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Assume

[$15.00][19H+] Logic Pro (Script Maker) by Assume [Premade Scripts] [100% Customizable] [Super Easy] [Make your own private scripts]

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Hi I just registered to ask a question.

 

I essentially want to get this script to get levels for the quests needed for a gold farming method I know of. Before I do so, I want to know, is it possible then to set an area where my account can not leave, tell it exactly what to kill (2 spawns of a creature) use a bank booth there, and repeat until out of super anti's/food? I know my question is quite precise, I just want to understand the extent of this script's ability. Are there any videos out there to demonstrate what it can do?

 

Cheers

 

Chris

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Hi I just registered to ask a question.

I essentially want to get this script to get levels for the quests needed for a gold farming method I know of. Before I do so, I want to know, is it possible then to set an area where my account can not leave, tell it exactly what to kill (2 spawns of a creature) use a bank booth there, and repeat until out of super anti's/food? I know my question is quite precise, I just want to understand the extent of this script's ability. Are there any videos out there to demonstrate what it can do?

Cheers

Chris

It can do this 100%. There are no videos out but there are plenty of vouches.

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Have NPCs been updated to use ID's as well? have whole logic already written up perfectly only 1 Null NPC standing in my way :(

Yeah I wrote it up. I need a certain moderator to get on for me to push it. Otherwise it will corrupt all your saved scripts. 

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assume i just want to thank you for not being an asshole, and responding to our suggestions and questions in a respectful manner, im not all for shit talking, but i looking at mute's slayer script, and people post questions, and post suggestions that would make his script way better, and he just straigght up says no to them and that some stuff isnt even a bug.. when it clearly is so THANK YOU

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Could you eventually maybe update the random world hop to remember worlds we've been to, and allow us to set a timer to revisit worlds? the aMiner script has this and it is a fantastic feature.

 

Just ironed out all bugs in my script and it is running flawless, but can't do more than one trip cause of the stupid null npc u.u damn him. Can't wait for that mod to push the update.

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Could you eventually maybe update the random world hop to remember worlds we've been to, and allow us to set a timer to revisit worlds? the aMiner script has this and it is a fantastic feature.

 

Just ironed out all bugs in my script and it is running flawless, but can't do more than one trip cause of the stupid null npc u.u damn him. Can't wait for that mod to push the update.

I messaged him today but he didn't respond. I'll be sure to make sure it is out tomorrow 100%. I changed world hopping in the update that will be pushed so it works better. I'll think about that feature though. 

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i just cannot figure out what i am doing wrong, i created my main block and saved it, and i named it, and then hit start, it told me i had no main block... so i thought okay well maybe i just have to load it, go into load it, the save is there and i load it, then i hit start and it still tells i have no main block, i must be really dumb lol, cuz i just cannot figure this script out... :(

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i just cannot figure out what i am doing wrong, i created my main block and saved it, and i named it, and then hit start, it told me i had no main block... so i thought okay well maybe i just have to load it, go into load it, the save is there and i load it, then i hit start and it still tells i have no main block, i must be really dumb lol, cuz i just cannot figure this script out... :(

Try creating all your methods in small blocks and have them execute in the main. Then save it. This will make everything 100% more clean and easy to bug fix. I learned the hard way after making a pretty complex script all in the main block lol

Edited by lolwutcool

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i just cannot figure out what i am doing wrong, i created my main block and saved it, and i named it, and then hit start, it told me i had no main block... so i thought okay well maybe i just have to load it, go into load it, the save is there and i load it, then i hit start and it still tells i have no main block, i must be really dumb lol, cuz i just cannot figure this script out... :(

Are you clicking create new block and typing main or clicking setup main block?

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I have a recommendation:

 

Add in a randomizer (case system):

 

So, like

randomnumber(500){

from 0-30 do xyz

from 31-60 do xyz

from 61-500 do xyz

}

 

or something like that. It would be amazing, much appreciated, and would help be a little less botlike :P

I guarantee the ban rate on this script will be around 1%. Since everything is independent to each user Jagex will not be able to find patterns. I will take your suggestion into consideration though :).

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Please suggest more feature guys. 

 

More advanced paint editor. I noticed that once you create a paint option you can't delete it. <- I don't have the ability to check, but I don't think I was able to use custom text when updating a custom paint option. (Like a location) Again, I'm not positive as I'm at school and I don't have the ability to check, so don't quote me on that.

 

Another is inline code editing. I tend to missclick or messup and I have to completely remove that line and redo it. This becomes extremely tedious and annoying when working with a statement that contains multiple conditions. - If I accidently right click/click on the code while in a multiple condition statement that isn't complete, the box saying that I have to finish my condition pops up and I have to click "Ok" about 10 times. <- Possibly let me right click and remove if I mess up instead of having to go and add an action? It doesn't have to be added, but it's just annoying at times. 

 

I'll be back with more, the more I work with the script :-)

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