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Assume

wBarrows[$15/2 Instances Lifetime][40Hr+ Proggy] [Over 13 Billion Earned]

2,823 posts in this topic

IR0PjsE.png

 

Purchasing Information
wBarrows is available on the TRiBot repository at the cost of $15/Lifetime for two instances. If you require credits but cannot pay with Paypal, contact me on Skype for additional payment options. 
Buy wBarrows here

 

Required Quests
Priest in peril (to access canfis area)
Started Nature's Spirit (to access Swamp area)

 

Recommended Quests

Shades of Mort'ton (Minigame Teleport) 
Ghost Ahoy (Ectophial Teleport) 

Recommended setup for maximum profits

Recommended stats for MAX profit:

70 attack, 70 strength, 70 defence, 75 mage, and 60 prayer

  • Why 60 Prayer? Prayer potions restore more prayer the higher your prayer level. If you only run the bot for 24 hours total you will save more on the prayer potions saved than what you spent on the dragon bones to get to 60 prayer (vs 43 prayer). Higher the prayer the more you save on prayer potions but the more you spend on dragon bones.
  • 70 defence? Well this also comes down to saving prayer potions by using barrows gear you will be able to not pray on verac, guthan, and torag.
  • 75 Magic is recommend for trident but slayer dart is a close second.
  • 70 attack and 70 strength is used to kill karil and ahrim faster which will also result in less prayer potions used.
 

Methods to kill each brother:

Dharok, Torag, Guthan and Verac should all be killed using magic.

Karil should be killed using melee.

Ahrim should be killed using melee or ranged.

Equipment: 
Helm: Barrows Helmet > Dragon Med > Rune
 
Cape: Fire Cape > Trimmed Skill > Skill Cape / Obs Cape
 
Necklace: Fury > Glory
 
Arrows: Broad Bolts / Rune Arrows
 
Weapons:
Trident of the Seas (Set spell to None)  / Slayer Staff / Fire Staff (Magic) 
 
Rune C'bow / Magic Shortbow (Ranged - ONLY RANGE Ahrim May or may not be recommended)
 
Whip / Guthan Spear (if wearing full guthan and only for KC)  (Melee - Only Melee Kill Count Karil and Ahrim)
 
Chest: Barrow Chest > Dragon Chain > Granite > Rune
 
Shield: Dragonfire Shield > Obsidian Shield / Granite Shield > Rune kite
 
Legs: Barrows Legs > Dragon Legs > Rune Legs
 
Gloves: RFD Gloves > Vamps
 
Boots: Dragon Boots > Rune Boots
 
Ring: Ring of Life > Ring of Life > Ring of Life > Ring of Life 
^^^ Always wear a ring of life you could dc or crash somehow
 
To Barrows Path: 
Minigame (Requires Shades of Morton Quest)  > Shortcut (Requires In Search of the Myreque) > Swamp
 
To Bank Path: 
House (House must have Canfis Portal and any Altar) >
 
Ectophial (Requires Quest Ghost Ahoy) >
 
Varrock (Please don't use varrock path its slower than the damn quest for ectophial)
 
Kill Order:
I recommend you kill brothers you pray on first so you conserve the most prayer points. Here is the logic behind your kill order: Organize the hardest to the easiest to kill of the brothers that you pray on then do the hardest brother that you are not praying on.

 

ONLY DISABLE PRAYER IF YOU ARE IN BARROWS ARMOR

My personal Setup:

  • Karil (Prayer enabled)
  • Dharok (Prayer enabled)
  • Ahrim (Prayer enabled)
  • Verac (Prayer Disabled)
  • Torag (Prayer Disabled)
  • Guthan (Prayer Disabled)

Supplies:

1 Spade

1 Teleportation Device: (House Tab, Ecto, Varrock Tab)
5-8 Prayer potions depending on gear

Super potions if you want
Runes if not using trident
Armor that is not equipped 
Fill rest of inventory full of sharks (recommend) > monkfish > swordfish > lobsters (risking it here if you have low defence / low defence gear)
 
Kill Count:
11-14 is recommend

Screenshots:

 

Dynamic Sig:

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Proggies:

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proggy3.png

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proggy4.png

 

GUI:

PVo6QwD.png

 
Integer has provided additional support for wBarrows and is a co-developer. As with all my products, all customers will receive my full support and dedication.
 
Change Log:

Change log format: version number, date(US), changes (* indicates further information)1.0.0 10/29/2013 - Banking has been fixed,1.0.2 10/29/2013 - v1.02 I fixed it not withdrawing more varrock teletabs and not banking teletabs, I also fixed a bug with potions besides prayer potions, I also made it not drink prayer potions when fighting a brother that has prayer turned off.1.0.3 10/29/2013 - v1.03 Fixed hopefully all pathing bugs and fixed a bug with screenshots causing the script to takes 20 or so screenshots instead of one, and added the first dynamic sig framework.1.0.4 10/30/2013 - I fixed a bug with Shortcut / Ectophial that was broke in v1.0.3 and I fixed a bug with potions.1.0.5 10/30/2013 - fixed a bug with ahrim and salamanders also fixed the vial misclick bug fixed the adjust brightness issue also.1.1.0 11/02/2013 - New Features: Custom Kill order House Portal Better Clicking Added getting ready to fight before opening chest Dynamic Signatures! Ectophial Prayer Recharging now works Varrock Prayer Recharging now works AND MORE! Bug fixes: Fixed some barrows armor from being recognized Added more failsafes to banking Fixed a bug with potions1.2.0 11/04/2013 - Features: KillCount Minimum food / prayer potion doses required to do another chest Bugs:Cant Reach arrows bug Couple of Pathing bugs Recharge prayer at lumbridge bug Potion bugs and more1.2.1 11/09/2013 - Bug with not reaching barrows brother in tunnel was a very rare bugFixed the Runescape Interface update on magic Fix a rare bug with looting not looting items off the ground Integer Fixed a bug with canifis walking Integer Fixed a bug with Church Door in lumby and a bug with swamp boat Integer added individual armor drop tracking so we can better determine the effects of the script on the economy.1.2.2 11/17/2013 - fixes boat issue still some bugs with pathing that will slow down the bot I will try to fix these asap. Also v1.22 contains the new saving/loading system.1.2.3 11/18/2013 - had some bug fixes for the new models should run more smoothly1.2.4 11/18/2013 - there are still some bugs with pausing when pathing.1.2.5 11/18/2013 - fixed bug reported by lynx1.2.6 11/20/2013 - fixed the slow pathing and should fix the walking north bug1.2.7 11/22/2013 - banking fix, added hiding paint, and loot table bug amount fix1.2.8 12/18/2013 - fixed the magic autocasting bug in v1.28 jagex changed the interface on me1.2.9 01/03/2014 - salamander bugs fixed1.3.1 01/07/2014 - fixed varrock gate bug, fixed walking left of barrows bug.1.3.2 01/30/2014 - GUI is no longer slow and depressing to work with.1.3.3 02/01/2014 - the script now more intelligent and can even be started while inside the barrows tunnels. Also the script will automatically detect which brothers you have killed and which brother is the tunnel brother on start. Also GUI validation was added which will guarantee that users filled out all the equipment spots.1.3.4 02/07/2014 - fixed prayer issue1.3.5 02/09/2014 - Prayer thingy with excess prayer Eat at bank General Banking Improved Trident of the Sea Charging (NOTE: if you were using the trident previously it is recommend that you reset your equipment to get charge support) Super Restores will now be used if there are no prayer potions available. Clicking in tunnels was improved. Potions will not be double tapped in the chest room. Might of fixed the gate glitch but I probably didnt so let me know.1.3.6 02/12/2014 - Fixed Trident Recharging Bugs (NOTE: Must reset settings on trident in order to fix this) Fixed Varrock Gate Path Bug1.3.7 02/13/2014 - Made the script more intelligent on when to bank. Added in Mouse Speed Fixed a bug with looting Fixed another Recharging Trident bug1.3.8 02/25/2014 - changed running to be better1.3.9 03/04/2014 - Changed tunnel door clicking a little bit / Fixed a pathing bug1.393 04/03/2014 - Fixed some chest / looting problems1.40  04/05/2014 - Added Minigame Path for to barrows1.402 04/14/2014 - Fixed minigame path bug1.45 04/14/2014 - Fixed Equipment Bug
Edited by wussupwussup

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"No hoverings / delays" I saw at least a 5-10 second day when trying to solve the puzzle.. this will be a major issue since some players will continue to get hit bringing down the puzzle interface..

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"No hoverings / delays" I saw at least a 5-10 second day when trying to solve the puzzle.. this will be a major issue since some players will continue to get hit bringing down the puzzle interface..

It's still in testing stage, it's still in alpha. It won't be a issue once it's done.

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"No hoverings / delays" I saw at least a 5-10 second day when trying to solve the puzzle.. this will be a major issue since some players will continue to get hit bringing down the puzzle interface..

puzzle is a work in progress should of been an annotation at that point

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Wow this is looking very nice. Should have been done much earlier tbh.

 

Good luck with the script guys.

we had a 3-4 weeks pause in the middle of development because we were both busy with other scripts, so this should have came out long ago

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I noticed in the vid that the bot was still wearing ahrims running through the catacombs. Would be taking a lot more damage if not swapping back to more defensive armor.

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I noticed in the vid that the bot was still wearing ahrims running through the catacombs. Would be taking a lot more damage if not swapping back to more defensive armor.

that's for the user to decide what equipment he wants, in this case wussup selected ahrims but he could have selected any other armour

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I noticed in the vid that the bot was still wearing ahrims running through the catacombs. Would be taking a lot more damage if not swapping back to more defensive armor.

actually it switched to dharoks I switched it to ahrim manually to kill verac in the tunnel as killing the tunnel brother has not been completed yet. At around 5:55 you see it switch to dharoks for the verac tunnel.

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Would love to be in on the testing for this, I have a few accounts that would be able to run np. 

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Looks good I like it, however will you make it so it only changes equipment outside of the barrows brothers' areas or inside as well? (to make it look more human)

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Looks good I like it, however will you make it so it only changes equipment outside of the barrows brothers' areas or inside as well? (to make it look more human)

Not exactly clear but due to prayer degeneration while inside the crypts the bot will always switch equipment before entering the crypt

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finished puzzle solving and brother killing in tunnels doing some testing of killing / tunnel traversing until I am confident in its abilities to move towards beta 

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Not exactly clear but due to prayer degeneration while inside the crypts the bot will always switch equipment before entering the crypt

Oh I see, sorry about that and good luck with this :P!

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Looking forward to this. You both have my skype if need any high/max combat beta tester.

 

ps. Burgh da rott banking will be supported?

 

good day,

 

Dani.

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Good luck, can't wait to buy it/try it.

 

Also i could test it too, maxed meele, piety, kharyll portal in house, all the meryque quests done, altar in house etc.

Edited by zsand

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Banking is now finished.

 

Currently banking ( in order ):

 

- Spade

- Spell runes

- Arrows

- Super sets

- Prayer potions

- Equipment

- Food

Edited by Integer

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Price calculations are now added into the script, prices will be updated on startup.

These calculations are being processed in the background while the user fills out the GUI to save time!

 

 

Prices included:

- All barrow pieces

- Bolt racks

- Blood, Death, Chaos and Mind runes

- Dragon med helms

- Halves of keys

 

Beta coming soon

Edited by Integer
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