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TRiBot Release 9.00_0 [RS3]

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Yay. I did already expect that you worked on RS3 during the xmas holiday because one of my scripts broke because you changed InventoryItem to BagpackItem or something.

 

I can't seem to find where you can get the 512x512 cached minimap image. It used to be somewhere in the Minimap class. Where is it located now? I really need that one. I'm sure TPS uses it.

 

Wait TPS is not working right now. I would really like to get the cached minimap image so I can update my scripts. Nearly all of my rs2 scripts relied on that.

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Only reason I started playing Old School was because I couldnt bot on RS3 because powerbot is the most detectable piece of shit in existance and would ban all my accounts hours after i logged into them with the PB client. So the fact that TRiBot (my favorite bot yet besides RSBuddy) is doing RS3 is amazing. Just gotta work out how to make it work properly 

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got banned botting divination after 4 hours.. bot worked good until then though.

 

Yeah it had no antiban. I ran it for about 5 mintues and shut it down realizing "hell naw"

Not to mention I was on my main with 10 year vet cape, 2400+ total,

2700+ total on Old school and almost maxed on runescape classic with over 600m and 1 red phat. that would have been the day I would have killed myself if I got banned for 5 minutes on a divination bot on a version of rs i dont even play

Edited by exilednoob

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Hello guys I am Brazilian, and I'm a tough time entering the bot, I click, I put loguin and password, I click start, I desmarco the old school because I play rs3 option, I go put on my account will not appear any more scripts scripts and already added about 3 more not appear what to do? help please, I am grateful and good work!

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You must be trying to add/run 07 scripts from the repository. Please make sure to change the repository's mode to "RS3 Scripts".

seems unlikely since among the scripts i added was "RS3 AIO divination"

edit: thought i'd add a puush to make sure what i'd added was rs3 scripts http://puu.sh/6cErl.png

Edited by fuckoffruben

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  • TRiBot Old-School's random event handler will now attempt to run away from combat upon a random event. The reason why this has been implemented so late is because it's better for scripts themselves to move the character to a safe spot before trying to solve the random. TRiBot can only guess at where a safe spot is.
    • Scripters: Implement RandomEvents and add code to move to a different location if your script is a combat script.

 

I am implementing RandomEvents, but the bot still tries to run away if in combat. (i.e run to a safe spot -> get hit on your way and still be in combat -> bot runs back to danger zone -> fails random)

 

I think the bot shouldn't run away etc if you have overridden the interface, indicating that you take full responsibility for handling randoms. Also 80% of randoms can still be solved in combat if the attack speed of the npc is slow enough (in my case it is), just like a real person would. So basically I would very much appreciate the option to disable the run away thing.

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and now you've pissed off jagex

they dont care about 07 bots but make a lot of effort to rid rs3 of bots. 

gj

Jagex can never rid rs3 bots, they can update their game so it will take bot developers a little while to figure everything out, but they can't permanently get rid of bots, everytime they try, they fail.

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I am implementing RandomEvents, but the bot still tries to run away if in combat. (i.e run to a safe spot -> get hit on your way and still be in combat -> bot runs back to danger zone -> fails random)

I think the bot shouldn't run away etc if you have overridden the interface, indicating that you take full responsibility for handling randoms. Also 80% of randoms can still be solved in combat if the attack speed of the npc is slow enough (in my case it is), just like a real person would. So basically I would very much appreciate the option to disable the run away thing.

L2Read documentation

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  • Our picks

    • This release includes:

      Fix shift clicking option selecting


      Fix high paint delay settings saving


      Update prayer IDs for the quick select menu


      Remove RS3 support


      Fix hooks



      RS3 Support Removed

      The RS3 client hasn't been updated since our Old-School version of TRiBot was released, as many of you may have noticed. Keeping all of the RS3 code in the client made the client as a whole harder to maintain, larger, slower, and messier. As hardly anyone still uses the RS3 client, and since the RS3 API was hardly functioning, we made the decision to completely remove it from TRiBot.

      For the average user, this means that the client will be smaller, cleaner, and faster. Future updates will also take less work meaning there will be more frequent updates.

      If you were one of the few users still using the RS3 client, we apologize for the inconvenience. No future support for RS3 is planned. There are many other botting clients which has support for RS3, so we recommend finding an alternative if you wish to continue botting on RS3.
        • Thanks
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      • 25 replies
    • Please welcome our new developers, @JoeDezzy1, @erickho123, @Encoded, and @wastedbro.

      These members will be responsible for working on, maintaining, and improving TRiBot.

      This means that bug fixes and improvements will now come at a much faster pace! We're committed to providing users with the best botting experience possible!
        • Thanks
        • Like
      • 30 replies
    • This release includes:

      More 3rd party libraries for script writers to use


      Apache Commons Codec


      Apache Commons Collections


      Apache Commons Configuration


      Apache Commons IO


      Apache Commons Lang


      Apache Commons Math


      GSON


      Guava


      JFoenix




      Hint arrow API


      Game#getHintArrowX


      Game#getHintArrowY




      Fix player hooks including Player#getSkullIcon and Prayer#getPrayerIcon
        • Thanks
        • Like
      • 49 replies
    • This update includes:

      Fix broken hooks


      Fix login bot for the message "No reply from login server. Please wait 1 minute and try again."


      Fix bug relating to which bot tab is sent human input


      General#randomLong bug fix involving negative numbers


      Fix GE API



      Please note: There are still some issues with the login bot due to a change in the game mechanisms handling the login screen. We're working on a fix and will upload it when ready.
        • Thanks
        • Like
      • 37 replies
    • This release will:

      Fix key event handling issue


      Fix other event handling issue


      Fix RSServer hook


      Update world hopper to have it use OCR, thanks to Todd


      Use proper disposal of old Graphics objects


      Reformat code


      Rearrange code


      Organize code imports


      Apply around 8000 automated code refactorings


      Make preparations for Java 9


      Fix 11 various bugs


      Add more reliable debugging support


      Fix mouseEntered/Exited event dispatching bug


      Fix minimap walking bug where it opens the map


      Fix broken hooks for today's game update
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      • 100 replies
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