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Druid

[ABCL 10!] Master Thiever AIO [Profit 300k+ per hour] [Flawless!] [Always Updated]

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Master Farmer features:

  • Will loot snapdragon, ranarr and watermelon seeds - Let me know if there are other seeds worth keeping and I'll ad them or create a GUI!
  • Will drop junk seeds whilst stunned (No time wasted

Could you add sweetcorn? they loot about 3 at a time, they are 600 ea, and are looted very often, it would make a great addition to make more profit! Great script btw, works like a charm! thanks!

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I like the script but I think it has a leak, second time I check on it in the same day and the Tribot client just nearly frozen and the Java process is running extremely high (3 times higher then it would on a Tribot client with 3 bots running).

 

This is with thieving from man.

 

Edit: Pretty sure, memory usage and CPU usage keeps going up and up and up till it crashes.

Edited by Theguy01

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Ran into a minor bug, when the bot has solved the prison pete random the script automatically stops. 

 

[12:27:10] Maze: (10932, 4316, 2)
[12:27:15] Maze: Can reach door after: false
[12:27:15] Maze: Success! Removing (10932, 4316, 2)
[12:27:15] Maze: <<<<<<<<<< >>>>>>>>>>
[12:27:28] Maze: <<<<<<<<<< >>>>>>>>>>
[12:27:28] Maze: Door 6
[12:27:28] Maze: Can reach door before: true
[12:27:28] Maze: (10930, 4328, 2)
[12:27:34] Maze: Can reach door after: false
[12:27:34] Maze: Success! Removing (10930, 4328, 2)
[12:27:34] Maze: <<<<<<<<<< >>>>>>>>>>
[12:27:48] Maze: <<<<<<<<<< >>>>>>>>>>
[12:27:48] Maze: Door 7
[12:27:48] Maze: Can reach door before: true
[12:27:48] Maze: (10928, 4323, 2)
[12:27:52] Maze: Can reach door after: false
[12:27:52] Maze: Success! Removing (10928, 4323, 2)
[12:27:52] Maze: <<<<<<<<<< >>>>>>>>>>
[12:28:11] Maze: <<<<<<<<<< >>>>>>>>>>
[12:28:11] Maze: Door 8
[12:28:11] Maze: Can reach door before: true
[12:28:11] Maze: (10921, 4333, 2)
[12:28:17] Maze: Can reach door after: false
[12:28:17] Maze: Success! Removing (10921, 4333, 2)
[12:28:17] Maze: <<<<<<<<<< >>>>>>>>>>
[12:28:30] Maze: <<<<<<<<<< >>>>>>>>>>
[12:28:30] Maze: Door 9
[12:28:30] Maze: Can reach door before: true
[12:28:30] Maze: (10924, 4328, 2)
[12:28:35] Maze: Can reach door after: false
[12:28:35] Maze: Success! Removing (10924, 4328, 2)
[12:28:35] Maze: <<<<<<<<<< >>>>>>>>>>
[12:28:49] Maze: <<<<<<<<<< >>>>>>>>>>
[12:28:49] Maze: Door 10
[12:28:49] Maze: Can reach door before: true
[12:28:49] Maze: (10911, 4329, 2)
[12:28:54] Maze: Can reach door after: false
[12:28:54] Maze: Success! Removing (10911, 4329, 2)
[12:28:54] Maze: <<<<<<<<<< >>>>>>>>>>
[12:29:08] Maze: <<<<<<<<<< >>>>>>>>>>
[12:29:08] Maze: Door 11
[12:29:08] Maze: Can reach door before: false
[12:29:08] Maze: (10922, 4325, 2)
[12:29:13] Maze: Can reach door after: true
[12:29:13] Maze: Success! Removing (10922, 4325, 2)
[12:29:13] Maze: <<<<<<<<<< >>>>>>>>>>
[12:29:27] Maze: <<<<<<<<<< >>>>>>>>>>
[12:29:27] Maze: Door 12
[12:29:27] Maze: Can reach door before: true
[12:29:27] Maze: (10922, 4315, 2)
[12:29:33] Maze: Can reach door after: false
[12:29:33] Maze: Success! Removing (10922, 4315, 2)
[12:29:33] Maze: <<<<<<<<<< >>>>>>>>>>
[12:29:46] Maze: <<<<<<<<<< >>>>>>>>>>
[12:29:46] Maze: Door 13
[12:29:46] Maze: Can reach door before: true
[12:29:46] Maze: (10920, 4319, 2)
[12:29:52] Maze: Can reach door after: false
[12:29:52] Maze: Success! Removing (10920, 4319, 2)
[12:29:52] Maze: <<<<<<<<<< >>>>>>>>>>
[12:30:05] Maze: <<<<<<<<<< >>>>>>>>>>
[12:30:05] Maze: Door 14
[12:30:05] Maze: Can reach door before: true
[12:30:05] Maze: (10912, 4313, 2)
[12:30:11] Maze: Can reach door after: false
[12:30:11] Maze: Success! Removing (10912, 4313, 2)
[12:30:11] Maze: <<<<<<<<<< >>>>>>>>>>
[12:30:24] Maze: <<<<<<<<<< >>>>>>>>>>
[12:30:24] Maze: Door 15
[12:30:24] Maze: Can reach door before: true
[12:30:24] Maze: (10908, 4319, 2)
[12:30:29] Maze: Can reach door after: false
[12:30:29] Maze: Success! Removing (10908, 4319, 2)
[12:30:29] Maze: <<<<<<<<<< >>>>>>>>>>
[12:30:43] Maze: <<<<<<<<<< >>>>>>>>>>
[12:30:43] Maze: Door 16
[12:30:43] Maze: Can reach door before: true
[12:30:43] Maze: (10912, 4321, 2)
[12:30:48] Maze: Can reach door after: false
[12:30:48] Maze: Success! Removing (10912, 4321, 2)
[12:30:48] Maze: <<<<<<<<<< >>>>>>>>>>
[12:30:57] Maze: Maze Random Complete by Usa!
[12:31:00] Maze: Maze Random Complete by Usa!
[12:31:12] We successfully solved the Maze random.
[12:42:42] We Just got a ranarr seed!
[12:45:28] We are attempting to solve the Prison Pete random.
[12:46:38] We successfully solved the Prison Pete random.
[12:46:56] java.lang.NullPointerException
[12:46:56] at scripts.MasterThief.M(MasterThief.java:219)
[12:46:56] at scripts.MasterThief.j(MasterThief.java:242)
[12:46:56] at scripts.MasterThief.run(MasterThief.java:75)
[12:46:56] at java.lang.Thread.run(Unknown Source)
[12:46:56] Script Ended: Master Thiever.
[12:47:45] Script Started: Master Thiever.
[12:47:56] java.lang.NullPointerException
[12:47:56] at scripts.MasterThief.M(MasterThief.java:219)
[12:47:56] at scripts.MasterThief.j(MasterThief.java:242)
[12:47:56] at scripts.MasterThief.run(MasterThief.java:75)
[12:47:56] at java.lang.Thread.run(Unknown Source)
[12:47:56] Script Ended: Master Thiever.

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Ran into a minor bug, when the bot has solved the prison pete random the script automatically stops. 

 

[12:27:10] Maze: (10932, 4316, 2)
[12:27:15] Maze: Can reach door after: false
[12:27:15] Maze: Success! Removing (10932, 4316, 2)
[12:27:15] Maze: <<<<<<<<<< >>>>>>>>>>
[12:27:28] Maze: <<<<<<<<<< >>>>>>>>>>
[12:27:28] Maze: Door 6
[12:27:28] Maze: Can reach door before: true
[12:27:28] Maze: (10930, 4328, 2)
[12:27:34] Maze: Can reach door after: false
[12:27:34] Maze: Success! Removing (10930, 4328, 2)
[12:27:34] Maze: <<<<<<<<<< >>>>>>>>>>
[12:27:48] Maze: <<<<<<<<<< >>>>>>>>>>
[12:27:48] Maze: Door 7
[12:27:48] Maze: Can reach door before: true
[12:27:48] Maze: (10928, 4323, 2)
[12:27:52] Maze: Can reach door after: false
[12:27:52] Maze: Success! Removing (10928, 4323, 2)
[12:27:52] Maze: <<<<<<<<<< >>>>>>>>>>
[12:28:11] Maze: <<<<<<<<<< >>>>>>>>>>
[12:28:11] Maze: Door 8
[12:28:11] Maze: Can reach door before: true
[12:28:11] Maze: (10921, 4333, 2)
[12:28:17] Maze: Can reach door after: false
[12:28:17] Maze: Success! Removing (10921, 4333, 2)
[12:28:17] Maze: <<<<<<<<<< >>>>>>>>>>
[12:28:30] Maze: <<<<<<<<<< >>>>>>>>>>
[12:28:30] Maze: Door 9
[12:28:30] Maze: Can reach door before: true
[12:28:30] Maze: (10924, 4328, 2)
[12:28:35] Maze: Can reach door after: false
[12:28:35] Maze: Success! Removing (10924, 4328, 2)
[12:28:35] Maze: <<<<<<<<<< >>>>>>>>>>
[12:28:49] Maze: <<<<<<<<<< >>>>>>>>>>
[12:28:49] Maze: Door 10
[12:28:49] Maze: Can reach door before: true
[12:28:49] Maze: (10911, 4329, 2)
[12:28:54] Maze: Can reach door after: false
[12:28:54] Maze: Success! Removing (10911, 4329, 2)
[12:28:54] Maze: <<<<<<<<<< >>>>>>>>>>
[12:29:08] Maze: <<<<<<<<<< >>>>>>>>>>
[12:29:08] Maze: Door 11
[12:29:08] Maze: Can reach door before: false
[12:29:08] Maze: (10922, 4325, 2)
[12:29:13] Maze: Can reach door after: true
[12:29:13] Maze: Success! Removing (10922, 4325, 2)
[12:29:13] Maze: <<<<<<<<<< >>>>>>>>>>
[12:29:27] Maze: <<<<<<<<<< >>>>>>>>>>
[12:29:27] Maze: Door 12
[12:29:27] Maze: Can reach door before: true
[12:29:27] Maze: (10922, 4315, 2)
[12:29:33] Maze: Can reach door after: false
[12:29:33] Maze: Success! Removing (10922, 4315, 2)
[12:29:33] Maze: <<<<<<<<<< >>>>>>>>>>
[12:29:46] Maze: <<<<<<<<<< >>>>>>>>>>
[12:29:46] Maze: Door 13
[12:29:46] Maze: Can reach door before: true
[12:29:46] Maze: (10920, 4319, 2)
[12:29:52] Maze: Can reach door after: false
[12:29:52] Maze: Success! Removing (10920, 4319, 2)
[12:29:52] Maze: <<<<<<<<<< >>>>>>>>>>
[12:30:05] Maze: <<<<<<<<<< >>>>>>>>>>
[12:30:05] Maze: Door 14
[12:30:05] Maze: Can reach door before: true
[12:30:05] Maze: (10912, 4313, 2)
[12:30:11] Maze: Can reach door after: false
[12:30:11] Maze: Success! Removing (10912, 4313, 2)
[12:30:11] Maze: <<<<<<<<<< >>>>>>>>>>
[12:30:24] Maze: <<<<<<<<<< >>>>>>>>>>
[12:30:24] Maze: Door 15
[12:30:24] Maze: Can reach door before: true
[12:30:24] Maze: (10908, 4319, 2)
[12:30:29] Maze: Can reach door after: false
[12:30:29] Maze: Success! Removing (10908, 4319, 2)
[12:30:29] Maze: <<<<<<<<<< >>>>>>>>>>
[12:30:43] Maze: <<<<<<<<<< >>>>>>>>>>
[12:30:43] Maze: Door 16
[12:30:43] Maze: Can reach door before: true
[12:30:43] Maze: (10912, 4321, 2)
[12:30:48] Maze: Can reach door after: false
[12:30:48] Maze: Success! Removing (10912, 4321, 2)
[12:30:48] Maze: <<<<<<<<<< >>>>>>>>>>
[12:30:57] Maze: Maze Random Complete by Usa!
[12:31:00] Maze: Maze Random Complete by Usa!
[12:31:12] We successfully solved the Maze random.
[12:42:42] We Just got a ranarr seed!
[12:45:28] We are attempting to solve the Prison Pete random.
[12:46:38] We successfully solved the Prison Pete random.
[12:46:56] java.lang.NullPointerException
[12:46:56] at scripts.MasterThief.M(MasterThief.java:219)
[12:46:56] at scripts.MasterThief.j(MasterThief.java:242)
[12:46:56] at scripts.MasterThief.run(MasterThief.java:75)
[12:46:56] at java.lang.Thread.run(Unknown Source)
[12:46:56] Script Ended: Master Thiever.
[12:47:45] Script Started: Master Thiever.
[12:47:56] java.lang.NullPointerException
[12:47:56] at scripts.MasterThief.M(MasterThief.java:219)
[12:47:56] at scripts.MasterThief.j(MasterThief.java:242)
[12:47:56] at scripts.MasterThief.run(MasterThief.java:75)
[12:47:56] at java.lang.Thread.run(Unknown Source)
[12:47:56] Script Ended: Master Thiever.

 

Fixed and updated.

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for some reason it wont pickpocket the master farmers all it does is go to the bank and withdraw everything in my inventory and then ends the script?? i think theres something wrong it worked fine from 26-38 at lumbridge men and now just stopped working.... Like literally ill start right next to the farmer then it will run to the bank deposit everything in my inv and end the script.,, plz fix!

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Not to be a pain in the ass but you need to support some more food man, the price of Salmon/Trout are rising so much and everyones buying them in huge quantities so the markets dry :(

Salmon script coming soon - See what I'm doing?

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