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Understanding the Ranks

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Posted Image Administrator: These users are in-charge of everything. They can or cannot also be TRiBot developers (even if they don't have the developer rank).

Posted Image Super Moderator: These users are the head of the moderators. They manage all forums and users.

Posted Image Moderator: These users manage all forums and users.

Posted Image Sectional Moderator: These users are moderators who only manage certain sections of the forums. They should be contacted first (if they manage the section you need help in), before any moderator is contacted.

Posted Image Support Staff: These users are there for other users who are in need of support (either TRiBot or TRiBot Forums related).

Posted Image Developers: These users are in-charge of developing TRiBot.

Posted Image Contributers: These users contribute to TRiBot's development on a regular basis.

Posted Image Scripters: These users are skilled in writing scripts. They have to write multiple scripts of good quality to achieve this rank.

Posted Image Sponsors: These users pay generous amounts of money to keep TRiBot alive.

Posted Image VIP: See this thread.

http://tribot.org/forums/images/groupimages/english/Postbit_Donor.png Donors: These users have donated an amount of $5 or more to keep TRiBot alive. They are exempt from seeing advertisements on the index page.

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^^ How to donate?

It seems that they've disabled the feature to donate considering they've reached there current goal of donations which was originally 500 CAD. Once, they have a new goal set then I believe they'll be opening the donation portion of it again, don't quote me on this I could be wrong.

But from what I've seen this seems to be the logical answer.

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  • Our picks

    • This update will:

      Fix GE inventory item positioning bug

      Fix broken object hooks
        • Like
      • 24 replies
    • This release will:

      Fix some ClosedChannelException bug

      Fix bug in RSObject#getAllTiles

      Add game tab support for "Kourend Favour"
        • Like
      • 15 replies
    • This release will:

      Fix Settings UI placement bug

      Fix game object location bug

      Fix small layout bug making the client shift up and down

      Fix client crashing bug where loading the client with a small display area will cause the client to crash

      Fix annoying Linux bug relating to painting events and peers

      Fix settings saving bug where settings are saved to disk more often than they should

      Fix RSInterface#isBeingDrawn bug affecting a limited amount of people

      Drop Java 1.7 bytecode version for 1.8

      Important: Since the downloadable RS client uses Java 7, it will no longer be compatible with Looking Glass. To make up for this, we will add support for using other clients such as RuneLite (at a later date).

      This change was necessary to allow us to use Java 8 syntax. It also paves the way for Java 9/10/11 support.
        • Like
      • 40 replies
    • This update will:

      Fix the RSMenuNode bug which also fixes the bug with bank opening

      Fix the incorrect object positions bug

      Fix and re-enable the LG Objects API Accelerator

      Fix the RSObject#getAllTiles bug
        • Like
      • 22 replies
    • Try our development release by checking "Development Release" on the TRiBot Loader. Note that these new features are currently in beta.

      This release features:

      Re-sizable mode support for both LG and the regular client

      Slightly improved login bot

      Removed final access modifiers from API classes

      Added RSServer hook wrapper to get the client's cached list of server/world info

      [NEW] Bug fix for intelligent banking

      [NEW] Improvement to the stability of LG over time

      [NEW] Vastly improved the reliability and speed of Screen#getColorAt on both LG and the regular client

      [NEW] Fix LG login problems

      [NEW] Fixed re-sizable mode container bug

      [NEW] Fixed re-sizable mode mouse bug

      [NEW] Use of public constants in the Banking API

      [NEW] Use of other various constants such as Projection#NULL_PT and Screen#EMPTY_COLOR

      More features to come very soon!

      Please test it and let us know here if there are any new bugs introduced in this release.
        • Thanks
        • Like
      • 12 replies
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