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TRiLeZ

TRiBot Release 8.00_0

100 posts in this topic

This update features:

  • The script engine has been redesigned. It is more more efficient, has better thread management, and is more organized.
  • The random handler engine has been redesigned. It is more efficient, faster, more bug-free, and more organized.
  • Many individual random detectors have been improved. Users will experience much better random detection when running scripts.
  • All random solvers are now pre-loaded.
  • Inconsistencies with key and mouse events that TRiBot sends has been fixed. There's a good chance that doing this will lower ban rates.
  • API has been re-introduced to use alt-clicking with walking (Walking.setControlClick(..)).
  • Scripts can now grab a user's TRiBot username (General.getTRiBotUsername()).
  • 8.00_3 fixes the Dwarf random solver.
  • 8.00_4 fixes issues with script freezing and will now screen shot failed randoms.
  • 8.00_7 fixes a Dr.Jekyll solver bug.
  • 8.00_8 fixes a Freaky Forester solver bug.
  • 8.00_9 fixes a Frog solver bug.
  • 8.00_10 fixes a Pinball solver bug.
  • 8.00_11 fixes Break Handler bugs.
  • 8.00_12 fixes a Script Engine bug and contains a Strange Box solver improvement.
  • 8.00_14 fixes pausing bugs, Break Handler bugs, and some random solver bugs.
Happy botting!

-TRiLeZ

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Scripts can now grab a user's TRiBot username (Game.getTRiBotUsername()).

 

I think I'm in love. Trilez you are one sexy beast.

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  • Scripts can now grab a user's TRiBot username (Game.getTRiBotUsername()).

YESSSSSSSSSSSSS. Good update right here

 

Are the randoms preloaded now or do they still break after each tribot update?

Edited by erickho123
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  • Scripts can now grab a user's TRiBot username (Game.getTRiBotUsername()).
YESSSSSSSSSSSSS. Good update right here

 

Are the randoms preloaded now or do they still break after each tribot update?

Yes.

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The login bot seems to be broken in this release

 

Says

 

Login Bot Started

---

Login Bot Failed

Script Ended

TRiBot Release 8.00_2 fixes this.

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Scripts can now grab a user's TRiBot username (Game.getTRiBotUsername()).

 

So happy

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nice to see run working again :)

 

CPU usage has gone up though.

E: additional ~2%/client on my case.

Edited by l6bus tank

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Is there going to be some sort of replacement for stopScript?

It's going to be removed. Use a natural thread exit (return from run()) instead.

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Is stopscript deprecated or is it removed entirely? I would check but I'm not in town. Hopefully it's not removed yet, as I can't update for another 24 hours :P

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Is stopscript deprecated or is it removed entirely? I would check but I'm not in town. Hopefully it's not removed yet, as I can't update for another 24 hours :P

Just deprecated, for now.

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  • Scripts can now grab a user's TRiBot username (General.getTRiBotUsername()).

What does this mean and why is everyone so happy because of this?

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