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TRiLeZ

TRiBot Release 8.09_0

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This release includes:

  • CPU usage optimization.
  • TRiBot Release 8.09_1:  Fixes Pillory and Abyss random solver bugs.
  • TRiBot Release 8.09_2: Fixes a Scape Rune bug and improves upon repository script instancing.

Please remember to use a Client Paint Delay of at least 25ms and minimize the TRiBot window for optimal CPU usage.

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Is this on the main release or dev release?

 

The idea of dev release imo is that, it's the version that you're currently working on before the actual release. Is this what you're doing?

 

Yes. The development version is an experimental release which may be in-complete or may not work 100% correctly. Used for testing purposes.

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This release includes:

  • CPU usage optimization.

Please remember to use a Client Paint Delay of at least 25ms and minimize the TRiBot window for optimal CPU usage.

Thanks! It seems to be better.

This release includes:

  • CPU usage optimization.

Please remember to use a Client Paint Delay of at least 25ms and minimize the TRiBot window for optimal CPU usage.

What is the difference between lower and higher Paint Delay?

Turn your memory limit down.

How would you go about doing this?

Edited by YoHoJo

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Thanks! It seems to be better.

What is the difference between lower and higher Paint Delay?

How would you go about doing this?

 Please don't triple post, use the edit button.

 

Higher Paint Delay = Lower CPU usage.

 

When you open up tribot, there is a field in which you can enter numbers, that is max amount of RAM you're allocating for TriBot to use.

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This update did not fix the high CPu usage for me. I'm still varying from 30-70+ with 3 bots running. I'm using windows 7 with 8 GB ram and a 3.8Ghz quad core processor.

 

It actually seems like the CPU usage has increased in the variance. Now with 2 bots running someimtes im between 30-40 and others between 70-90... I have the paint delay set ABOVE 25 and the client in lite mode.

 

How do I revert back to 8_07 version? I cba to wait for an update again.

Edited by hitsuu

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  • [01:33:29] We are attempting to solve the Pillory random.

[01:33:37] java.lang.NullPointerException

[01:33:37] at obf.SB.m(bd:62)

[01:33:37] at obf.SB.A(bd:126)

[01:33:37] at obf.Jb.M(eo:1570)

[01:33:37] at obf.Jb.run(eo:645)

[01:33:37] at java.lang.Thread.run(Unknown Source)

[01:33:37] We failed to solve the Pillory random. (2)

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  • Our picks

    • This release will:

      Fix LG for both OSBuddy and RuneLite


      Fix issue where the resizable client isn't able to be made smaller (Thanks @JoeDezzy1)


      Fix detection of the logout game tab when resizable mode and side panels are enabled (Thanks @JoeDezzy1)


      Add initial support for Sentry to allow us to identify and easily debug exceptions happening with all TRiBot users


      Add methods to determine if the bank is actually loaded, and not just the overarching interface (Thanks @wastedbro)



      Upcoming updates:

      Improved CLI support


      Full Sentry support


      Much more
      • 48 replies
    • This release will:

      Fix NPE in Camera API (Thanks @wastedbro)


      Update deposit box interface ids (Thanks @Encoded)


      Add various bank methods (Thanks @wastedbro)


      Banking#getWithdrawXQuantity


      Banking#getDefaultWithdrawQuantity


      Banking#arePlaceholdersOn




      Fix resizeable minimap bug (Thanks @wastedbro)


      Remove Java 8 requirement


      Please note: TRiBot is not yet fully compatible with Java 10+




      Fix the break handler issues by ensuring the break handler thread never gets paused


      Fix broken settings hooks



      Upcoming updates:

      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
      • 68 replies
    • This release will:

      Add support for using custom F key bindings to switch between game tabs (Thanks @erickho123)


      Fix tab opening for "Skills" and "Kourend Tasks" (Thanks @erickho123)



      Note: If you are using LG, please restart both the RS client and TRiBot
      • 34 replies
    • This release will:

      Fix an issue where breaks would stop firing


      Fix Combat#getWildernessLevel, use dynamic search for text and cache ID for later calls


      Fix an NPE in the Combat API


      Fix Mouse#leaveGame bug where the mouse wouldn't actually leave the game screen
      • 21 replies
    • This release will:

      Add LG support for Runelite


      Fix NPCChat issues


      Fix a bug where the camera angle setter would just hold down a key for 5 seconds (the timeout)


      Slightly adjust the rotation via keys to be more accurate


      Add the ability for asynchronous camera movement via keys


      Make Camera rotation via mouse more fluid, with more antiban, and work much better in resizable mode


      Add a "Camera#setCamera" method, allowing the rotation and angle to be set in parallel


      Increase the likelihood of using the mouse for camera movements


      Add support for adjusting the camera to positionable entities (Positionable#adjustCameraTo)



      Upcoming updates:

      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
      • 59 replies
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