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TRiLeZ    2,476

TRiBot Release 9.111_0 (14/05/14):

  • Slightly decreased memory usage.
  • Fix for "invisible" last item in the bank.

 

TRiBot Release 9.110_1 (13/05/14):

  • Improved the Al Kharid web.
  • Improved the rate at which TRiBot communicates with the Bot Control Panel.

 

TRiBot Release 9.110_0 (12/05/14):

  • Inventory dropping delays which are unique to every different botter have been implemented.
  • Banking.openBank() can now open bank chests.
  • Web walking to the duel arena has been fixed.
  • Implemented duel challenge listening to the 07 message listener.

 

TRiBot Beta 7.42_0 (02/09/13):

  • Pre-loading item definition. In case you are un-aware, item and object definitions are loaded on another thread because it prevents the client from crashing.
  • Updated: RSObjectDefinition API
    • New: getChildrenIDs()
  • New: ThreadSettings API -> Contains methods which can tell the API how to handle certain actions, but only when called from the current thread.
  • Minor bug fixes.

 

TRiBot Beta 7.41_1 (28/08/13):

  • TRiBot will now modify script bytecode to fix the broken scripts due to the API change.
  • Fixed the excessive login method CPU usage.

 

TRiBot Beta 7.41_0 (25/08/13):

  • Re-wrote the login method
  • Removed most deprecated API.

 

TRiBot Beta 7.40_0 (22/08/13):

  • New: Combat API
  • New: Equipment API
  • New: Magic API
  • New: Doors API
  • New: Positionable API interface
    • All objects which you can get a tile position for now implement this interface. Most - if not all - methods which used to accept RSTile now accept Positionable instead.
  • Updated: Skills API
    • Uses enums instead of strings.
  • Updated: Banking API
    • Bank item finding by name.
    • New: openBank() -> Opens the bank by either RSObject or RSNPC. Will use PathFinding.aStarWalk(..) if the bank is not on the screen.
  • Updated: RSNPC API
    • New: getActions()
  • Updated: Frog Cave random solver.
  • Fixed: RSArea
  • Forced item definition loading.

 

TRiBot Beta 7.31_0 (14/08/13):

  • More CPU efficient.
  • Random detection engine has been made more efficient.

 

TRiBot Beta 7.30_0 (13/08/13):

  • New: Client tabbing support.
  • Updated: Appendage random solver.
  • Fixed: Linux VPS bug.

 

TRiBot Beta 7.20_0 (12/08/13):

  • New mouse movement path generator.
  • DynamicMouse and DynamicClicking are now much faster.
  • Updated: RSArea API
    • New: getRandomTile() <- gets a random tile within the area.
  • Updated: Maze random solver.

 

TRiBot Beta 7.12_0 (11/08/13):

  • Fixed: small memory leak.
  • Updated: Web Walker -> Added support for the desert.
  • New: RSArea API

 

TRiBot Beta 7.11_1 (10/08/13):

  • Fixed: Model grabbing bug.
  • Updated: Freaky Forester -> fixed a bug that sometimes occurs.

 

TRiBot Beta 7.11_0 (10/08/13):

  • New data caching system.

 

TRiBot Beta 7.10_1 (10/08/13):

  • Fxied: Timing.waitChooseOption(..)

 

TRiBot Beta 7.10_0 (08/08/13):

  • New: Advanced Break Handler
  • Updated: Maze random solver
  • Fixed: Minimap projection bug.

 

TRiBot Beta 7.03_0 (05/08/13):

  • Improved CPU optimization.
    • i.e. Minimizing TRiBot will decrease CPU usage.
  • Updated Bee Keeper random solver.
  • Decreased Auto Responder response rate.

 

TRiBot Beta 7.02_0 (04/08/13):

  • New: RSItemDefinition API

 

TRiBot Beta 7.01_0 (04/08/13):

  • Upgraded the debug boxes.

 

TRiBot Beta 7.00_0 (02/08/13):

  • New: WebWalking API -> Web walker.
  • New: Built-in Auto Responder
  • New: MessageListener API -> Ability to create and use multiple MessageListener07 instances. The message listener was also re-written.

 

TRiBot Beta 6.11_0 (01/08/13):

  • Updated Maze random solver.

TRiBot Beta 6.10_0 (01/08/13):

  • Fixed Bot Setup/world selector.
  • Updated Maze random solver.
  • Updated Miles/Jiles/Niles random solver.
  • Added "Combat Random" random solver.
  • All random solvers will now click "Cancel" if an item is selected.
  • Updated: PathFinding API
    • New: generatePath(..) -> Generates a tile-by-tile path from the start tile to the end tile using dijkstra's formula.
    • Updated: canReach(..) -> Bug fixes.
    • New: distanceTo(..) -> Gets the path length of the shortest path from your player's tile to the end tile.
    • New: distanceBetween(..) -> Gets the path length of the shortest path from the start tile to the end tile.
  • Updated: RSObject API
    • Updated: getDefinition() -> Forces the object definition to be loaded if it hasn't been loaded already.
  • Updated: RSObjectDefinition API
    • New: getModelIDs() -> Gets the defined model IDs.

TRiBot Beta 6.00_1 (30/07/13):

  • Bug fixes.

TRiBot Beta 6.00_0 (30/07/13):

  • Re-written client loading system along with top-level structure.
  • Updated Pillory random solver.
  • Updated Mordaut random solver.
  • Updated ScapeRune random solver.

TRiBot Beta 5.71_0 (25/07/13):

  • Updated Molly random solver.
  • Updated Freaky Forester random solver.
  • Updated Mordaut random solver.
  • Updated ScapeRune random solver.
  • Turned off Appendage random detector until it is fixed.

TRiBot Beta 5.70_0 (24/07/13):

  • Includes support for the TRiBot Repository.
  • Updated ScapeRune random solver.
  • Updated Molly random detector.
  • Updated Maze random detector.

TRiBot Beta 5.62_3 (19/07/13):

  • Updated Pinball random solver.

TRiBot Beta 5.62_2 (17/07/13):

  • Updated Freaky Forester random solver -> Correct portal ID is now in use.
  • Updated Constants.bankBooth -> All current bank booth IDs are now listed here. Any scripts which use this array are now using all current bank booth IDs.

TRiBot Beta 5.62_1 (12/07/13):

  • Updated: Freaky Forester random solver -> Exiting should now be working.
  • Updated: Maze random solver -> Fixes the changes in gate IDs.
  • Updated: Banking.openBankBooth() -> Bug fix.
  • Updated: Bot Setup/"New Client (World Select)" -> Works again.

TRiBot Beta 5.62_0 (12/07/13):

  • Updated: Maze random solver.
  • Updated: Banking.openBankBanker() -> Now uses NPC names.
  • Updated: Banking.openBankBooth() -> Now uses object names.
  • Updated: Script class loaders -> Bug fixes.
  • New: Improved model grabbing system. I'm about 95% certain this will fix the client crashing bug.

TRiBot Beta 5.61_1 (10/07/13):

  • Updated Mime random solver.

TRiBot Beta 5.61_0 (10/07/13):

  • Updated: Maze random solver.
  • Updated: Freaky Forester random solver.
  • New: Game.getRunEnergy()
  • New: Options.getRunOn(..)
  • Fixed script class loader bugs.

TRiBot Beta 5.60_2 (07/07/13):

  • Fixed script loader bug.
  • TRiBot now automatically sets random.dat to read-only.

TRiBot Beta 5.60_1 (07/07/13):

  • Fixed potential client bug.

TRiBot Beta 5.60_0 (07/07/13):

  • API Changes:
    • Updated: Banking.inPin(..) -> Fixes pins with leading zeros.
    • Updated: Banking.withdrawItem(..)/RSItem -> Now gets the absolute/accurate position of all items and will scroll to the item if not visible.
    • Updated: Game.getUptext() -> More accurate grabbing of uptext.
    • Updated: Login.login() -> Will no longer type credentials when in game.
    • New: Game.getSelectedItemName() -> Gets the selected item name.
    • New: Game.getSelectedSpellName() -> Gets the selected spell name.
    • New: Game.isRunOn() -> Checks to see whether or not run is on.
    • New: Game.getDestination() -> Gets your character's destination tile.
    • New: Walking.invertPath(..) -> Inverts the specified path.
    • New: Walking.randomizePath(..) -> Randomizes the specified path by the specified amount.
  • Client Changes:
    • New: Uptext Debug
    • New: Random Log Debug -> Will display a count of the random solvers that have failed and/or succeeded.
    • New: Script loading from local zip files.
      • Can load a zip with ending in either ".zip" or ".tribot". Anything ending in ".tribot" should be a zip file containing scripts.
  • Random Changes:
    • New: ScapeRune random solver.
    • New: Appendage random solver.

TRiBot Beta 5.53_0 (30/06/13):

  • New: RandomEvents script interface -> gives scripts more control over what happens before and after a random solver runs.
  • New: Ability for scripts to disable select random solvers.
  • Updated: Pinball random solver.

TRiBot Beta 5.52_0 (26/06/13):

  • Updated: RSNPC
    • Added: getCombatLevel()
  • Updated: RSPlayer:
    • Added: getCombatLevel()
  • Updated Frog random solver.
  • Updated Molly random solver.

TRiBot Beta 5.51_0 (22/06/13):

  • Improved/sped up model projection.
  • Updated Mime random solver.

TRiBot Beta 5.50_0 (18/06/13):

  • New: Object Definition API
  • New: RSCharacter.getHealth() and RSCharacter.getMaxHealth()

TRiBot Beta 5.49_2 (17/06/13):

  • Fixed banking bug.
  • Updated Molly random solver.
  • Updated Bee Keeper random solver.

TRiBot Beta 5.49_1 (14/06/13):

  • Updated Banking.openBankBooth().
  • Updated Frog random solver.
  • Updated Prison Pete random solver.
  • Updated Molly random solver.
  • Updated Freaky Forester random solver.

TRiBot Beta 5.49_0 (06/06/13):

  • Fixed NPC/Object model bug.
  • Fixed Mime random solver.
  • Fixed Maze random solver.
  • Updated Strange Plant random solver.
  • Fixed Login Bot bug.
  • Slowed down Banking.inPin().
  • Added model debugging.

TRiBot Beta 5.48_0 (03/06/13):

  • Fixed client loader bug.
  • Updated Frog random solver.
  • Updated Mordaut random solver.
  • Updated Maze random solver.

TRiBot Beta 5.47_2 (31/05/13):

  • Updated Miles/Giles/Niles random solver.
  • Updated Molly random solver.

TRiBot Beta 5.47_1 (30/05/13):

  • Updated Freaky Forester random solver.
  • Updated Molly random solver.
  • Updated Prison Pete random solver.

TRiBot Beta 5.47_0 (30/05/13):

  • Updated Freaky Forester random solver.
  • Updated Frog random solver.
  • Updated Maze random solver.
  • Updated Molly random solver.
  • Updated Prison Pete random solver.
  • Fixed a client loader bug.

TRiBot Beta 5.46_0 (11/05/13):

  • Updated Molly random solver.
  • Updated Freaky Forester random solver.
  • Updated Pirate random solver.
  • Updated Jekyll random solver.
  • Updated Rick Turpentine random solver.
  • Updated Dwarf random solver.
  • Updated Sandwich Lady random solver.
  • Updated Security Guard random solver.
  • Updated Mysterious Old Man random solver.
  • Updated Strange Plant random solver.
  • Updated Mime random solver.
  • Updated Bee Keeper random solver.
  • Updated Mordaut random solver.

TRiBot Beta 5.45_0 (07/05/13):

  • Updated Drill Demon random solver.
  • Fixed settings array grabbing.

TRiBot Beta 5.44_1 (06/05/13):

  • Updated Miles/Giles/Niles random solver.
  • Improved DynamicClicking.

TRiBot Beta 5.44_0 (05/05/13):

  • Pinball random solver fixed.
  • Maze random solver supports 2 of the 4 paths.
  • Freaky Forester random solver fixed.
  • Mordaut random solver bug fix.

TRiBot Beta 5.43_0 (03/05/13):

  • Prison Pete random solver fixed.
  • Scape Rune random detection added.
  • Pillory random solver improved.
  • DynamicClicking.clickRSNPC(..) now applies to all instances of RSCharacter.
  • DynamicClicking API now uses npc and object models for clicking.

TRiBot Beta 5.42_0 (30/04/13):

  • Ability to only load local scripts (go to the settings GUI for this).
  • Mime random solver fixed.
  • Account manager bug fixed.

TRiBot Beta 5.41_1 (29/04/13):

  • Fixed Miles random solver.
  • Improved Plant random solver.
  • Fixed Pillory random solver.

TRiBot Beta 5.41_0 (27/04/13):

  • Fixed random solver bugs.
  • Added a specific world selector when starting a new client.
  • Model Clicking API bug fix.

TRiBot Beta 5.40_0 (26/04/13):

  • Added old-school model clicking.
  • Updated Pillory random solver.
  • Added miles random solver.
  • Improved client loader.

TRiBot Beta 5.37_0 (19/04/13):

  • Added XP Lamp/Book solver. Skill to choose is in the Account Manager.
  • Added Banking.inPin method.
  • Client loader bug fixes/improvements.

TRiBot Beta 5.36_0 (13/04/13):

  • Multiple random solver fixes.

TRiBot Beta 5.35_0 (11/04/13):

  • Multiple random solver fixes.

TRiBot Beta 5.34_0 (10/04/13):

  • Client bug fixes.
  • Added Freaky Forester random solver.
  • Added Mordaut random solver.

TRiBot Beta 5.33_0 (05/04/13):

  • Banking bug fixes.
  • More noob/leecher friendly script loading system.
  • Client loader bug fixes.

TRiBot Beta 5.23_0 (22/03/13):

  • New: Old-School Message Listener interface.

TRiBot Beta 5.19_0 (19/03/13):

  • Updated: DynamicClicking API -> supports old-school API
  • Random solvers.

TRiBot Beta 5.17_0 (17/03/13):

  • New: Old-School GoundItems API
  • Fixed RSObject bug.

TRiBot Beta 5.16_0 (17/03/13):

  • Bug fixes.

TRiBot Beta 5.15_0 (16/03/13):

  • Random solvers.

TRiBot Beta 5.14_0 (16/03/13):

  • Random solvers.

TRiBot Beta 5.13_0 (16/03/13):

  • Random solvers.

TRiBot Beta 5.12_0 (16/03/13):

  • Bug fixes.

TRiBot Beta 5.11_0 (15/03/13):

  • New: Old-School NPCChat API
  • Updated: Old-School RSInterface API

TRiBot Beta 5.10_0 (15/03/13):

  • Updated: Old-School Inventory API
  • Updated: Old-School Banking API
  • Updated: Old-School RSCharacter API

TRiBot Beta 5.09_0 (14/03/13):

  • New: Old-School Inventory API
  • New: Old-School Banking API
  • New: Old-School Interfaces API
  • API bug fixes.

TRiBot Beta 5.08_0 (14/03/13):

  • Bug fixes.
  • New: Old-School Skills API
  • New: Old-School Walking API
  • New: Old-School Objects API
  • New: Old-School Object Debugging
  • Updated: Old-School Projection API

TRiBot Beta 4.282_1 (09/02/13):

  • Fixed online jar script loading.
  • Fixed event blocking.
  • Iconified TRiBot instances will stay iconified after restart.

TRiBot Beta 4.281_0 (30/01/13):

  • Introduced major script security.
  • Fixed client loader bug.

TRiBot Beta 4.280_0 (29/01/13):

  • Updated: Player API
    • New: getAnimation()
  • Improved EGW (should be 100% accurate most the of time).
  • Updated: EGW API
    • New: getFloor()

TRiBot Beta 4.260_0 (24/01/13):

  • TRiBot built-in firewall.

TRiBot Beta 4.250_0 (23/01/13):

  • Released Store Developer Panel.

TRiBot Beta 4.244_0 (21/01/13):

  • All languages for client loading.
  • Updated: EGW API
  • Bug fixes.
  • VIP features.

TRiBot Beta 4.242_0 (03/01/13):

  • Lower CPU usage.
  • Lower RAM usage.

TRiBot Beta 4.241_0 (01/01/13):

  • Revamped the world selector.

TRiBot Beta 4.240_0 (01/01/13):

  • Fixed input blocker.
  • TOGL bug fixes / performance improvements.
  • Less colour methods and more TOGL being used in the API.
  • Texture Tool to display texture CRC32s.
  • Fixed magnifier bug.
  • Fixed mouse positions debugging bug.
  • Fixed function key pressing.
  • GameTab now uses function keys to switch tabs.
  • Updated: Banking API
  • New: Combat API
  • New: Chat API
  • Re-implemented the message listener.

TRiBot Beta 4.221_0 (14/12/12):

  • Ability to load German client.
  • New item ID system.

TRiBot Beta 4.220_0 (07/12/12):

  • HTTPS/SSL connections to both RuneScape and TRiBot servers.
  • More security.
  • TRiBot Store improvements.

TRiBot Beta 4.212_0 (01/12/12):

  • Added 'Preferred World' to Account Manager.
  • Login world selecting bug fix.

TRiBot Beta 4.211_0 (30/11/12):

  • Updated all clicking API to be able to select an option from a list of desired options, instead of just one option.

TRiBot Beta 4.210_0 (24/11/12):

  • New: DynamicClicking API -> Clicks dynamic points.
  • New: Texture Tool (Tools->Texture Tool)
  • Updated: Login API -> Bug fix, email prompt handler

TRiBot Beta 4.200_2 (21/11/12):

  • EGW/TPS precision improvement.
  • ScreenModel bug fix.
  • EGW position debugging.
  • Minimap.getFlagPosition() bug fix.

TRiBot Beta 4.200_0 (19/11/12):

  • New: Restarter API
  • New: Login API
  • Updated: Banking API
  • Addition: inPin() -> inputs your bank pin.

TRiBot Beta 4.106_0 (14/11/12):

  • Evolution of Combat support.
  • Convex hull clicking for screen models.
  • New: ConvexHull API
  • Updated: Clicking API
  • useConvexHull -> true to use the Convex Hull algorithm for screen model clicking. True by default.

TRiBot Beta 4.105_0 (09/11/12):

  • Option to disable screen model drawing.

TRiBot Beta 4.104_0 (09/11/12):

  • Option to open a store script item on startup.

TRiBot Beta 4.103_0 (05/11/12):

  • TRiBot Store changes.

TRiBot Beta 4.102_0 (02/11/12):

  • Updated: EGW API
  • Addition: clickPositionMM(..) -> clicks on the position in the minimap. Has the ability to click a moving position (if your character is moving).
  • Addition: walkPath(..) -> walks a path using EGW.clickPositionMM(). Will start from the last visible position deepest in the path array.

TRiBot Beta 4.101_0 (23/10/12):

  • Option to run lite mode on startup.
  • Option to load TPS on startup.

TRiBot Beta 4.100_1 (20/10/12):

  • TPS/TOGL bug fixes.
  • EGW improvements.

TRiBot Beta 4.100_0 (19/10/12):

  • Project Emperor Goose [walking]

TRiBot Beta 4.10_0 (18/10/12):

  • Bug fixes.
  • TPS memory usage improvements.

TRiBot Beta 4.00_1 (13/10/12):

  • TPS bug fixes.

TRiBot Beta 4.00_0 (12/10/12):

  • New: CPUOptimization API
    • Addition: setFrameSleep(..) -> sets the sleep time after every frame is drawn.
    • Addition: setScreenModelCaptureMode(..) -> sets the mode for capturing screen model points.
    • Addition: addScreenModelCapture(..) -> allows for screen model points for the specified model (by ID) to be captured when in mode '1'.
    • Addition: removeScreenModelCapture(..) -> disallows screen model points being captured for the specified model (by ID) when in mode '1'.
    • Addition: removeAllScreenModelCapture() -> disallows screen model points being captured for the all models when in mode '1'.
  • Updated: NPCChat API
    • Bug fixes.
  • New: Skills API
  • Updated: Inventory API
    • New: isFull() -> checks to see whether or not the inventory is full.
  • Updated: TPS API
    • New: blindWalkTo(..) -> walks in a straight line towards a specified position.
  • Updated: TOGL ... version 2
  • The "Paintable Display" has been made a lot more efficient.
  • MD5 Hash Checking
  • Improved TPS

TRiBot Beta 3.111_0 (26/08/12):

  • TPS map has been updated (most of left members area).

TRiBot Beta 3.110_2 (25/08/12):

  • Updated: Minimap API
  • Fixed: getFlagPos()

TRiBot Beta 3.110_1 (25/08/12):

  • Bug fixes.

TRiBot Beta 3.110_0 (24/08/12):

  • Bug fixes.
  • Noob-friendly warning messages.
  • New: Clickable API
    • Addition: click(..) -> clicks a Clickable entity while choosing the desired option.
    • Addition: clickAll(..) -> clicks an array of Clickable entities while choosing the specified option.
  • Updated: MinimapIcon API
    • Addition: click(..) -> clicks the icon.
  • New: Clickable API Interface
  • Updated: Minimap API
    • Addition: isOnMinimap(..) -> checks to see whether or not a point is located on the minimap.
  • Updated: DTM API
    • Addition: click(..) -> clicks the DTM.
    • Addition: clickArea(..) -> clicks a point within the rectangular DTM area.
  • New: Textures API
  • New: Texture API

TRiBot Beta 3.100_0 (13/08/12):

  • New: TPS API
    • Addition: getRelativePosition() -> gets your position relative to the centre of the drawn minimap area.
    • Addition: getBasePosition() -> gets the position of the start of the minimap area.
    • Addition: getPosition() -> gets your position.
    • Addition: MMToPos(..) -> converts a minimap point to a position.
    • Addition: posToMM(..) -> converts a position to a minimap point.
    • Addition: walkTo(..) -> walks to the specified position.
  • Updated: ScreenModels API
    • Addition: sortByDistance(..) -> sorts an array of ScreenModels by distance to the specified point.
    • Addition: findNearest(..) -> like find(..), but with sorting by their distance to the centre of the screen.
  • Updated: ScreenModel API
    • Addition: hover() -> moves the mouse over the ScreenModel.
  • TOGL / ScreenModel improvements.

TRiBot Beta 3.90_1 (06/08/12):

  • TRiBot Store script loader bug fix.

TRiBot Beta 3.90_0 (06/08/12):

  • Updated: ScreenModel API
    • Addition: click(..) -> a clicking method for screen models.
    • Addition: getVisiblePoints() -> gets the points which are visible in the viewport.
  • Updated: Mouse API
    • Addition: click(int button) -> easier for on the spot clicking.
  • New font compatibility for TOGL text reading.
  • Added constant values to Constants.
  • New: NPCChat API
    • Addition: getName() -> gets the speaker's name.
    • Addition: getMessage() -> gets the speaker's message.
    • Addition: clickContinue(..) -> clicks the continue button.
    • Addition: getOptions() -> gets the "Select an Option" options.
    • Addition: selectOption(..) -> selects a "Select and Option" option.
  • Updated: Screen API
    • Addition: getViewport() -> gets the viewport area.
    • Addition: isInViewport(..) -> checks to see whether or not a point is visible in the viewport.
  • Updated: Game API
    • Addition: getHitpoints() -> gets your current hitpoints.
    • Addition: getPrayerPoints() -> gets your current prayer points.
    • Addition: getEnergy() -> gets your current run energy.
    • Addition: getSummoningPoints() -> gets your current summoning points.
    • Addition: isRunModeOn() -> checks to see whether or not run mode is active.
    • Addition: setRunMode(..) -> sets the run mode.
  • Multi-threaded "New Client" loading.
  • Fixed debug tab flashing.
  • New TRiBot Store category: "Tools".
  • Quick Jump for TRiBot Store: Filter "&id=x".
  • Ability to capture all points of a screen model.
  • Updated: ScreenModels API
    • Addition: addCaptureModelPoints(..) -> sets TOGL to capture all of the model points whose ID matches the specified ID.
    • Addition: removeCaptureModelPoints(..) -> sets TOGL to stop capturing all of the model points whose ID matches the specified ID.

TRiBot Beta 3.82_1 (28/07/12):

  • Changed TRiBot Loader memory limit field range (fixes OpenGL issues).
  • New 'Console Mode' available for the TRiBot Loader.

TRiBot Beta 3.82_0 (26/07/12):

  • Updated TOGL... may fix some screen model bugs.
  • Updated: Timing API
    • Addition: waitMenuOpen(..) -> waits for the choose option menu to open.
    • Addition: waitChooseOption(..) -> waits for a menu option to exist, then clicks it.
  • Updated: Minimap API
    • Addition: getRGBData() -> gets the RGB data of the 512x512 cached minimap image.
  • Other bug fixes.

TRiBot Beta 3.81_2 (17/07/12):

  • Fixed minimap flag finding bug.

TRiBot Beta 3.81_1 (17/07/12):

  • Fixed rotated DTM finding bug.

TRiBot Beta 3.81_0 (12/07/12):

  • Bugs resulting from the new game update have been fixed.
  • Slight re-calibration of the screen model point projection.
  • Basic detection of the VC++ runtime (should also fix instant crashing for those who don't read the requirements).

TRiBot Beta 3.80_1 (05/07/12):

  • Java 7 compatible.
  • Fixed some inventory/bank item getting bugs.

TRiBot Beta 3.80_0 (04/07/12):

  • Updated: Minimap API
    • Improved: getRotationAngle() -> deadly accurate.
    • Addition: getArea() -> gets the area of the minimap.
    • Addition: getFlagPos() -> gets the position of the flag.
  • New: Player API
    • Addition: isMoving() -> returns whether or not your player is moving.

TRiBot Beta 3.70_1 (01/07/12):

  • Fixed ChooseOption bugs and Bank.isBankScreenOpen() bugs.

TRiBot Beta 3.70_0 (29/06/12):

  • Resource leakage fixes.
  • ChooseOption API addition (re-coding of previous methods plus more methods).
  • API structure has been changed.

TRiBot Beta 3.60_1 (27/06/12):

  • NPE fixes.
  • "Copy to Clipboard" menu item added to debug tab clicking.

TRiBot Beta 3.60_0 (27/06/12):

  • Minimap API addition.
    • Minimap icon recognition.
  • Fixed inventory/bank item ID bug ... results in new IDs

TRiBot Beta 3.51_1 (26/06/12):

  • Native crashing fixed.
  • NPE bug fixes (?).

TRiBot Beta 3.51_0 (26/06/12):

  • Rotated DTMs.
  • NPE bug fixes.

TRiBot Beta 3.50_0 (23/06/12):

  • Banking API addition.
  • GeneralItems API addition.
  • Easy bank/inventory item finding by DTM.
  • Fixed a major colour grabbing bug.
  • Ability to capture all of the screen's pixels at once.

TRiBot Beta 3.41_0 (17/06/12):

  • Added 'My Scripts' category to the TRiBot Store.
  • Added 'View in Store' button to the script selector.

TRiBot Beta 3.40_1 (15/06/12):

  • Display bug fix.
  • New welcome panel button.

TRiBot Beta 3.40_0 (15/06/12):

  • The TRiBot Store is back and improved.
  • Colour finding bug fix.
  • Compass rotation angle grabbing method.

TRiBot Beta 3.30_0 (10/06/12):

  • Better TOGL installation error handling.
  • Welcome screen re-coded (for the third time and final time :P).
  • Debug added to the welcome screen.
  • Fixed pop-up menu upon right clicking debug tabs.
  • Simpler DTM finding method.
  • Changing where Screen.getColourAt(Point p) gets its colour data from.

TRiBot Beta 3.21_0 (22/05/12):

  • Added more flexible script loading.
  • Added base point grabbing for screen models (ScreenModel.base_point).
  • Added a screen model ID collection tool.

TRiBot Beta 3.20_0 (17/05/12):

  • GameTab API addition.
  • Mouse API expansion.
  • InventoryItem API expansion.
  • Timing API expansion.
  • Screen API expansion.
  • Ease of access 'Re-run Script' button.

TRiBot Beta 3.10_1 (07/05/12):

  • Bug fixes.
  • DTM API changes.
  • Screen API additions.

TRiBot Beta 3.10_0 (07/05/12):

  • DTM finding.

TRiBot Beta 3.00_5 (06/05/12):

  • TRiBot uses the alternative client loader if the main one fails.

TRiBot Beta 3.00_4 (06/05/12):

  • Fixed ScreenModel finding bug (created within the last hour :P).
  • Less spam to the togl log.

TRiBot Beta 3.00_3 (06/05/12):

  • Fixed a TOGL installation bug.
  • Fixed a - TRiBot Loader - bug which sometimes stopped the client from running in OpenGL mode.

TRiBot Beta 3.00_2 (06/05/12):

  • Easier to boot TRiBot via alternative methods.
  • Uses a policy file to hopefully fix access denied errors.
  • Added SID validation timeout at startup.

TRiBot Beta 3.00_1 (03/05/12):

  • Fixed ScreenModel finding parameter bug.
  • Fixed TRiBot session saving.

TRiBot Beta 3.00_0 (18/04/12):

  • Equipped TOGL
  • New API
  • Removed the option to show the script editor/bot overview/tribot store
  • Like 4

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