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karlrais

WarriorGuildDefender [$10][85K XP/HR][100HR proggie][UPDATED FOR DRAGON DEFENDERS]

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So It is not eating lobster. I chose for it to eat lobster because the dang buying bots have bought out the potatoes.

 

Edit: Only eats lobster if on 45%.

 

 

Side note: Would you be able to add a progressive defender feature? That way It can work its way up from bronze?

Edited by NscSniper

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So It is not eating lobster. I chose for it to eat lobster because the dang buying bots have bought out the potatoes.

 

Edit: Only eats lobster if on 45%.

 

 

Side note: Would you be able to add a progressive defender feature? That way It can work its way up from bronze?

 

It has a progressive defender mode, works all the way up from 0 to dragon. Tested too :)

 

Eating % is chosen by ABCL and varies from extremely low hp(i don't like this but i have no choice) to ~50% i think(not sure)

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It has a progressive defender mode, works all the way up from 0 to dragon. Tested too :)

 

Eating % is chosen by ABCL and varies from extremely low hp(i don't like this but i have no choice) to ~50% i think(not sure)

So do you just set it to dragon and it works its way up?

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So do you just set it to dragon and it works its way up?

 

Yep.

 

EDIT: It will equip your defender if it's better than your currently equipped defender, it will check for your stats to make sure, it will exit the cyclopes room to get the next defender.. etc.

Edited by karlrais

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Great script :) personally used it to bot up stakers melee stats.

However, one thing I would love to be added is the ability to withdraw combat potions from the bank. These potions are the same as attack, defense, and strength potions, but save lots of time with the store running, which in my opinion is the most bot-like feature of the otherwise flawless script.

 

The ID's are as follows:

Combat Potion (4): 9739, 9740 (noted)

Combat Potion (3): 9741, 9742 (noted)

Combat Potion (2): 9743, 9744 (noted)

Combat Potion (1): 9745, 9746 (noted)

 

Thanks, hope you implement this :)

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Great script :) personally used it to bot up stakers melee stats.

However, one thing I would love to be added is the ability to withdraw combat potions from the bank. These potions are the same as attack, defense, and strength potions, but save lots of time with the store running, which in my opinion is the most bot-like feature of the otherwise flawless script.

 

The ID's are as follows:

Combat Potion (4): 9739, 9740 (noted)

Combat Potion (3): 9741, 9742 (noted)

Combat Potion (2): 9743, 9744 (noted)

Combat Potion (1): 9745, 9746 (noted)

 

Thanks, hope you implement this :)

 

There is the option to use super combat bots.

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Today i'm having problems with the door to the ladder for d def's

 

Coming back from a trip it clicks on the potion shop despite the door being shut.

 

Aight. So it is confirmed. The door API is not update proof. I will write a custom handler.

 

EDIT: Updated the script to use model detection instead of Doors API for the backyard door. Let's see if this break too after update. Let me know.

Edited by karlrais

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Aight. So it is confirmed. The door API is not update proof. I will write a custom handler.

 

EDIT: Updated the script to use model detection instead of Doors API for the backyard door. Let's see if this break too after update. Let me know.

Ive just had more problems with it... tested it now :(

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hey, just wanted to post here, if you say u got banned by this script, then jesus might exist. I got featured on sparcmaclive after gaining 1731 rune defenders, holy fuck yes I did. my clip starts at 8 seconds in

 

I got banned the next day due to a woodcutting bot, sad af right?

 

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Hey, just an idea, but would you consider adding alchemy support??

 

All these black daggers, 2h's, steel battle axes, etc could add up GP wise in the end. I had to have left 100s of them on the ground by now and i haven't had the script very long.

 

Plus free mage xp doesnt hurt.


Hey, just an idea, but would you consider adding alchemy support??

 

All these black daggers 2h's, steel battle axes, addy maces etc could add up GP wise in the end. I have left probably 100s of them on the ground by now and i haven't had the script very long.

 

Plus free mage xp, and the bot behaving more human like doesnt hurt :)

 

 

Really like the script though. Mouse hovering, potion/food buying support, and the killer XP.  easy 9/10

Edited by burden

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Because if u collect them u burn thru inventory space and have to bank often which also wastes tokens.

 

It'd just be more efficient to alch on the spot.

 

This isn't a huge thing. Like i said i still really like the script. Just a suggestion.

Edited by burden

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When safespoting perhaps use a longer ranged weapon to lure them in, and then switch to knife for faster xp.

 

Also, i noticed this offeres pitety/chiverly flcking support. Could this be added for other prayers as well ?

 

Flicking eagle eye would be quite nice

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