premium [Optimus AIO Combat & Magic] [Ironman] [Banking] [Potions] [Slayer] [Kills everything] [All Magic Training Methods] [Crabs] [Brutals] [Progressive training] [AIO Magic] + Much more
I've been trying to implement abc2 into my tutorial island script, but I thought it may be easier if I started from scratch. Since then, I've been working on a mining script that mines and banks, and I thought that I did a pretty good job of implementing abc2. Upon running the script however, I noticed that there were a few things off.
1.) Despite being called whenever the player is animating, the timed actions don't seem to actually do anything.
2.) Sometimes when mining, the abcutil will decide if the mouse should hover over the next target. This is good and working how it should, but when it's done mining the current rock, it doesn't actually click on the rock that was hovered over.
I was hoping some of you could look at my code, and help me get to the bottom of these issues. The problem has to either be in Antiban.java, Mine.java, or maybe both.
Source code: https://github.com/bbuu20/Tribot/tree/master/Bbuu20's%20Dynamic%20Miner/src/scripts
Fluffee's TRiBot Credit Shop
Purchase credits securely from a TRiBot Administrator, and get back to botting quickly!
Current Price: 2.4m OSRS/Credit or $1.15 BTC, ETH, XRP or LTC/Credit
Lower prices available depending on quantity, discounts start at 50 credits!
PM on the Forums
Straightforward to use, fill in the boxes and watch as your character power trains everything that's simple to power train... Or opt to bank the items. Whatever tickles your pecker. Works wherever daxWalker is available. If this script sees high demand I'll make a GUI and command line arguments...
I've tested it on fly fishing, teak trees, iron, and thieving guards... It should work on just about anything. It's a simple script that left clicks on anything you specify and drops whatever items you tell it to. Supports coin pouch. If you opt for banking, it will bank once the inventory is full and there are no "drop items" left to drop. It will bank everything in your inventory (for now).
Doesn't support food (yet) but works as a simple power leveler. Can be set to run to a bank and end the script if you drop below 20 hp. Can also be set to world hop if there are any players nearby (feature turns off for trip to bank and back).
Like all my scripts with a "main" designation, it will periodically pause/afk to mimic a real player and check itself to make sure it isn't stuck somewhere. Please post any questions/problems/suggestions.
Optimus Yak Fighter V2
This script annihilates yaks on the island of Neitiznot. These are an amazing source of xp, and require little to no food on most accounts.
Best of all they're right next to a bank, so restocking for potions is quick and easy.
Extremely fast xp for accounts that have completed The Fremennik Trials
Kills Yaks on Neitiznot Advanced ABC2 antiban with a 10/10 rating. Can worldhop when certain conditions are met. Drinks all potions. Banks for more food / ammo / runes when required. Start the script from anywhere and it will take you to Yaks! And much more! Repository link:
Optimus AIO Tzhaar Fighter V2
Tzhaars are a great method for training up your combat stats while making some good profit! All of the obsidian items are now worth a lot, and with the expansion of the Tzhaar caves they are now a very viable source of income! One of the best features of this script is that it can safe spot the Tzhaars using Ranged/Magic or Halberds so that you don't take damage, which means you don't need a high defence level or much food to kill them!
Kills all the Tzhaar monsters in all locations, including the new inferno area. Earns up to 1m/hour! Create your own fight area and select which monsters you want to target. Full safe spotting support, as well as face to face melee combat. Can fight with ranged / magic / melee ( Including halberds for safe spotting ). Advanced ABC2 antiban with a 10/10 rating. Custom looting & profit tracking Drinks all potions Can worldhop when certain conditions are met. Banks for more food / ammo / runes when required. Can navigate any player to the fight caves on foot, or via the minigames teleport if available.. And much more! Repository link:
Today marks a big day for TRiBot! To make it easier for users to use TRiBot, we've created installers available for every platform! These installers are all bundled with the latest version of OpenJDK 1.8 (Java 😎, which is LG compatible.
Using TRiBot is now easy. Simply download the installer for your platform, install TRiBot, and run it. The TRiBot Loader will correctly identify the bundled JDK so there's no need to change the Java selection.
EXE installer: TRiBot-windows-x64-4.0.3.exe
MSI installer: TRiBot-windows-x64-4.0.3.msi
Portable version: TRiBot-windows-x64-4.0.3.zip
Portable version: TRiBot-macos-4.0.3.tgz
RPM installer (CentOS/Fedora): TRiBot-linux-4.0.3.rpm
DEB installer (Debian): TRiBot-linux-4.0.3.deb
Portable version: TRiBot-unix-4.0.3.tar.gz
JAR file: tribot-loader-4.0.3.jar
Note that this jar file does not include the bundled JDK.
Windows and Mac OS users may notice a warning message stating that the installer/application is un-recognized or un-trusted. Please ignore this message and proceed with running the installer/application. We need to acquire a code signing certificate so that we can sign the installers letting the operating system know that these files can be trusted. It will take a week or more to acquire one, so please hold tight.
Other notable changes to the TRiBot Loader:
Support getting the version from OpenJDK distributions
Add check for bundled JDK
Copy OpenJDK tools.jar to the bundled JDK if not present
Set the current java as the first available list entry
Ignore Java versions which are symbolic links
Make the bundled JDK the preferred Java version
Update icon images
Reduce the number of HTTP calls
TRiBot is looking to improve a lot of its customer relationship management, customer on boarding process, customer experience, design elements, community engagement and pretty much everything else you can imagine when it comes to marketing.
Our goal: To ensure that the marketing done TRULY reflects the experience and does not shine an inaccurate light on what TRiBot is lacking in.
So I ask, what do you love about TRiBot and what do you hate about TRiBot? What does O S Bot, Rune M8, PowR Bot and Dre amBot do better? (yes I purposely didn't spell it right 😂).
Today we have a significant release that has been in the works for the last month addressing several key issues, features and bugs in the backlog.
With these changes, we are also including a new TRiBot Loader which will allow you to select any version that is released. This adds the flexibility of allowing you to revert to a previous version should an issue arise, run development only builds, view an accurate change log between versions etc. we are very proud to offer this feature and think it will add a lot more functionality down the road as we continue to release new versions.
These changes include 80+ commits by our development team, a list of them is summarized below and also available for your viewing pleasure in the new TRiBot Loader.
In addition, we have taken additional steps to improve as a development team by adding continuous integration and deployment into our workflow to assist in delivering timely releases such as bug fixes as well as new features on a weekly basis depending on our development cycle.
Over the last three weeks, I've been working on upgrading our server infrastructure. It's finally ready and is now live!
Increased reliability - less server errors
Increased availability - less downtime
Increased security - keeping us and you secure
Increased capacity - ability to serve you better
Increased speed - less waiting for things to load
Faster development - server and service updates will come faster
What are the changes?
Move from a single AWS EC2 instance to AWS ECS (Elastic Container Service)
Git management of server files and filesystem
AWS ECS (with 10 EC2 instances)
AWS ElastiCache (Redis)
AWS Load Balancing
AWS EFS (Elastic file system)
Please bare with us as I continue to tune the server for maximum performance. Slow loading speeds may occur temporarily. I thank everyone for their patience.
Please post on this thread if you experience any issues other than slow loading times.
This update features:
Fixed broken hooks from today's update
Fix wilderness level with RuneLite (Thanks @Todd)
Add support for Kotlin .class files in scripts (Thanks @wastedbro)
Overhaul Inventory API (Thanks @wastedbro)
Add List support for common methods
Change method grouping to make more sense (by functionality)
Refactor methods to utilize Java 8 streams instead of cumbersome loops
Recognize chatbox minimization (Thanks @JoeDezzy1)
Fix Screen#isInViewport when NPC chat is open (Thanks @JoeDezzy1)
Fix login bot bugs (Thanks @erickho123)
Fix hint arrow return values (Thanks @Encoded)
Fix depositAllExcept functionality (Thanks @wastedbro)
Change containing box interface bound and adjust for Y values (Thanks @erickho123)
Recently Browsing 0 members
No registered users viewing this page.