Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Buy OSRS Gold

Sell OSRS Gold
Leespiker

[Woodcutting] Spiker AIO Woodcutter [Fletching Support][$5/10 Accounts][Lifetime]

Recommended Posts

Hello friend, i sent ya a message, don't know if you got it or not, but anyway i have 2 quick support questions, 1 is that if you could help me out to set it up for barbarian outpost willows, the second one is everytime the script banks, before it actually clicks on the bank booth, it right clicks atleast 3-4 times around the bank. if you could please solve that bug and help me out with my first question, i would really appreciate that =) Have a good day!

Share this post


Link to post
Share on other sites

Dude please make a better tutorial than that one on the video, that doesnt even show you how to use the bank and walking to woodcutting area logic, like when I try to make my path to the bank or woodcutting area i switch to "walk to" then click add but it sais the X is empty, how the hell do i figure out my x and y position? Shouldnt it just add the position?

Share this post


Link to post
Share on other sites

friend, i have pmed you and posted on this forum and have not gotten any response, i understand if you are busy, but i really would like to enjoy the script i bought, if not could you please return the 5$ that i worked hard for back, Thank you.

Share this post


Link to post
Share on other sites

friend, i have pmed you and posted on this forum and have not gotten any response, i understand if you are busy, but i really would like to enjoy the script i bought, if not could you please return the 5$ that i worked hard for back, Thank you.

 

What are you having trouble with?

Share this post


Link to post
Share on other sites
Guest

I keep getting this error: http://gyazo.com/bd8fceb39b2823a1ca2d361a4d2dab5d

 

Please help bro, do you think it might be a client problem?

 

I am also free to play for the moment could that affect it?

 

 

Edit - I'm running the version 9.132_0 of TriBot which I assume is the most recent, I even tried copying your actions exactly in the video but again, the script stops after about half a second. I really hope you have a solution :/

 

-I've tried everything now, reinstalling etc but no use... Something must be out of date idk plz respond asap

Edited by FateFell

Share this post


Link to post
Share on other sites
Guest

I'd love a response seeing as I payed plz man

Share this post


Link to post
Share on other sites

Few things, seems I can't powerchop, if I un-check banking option, it says, didn't select path to bank x(

 

Also, creating path to bank should be a simple one-run involving script recording path from bank to logs or logs to bank (and reversing it accordingly)

If not this, a button that grabs position would be much more useful. Also, what of webwalking and simply

listing 2 co-ords, one logs, one bank, and have it navigate in-between assuming the trees and bank are on the same plane.

 

Thanks!, I'd love to start your script to see how it runs, as currently I can't seem to get powerchopping or banking going.

 

And finially, I think the mouse needs to move smoothly., As I can't see a teleporting mouse to be a ABCL booster.

 

Thanks for your work, loved your quarry miner, hope this is a simple fix as a result of something wrong on my end.

Share this post


Link to post
Share on other sites
Guest

Few things, seems I can't powerchop, if I un-check banking option, it says, didn't select path to bank x(

 

Also, creating path to bank should be a simple one-run involving script recording path from bank to logs or logs to bank (and reversing it accordingly)

If not this, a button that grabs position would be much more useful. Also, what of webwalking and simply

listing 2 co-ords, one logs, one bank, and have it navigate in-between assuming the trees and bank are on the same plane.

 

Thanks!, I'd love to start your script to see how it runs, as currently I can't seem to get powerchopping or banking going.

 

And finially, I think the mouse needs to move smoothly., As I can't see a teleporting mouse to be a ABCL booster.

 

Thanks for your work, loved your quarry miner, hope this is a simple fix as a result of something wrong on my end.

Hey man would you mind posting the settings you inputted to make this bot work? or even a video? I can't seem to get it to work and it's probably an easy solution. I'd appreciate it so much!

Share this post


Link to post
Share on other sites

Hey man would you mind posting the settings you inputted to make this bot work? or even a video? I can't seem to get it to work and it's probably an easy solution. I'd appreciate it so much!

You must of misunderstood me, I cannot get this script to run either, if I try to powerchop is says need bank path.

Setting that is unnecessarily difficult considering we have webwalking now.

Share this post


Link to post
Share on other sites
Guest

You must of misunderstood me, I cannot get this script to run either, if I try to powerchop is says need bank path.

Setting that is unnecessarily difficult considering we have webwalking now.

Gah! Spiker please reply! we need help we payed money man! Maybe just upload a short video to show how to use the path logic stuff.

Edited by FateFell

Share this post


Link to post
Share on other sites

Gah! Spiker please reply! we need help we payed money man! Maybe just upload a short video to show how to use the path logic stuff.

Based upon looking at the GUI, we would create a set path of co-ords by looking at our postition under debug. Then we add sleeps to let it walk to the next tile, and hope we added long enough of a sleep to account for rs load time/lag/delay and if not, it will likely try to click the next tile before it is on screen.

 

all in all, seems finicky for anything but a powerchopper (can't say for sure though, havn't gotten that to work either)

 

I hope this is an easy fix, because this is the 3rd wc script i'v bought, and their all busting on me.

 

Hope you can guide us spiker, thanks.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

  • Similar Content

    • By dax
      Click the spoiler for more progress reports!
       
       
       
      Posting a BUG REPORT
      Please read this and submit the report here.
      You can buy Credits with RSGP instantly here!
    • By Beg
      About
      This script is aimed to bank-standing skills such as Fletching, Crafting, Herblore or Cooking.
      It comes with a task-based system that you can set up to train with different items and even multiple skills in one go.

      Tasks
      You can create or load from a previously saved file multiple tasks to be executed by order.
      A task is complete once you reach the desired amount or level.
      A task can also be unfinished if you don't supply enough items for its completion or if you don't meet the required level to execute it.
       
      Script Argument
      The rules for script argument are the following:
      1. Each task is separated by a vertical bar, "|"
      2. Each task setting has an associated key and value, "key=value"
      3. Each task setting is separated by a comma, ","
      4. Option settings follow the same rules as task settings  
      5. Not case-sensitive

      Available task settings:
      skill - the skill you are training with this task. This setting can be ignored if task doesn't give experience in any skill
      item - item's amount and name separated by a hyphen. The first and second items will be used on each other. The last item must be the product. E.g. 1000 cookies.
      master_interface_id -  set master interface id. This setting can be ignored if there isn't any interface after you combine first with second item
      child_interface_id - set child interface id. This setting can be ignored if there isn't any interface after you combine first with second item
      component_interface_id - set component interface id. This setting can be ignored if there isn't any interface after you combine first with second item
      amount - the amount to combine on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored.
      stop_level - the stop level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored. Also, this only works if you input a valid skill on "skill" setting
      inventory_timeout - the inventory timeout for this task. Value is in miliseconds

      Available option settings:
      mouse_speed - indicates the average mouse speed to use
      save_on_system_update -  when set to true, attempts to save the task progress on a .dat file right before an ingame update. The task can then be reloaded on gui
      antiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finished
      antiban_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disable
      close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable
      auto_bank_walking - to walk to the nearest bank whenever the player is not on a bank. "true" to enable, "false" to disable
      auto_ge_walking - to walk to grand exchange before starting a task. "true" to enable, "false" to disable
      disable_mouse_offscreen - disables feature mouse offscreen from antiban to increase efficiency when combining some items

      Example:
      skill=herblore, item=14-avantoe potion (unf), item=14-mort myre fungus, item=14-super energy(3), master_interface_id=270, child_interface_id=14, amount=5000, stop_level=75, inventory_timeout=20000 |
      skill=crafting, item=1-needle, item=26-leather, item=10000-thread, item=26-leather gloves, master_interface_id=154, child_interface_id=93, amount=100, inventory_timeout=50000 |
      mouse_speed=110, save_on_system_update=true, antiban_reaction=false, antiban_debug=true, close_with_esc_button=true, auto_ge_walking=true

      User Interface



      Note: The last item must be the product produced by combining the first and second items.
                 Exact non case sensitive names are a must.
                 You must press enter or click on a empty row to set the last row's value on the table.

      The setup above has four tasks:
      1st.  Using a Knife on a Maple logs to produce 27 Maple longbow (u) per inventory. Ends after 500 Maple longbow (u) are made, or a supply is missing from bank.
      2nd. Using a Bow string on Maple longbow (u) to produce 14 Maple longbow per inventory. Ends after 500 Maple longbow are made or a supply is missing from bank.
      3rd. Using Jug of water on Pot of flour to produce 9 Pizza base per inventory. Ends after 10000 Pizza base are made, or a supply is missing from bank.
      4th. Using a Needle on Leathers to produce 26 Leather boots per inventory. Ends after 1000 Leather boots are made, or a supply is missing from bank.

      Paint




      Updates
      18 April 2017 - Ability to combine two items with same name.
                                 Ability to bypass "make interface" by setting master or child interface id to -1 value.
      27 May 2017 -  Ability to combine items that require going through a selection interface and then an amount interface.
      02 July 2017 - Added script argument.
      20 November 2017 - Updated the script to support the new interfaces. 
                                            Script argument changed.
      06 February 2018 - Changed the script to support more than 2 items on inventory. This will allow the combination of a greater variety of items.
      23 April 2018 - Added option to enable/disable auto bank walking and grand exchange bank walking.
                                 Added option to enable/disable mouse offscreen when idling.
                            
    • By Beg
      Cooks at Rogues Den (Burthoupe) using the well-known permanent fire.
      Supported Food:
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
       

      Makes fire on a pre-established area close to the bank, and cooks on it. Mostly thinking about free-to-play users, however, included a few pay-to-play banks as well. 
      Supported Banks:  
      Lumbridge Top, Varrock West, Varrock East, Edgeville, Grand Exchange, Falador West, Falador East, Draynor Village,  Duel Arena, Clan Wars, Al-Kharid.
      Castle Wars, Catherby, Seers (Camelot), Ardougne West, Ardougne East, Yanille, Nardah, Tzhaar City.
      Supported Food:  
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
                                
       
      Cooks food on a range/stove/oven.
      Supported Ranges:  
      Al-Kharid, Lumbridge, Falador, Edgeville, Varrock East.
      Cooking Guild, Catherby, Nardah.
      Supported Food:  
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab, Plain pizza, Baked potato, Sweetcorn.
       

      Makes food using two ingredients on each other.
      Supported Banks:
      Every bank supported by Banking API.
      Supported Food:
      Jug of Wine, 
      Tuna potato, 
      Anchovy pizza, Meat pizza, Pineapple pizza, Pizza base, Incomplete pizza, Uncooked pizza,
      Pastry dough, Pie shell, Uncooked berry pie, Uncooked meat pie, Raw mud pie, Uncooked apple pie, Raw garden pie, Raw fish pie, Raw wild pie, Raw summer pie.
                                      
       

      The rules for script argument are the following:
      1. Each task is separated by a vertical bar, "|"
      2. Each task setting has an associated key and value, "key=value"
      3. Each task setting is separated by a comma, ","
      4. Option settings follow the same rules as task settings  
      5. Not case-sensitive

      Available task settings:
      type - indicates which type of task it is. Available options are "Rogues den", "Fire", "Range" or "Make item".
      first_supply - the first supply name you want to use.
      supply - same as above (for backwards compatibility).
      second_supply - the second supply name you want to use. Only applies to make-item tasks.
      product - the product name you want to make.
      logs - the logs name you want to burn. Only applies to cooking on self-made fire tasks.
      amount - the amount to cook on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored.
      stop_level - the cooking level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored.
      select_option - the option to type when using the keyboard to select the right option when choosing the food to cook (e.g. 1, 2, 3, 4, ...)

      Available option settings:
      mouse_speed - indicates the average mouse speed to use.
      save_on_system_update -  when set to true, attempts to save the task progress on a .dat file right before an ingame update. The task can then be reloaded on gui.
      antiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finished cooking.
      antibug_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disable.
      toogle_roofs - to toogle roofs from buildings. "true" to enable, "false" to disable.
      close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable.
      select_with_keyboard - to use the keyboard to select the right option when choosing the food to cook.

      Example:
      type=rogues den, first_supply=raw shrimps, product=shrimps, amount=1000, select_option=1 |
      type=range, first_supply=raw salmon, product=salmon, amount=10000, stop_level=70, select_option=1 |
      type=fire, first_supply=raw lobster, product=lobster, logs=magic logs, amount=5000, stop_level=75, select_option=1 |
      type=make item, first_supply=jug of water, second_supply=grapes, product=jug of wine, amount=10000, select_option=1 |
      mouse_speed=100, save_on_system_update=true, antiban_reaction=false, antibug_debug=true, toogle_roofs=true, close_with_esc_button=true, select_with_keyboard=true

      Notes:  Set amount equal to 0 to ignore amount. Set stop level to 0 to ignore stop level.       Ability to create or load one or multiple tasks to be executed. Combine different methods, food, amounts or stop level at your own will.     Save the current script's state. This can be done either on Script's GUI or Script's Paint.  The data file will be stored at .tribot/beg_scripts/Cooking/'your_input'.dat. If enable on GUI, a game system update will generate an automatic save which will be stored at .tribot/beg_scripts/Cooking/'your_rs_name current_date (current time)'.dat.   Load any previous saved state. This can only be done upon start at Script's GUI.                                                      
       Got any progress report worth sharing? Let me know!
       

      Report any bug, missing feature, supported place or food below. If justified, it will be included to the script.
       

       
    • By Worthy
      AIO Constructor
      By Worthy
       
      Features
      Construct Any Item Including: Planks Bagged plants - FARMING XP! Refills watering cans in house sink Or fetches pre-filled watering cans from the bank Nails Marble Mythical cape
        Multiple Banking Methods Manual banking - Rimmington/Falador, Yanille Ring of Dueling and House Teleports Phials unnoting planks Servant fetch from bank Servant un-note items from inventory
        Synchronized Servant Support Cook Butler Demon Butler
        User Experience This entire script has been rewritten optimized for efficiency and flawlessness  Antiban Compliance (ABC2) Level 10/10 Quick and easy to use GUI setup Script arguments (skip GUI set-up) Slick mousepaint and paint Dynamic signature system (more info below) Hiscores page  
      Set-up
      Start with just a hammer and saw in Inventory. Only if using Servants have coins in Inventory too, or keep them in the servant's money pouch. If using Servants Un-noting have noted planks in Inventory too Only if using Phials Unnoting have noted planks (just the type you are using) in Inventory too. Only if using RoD/Tele Banking have house tabs in Inventory too.  
      Recommended Items to Build
      Levels 1 - 19 → Crude Wooden Chairs (need 138 planks and nails) Levels 19 - 33 → Oak Chairs (need 238 oak planks) Levels 33 - 70  → Oak Larders Levels 70 - 99 → Oak Dungeon Doors 
      OR Levels 52 - 99 → Mahogany Tables (fastest if you have $$)
      OR Levels 47 - 99 → Mythical Capes (requires Dragon Slayer 2 but saves money)
      Creating a preset

      Make sure to create the preset using your mouse only! (no hot-keys).
       
      Notes
      If you find the bot is building and removing items very slowly, you can adjust the ABC2 sleep multiplier.
      This reduces the delays in the script (for Antiban) and is a multiplier on the time which the bot sleeps, ranging from 0.1 - 1.0.
      Say the bot was supposed to sleep for 5 seconds, but with a 0.5x multiplier it now sleeps for only 2.5 seconds.
      A delay of at least 0.5x is recommend.
       
      Script Arguments
       
      Click to buy or try a free 2 hour trial:
       
      4.99 CREDITS for 1 MONTH per Auth
      Or 9.99 CREDITS for 6 MONTHS per Auth
      OR 14.99 CREDITS for 6 MONTHS per 3 Auths
       
      Troubleshooting and Bug Reports

      Check your hiscore ranking here!
      Grab your dynamic signature by going to the follow site:
      http://www.worthy.rs/tribot-php/AIOConstructor/sigs/YOUR_TRIBOT_USERNAME_HERE.png  
      Happy Botting! 
      Worthy
    • By Starfox
      Sigma Fletcher
       

       
      Script Features
       
      Anti-ban Compliance 2.0 Level 10
      Fletches all logs (normal, oak, willow, maple, yew, or magic) into arrow shafts, shortbows, longbows, crossbow stocks, or shields
      Strings all shortbows and longbows (normal, oak, willow, maple, yew, and magic)
      Makes all arrows (headless, bronze, iron, steel, mithril, adamant, rune, amethyst, and broad)
      Makes all bolts (bronze, blurite, iron, silver, steel, mithril, adamant, runite, dragon, and broad)
      Makes all tipped bolts (opal, jade, topaz, sapphire, emerald, ruby, diamond, dragonstone, and onyx)
      Makes all darts (bronze, iron, steel, mithril, adamant, rune, and dragon)
      Cuts all gems into bolt tips (opal, jade, topaz, sapphire, emerald, ruby, diamond, dragonstone, and onyx)
       
       
      GUI Preview
       

       
      Cut, String, Make, or Chisel: Choose which style of training you want the script to use
      Materials: Choose the material you want the script to use to train with
      Finished Product: Choose the item you want the script to make with the material you have chosen
       

      Progress Reports

       
       
       
    • By gef30
      I've decided to update an old script i wrote 3 years ago, and here it is: Multi Fisher v2! Completely rewritten, with a full implementation of ABC2, Multi fisher allows you to fish anything, anywhere! 
      get it HERE
      Source code: https://github.com/frankkeuning/fisher
      Screenshot(s):
       
      Setup guide:
    • By J J
      Repository link

      JJ's Fighter Pro is an AIO Fighter script: it can kill any monster that you want. You can also make a list of items to loot and select the food you want to eat. You can drink potions if needed, pick up and alch certain items, use special attacks, prioritize looting, etc. This is all configurable through the GUI. You can save your settings for future usage.
       
       
      Anti Ban Compliance implementation
      ABCL 10 has been implemented.
       
      Screenshots




       
      Statistics
      JJ's Fighter needs an internet connection to send script statistics to my server. The data is anonymous and you can check what it sends in bot debug.

      Example chart from 15/10/2013

       
      Features
      Melee, range, mage support Eating Looting Banking Bones to peaches XP checking Fast monster switching Dynamic mainloop Setting loading/saving  

      Changelog
    • By Wastedbro
      Wasted Spinner

       
      Features:
      Spins any material Supports 5 locations ABCv2 Antiban (+ extra antiban from my API) GUI automatically saves and remembers your settings! Paint with real-time profit tracker, XP tracker, and level tracker Beautiful GUI Flawless! Click here to activate!
       
      Remember, location matters when it comes to bans.
      https://tribot.org/repository/script/id/2914
    • By Wastedbro
      Wasted Tanner

       
      Features:
      Supports all hides Supports Energy, Super Energy, and Stamina Potions Adjustable mouse speed ABCv2 antiban  
      Click here to activate it on the repository
       
       
      https://tribot.org/repository/script/id/2915
    • By adamhackz
      Script Status 
      The script is currently Free/Open Access to all Non-VIP and VIP users.
      If you'd like to support me, you can go ahead give me a :thonking: emoji. 
       
      Features

      - Will automatically switch to the next best logs to turn into unstrung bows upon level-up
      - Supports arguments
      progressive (untested but should make arrow shafts up to level 5)-> shortbows -> longbows ->oak shortbow -> oak longbows ->willow shortbow - > willow longbow - >maple shortbow - > maple longbow -> yew shortbow - > yew longbow -> magic longbow maple shortbow maple longbow yew shortbow yew longbow magic shortbow magic longbow string (only works for magic longbows at the moment)
       
      Download: https://tribot.org/repository/script/id/2722
       
      Source: https://github.com/bolsilent/TRiBot/tree/master/progressiveFletcher2
       
      Bug Reports
      Think you've found a bug? I'll happily fix it as long as you say more than "skript broke plz fix".
       
       
      ChangeLog
       
        Hide contents  
      Version 1.00 soon tm
      Version 2.00 Fixed a bug where script tried to fletch while bank was open
      Version 3.00 Fixed a bug with fletching arrow shafts
      Version 4.00 Added more human-like stringing(still only supports magic longs)
      Version 5.00 Fixed bug where inventory wouldn't deposit, removed unnecessary code, added a timeout to stop attempts to double withdraw
      Version 6.00 Rewrote the entire script with a different framework, still fairly basic but improved greatly.
  • Our picks

    • To better support the upcoming changes (TRiBot X, new repository), we're switching our login handler to Auth0. Instead of logging in with the standard form, you'll now be required to login through our Auth0 application.

      All existing accounts which have been used within approximately the past year have been imported into Auth0 using the same email and password combination which has been stored on the forums.

      What does this mean for users?

      Your account credentials are now even more securely stored


      You'll be able to login via Facebook, Google, and others in the future


      Is there anything users have to do differently now?

      Existing users: You'll have to login with the standard login, open your Account Settings, then link your Auth0 account


      New users: You'll be redirected to our Auth0 app (auth.tribot.org) where you'll be able to create an account


      Why was this change made?

      The new apps we are creating (such as the new repository) aren't able to use the forums to handle user logins


      To centralize all user accounts in one area


      To ensure that the client login doesn't go down when the forums are having problems


      To speed up our development


      Other considerations

      There's no documentation or official support for using Invision Community combined with Auth0, so there are still a few kinks we're working out


      We're in the works of creating an account management panel specifically for Auth0 accounts (ETA August)


      It's not possible to change email addresses for the time being (this will be resolved this August)


      Changing passwords is a weird process for the time being. To change your password, you'll have to use the "Don't remember your password" tool on the Auth0 login page
        • Like
      • 10 replies
    • Over the past month, we've been working hard on TRiBot's new repository - a much needed update. This change has been deemed necessary for TRiBot X, and will allow us to really speed up development of all aspects of TRiBot.

      Today we are going to share what we've been working on!


      Now you must be wondering what kind of features the new repository will have.... well, you'll have to be patient for a little while longer. We're still figuring out various technical aspects so we can't provide answers to all possible questions. We're also focusing on development rather than writing about it so that everyone can get access to our latest developments at lightning speed. I will however answer a few users' questions.

      We're planning on a release of this early to mid August, giving users some goodies before TRiBot X's release.

      Thank you all for being patient. I hope everyone is excited as much as I am!
        • Like
      • 17 replies
    • Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.
        • Like
      • 50 replies
    • Come give us feedback on the next version of TRiBot!
        • Thanks
        • Like
      • 86 replies
    • TRiBot is looking to improve a lot of its customer relationship management, customer on boarding process, customer experience, design elements, community engagement and pretty much everything else you can imagine when it comes to marketing.

      Our goal: To ensure that the marketing done TRULY reflects the experience and does not shine an inaccurate light on what TRiBot is lacking in.

      So I ask, what do you love about TRiBot and what do you hate about TRiBot? What does O S Bot, Rune M8, PowR Bot and Dre amBot do better? (yes I purposely didn't spell it right 😂).

      Love, 

      RileyZ
        • Like
      • 26 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...