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Leespiker

[Money Making][Runecrafting] Spiker Rune Runner [Up to 3M+ GP/HR][Most Runes][31+ Hours][Flawless]

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After running the script on 1 master and 7 slaves... the script still randomly teleports to the fight caves, it has not died, it just teleports there. Another thing, is the trading between master and slave is rather slow sometimes. The master not trading gold, the slave not putting back up the noted essence ect. I have had many accounts die in only the past hour today. They are all level 30-50 with atleast 30hp. 

 

It is really killing the profit to have to run 7 slaves and only get 5 of them working most of the time.There are many flaws, but it is still an overall good script.

 

I really like the idea, it makes great money and you respond very well with updates. 

 

I would like to help get this script to run 30+ hours without slaves dying a lot ect.. Let me know what I can do to help! I am more than happy and would still recommend the script to anyone looking for a cash cow.

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Same here, I've convinced a lot of ppl that they are not bots. Also mine start with an outfit but it's gone when they die :/

 

Think it's 40+hours now with no bans :)

Hopefully they can last a lot longer. *Touch wood* xd

Same here! Upped it to 8 slaves today, a few more problems you can read about in my post above, however still making good money!

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Bro I dont care how safe you think this site is from fagex, but visible email addresses for you accounts :s?

Wasn't paying attention, Im used to screenshotting Simba Because it doesn't show the names. It'd be cool if you would unquote the image, but if not, oh well.

 

K0LCSGk.png 

 

Proggy for you. Just showing it makes good money, this is with 6 slaves and single nats.

Edited by SRLKing

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that would screw breakhandler account(s).

You do realize that if your master account crashed and disconnected and isn't logging back in, your slaves are just going to be standing there, no runes are made... Why the f would you need a break handler then? So your slaves could stay in one spot longer lol?

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You do realize that if your master account crashed and disconnected and isn't logging back in, your slaves are just going to be standing there, no runes are made... Why the f would you need a break handler then? So your slaves could stay in one spot longer lol?

make it 5-10 mins then. whatever.

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After running the script on 1 master and 7 slaves... the script still randomly teleports to the fight caves, it has not died, it just teleports there. Another thing, is the trading between master and slave is rather slow sometimes. The master not trading gold, the slave not putting back up the noted essence ect. I have had many accounts die in only the past hour today. They are all level 30-50 with atleast 30hp. 

 

It is really killing the profit to have to run 7 slaves and only get 5 of them working most of the time.There are many flaws, but it is still an overall good script.

 

I really like the idea, it makes great money and you respond very well with updates. 

 

I would like to help get this script to run 30+ hours without slaves dying a lot ect.. Let me know what I can do to help! I am more than happy and would still recommend the script to anyone looking for a cash cow.

Haven't experienced any of these problem so there might be lag on your end or something. 

 

 

 

A interesting thing would be a death counter for the slaves so you can see how often they die and you can compare or something :)

Maybe something that's just temporary in the corner of the paint.

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Haven't experienced any of these problem so there might be lag on your end or something. 

 

 

 

A interesting thing would be a death counter for the slaves so you can see how often they die and you can compare or something :)

Maybe something that's just temporary in the corner of the paint.

 

Figured it out, some kid kept killing one of my bots -.-

 

TZge2vw.png

 

All bots were running until Tribot pushed an update, meaning it stopped them :D

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Updated to v1.15:

  • Sped up trading.
  • Fixed running out of law altar.
  • Fixed randomly teleporting to fight pits when running natures.
  • Added a death counter. (It will tell you in the client debug how many times you've died after you've died.)
  • Fixed all other known bugs.

 

Future updates:

  • Avoiding combat at Jiminua when nature running.
  • Bread and anti-poison support when nature running.
  • Adding a shorter path to nature altar option for higher level slaves.

 

Note: To avoid crashing rune prices, I may increase the price of the script once a certain amount of people buy it.

 

 

Hope everyone is having a nice weekend. :)

 

-Leespiker

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Updated to v1.15:

  • Sped up trading.
  • Fixed running out of law altar.
  • Fixed randomly teleporting to fight pits when running natures.
  • Added a death counter. (It will tell you in the client debug how many times you've died after you've died.)
  • Fixed all other known bugs.

 

Future updates:

  • Avoiding combat at Jiminua when nature running.
  • Bread and anti-poison support when nature running.
  • Adding a shorter path to nature altar option for higher level slaves.

 

Note: To avoid crashing rune prices, I may increase the price of the script once a certain amount of people buy it.

 

 

Hope everyone is having a nice weekend. :)

 

-Leespiker

 

Very happy to see this :) Will be purchasing another auth today!

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Updated to v1.151:

  • Fixed trading slave too fast bug.

 

Not sure why, but sometimes when the master is trading stuff to the slave, it will right click, then not do anything, then re-right click. I'm not sure if it is laggin or what, however trading seems much smoother now!

 

Same guy has been getting off by trying to kill the bots when they open the store. I suggest just adding them moving inside when attacked / buying anti-pots ect. Not really any other way than to have higher level guys.

Edited by SRLKing

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Not sure why, but sometimes when the master is trading stuff to the slave, it will right click, then not do anything, then re-right click. I'm not sure if it is laggin or what, however trading seems much smoother now!

 

When it right-clicks and doesn't do anything, is the option to trade the slave an option?

Edited by Leespiker

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Updated to v1.15:

  • Sped up trading.
  • Fixed running out of law altar.
  • Fixed randomly teleporting to fight pits when running natures.
  • Added a death counter. (It will tell you in the client debug how many times you've died after you've died.)
  • Fixed all other known bugs.

 

Future updates:

  • Avoiding combat at Jiminua when nature running.
  • Bread and anti-poison support when nature running.
  • Adding a shorter path to nature altar option for higher level slaves.

 

Note: To avoid crashing rune prices, I may increase the price of the script once a certain amount of people buy it.

 

 

Hope everyone is having a nice weekend.  :)

 

-Leespiker

 

You gotta be the ideal scripter, always listening to your customers and making small improvements no matter how small. Wish all the scripters were like you :P

 

 

Love the script!

Great job :)

Edited by Zumzod

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