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TRiBot Release 8.09_0

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This release includes:

  • CPU usage optimization.
  • TRiBot Release 8.09_1:  Fixes Pillory and Abyss random solver bugs.
  • TRiBot Release 8.09_2: Fixes a Scape Rune bug and improves upon repository script instancing.

Please remember to use a Client Paint Delay of at least 25ms and minimize the TRiBot window for optimal CPU usage.

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Is this on the main release or dev release?

 

The idea of dev release imo is that, it's the version that you're currently working on before the actual release. Is this what you're doing?

 

Yes. The development version is an experimental release which may be in-complete or may not work 100% correctly. Used for testing purposes.

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This release includes:

  • CPU usage optimization.

Please remember to use a Client Paint Delay of at least 25ms and minimize the TRiBot window for optimal CPU usage.

Thanks! It seems to be better.

This release includes:

  • CPU usage optimization.

Please remember to use a Client Paint Delay of at least 25ms and minimize the TRiBot window for optimal CPU usage.

What is the difference between lower and higher Paint Delay?

Turn your memory limit down.

How would you go about doing this?

Edited by YoHoJo

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Thanks! It seems to be better.

What is the difference between lower and higher Paint Delay?

How would you go about doing this?

 Please don't triple post, use the edit button.

 

Higher Paint Delay = Lower CPU usage.

 

When you open up tribot, there is a field in which you can enter numbers, that is max amount of RAM you're allocating for TriBot to use.

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This update did not fix the high CPu usage for me. I'm still varying from 30-70+ with 3 bots running. I'm using windows 7 with 8 GB ram and a 3.8Ghz quad core processor.

 

It actually seems like the CPU usage has increased in the variance. Now with 2 bots running someimtes im between 30-40 and others between 70-90... I have the paint delay set ABOVE 25 and the client in lite mode.

 

How do I revert back to 8_07 version? I cba to wait for an update again.

Edited by hitsuu

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  • [01:33:29] We are attempting to solve the Pillory random.

[01:33:37] java.lang.NullPointerException

[01:33:37] at obf.SB.m(bd:62)

[01:33:37] at obf.SB.A(bd:126)

[01:33:37] at obf.Jb.M(eo:1570)

[01:33:37] at obf.Jb.run(eo:645)

[01:33:37] at java.lang.Thread.run(Unknown Source)

[01:33:37] We failed to solve the Pillory random. (2)

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  • Our picks

    • This update will:

      Fix GE inventory item positioning bug


      Fix broken object hooks
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    • This release will:

      Fix some ClosedChannelException bug


      Fix bug in RSObject#getAllTiles


      Add game tab support for "Kourend Favour"
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    • This release will:

      Fix Settings UI placement bug


      Fix game object location bug


      Fix small layout bug making the client shift up and down


      Fix client crashing bug where loading the client with a small display area will cause the client to crash


      Fix annoying Linux bug relating to painting events and peers


      Fix settings saving bug where settings are saved to disk more often than they should


      Fix RSInterface#isBeingDrawn bug affecting a limited amount of people


      Drop Java 1.7 bytecode version for 1.8


      Important: Since the downloadable RS client uses Java 7, it will no longer be compatible with Looking Glass. To make up for this, we will add support for using other clients such as RuneLite (at a later date).


      This change was necessary to allow us to use Java 8 syntax. It also paves the way for Java 9/10/11 support.
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    • This update will:

      Fix the RSMenuNode bug which also fixes the bug with bank opening


      Fix the incorrect object positions bug


      Fix and re-enable the LG Objects API Accelerator


      Fix the RSObject#getAllTiles bug
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    • Try our development release by checking "Development Release" on the TRiBot Loader. Note that these new features are currently in beta.

      This release features:

      Re-sizable mode support for both LG and the regular client


      Slightly improved login bot


      Removed final access modifiers from API classes


      Added RSServer hook wrapper to get the client's cached list of server/world info


      [NEW] Bug fix for intelligent banking


      [NEW] Improvement to the stability of LG over time


      [NEW] Vastly improved the reliability and speed of Screen#getColorAt on both LG and the regular client


      [NEW] Fix LG login problems


      [NEW] Fixed re-sizable mode container bug


      [NEW] Fixed re-sizable mode mouse bug


      [NEW] Use of public constants in the Banking API


      [NEW] Use of other various constants such as Projection#NULL_PT and Screen#EMPTY_COLOR



      More features to come very soon!

      Please test it and let us know here if there are any new bugs introduced in this release.
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