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TRiLeZ

TRiBot Beta 8.02_0

138 posts in this topic

This update features:

  • New: PathNavigator: This is a new implementation of A* path finding. It performs similar to the way PathFinding.aStarWalk() does. However, PathNavigator is much more efficient, faster, and will even handle doors and gates.
  • Updated: WebWalking:
    • Now uses PathNavigator when traversing off the grid. This means that it will now be able to handle most doors.
    • The web has been expanded into Morytania. Special thanks to Erickho123 for letting me use his account.
  • TRiBot Release 8.02_1: Includes a big change to the way interfaces are internally checked for validity. All problems with interfaces should now cease to exist.
  • TRiBot Release 8.02_3: Fixes an interface bug. Fixes hooks to work with Oct 31's release.
  • TRiBot Release 8.02_6: Fixes hooks to work with Nov 1's release.
  • TRiBot Release 8.02_7: Fixes uptext bug.

 

Latest WebWalking web image: http://i.imgur.com/ntfgkqj.jpg

 

Happy Botting,

TRiLeZ

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Nice release. I hope the PathNavigator works properly in Pest Control. Walking is the only thing I need before it's finished. Perhaps I can just use PathNavigator for all walking :)

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TRiBot Release 8.02_1: Includes a big change to the way interfaces are internally checked for validity. All problems with interfaces should now cease to exist.

i love uuuu

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Great job with Morytania, walked successfully from the varrock wood gate (I had to open that for it) to barrows :D

 

EDIT: Now it got the gate too

Edited by n3ss3s

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  • [15:17:46] We are attempting to solve the Scape Rune random.
  • [15:21:46] We failed to solve the Scape Rune random. (1) 

and webwalking is fine

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[15:22:53] Client not load client (null main class).

Works now but not sure why I was getting that

Edited by Arckos

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WebWalking is fucked. Doing Zig Zags everywhere and opening useless doors. I'll upload a vid if you want.

u can replace the method with PathFinding.aStarWalk(endtile) now , but yeh webwalking is broken atm 

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u can replace the method with PathFinding.aStarWalk(endtile) now , but yeh webwalking is broken atm 

 

Not nearly as reliable as Webwalking though.

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Great update, however it seems that it's opening every door even if they aren't in the correct direction of the path :D

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just came back home and found myself dead after jeckyl random..... NAICEE

 

I have also failed this random event many times today. Also I believe Inventory.find is broken.

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u can replace the method with PathFinding.aStarWalk(endtile) now , but yeh webwalking is broken atm 

how do u replace it?

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Since this update my bots won't recognise Freaky Forester/Drill Demon randoms and just stand there not trying to solve it :/

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