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TRiBot Release 8.00_0

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This update features:

  • The script engine has been redesigned. It is more more efficient, has better thread management, and is more organized.
  • The random handler engine has been redesigned. It is more efficient, faster, more bug-free, and more organized.
  • Many individual random detectors have been improved. Users will experience much better random detection when running scripts.
  • All random solvers are now pre-loaded.
  • Inconsistencies with key and mouse events that TRiBot sends has been fixed. There's a good chance that doing this will lower ban rates.
  • API has been re-introduced to use alt-clicking with walking (Walking.setControlClick(..)).
  • Scripts can now grab a user's TRiBot username (General.getTRiBotUsername()).
  • 8.00_3 fixes the Dwarf random solver.
  • 8.00_4 fixes issues with script freezing and will now screen shot failed randoms.
  • 8.00_7 fixes a Dr.Jekyll solver bug.
  • 8.00_8 fixes a Freaky Forester solver bug.
  • 8.00_9 fixes a Frog solver bug.
  • 8.00_10 fixes a Pinball solver bug.
  • 8.00_11 fixes Break Handler bugs.
  • 8.00_12 fixes a Script Engine bug and contains a Strange Box solver improvement.
  • 8.00_14 fixes pausing bugs, Break Handler bugs, and some random solver bugs.
Happy botting!


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  • Our picks

    • This release will:

      Fix key event handling issue

      Fix other event handling issue

      Fix RSServer hook

      Update world hopper to have it use OCR, thanks to Todd

      Use proper disposal of old Graphics objects

      Reformat code

      Rearrange code

      Organize code imports

      Apply around 8000 automated code refactorings

      Make preparations for Java 9

      Fix 11 various bugs

      Add more reliable debugging support

      Fix mouseEntered/Exited event dispatching bug

      Fix minimap walking bug where it opens the map

      Fix broken hooks for today's game update
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      • 87 replies
    • This update will:

      Fix GE inventory item positioning bug

      Fix broken object hooks
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      • 27 replies
    • This release will:

      Fix some ClosedChannelException bug

      Fix bug in RSObject#getAllTiles

      Add game tab support for "Kourend Favour"
        • Like
      • 15 replies
    • This release will:

      Fix Settings UI placement bug

      Fix game object location bug

      Fix small layout bug making the client shift up and down

      Fix client crashing bug where loading the client with a small display area will cause the client to crash

      Fix annoying Linux bug relating to painting events and peers

      Fix settings saving bug where settings are saved to disk more often than they should

      Fix RSInterface#isBeingDrawn bug affecting a limited amount of people

      Drop Java 1.7 bytecode version for 1.8

      Important: Since the downloadable RS client uses Java 7, it will no longer be compatible with Looking Glass. To make up for this, we will add support for using other clients such as RuneLite (at a later date).

      This change was necessary to allow us to use Java 8 syntax. It also paves the way for Java 9/10/11 support.
        • Like
      • 40 replies
    • This update will:

      Fix the RSMenuNode bug which also fixes the bug with bank opening

      Fix the incorrect object positions bug

      Fix and re-enable the LG Objects API Accelerator

      Fix the RSObject#getAllTiles bug
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      • 22 replies
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