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TRiBot Beta 8.02_0

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What happened? Banking and your inventory at least worked yesterday,  now it just stands there at the bank trying to open it after it all ready opens it.

 

Edit:

 

Ahh, messed up on the interface update?

 

  • TRiBot Release 8.02_1: Includes a big change to the way interfaces are internally checked for validity. All problems with interfaces should now cease to exist.

 

 

That update was out a few days ago, so I think its just the update. 

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Just realized that the bot does not notice when the bank is open. It tries to click where the bank is supposed to be while it's open.

Also if you take an item to your inventory and click debug inventory the item ID does not show. I didn't get this part as even before when the updates changed item IDs they were still visible in the debug but now for some reason the Item IDs don't even show.

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When I start a script, it automatticly stops within one second.. this happends since the today after the system update. Do I have to wait till a newer version comes out? 

 

You have to wait until it's been updated and the client will download the new version automatically. Be patient mate

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The web walking changes were reverted less than 24 hours after the update. What problems are you currently facing?

 

I think normally if there were no tiles supported by webwalking near the player's pos, it would like walk a straight line to the closest one or your destination tile. So it gets stuck clicking on a single tile, i don't know why but i've never had this issue before.

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  • Our picks

    • This update will:

      Fix GE inventory item positioning bug


      Fix broken object hooks
        • Like
      • 24 replies
    • This release will:

      Fix some ClosedChannelException bug


      Fix bug in RSObject#getAllTiles


      Add game tab support for "Kourend Favour"
        • Like
      • 15 replies
    • This release will:

      Fix Settings UI placement bug


      Fix game object location bug


      Fix small layout bug making the client shift up and down


      Fix client crashing bug where loading the client with a small display area will cause the client to crash


      Fix annoying Linux bug relating to painting events and peers


      Fix settings saving bug where settings are saved to disk more often than they should


      Fix RSInterface#isBeingDrawn bug affecting a limited amount of people


      Drop Java 1.7 bytecode version for 1.8


      Important: Since the downloadable RS client uses Java 7, it will no longer be compatible with Looking Glass. To make up for this, we will add support for using other clients such as RuneLite (at a later date).


      This change was necessary to allow us to use Java 8 syntax. It also paves the way for Java 9/10/11 support.
        • Like
      • 40 replies
    • This update will:

      Fix the RSMenuNode bug which also fixes the bug with bank opening


      Fix the incorrect object positions bug


      Fix and re-enable the LG Objects API Accelerator


      Fix the RSObject#getAllTiles bug
        • Like
      • 22 replies
    • Try our development release by checking "Development Release" on the TRiBot Loader. Note that these new features are currently in beta.

      This release features:

      Re-sizable mode support for both LG and the regular client


      Slightly improved login bot


      Removed final access modifiers from API classes


      Added RSServer hook wrapper to get the client's cached list of server/world info


      [NEW] Bug fix for intelligent banking


      [NEW] Improvement to the stability of LG over time


      [NEW] Vastly improved the reliability and speed of Screen#getColorAt on both LG and the regular client


      [NEW] Fix LG login problems


      [NEW] Fixed re-sizable mode container bug


      [NEW] Fixed re-sizable mode mouse bug


      [NEW] Use of public constants in the Banking API


      [NEW] Use of other various constants such as Projection#NULL_PT and Screen#EMPTY_COLOR



      More features to come very soon!

      Please test it and let us know here if there are any new bugs introduced in this release.
        • Thanks
        • Like
      • 12 replies
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