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Optimus

Optimus AIO Combat & Magic [KILLS EVERYTHING] [SLAYER] [CRABS] [CANNON] [IRONMAN] [GUTHANS] [BANKING] [AIO MAGIC] [STUN ALCHING] [PRAYER] [POTIONS] [PROGRESSIVE] [SAFE SPOTTING] and more...

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Posted (edited)
19 hours ago, Optimus said:

Another update for today; Added in the following Teleport methods for navigation to/from the bank! Enjoy ^_^ 

  • Chronicle to Champions Guild
  • Ectophial
  • Xerics Talisman to Glade
  • Xerics Talisman to Inferno
  • Xerics Talisman to Lookout
  • Burning Amulet to Chaos Temple
  • Burning Amulet to Bandit Camp
  • Burning Amulet to Lava Maze
  • Slayer Ring to Gnome Stronghold
  • Slayer Ring to Mortyania
  • Slayer Ring to Rellekka Cave
  • Ring of wealth to Grand Exchange
  • Ring of Wealth to Falador
  • Ring of Wealth to Miscellania
  • Combat Bracelet to Warriors Guild
  • Combat Bracelet to Champions Guild
  • Combat Bracelet to Monastary
  • Combat Bracelet to Range Guild
  • Nardah Teleport Scroll
  • Digsite Teleport Scroll
  • Feldip Hills Teleport Scroll
  • Lunar Isle Teleport Scroll
  • Mortton Teleport Scroll
  • Pest Control Teleport Scroll
  • Piscatoris Teleport Scroll
  • Tai Bow Wannai Teleport Scroll
  • Elf Camp Teleport Scroll
  • Mos Le Harmless Teleport Scroll
  • Lumberyard Teleport Scroll
  • Zullandra Teleport Scroll
  • Revenant Teleport Scroll

Great update :)

 

Do you think you could add Necklace of Passage transportation method too?

Edited by dodgedave

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Posted (edited)

Also have noticed that it recognises Stamina Pots as Antifire's during battle, and will keep drinking it when the boost expires

Also noticed that there is an intermittent issue with it picking up the cannon. It often tries 8 times then just tele's, leaving the cannon

  • [00:10:59] Reloading cannon when there is 4 balls remaining.
  • [00:11:17] Now looting Toadflax seed worth 1313
  • [00:13:18] Reloading cannon when there is 9 balls remaining.
  • [00:16:17] Reloading cannon when there is 7 balls remaining.
  • [00:17:08] We are attempting to solve the Dismissible Random random.
  • [00:17:12] We successfully solved the Dismissible Random random.
  • [00:21:28] Reloading cannon when there is 15 balls remaining.
  • [00:21:53] We failed to pickup the cannon 8 times, so we have to stop using it
  • [00:22:10] Screenshot saved
  • [00:22:12] Stopping script because of Out of supplys
  • [00:22:13] Dynamic signature data successully sent, to view your dynamic signature go to:
  • [00:22:13] http://www.tri-scripts.com/Signatures/AIO/users/dodgedave.png
  • [00:22:13] Thank you for choosing Optimus Combat & Magic.
  • [00:22:18] Script Ended: Optimus Combat & Magic.
  • [00:22:18] [Info] Script ended 'Optimus Combat & Magic: Moss giants.GUI (Use Last Account)'
Edited by dodgedave

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4 hours ago, Skyenet said:

Is anyone else running into issues where the camera will not move? The bot seems to work but because camera is not moving it will sometimes stop because there is no target mob in sight. I'm using LG with the 32bit OSBuddy setup.

Resolved--Middle Mouse button for camera was not on.

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thanks. i have been using this script for a long time and it has treated me well. its finally time for me to give my first suggestion for this script. is there any chance for a slayer monster counter on the screen? i babysit my bot alot and forget sometimes and its clicking mobs after my task is complete. would be great if there is an option to stop after slayer task is complete. keep up the good work @Optimus

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Todays update:

  • Script now supports Necklace of Passage for teleporting.
  • Redesign of the GUI, I've taken inspiration from OSRS with the color scheme this time.

spacer.png

The script is running great!

On 4/11/2020 at 10:37 AM, cattobekitten said:

thanks. i have been using this script for a long time and it has treated me well. its finally time for me to give my first suggestion for this script. is there any chance for a slayer monster counter on the screen? i babysit my bot alot and forget sometimes and its clicking mobs after my task is complete. would be great if there is an option to stop after slayer task is complete. keep up the good work @Optimus

Hey this is already a feature, have a look in your banking settings for the "Bank when Slayer task is complete". This will make it return to the bank and logout once the task is complete ^_^ 
ae8555d45921297f98aa7f0eed69c415.png

On 4/10/2020 at 11:09 PM, dodgedave said:

It seems to detect the Stamina Potion(*) wild card when banking initially, but when restocking after a trip it doesn't seem to be able to find any in the bank

What does it say in the client debug? Does the script just end? Will look into wildcards later today/tomorrow.

On 4/9/2020 at 8:51 PM, dodgedave said:

Great update :)

 

Do you think you could add Necklace of Passage transportation method too?

Done ^_^  let me know how it goes.

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Posted (edited)
3 hours ago, Optimus said:

What does it say in the client debug? Does the script just end? Will look into wildcards later today/tomorrow.

The script just idles in the bank searching for the Potion(*). (Status: Banking) Doesn't end the script.

I didn't seem to find any relevant debug messages about it searching for the (*) item, but i'll have another look next time it happens

Edited by dodgedave

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Posted (edited)
11 hours ago, Optimus said:

Hey this is already a feature, have a look in your banking settings for the "Bank when Slayer task is complete". This will make it return to the bank and logout once the task is complete

wow thank you so much

 

edit: @Optimus just tried this option. when task is complete it rubs the ring in the inventory then just doesn't do anything. this is with the option bank with : slayer ring gnome stronghold.

Edited by cattobekitten

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18 hours ago, Optimus said:

Todays update:

  • Script now supports Necklace of Passage for teleporting.
  • Redesign of the GUI, I've taken inspiration from OSRS with the color scheme this time.

spacer.png

The script is running great!

Hey this is already a feature, have a look in your banking settings for the "Bank when Slayer task is complete". This will make it return to the bank and logout once the task is complete ^_^ 
ae8555d45921297f98aa7f0eed69c415.png

What does it say in the client debug? Does the script just end? Will look into wildcards later today/tomorrow.

Done ^_^  let me know how it goes.

@Optimus

Can you please take a look at the bot accepting and moving forward with messages that you receive after you level up?

For example, when you are cannoning and you reach a Slayer level of 5, you receive a message saying that you have reached level 5 Slayer, but also right after it, you get another message stating that you can now kill Crawling Hands. The bot does not know how to handle this, and it just freezes and idles at this stage, with that message stuck on the chatbox as it does not know how to proceed. This stops the entire bot from continuing. (Assuming you do not have auto-retaliate on and is safe-spotting)

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Update:

  • Fixed an issue with wildcards while banking ( You can use * instead of a number while withdrawing potions or jewelry and it'll just withdraw whatever is first in the bank. E.g Ring of dueling (*) or Prayer potion(*). ). Could you let me know how it goes @dodgedave Cheers
  • Rewrote the Bone burrying aspect of the script, it's now much more efficient.

The script is running great

17 hours ago, dodgedave said:

The script just idles in the bank searching for the Potion(*). (Status: Banking) Doesn't end the script.

I didn't seem to find any relevant debug messages about it searching for the (*) item, but i'll have another look next time it happens

Fixed ^_^ 

17 hours ago, cattobekitten said:

wow thank you so much

 

edit: @Optimus just tried this option. when task is complete it rubs the ring in the inventory then just doesn't do anything. this is with the option bank with : slayer ring gnome stronghold.

I don't actually have an account with a slayer ring to test, if someone can lend me one I can fix that asap :) 

6 hours ago, feldsparcraig said:

Im having issues actually setting up the script.

Im using f2p worlds, Trying to train on cows and chickens yet the interface isn't finding targets near me?

Restart your TRiBot client and you should be good to go ^_^ 

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Latest update is now live:

  • Dwarf multi-cannoning is now perfect. (Fixed the issue with it occasionally leaving your cannon behind)
  • Improved looting algorithm.
  • Banking is now smoother on slow connection speeds.
  • Stamina potions are working properly again after a recent VarBit update.
  • Fixed an issue with Bags of salt, Ice coolers, Rockhammers and Rock thrownhammers. (Thanks for lending me an account @dodgedave)

The script is running great! Enjoy!

2 hours ago, deadking721 said:

Question,

For using B2P, do you need looting bones enabled? Or does it do it on its own?

Yeah you need to add bones to your loot list. 

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5 hours ago, Optimus said:

Latest update is now live:

  • Dwarf multi-cannoning is now perfect. (Fixed the issue with it occasionally leaving your cannon behind)
  • Improved looting algorithm.
  • Banking is now smoother on slow connection speeds.
  • Stamina potions are working properly again after a recent VarBit update.
  • Fixed an issue with Bags of salt, Ice coolers, Rockhammers and Rock thrownhammers. (Thanks for lending me an account @dodgedave)

The script is running great! Enjoy!

Yeah you need to add bones to your loot list. 

 

Thanks alot for the update, timely response to the bug reports. Great guy :)

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Noticed an issue with this setup:

Lighthouse Dags

Cannon + Ranging

B2P enabled with B2P tabs in inventory

Monkfish enabled as food (2 in inv for emergency)

Teleport to bank: Equip glory to edge

Teleport to spot: Barb outpost inventory

Potions enabled

Noticed that the script messes up a few kills in, picks up the cannon then starts trying to run away clicking the black area of the area. This has caused me to stop the script and end up doing it myself. 

Wondering what happened?

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Currently using the bot at Druids in Yanille.
Ive seen a few bad things with it.

- When leaving, instead of pressing "open" door, it uses the "picklock" door when leaving. Which is no point in doing, since the door is already unlocked from the inside.

- The profit doesnt work. It cant get the GE prices, its just set to 1.

- It keeps examine the "Large grave" in the middle of the room. Or not often, but did it like 6 times in an hour. 

- Also when banking. It should not always go for the option to bank by interacting with the "guy" behind the counter. If you understand. It could just press "bank". Not very human like. To do the right click then the left click option. Instead of just using the left click option.

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Posted (edited)

Update:

  • The script will now prioritize opening the bank with a left click option if available.
  • Updated pathfinding to Yanille chaos druids - Should be smoother now and won't use the pick-lock option while leaving.
  • Optimized object interaction in general, should see smoother clicks & camera movements now.

@santico Please try to put all of your thoughts into one comment to avoid spamming the thread. As for the profit calculations, check your TRiBot firewall (view>firewall up the top of the client) and make sure you're not blocking any url requests). The examining objects and opening the quest tab are part of ABCL Antiban. 

Please let me know how the pathfinding is after this update :) cheers.


 

Edited by Optimus

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Yes. Sorry for spamming the thread. Was not planned.

 

Okey thanks, I will check them out soon. 

I understand that the examine is part of the antiban, but examining the same thing 6+ times every hour isnt very human like.

 

I will also check the firewall. Thanks alot for the update.

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