Jump to content
J J

[COMBAT] JJ's AIO Fighter Pro [6$ per 3 instances]

Recommended Posts

also, could you make it so that it eats a piece of food if theres no room so that it can pick up an item? I've noticed it won't pick stuff up if inventory is full, this is especially annoying if you have bones to peaches tabs, where the bot prioritizes bones whenever there's an empty spot in the inventory

Edited by teh_wiener

Share this post


Link to post
Share on other sites

Yeah adding onto what teh_weiner said the bot should prioritize loot over bones if using the bones to peaches option as well as eat food to make room for lootspace. Also if there's a way of finding out if an object is stackable or not that would be great because at the moment the bot ignores stackable loot since it thinks it needs an inventory space to occupy, this can be annoying especially when using B2P. This issue could be resolved by having the user have one of each item being looted already in the inventory and an option in the GUI to select if all(or certain) loot is stackable. Example with pseudo code below

 

if(stackable_loot = true)

don't eat food for lootfalse

 

else

 

eat food for lootspace

 

Also, any news on combat radius? :D

Edited by imsotank

Share this post


Link to post
Share on other sites

I'll look into the combat radius and other suggestions. Also very nice proggy sNoWy! Tab when finishing slayer task could be implemented.. or atleast do something when you receive that message.

Script is a one time fee of 6$ for 3 auths. Price might be increased in the future but it won't be higher than 10. That's only once it has banking etc.. If you buy it now you won't need to pay more if the price increased or something.

Share this post


Link to post
Share on other sites

I'll look into the combat radius and other suggestions. Also very nice proggy sNoWy! Tab when finishing slayer task could be implemented.. or atleast do something when you receive that message.

Script is a one time fee of 6$ for 3 auths. Price might be increased in the future but it won't be higher than 10. That's only once it has banking etc.. If you buy it now you won't need to pay more if the price increased or something.

looking forward on what you can do about those dust devils. are you sure the script just doesn't right click? i'm lower cb than dust devils and maybe thats the reason the mouse just follows them and doesn't click.

 

either ways, beast script, got a 9 hour proggy at 51k str xp an hour. i had to go to work so i turned off my computer, but i'll see if i can get a screen of another good proggy. keep up the good work man, definitely a 10/10 script

Share this post


Link to post
Share on other sites

disable anti ban it's more trouble than it's worth :)

Hey thanks for this.  I had left my bot overnight and found it had logged out after like 1 hr, not sure why (hadn't gained exp in 10 mins is all it said) so maybe the whole deal with the skill menu happened.  JJ would you be able to make sure the antiban won't open up skill menus?

Share this post


Link to post
Share on other sites

looking forward on what you can do about those dust devils. are you sure the script just doesn't right click? i'm lower cb than dust devils and maybe thats the reason the mouse just follows them and doesn't click.

 

either ways, beast script, got a 9 hour proggy at 51k str xp an hour. i had to go to work so i turned off my computer, but i'll see if i can get a screen of another good proggy. keep up the good work man, definitely a 10/10 script

Not sure what I can do about that. Just using DynamicClicking from the TRiBot API. I think I'm higher combat than dust devils myself but I'll go there and see how it works for me. Thanks for the compliment :P Looking forward to the proggy. I'll add some to the first post later.

 

just found a bug. it seems to keep wanting to pick up bones even though inventory is full, it's in "looting items" mode and just stands there trying to pick up a bone until it disappears

Hm weird, perhaps I missed a failsafe there. I'll check it out.

 

Also about the anti ban: it's a known issue but it hasn't happened to myself yet. I will be implementing something to handle the popup screen though. Other stuff was higher on my priority list to add or fix due to the disable anti ban checkbox. But it's next on the list to add a failsafe.

Share this post


Link to post
Share on other sites

Prob rock crabs or the hoblins on the waterbirth island from the background lol but who cares :P

 

On side note is it possible to add an option to hide the paint when mouse is over it or a little button that disables it on the side to talk to legit people.

Edited by AlohaSwag

Share this post


Link to post
Share on other sites

First script I could run long enough for a good proggy~

Anti-Ban was off.

Proggah_zpsb2a04931.jpg

Side-Note : This is a pure with Bones To Peaches tabs.

Very nice progress report! I'll add it to the first post later :D

 

I believe that the antiban issue is caused by it trying to eat when the skill menu is open.  As long as you make sure that the inv is open when it's eating, the issue should be resolved.  Until then, antiban off :) Keep it up man getting >20% more exp with the update.

Yeah probably. When I'm training I don't use that much food which is probably why I haven't seen it happening yet. Fix is coming soon. Friday probably.

 

 

Prob rock crabs or the hoblins on the waterbirth island from the background lol but who cares :P

 

On side note is it possible to add an option to hide the paint when mouse is over it or a little button that disables it on the side to talk to legit people.

Yeah I was thinking about that. Either making a minimise button or hide it on hover. Perhaps I'll make it fade on hover to look super fancy :)

 

Is there any way that you could make this check what the mouse is on before clicking, without slowing the script too much? It keeps clicking on a ladder for me and that's not good for xp :P  Maybe a right click always option would not be too hard to code.

It should never click on a ladder.. :s How does that happen? It should also right click when needed.

Share this post


Link to post
Share on other sites

purerange86, on 27 Nov 2013 - 03:25 AM, said:snapback.png

Is there any way that you could make this check what the mouse is on before clicking, without slowing the script too much? It keeps clicking on a ladder for me and that's not good for xp  :P  Maybe a right click always option would not be too hard to code.

It should never click on a ladder..  :s How does that happen? It should also right click when needed.

____________________________________________________

 

Funny problems like that happen for me too. The script sometimes left clicks stacked loot piles so I end up with junk accumulating in my inventory thus reducing the effectiveness of the B2P tabs. I pause the script and drop the crap every couple of hours. I also don't train near any ladders or stairs because it WILL miss-click them within an hour or so although I'm not sure how.]

 

EDIT @ JJ: What's mentioned above has always been an issue, it's not happened through any of your updates. So just to clarify this issue was always present I just forgot to mention it ;p..

Edited by sNoWy

Share this post


Link to post
Share on other sites

you could also add more towards mouse speed JJ. I've noticed that with other faster mouse speed scripts, i average 61k+ xp an hour at certain areas, whereas i average 50k an hour using this script. it's a great script i'll give you that, but i noticed it's a bit slow. it would be 100% flawless if it could click on a monster immediately after the one it was fighting died, instead of having to move the mouse slowly after the next one. and 10k difference an hour is huge

 

 

just a suggestion that would make this beast script even better!

 

 

 

 

 

 

 

 

EDIT: i had it at 250 mouse speed, and lowered it down to 210 and i started getting 60k xp an hour lol. so I'm assuming the higher it is, the slower it is?

Edited by teh_wiener

Share this post


Link to post
Share on other sites

purerange86, on 27 Nov 2013 - 03:25 AM, said:snapback.png

It should never click on a ladder..  :s How does that happen? It should also right click when needed.

____________________________________________________

 

Funny problems like that happen for me too. The script sometimes left clicks stacked loot piles so I end up with junk accumulating in my inventory thus reducing the effectiveness of the B2P tabs. I pause the script and drop the crap every couple of hours. I also don't train near any ladders or stairs because it WILL miss-click them within an hour or so although I'm not sure how.]

 

EDIT @ JJ: What's mentioned above has always been an issue, it's not happened through any of your updates. So just to clarify this issue was always present I just forgot to mention it ;p..

 Ah alright I will definitely check that out then :P

 

you could also add more towards mouse speed JJ. I've noticed that with other faster mouse speed scripts, i average 61k+ xp an hour at certain areas, whereas i average 50k an hour using this script. it's a great script i'll give you that, but i noticed it's a bit slow. it would be 100% flawless if it could click on a monster immediately after the one it was fighting died, instead of having to move the mouse slowly after the next one. and 10k difference an hour is huge

 

 

just a suggestion that would make this beast script even better!

 

EDIT: i had it at 250 mouse speed, and lowered it down to 210 and i started getting 60k xp an hour lol. so I'm assuming the higher it is, the slower it is?

No the higher the number the higher the speed. There is a point where it's too fast and will not register clicks anymore though. You just have to test a few different mouse speeds and see what one gives the best results for you.

On another note I've just received a package from an internet provider and set it all up.. Internet in our apartment now :) Have been a few long days at university because I could use WiFi there :P Finally.. sucks to live without internet for 13 days due to confusion.. Oh well all sorted all now.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By Assume
      Combat AIO  [Premium Edition]
      Combat AIO is TRiBot's most advanced combat script. Written by Assume, one of TRiBot's most popular scripters, Combat AIO strives to be the highest quality script available.
      Features:
      AIO Combat Customizable looting with loot over X value support!  Special Weapon support of all spec weapons (if I forgot one, let me know I can add it instantly!) Static protection prayer support Complete potion support (This is automatic, you do not need to do anything to enable it!) Combat radius Saving your settings Perfect combat system custom pathing support Piety/Chivarly Flickering  Banking with automatic teleport support (Just hit start and there's a good chance it'll bank without anything from you) Guthans Bones to Peaches (tabs only) Range support Telegrab Alching Save/load and share customized paths Progression mode (change attack style, etc etc)
      Price: $12.99 for 180 days or $3.99/month or $2.99/2weeks
      How to buy:
      Option 1: Purchase with credits through the TRiBot repository
       
      Add assume.support on Skype for support or join Discord chat

       
      Current GUI:

       
      Current Logic Builder:

       
      Bug report format:
       
      FAQ:
      Q: How do I get updates?
      A: Updates are applied automatically every time the script is ran.  Q: Are there any banned locations?
      A: No Q: Will this script work anywhere? A: The script is designed as a general combat bot and will work in the vast majority of locations. Areas will specialized events may not work (though some will) if you have questions about a specific area ask.  Progress and bug reports are appreciated, enjoy!
       
      Terms of Service:
      You accept the terms of service by purchasing the service.
      Terms of service include, but are not limited to, the TRiBot premium script terms of service found HERE.
      By purchasing an authorization code you agree not to share this service among any other individuals. Purchase entails ONE user access.
      I may add to or edit my terms at any time, by continuing to use my service you automatically accept the updated terms.
    • By Tri
      Hey guys and gals of the TRiBot community!
      Recently you have gained an insane amount of experience and gold using the script Tri AIO Combat & Magic;
      Over the past year or so, nearly 80 Million monsters throughout Runescape have been slain, over 18 BILLION XP has been gained, and 46 YEARS of playing time has been automated for you guys  Well done! 

      So to celebrate I'm throwing a promotion! For the next 30 days Tri AIO Combat & Magic will be 20% off, simply use the coupon code CELEBRATE to redeem your savings!
      The promotion will be running until 20/06/2018, so make sure you don't miss out!
       
      For more information on the script and what it can do for you, click this link:
      Or here for the repository link: https://tribot.org/repository/script/id/651-tri-aio-combat-magic/
      Enjoy!
    • By lets be friends
      AFK SAND CRABS will go to your desired location and sit there letting the sand crabs attack you until it needs to re-agro.
      *** IMPORTANT ***
      MAKE SURE RIGHT CLICK ONLY IS ENABLED FOR NPC'S.
      If you have any problems with the script please copy the bot and client debug and paste them along with a picture of your gui with as much information as possible so I can help fix it.
      If there is a problem after a runescape update, restart the tribot client twice.

      ****As of the recent update to include the crab island the preset locations aren't working and i've removed them for now. I will update this page once i know if ill be making new preset locations or leaving it as a custom tile only script.

      21/5/17 - Unlikely that I will be adding preset spots because you can choose anywhere with your custom tile's and it hasn't really been asked for.
      ****
      You must set up your own spot and where to lose agro at. If no custom agro spot is chosen it will use a pre-set agro spot.
      https://gyazo.com/4e417e39cb24b683cee4aa5850bf70eb
      Potion support:
      https://gyazo.com/adbe9f24f0a179a25fd8554b64517b40
      * HIGHLY RECOMMENDED TO HAVE NPC RIGHT CLICK ONLY. Otherwise the bot will try to walk to its crab tile but will instead constantly click on a crab if it is on your spot. *
       
      Features:
      Location: choose custom locations
      Food: Check the use food box and type in the food id if you want to eat.
      Potions: Select the potion/s you want to use and how many of each you want to withdraw  (Beta Feature)
       
      If using custom location set the tile you want to stand and fight the crabs by clicking the button when you're standing on the tile.
      If using custom agro location set the tile you want to run to when you lose agro by clicking the button when you're standing on the tile.
       
      You can activate it here:
      https://tribot.org/repository/script/id/2070-afk-sand-crabs/


      UPDATES:
                     V1.01 - Reduced the delay after the crabs lose aggressiveness. Still uses abc2 for the reaction time.
      Sept 28 2016: V1.02 -  Bug fixes: If eating food the bot will log out when there is none in the bank.
                                              Bot should no longer log out due to being too AFK.
      Oct 6 2016: Minor fix: Updated the paint to be slightly neater and include more details.
      Oct 19 2016: V1.03 -  Script will now load any settings you used in your previous session.
      Nov 9 2016: V1.1 -  Added beta potion support.
      Dec 7 2016: V1.11 - Reworked the re-agro system if the "on island" checkbox is ticked as it was running in a completely different direction and getting stuck.
                                         Removed the pre-set locations from the GUI as they aren't available anymore.
                                         Changed the default re-agro tile to be just north of the bank. (recommended to use custom everything for now.)

      Let me know if you find any bugs or have some features you want implemented.
    • By Worthy
      AIO Constructor
      By Worthy
       
      Features
      Construct Any Item Planks Bagged plants - FARMING XP! Planks and nails Marble, etc. Multiple Banking Methods Manual banking - Rimmington/Falador, Yanille Ring of Dueling and House Teleports Phials unnoting planks Servants Synchronized Servant Support Cook Butler Demon Butler User Experience This entire script has been rewritten optimized for efficiency and flawlessness  Antiban Compliance (ABC) Level 10/10 Quick and easy to use GUI setup Save, Create, and Load presets with ease (documentation below) Sexy mousepaint and paint Dynamic signature system (more info below) Hiscores page  
      Set-up
      Disable middle wheel mouse zoom and fully zoom out! If using Looking Glass, hook the client to 64-bit OSBuddy! Set up a preset following the documentation below Once created, select the preset item which you would like to make and fill out the rest of the GUI Start with just a hammer and saw in Inventory Only if using Servants have coins in Inventory too. Only if using Phials Unnoting have noted planks in Inventory too Only if using RoD/Tele Banking have house tabs in Inventory too  
      Recommended Items to Build
      Levels 1 - 19 → Crude Wooden Chairs (need 138 planks and nails) Levels 19 - 33 → Oak Chairs (need 238 oak planks) Levels 33 - 70  → Oak Larders Levels 70 - 99 → Oak Dungeon Doors 
      OR Levels 52 - 99 → Mahogany Tables (fastest if you have $$)  
      Documentation
       
      Click to buy or try a free 2 hour trial:
       
      4.99 CREDITS for 1 MONTH per Auth
      Or 9.99 CREDITS for 6 MONTHS per Auth
      OR 14.99 CREDITS for 6 MONTHS per 3 Auths
       

      Check your hiscore ranking here!
      Grab your dynamic signature by going to the follow site:
      http://www.worthy.rs/tribot-php/AIOConstructor/sigs/YOUR_TRIBOT_USERNAME_HERE.png  
      Enjoy! 
      Worthy 
    • By Tri
      TRiBot's #1 Script For Training Pures & Mains
      Description:
      Tri Experiment Fighter is a flawless script designed to kill Experiments in the Canafis Dungeon.
      The script was designed not just to be fast, but also to be very stable and human like. With many many people often using the script for days at a time without stopping it. Tri Experiment Fighter is one of the fastest & safest script available to train any type of account with.
       
      Experiments are one of the best monster in the game to train on for all account types because:
      They have 100 hitpoints - Which means you don't have to attack another one often.
      They have a max hit of 2 - Which means they are ideal to train on for pures.
      There are ALOT of them to train on, and the script is capable of fighting in all areas of the dungeon
      They are close to a bank - They are about a 30 second walk away from the Canafis Bank.
      Features:
      Pictures:
      Contact Info / Support:
      If you ever need help with the script, feel free to send me a pm on the forums, or add me on skype and I usually reply within a few hours. My skype is: tri.tribot
      Purchase Information / Pricing:
      Simply click the button below or search for the script on the repository

       
      Thanks for reading
  • Our picks

    • This release will:

      Fix some ClosedChannelException bug


      Fix bug in RSObject#getAllTiles


      Add game tab support for "Kourend Favour"
        • Like
      • 5 replies
    • This release will:

      Fix Settings UI placement bug


      Fix game object location bug


      Fix small layout bug making the client shift up and down


      Fix client crashing bug where loading the client with a small display area will cause the client to crash


      Fix annoying Linux bug relating to painting events and peers


      Fix settings saving bug where settings are saved to disk more often than they should


      Fix RSInterface#isBeingDrawn bug affecting a limited amount of people


      Drop Java 1.7 bytecode version for 1.8


      Important: Since the downloadable RS client uses Java 7, it will no longer be compatible with Looking Glass. To make up for this, we will add support for using other clients such as RuneLite (at a later date).


      This change was necessary to allow us to use Java 8 syntax. It also paves the way for Java 9/10/11 support.
        • Like
      • 40 replies
    • This update will:

      Fix the RSMenuNode bug which also fixes the bug with bank opening


      Fix the incorrect object positions bug


      Fix and re-enable the LG Objects API Accelerator


      Fix the RSObject#getAllTiles bug
        • Like
      • 22 replies
    • Try our development release by checking "Development Release" on the TRiBot Loader. Note that these new features are currently in beta.

      This release features:

      Re-sizable mode support for both LG and the regular client


      Slightly improved login bot


      Removed final access modifiers from API classes


      Added RSServer hook wrapper to get the client's cached list of server/world info


      [NEW] Bug fix for intelligent banking


      [NEW] Improvement to the stability of LG over time


      [NEW] Vastly improved the reliability and speed of Screen#getColorAt on both LG and the regular client


      [NEW] Fix LG login problems


      [NEW] Fixed re-sizable mode container bug


      [NEW] Fixed re-sizable mode mouse bug


      [NEW] Use of public constants in the Banking API


      [NEW] Use of other various constants such as Projection#NULL_PT and Screen#EMPTY_COLOR



      More features to come very soon!

      Please test it and let us know here if there are any new bugs introduced in this release.
        • Thanks
        • Like
      • 12 replies
    • Try our development release by checking "Development Release" on the TRiBot Loader. Note that these new features are currently in beta.

      This release features:

      Re-sizable mode support for both LG and the regular client


      Slightly improved login bot


      Removed final access modifiers from API classes


      Added RSServer hook wrapper to get the client's cached list of server/world info


      Bug fix for intelligent banking


      Improvement to the stability of LG over time



      More features to come very soon!

      Please test it and let us know here if there are any new bugs introduced in this release.
        • Thanks
        • Like
      • 10 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×