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Optimus

Tri Fire Giant Figher - Safe Spotting - Antiban - Alching - World Hopping - Banking - Looting - Potions + more

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Tri Fire Giant Fighter

 

Hey guys, welcome to Tri's latest and greatest gold farming script, Tri Fire Giant Fighter!

Description:
Tri Fire Giant Fighter efficiently kills Fire Giants in the Waterfall dungeon.

Fire Giant Information:
As well as offering a good amount of experience for killing, Fire Giant's also drop alot of valuable loot, making this a viable goldfarming location.

Features:

  • Safe spotting with both Ranged & Magic
  • Good profit and xp
  • Multiple different safe spots
  • Looting
  • Banking
  • Teleporting
  • Item alching
  • Healing
  • Shortcuts
  • Advanced ABC2 Antiban

Required Items:

  • Glarial's Amulet
  • Rope
  • Games Necklace's
  • Banking teleports

Optional Items:

  • Nature Runes(Only required if alching).
  • Staff of Fire (Only required if alching).

Purchase Information:

  • The script is currently $4 for 2/weeks or $7 for a month
    clickhere_button.gif

 

Edited by Tri
  • Like 1

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Looks like a great script, was a religious user of your hill giant script which was flawless good luck on sales, may have to purchase soon when i have the money and get some proggies for you, what would the xp be like for a 90 odd str character with whip? and how does it bank? thanks.

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Looks like a great script, was a religious user of your hill giant script which was flawless good luck on sales, may have to purchase soon when i have the money and get some proggies for you, what would the xp be like for a 90 odd str character with whip? and how does it bank? thanks.

 

You would be getting roughly 45k attack xp/hr without potions and with decent gear on, and it banks using varrock tele tabs, then teleports back with a games necklace.

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brought it time to try :D

edit: anyway you could change the looting to select what we want looted? ive got "all the good items"
but looting like mith sqs, 2 law runes unid herbs, etc taking up my food spots lol,

also when atking fire giant in east side (havent testest other) ill atk giant then run to safe spot and it sits there for like 5 seconds before attacking anyway to shorten this possibly?

Edited by jordanb

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  • [21:37:48] java.lang.ArrayIndexOutOfBoundsException: 11
  • [21:37:48] at scripts.fireFighter.k(fireFighter.java:3516)
  • [21:37:48] at scripts.fireFighter.run(fireFighter.java:952)
  • [21:37:48] at java.lang.Thread.run(Unknown Source)
  • [21:37:48] Script Ended: Tri Fire Giant Fighter. 

Just randomly stopped

Kind of disapointed atm, seems quite buggy :s Stops randomly a few times, sat there dying to a spider at one point aswell, also when i select west it goes to east and visa versa

Edited by Poweraids

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  • [21:37:48] java.lang.ArrayIndexOutOfBoundsException: 11
  • [21:37:48] at scripts.fireFighter.k(fireFighter.java:3516)
  • [21:37:48] at scripts.fireFighter.run(fireFighter.java:952)
  • [21:37:48] at java.lang.Thread.run(Unknown Source)
  • [21:37:48] Script Ended: Tri Fire Giant Fighter. 

Just randomly stopped

Kind of disapointed atm, seems quite buggy :s Stops randomly a few times, sat there dying to a spider at one point aswell, also when i select west it goes to east and visa versa

 

 

Sorry about that I just fixed it :) , it was because you were lower combat level than the Fire Giant.

In the rightClickAttack() method I forgot to put one line of code, my bad. That was 1 off thing, everything else has been thoroughly tested :)

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brought it time to try :D

edit: anyway you could change the looting to select what we want looted? ive got "all the good items"

but looting like mith sqs, 2 law runes unid herbs, etc taking up my food spots lol,

also when atking fire giant in east side (havent testest other) ill atk giant then run to safe spot and it sits there for like 5 seconds before attacking anyway to shorten this possibly?

 

Working on the GUI now making the looting options more customisable, will edit this post when its done :)

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brought it time to try :D

edit: anyway you could change the looting to select what we want looted? ive got "all the good items"

but looting like mith sqs, 2 law runes unid herbs, etc taking up my food spots lol,

also when atking fire giant in east side (havent testest other) ill atk giant then run to safe spot and it sits there for like 5 seconds before attacking anyway to shorten this possibly?

 

Update:

 

  • A few items were added to the loot list + some item prices changed.
  • Changed looting options; These are the new looting options:lootoptions_zpsc83547a4.png

Safe spotting is pretty much perfect, although I can still think of 1 or 2 things that could be implemented to make it even better, which will only take a few minutes to do. But I have no account to code the update with, as I am currently botting my only account at fire giants right now with melee, and don't want to interrupt it until tomorrow morning.

So expect a little update tomorrow morning which will make safe spotting even better :)

 

For anyone who's interested heres a quick screenshot of how the bots going on melee account:

This is my first time using a ring of wealth and I must say, it helped ALOT. I have already looted a good amount of dragonstones (uncut and cut), half keys (tooth and loop), rune bars, + I seem to be getting more rune weapon/armour drops as well. 

meleeprog_zps3d7a58d0.png

 

Edit: Another Update;

  • Faster banking.
Edited by Tri

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- On the west side I am using safe spot back against door and it is taking couple seconds to get back to safe spot and I am taking couple hits each time trying to get back to my spot anyway you could add speed from when grabbing another giant to running back to door ?

- Oh and when it uses range and has collect arrows button selected it wants to pick them up as the bundle reaches the amount, can you set it so it waits until the fire giant is dead then pick it up ?

 - And when it's at far back safe spot by door (West) it wants to attack the furthest back fire giant when it misclicks on the one directly in front of the safe spot, im thinking that's because they are higher level than me and it has to right click to attack can you please fix this ?

 - (East) it stumbles on closing and opening the door couple times before getting started, whenever it runs out of safe spot it's delayed to run back to the spot and I get chunked for like 1-15 everytime causing my trips to come up short anyway you could add speed to when you attack a giant to moving back to

safespot. ?

 

- Script is randomly stopping now at east safe spot :/

[09:48:36] GUI COMPLETE: Tri Fire Giant Fighter Has Started[09:48:36] Calculating Item Prices.[09:48:55] Finished Calculating Item Prices.[09:48:57] Auto retaliate is on [09:48:58] Your starting amulet has been set to: Amulet of glory[09:48:58] Your starting weapon has been set to: Iron knife[09:48:58] Initial checks are complete[09:50:37] java.lang.ArrayIndexOutOfBoundsException: 11[09:50:37] 	at scripts.fireFighter.BA(fireFighter.java:3577)[09:50:37] 	at scripts.fireFighter.run(fireFighter.java:1004)[09:50:37] 	at java.lang.Thread.run(Unknown Source)[09:50:37] Script Ended: Tri Fire Giant Fighter.

Other than these minor issues script is great !

Edited by Whipfulld

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Hey Tri! Got the script last night, ran flawless! One thing though and I know it's probably not your fault, but I would've died from the evil chicken random if I wasn't at my comp. Was just running back and forth trying to open the door to evade but it was not able to. Just an fyi!

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Big Update:

  • Fixed right click crashing bug.
  • Improved amulet checking when entering the dungeon - Slowed it down a bit.
  • Adjusted next target hovering - No longer hovers if your lower combat + made it look more human like.
  • Better door detection.
  • Bot can now navigate/leave the dungeon better - This is due to better door detection.
  • The bot is better at evading random events - Due to being able to navigate the dungeon better.
  • Adjusted camera angles to make things work better.
  • Added "Current Task" to the paint - This will tell you exactly what the bot is doing at all times.
  • Shadow Spider Luring - Before if a shadow spider was attacking you in your safe spot, it would just kill it, now it will open doors, run south, then run back up and close the doors so its trapped. This will save food  :)
  • Modified the attacking methods to make it more reliable.
  • Modified calculations to reduce idling, calculations are now done at the best time possible (When you are fighting, only if your not in combat while safe spotting, and the monsters hp is around the middle, so you won't be calculating once its dead = faster target swapping  :)).
  • Calculating profit while in your safe spot now has a combat check which will cancel the calculations.
  • Added Shield Left Half to the loot list, I didn't even know they dropped them, but while I was doing these updates I got one as a drop, and they are 60k+
  • Moved around tiny things on the GUI to make them more visually appealing.

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A good idea is to add Specail attacks for Magic Shortbow, dds, etc.

- East spot add a safer way to get to safe spot, the bot is running up to table from door and it's getting attacked just to get 2 fire giants aggro, can you make it so it doesnt do this and just attacks the closest 2 fire giants and only leaves safe spot to pick up items over the selected amount because this is causing me to get hit like twice each time it trys getting them aggro and I am wasting food and causing me to have short trips, im 1 defence so I'm trying to be as safe as possible.! Please help.

- And idk if its the script or the client but it doesn't run from evil chicken.

Edited by Whipfulld

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A good idea is to add Specail attacks for Magic Shortbow, dds, etc.

- East spot add a safer way to get to safe spot, the bot is running up to table from door and it's getting attacked just to get 2 fire giants aggro, can you make it so it doesnt do this and just attacks the closest 2 fire giants and only leaves safe spot to pick up items over the selected amount because this is causing me to get hit like twice each time it trys getting them aggro and I am wasting food and causing me to have short trips, im 1 defence so I'm trying to be as safe as possible.! Please help.

- And idk if its the script or the client but it doesn't run from evil chicken.

 

Use worldhopping so that you don't have to fight fire giants above the table.

 

And it should be running away from evil chickens, I'll take a look at it now.

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I mean I was at door but it would run to the table and get 2 fire giants aggro and walk towards where I run back to the safe spot can you make it so it doesn't do this and just stays at door so I don't have use as much food ?

 

- and Special Attacks would be nice, and looting fire runes.

Edited by Whipfulld

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I mean I was at door but it would run to the table and get 2 fire giants aggro and walk towards where I run back to the safe spot can you make it so it doesn't do this and just stays at door so I don't have use as much food ?

 

- and Special Attacks would be nice, and looting fire runes.

 

It will only run to the table if you are in your safe spot, and still under attack by a fire giant (it knows if your under attack because your hp bar is up, and you animation is not -1).

 

I will add in special attacks tommorow + have a fully customisable loot table :)

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      Glossary:
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           2.1 What Can the Script Kill
           2.2 Core Combat
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           2.4 Banking
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           2.2 Core Combat
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      Note: There is a 10 hour FREE TRIAL for anybody who wants to try out the PREMIUM VERSION of the script on the repository   5. Testimonials:

       
      6. Gallery:
      Killing 15,000 abyssal demons and getting over 26 whips on one account.














       
    • By ELON
      [ FREE ]   ELON Combat AIO  [ Open Source ] 
       

       
      . Description:
      Train Combat Anywhere Banking support Looting support Potion support ABC2 LVL10 Free Fully Open Source JavaFx Gui Paint  GET SCRIPT HERE: https://tribot.org/repository/script/id/3549
      SOURCE LINK: https://github.com/Elon333/Scripts
      P.S.
      If you have any questions, about the script or the source feel free to post me on here.
      Feedback on source or script is appreciated good or bad.
      What Feature would You Like to see Added Next?
    • Guest
      By Guest
      Cow Killer, pretty simple.
      Kills cows in most parts of the map.
      The bot doesn't go outside the gate, so no worry about that.
    • By dax
      Click the spoiler for more progress reports!
       
       
       
      Posting a BUG REPORT
      Please read this and submit the report here.
      You can buy Credits with RSGP instantly here!
    • By Wastedbro
      Wasted Chopper - AIO Woodcutter
       
      Description:
      Wasted Chopper is a woodcutting script designed to be greater than any other woodcutter. Made with the best antiban yet seen, this script has been completely rewritten and runs flawlessly.
      With a Task System, Auto-Axe Upgrading, and ABCv3 Antiban, Elite Chopper Pro is the best Woodcutting Bot you can find!
      Repository Link: https://tribot.org/repository/script/id/2653-elite-chopper-pro/
      Features:
      Best Antiban possible. ABCL 10 plus new antiban not seen in ANY OTHER SCRIPT via my Unofficial ABC Extension  Task System for completely automated 1-99 20+ locations (including Redwoods) (See second post for full list) Options to burn, fletch, and even plank the logs you chop! Customer location support! Infernal Axe Support Fast and efficient chopping Start from ANYWHERE Auto axe upgrading (bronze to dragon) Completely Customizable Antiban Control Mouse Speed, Reaction Times, and even play around with Tribot's built-in antiban! Profile System Save and Load custom Profiles! Script Arguments To use, just type in the name of one of your saved profiles, and the script will load those settings and run them without displaying the GUI!  
      Upcoming Features:
      Built-in Muling capabilities New Paint! Preset profiles for you to kick-start your massive goldfarm!  
      Pricing:
      Standard Packages
      One Month (15 instances) - $3.99 Three Month (15 instances) - $7.99 Six Month (15 instances) - $14.99       <- Best deal! Goldfarming Packages
      One Month (100 instances) - $11.99 Casual Botting Packages
      Six Months (2 instances) - $8.99     <- Perfect for Mains Buy Here: https://tribot.org/repository/script/id/2653-elite-chopper-pro/
       
      GUI:
      Proggies:
       
      Vouches:
       
      Supported Locations:
      Custom Scan for trees in a certain radius. Allows you to scan for any tree name, including Teaks, etc. Supports Banking using Dax Webwalker or Tribot Webwalker Lumbridge Normals Oaks Willows Yews Draynor Oaks Willows Port Sarim Willows Varrock East Normals Oaks Varrock West Normals Oaks Falador Normals Oaks Yews Edgeville (beta) Yews Grand Exchange Yews Seers Village Willows Maples Yews Magics Catherby Oaks Willows Yews Castle Wars Teaks  WC Guild Willows Maples Yews Magics Redwoods  
      Antiban Settings
      The Reaction Modifier represents how much of the reaction time you want the bot to wait. So the lower this slider, the shorter the reaction times.  
      Misc Info:
      The task system loops. So once the final task is finished, it will run the first one again. If the Stop Condition is already met, the task will not run. Please note that this script exclusively uses DaxWalker for walking, and is subject to its limitations.  
      Common Tribot Fixes:
       

  • Our picks

    • Hello everyone,

      Last week we tried to roll out Auth0 Login, but we lost that battle. Now it's time to win the war!

      Important changes

      When logging into the client, you'll now have to enter your Auth0 account credentials instead of your forums credentials

      Note: 2FA is still handled through your forums account (for the time being)



      Changes for existing users

      You'll have to link your Auth0 account to your forums account here: https://tribot.org/forums/settings/login/?service=11


      Auth0 accounts have been created for most existing users. Please use your forums email address and password to login.



      Important notes

      Make sure to verify your email address upon creating a new Auth0 account


      When we mention your Auth0 account, we mean your account used for auth.tribot.org as displayed below
      • 62 replies
    • To better support the upcoming changes (TRiBot X, new repository), we're switching our login handler to Auth0. Instead of logging in with the standard form, you'll now be required to login through our Auth0 application.

      All existing accounts which have been used within approximately the past year have been imported into Auth0 using the same email and password combination which has been stored on the forums.

      What does this mean for users?

      Your account credentials are now even more securely stored


      You'll be able to login via Facebook, Google, and others in the future


      Is there anything users have to do differently now?

      Existing users: You'll have to login with the standard login, open your Account Settings, then link your Auth0 account


      New users: You'll be redirected to our Auth0 app (auth.tribot.org) where you'll be able to create an account


      Why was this change made?

      The new apps we are creating (such as the new repository) aren't able to use the forums to handle user logins


      To centralize all user accounts in one area


      To ensure that the client login doesn't go down when the forums are having problems


      To speed up our development


      Other considerations

      There's no documentation or official support for using Invision Community combined with Auth0, so there are still a few kinks we're working out


      We're in the works of creating an account management panel specifically for Auth0 accounts (ETA August)


      It's not possible to change email addresses for the time being (this will be resolved this August)


      Changing passwords is a weird process for the time being. To change your password, you'll have to use the "Don't remember your password" tool on the Auth0 login page
      • 11 replies
    • Over the past month, we've been working hard on TRiBot's new repository - a much needed update. This change has been deemed necessary for TRiBot X, and will allow us to really speed up development of all aspects of TRiBot.

      Today we are going to share what we've been working on!


      Now you must be wondering what kind of features the new repository will have.... well, you'll have to be patient for a little while longer. We're still figuring out various technical aspects so we can't provide answers to all possible questions. We're also focusing on development rather than writing about it so that everyone can get access to our latest developments at lightning speed. I will however answer a few users' questions.

      We're planning on a release of this early to mid August, giving users some goodies before TRiBot X's release.

      Thank you all for being patient. I hope everyone is excited as much as I am!
        • Like
      • 17 replies
    • Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.
      • 50 replies
    • Come give us feedback on the next version of TRiBot!
      • 86 replies
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