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Optimus

Optimus AIO Combat & Magic [KILLS EVERYTHING] [SLAYER] [CRABS] [CANNON] [IRONMAN] [GUTHANS] [BANKING] [AIO MAGIC] [STUN ALCHING] [PRAYER] [POTIONS] [PROGRESSIVE] [SAFE SPOTTING] and more...

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Not sure if possible, but I think it would be cool if you included a bunch of preset custom settings for common NPCs. I've started creating saves for each slayer task, or each method i use to kill things. That way I can expedite the process when i get a new slayer task. For instance, a preset stun alcher setting to curb people from incorrectly setting the bot up. 

Edited by vipcredits

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I'm getting 5 minute XP timer trigger very often the past week.

Something's wrong with camera movement, especially in enclosed spots - bot stands near the target but cant see it. Instead of moving closer it tries to adjust camera, but cant. In 5 minutes script stops.

It's very time consuming to manually monitor accounts to make sure none of them stop, this needs a fix. @Optimus

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There's a critical bug with high-alching. Script clicks on high-alch in spell book, then "waits" very shortly for inventory to open. If inventory doesn't open quick enough, it will click on inventory icon (canceling high-alch), then click on spellbook->high-alch again, and endless loop continues. Script is unable to high-alch anything because it doesn't wait long enough for inventory to open. This bug often happens with low FPS.

 

To test it, put Client Paint Delay in Tribot settings to 50+ and try looting/high-alching items.

Possible fix: the delay should be longer when waiting for inventory to open after clicking high-alch.

@Optimus

Edited by contemporary

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The stun/alch feature isn't working. 

It will cast 'high alch' and be stuck in that mouse setting, try to click between inventory and spell book page over and over and over. 

I can lend an account to test, PM me 

 

Edit: high alching isn't working very well at all... ugh....

Edited by 714

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[18:08:07] 	at java.lang.Thread.run(Thread.java:748)
[18:08:07] UIDefaults.getUI() failed: createUI() failed for obf.jI[,0,0,0x0,invalid,layout=java.awt.FlowLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=9,maximumSize=,minimumSize=,preferredSize=] java.lang.reflect.InvocationTargetException
[18:08:07] java.lang.Error
[18:08:07] 	at javax.swing.UIDefaults.getUIError(UIDefaults.java:731)
[18:08:07] 	at javax.swing.MultiUIDefaults.getUIError(MultiUIDefaults.java:130)
[18:08:07] 	at javax.swing.UIDefaults.getUI(UIDefaults.java:776)
[18:08:07] 	at javax.swing.UIManager.getUI(UIManager.java:1016)
[18:08:07] 	at javax.swing.JPanel.updateUI(JPanel.java:126)
[18:08:07] 	at javax.swing.JPanel.<init>(JPanel.java:86)
[18:08:07] 	at javax.swing.JPanel.<init>(JPanel.java:109)
[18:08:07] 	at javax.swing.JPanel.<init>(JPanel.java:117)
[18:08:07] 	at obf.jI.<init>(ii:87)
[18:08:07] 	at obf.Nh.to(ql:776)
[18:08:07] 	at java.lang.Thread.run(Thread.java:748)
[18:08:07] org.pushingpixels.substance.api.UiThreadingViolationException: Component creation must be done on Event Dispatch Thread
[18:08:07] 	at org.pushingpixels.substance.internal.utils.SubstanceCoreUtilities.testComponentCreationThreadingViolation(SubstanceCoreUtilities.java:1832)
[18:08:07] 	at org.pushingpixels.substance.internal.ui.SubstancePanelUI.createUI(SubstancePanelUI.java:59)
[18:08:07] 	at sun.reflect.GeneratedMethodAccessor13.invoke(Unknown Source)
[18:08:07] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
[18:08:07] 	at java.lang.reflect.Method.invoke(Method.java:526)
[18:08:07] 	at sun.reflect.misc.Trampoline.invoke(MethodUtil.java:71)
[18:08:07] 	at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
[18:08:07] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
[18:08:07] 	at java.lang.reflect.Method.invoke(Method.java:526)
[18:08:07] 	at sun.reflect.misc.MethodUtil.invoke(MethodUtil.java:275)
[18:08:07] 	at javax.swing.UIDefaults.getUI(UIDefaults.java:770)
[18:08:07] 	at javax.swing.UIManager.getUI(UIManager.java:1016)
[18:08:07] 	at javax.swing.JPanel.updateUI(JPanel.java:126)
[18:08:07] 	at javax.swing.JPanel.<init>(JPanel.java:86)
[18:08:07] 	at javax.swing.JPanel.<init>(JPanel.java:109)
[18:08:07] 	at javax.swing.JPanel.<init>(JPanel.java:117)
[18:08:07] 	at obf.jI.<init>(ii:168)
[18:08:07] 	at obf.Nh.to(ql:776)
[18:08:07] 	at java.lang.Thread.run(Thread.java:748)
[18:08:07] UIDefaults.getUI() failed: createUI() failed for javax.swing.JPanel[,0,0,0x0,invalid,layout=java.awt.FlowLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=9,maximumSize=,minimumSize=,preferredSize=] java.lang.reflect.InvocationTargetException
[18:08:07] java.lang.Error
[18:08:07] 	at javax.swing.UIDefaults.getUIError(UIDefaults.java:731)
[18:08:07] 	at javax.swing.MultiUIDefaults.getUIError(MultiUIDefaults.java:130)
[18:08:07] 	at javax.swing.UIDefaults.getUI(UIDefaults.java:776)
[18:08:07] 	at javax.swing.UIManager.getUI(UIManager.java:1016)
[18:08:07] 	at javax.swing.JPanel.updateUI(JPanel.java:126)
[18:08:07] 	at javax.swing.JPanel.<init>(JPanel.java:86)
[18:08:07] 	at javax.swing.JPanel.<init>(JPanel.java:109)
[18:08:07] 	at javax.swing.JPanel.<init>(JPanel.java:117)
[18:08:07] 	at obf.jI.<init>(ii:168)
[18:08:07] 	at obf.Nh.to(ql:776)
[18:08:07] 	at java.lang.Thread.run(Thread.java:748)

It appears part of my screen is not being recognized at this time. Not sure if this is the error in the code. In both fixed and resizable, the bottom of the game window is not able to be clicked or moved over by the bots mouse input. Might try to redownload java later, I have deleted hooks, bin, and discrepancies. EDIT: JAVA and tribot reinstalled, still not working correctly. Also, when cannoning caged ogres, I am unable to get it to also safe spot attack npc's. Is this a common set up problem?

Edited by vipcredits

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Also doesn't hop world when someones talking in the area - Or doesn't for me anyway. Went back and made sure I ticked. This could get many people banned as I'm guessing it also won't log if a jagex mod is in the area.

Seems like he's caring less and less since it's gone on sale - Maybe why he stopped replying - Hope not!

@Optimus

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Guest

i purchased the lifetime subscription in 2016 and logged in today top notice the script is no longer in my repository what gives?

ripped off.png

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Guest

hey,

i can't seem to work out how to get rock crabs to work on this script. :o is there a script i'm missing or something?

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On 10/22/2018 at 1:35 PM, reanox said:

After starting the break the bot logged out but continued clicking on the screen, trying to walk to a certain place.


[12:55:09] combat style now set to 1
[12:55:13] Break Handler Stack Trace:
[12:55:13]  java.lang.Thread.sleep(Native Method)
[12:55:13]  obf.Pb.yB(vc:32)
[12:55:13]  org.tribot.api.General.sleep_definite(jj:479)
[12:55:13]  obf.CF.run(ln:139)
[12:55:13]  java.lang.Thread.run(Thread.java:748)
[12:56:11] Walking to target
[12:57:37] Walking to target
[13:07:24] Walking to target
[13:11:51] Walking to target
[13:15:38] Walking to target
[13:24:41] Break Handler: Taking a break for: 00:35:04
[13:25:42] Walking to target
[13:25:50] Walking to target
[13:25:57] Walking to target
[13:26:04] Walking to target
[13:26:12] Walking to target
[13:26:19] Walking to target
[13:26:27] Walking to target
[13:26:34] Walking to target
[13:26:42] Walking to target
[13:26:49] Walking to target
[13:26:57] Walking to target
[13:27:04] Walking to target
[13:27:12] Walking to target
[13:27:19] Walking to target
[13:27:27] Walking to target
[13:27:34] Walking to target
[13:27:42] Walking to target
[13:27:49] Walking to target
[13:27:56] Walking to target
[13:28:04] Walking to target
[13:28:11] Walking to target
[13:28:19] Walking to target
[13:28:26] Walking to target
[13:28:33] Walking to target
[13:28:41] Walking to target
[13:28:48] Walking to target
[13:28:56] Walking to target
[13:29:03] Walking to target
[13:29:11] Walking to target
[13:29:18] Walking to target
[13:29:26] Walking to target
[13:29:33] Walking to target
[13:29:40] Walking to target
[13:29:48] Walking to target
[13:29:55] Walking to target
[13:30:03] Walking to target
[13:30:10] Walking to target
[13:30:17] Walking to target
[13:30:25] Walking to target
[13:30:32] Walking to target
[13:30:40] Walking to target
[13:30:47] Walking to target
[13:30:55] Walking to target
[13:31:02] Walking to target
[13:31:10] Walking to target
[13:31:17] Walking to target
[13:31:24] Walking to target
[13:31:32] Walking to target
[13:31:39] Walking to target
[13:31:47] Walking to target
[13:31:54] Walking to target
[13:32:02] Walking to target
[13:32:09] Walking to target
[13:32:17] Walking to target
[13:32:24] Walking to target
[13:32:32] Walking to target

why are you ignoring me? The bug is still not fixed.

@Optimus

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