleeping for: 1148
[02:15:41] we are sleeping for: 820
[02:16:13] we are sleeping for: 566
[02:16:17] Disabled all randoms.
[02:16:40] we are sleeping for: 798
[02:16:58] we are sleeping for: 826
[02:17:02] Enabled all randoms.
[02:17:02] we are sleeping for: 843
[02:17:25] we are sleeping for: 683
[02:17:35] we are sleeping for: 1212
[02:17:48] Path is randomized, our next time we will change a path is: 6 minutes
[02:17:58] we are sleeping for: 793
[02:18:02] Disabled all randoms.
[02:18:03] Path is randomized, our next time we will change a path is: 7 minutes
[02:18:25] we are sleeping for: 831
[02:18:37] we are sleeping for: 911
[02:18:41] Enabled all randoms.
[02:18:41] we are sleeping for: 1013
[02:19:08] we are sleeping for: 936
[02:19:19] we are sleeping for: 694
[02:19:45] we are sleeping for: 974
[02:19:49] Disabled all randoms.
[02:20:11] we are sleeping for: 482
[02:20:32] we are sleeping for: 777
[02:20:37] Enabled all randoms.
[02:20:37] we are sleeping for: 974
[02:21:08] we are sleeping for: 770
[02:21:21] we are sleeping for: 886
[02:21:44] we are sleeping for: 866
[02:21:48] Disabled all randoms.
[02:22:12] we are sleeping for: 1120
[02:22:30] Enabled all randoms.
[02:22:35] Disabled all randoms.
[02:22:38] we are sleeping for: 776
[02:22:41] Enabled all randoms.
[02:22:41] we are sleeping for: 877
[02:23:03] we are sleeping for: 940
[02:23:14] we are sleeping for: 943

 
EDIT: Bot waits with bank open until logout then login bot starts and script continues as normal. (bot seems to always stop after filling pouches then opening bank again to fill remaining inventory.
Edited by Pyker

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@erickho123 different time it stopped:

 

[02:02:46] we are sleeping for: 1071
[02:03:00] Enabled all randoms.
[02:03:01] we are sleeping for: 817
[02:03:09] Path is randomized, our next time we will change a path is: 7 minutes
[02:03:18] we are sleeping for: 1085
[02:03:23] Disabled all randoms.
[02:03:42] we are sleeping for: 946
 

 

Please.. spoiler that. The stops from the debugs does not shown it stopping due to the script, i can't help you. Either the script is not actually stopping, or it's stopping due to another reason and you're not showing that debug. There is absolutely no exceptions / debug that shows my script stopping.

 

It doesn't even show Script stopped: (script name) here, which is suppose to be printed whenever ANY script stops. You are not providing me correct information. Use the proper bug report found on the OP and please try to be more clear.

Edited by erickho123
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Some suggestions:

Mouse wheel camera support.

Instead of 'withdrawing all' it could withdraw the amount we've set like 'withdraw 500' etc.

Take a sip of stamina pots in the bank instead of having it in the inventory 24/7.

When walking to the nature teleport thingy in the abyss it should click on the screen if the distance to the nature teleport is  < 10 instead of clicking on the minimap.

 

 

Bug:

 

When deathwalking & picking up pouches I've noticed that even if the pouches is in the inventory (from death) it'll try to go to the death spot and pick the pouches up.

Edited by Peshmerga

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Script should be fully functional after the latest TRiBot update (Please update your clients by restarting). Nothing had to be changed on my side, so they were all client bugs as far as I know. If you are still having issues, please use the proper bug format found on the OP (orginial post) and include if this was happening before the rs update.

 

Thanks!

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Found a bug when death walking and it's walking to the lumby bank in the second staircase it got stuck not able to right click to walk upwards, I fixed this by setting the camera angle. However it was stuck for a good time.

This doesn't seem like a script issue, please see here: https://tribot.org/forums/topic/43017-webwalking-issues-lumbridge-castle/

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