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Optimus

Optimus AIO Combat & Magic - 5 Years Development - Kills every monster in the game - Banking - Progressive training - Guthans - Dwarf multicannons - Prayer - Dungeons - Crabs - Wyverns - Slayer - Brutals - Potions & More - FREE TRIAL

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On 20/11/2016 at 5:10 PM, Duhstin said:

Was a new update couple days ago, there is a new island you pay 10k to get there. 

Ooh I may look into it, I'd need to borrow an account to code the update ^_^ 

On 21/11/2016 at 1:17 AM, [email protected] said:

@Tri  My script has gone somewhere and i bought the script for lifetime

Your version of the script is in the ranged category :) 

On 21/11/2016 at 8:38 AM, ycie said:

Is it possible that the bot only loots my own loot? like i kill a mob it only loots that loot and not from others.

I'm looting into this at the moment

On 22/11/2016 at 1:17 AM, Boston said:

@Tri the cannon reloading is being finnicky once again just to let you know. Also sometimes when I use reload a script that I've made, it won't spec with my spec weapon.

 

Also if you were to plan on making the Gem Bag work, you should also do the herb sack. Would both be very useful imo.

Fixed ^_^ can you test it and let me know please. If / when I add the gem bag, I'll also add the herb sack :) 

On 22/11/2016 at 1:41 AM, skud said:

Awesome script thanks @Tri

Glad you like it!

On 22/11/2016 at 4:14 AM, slipper14 said:

Does this support Tan Leather from Fremmy Hard Diaries?

Yes it does ^_^ 

On 22/11/2016 at 8:19 AM, AmanDiMummy said:

Hey @Tri does the script support the new lunar flax spin spell (not sure the exact name) - lvl 76 magic req?

Not yet, although it would be very easy to add, I just need to borrow an account.

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23/11/2016 Update:

  • The 'Pick up loot valued over X ' feature now takes stacks of items into consideration.
  • The script now has the ability to fight aggressively in multi-combat zones, simply select 'Multi combat zone' in the first page of the GUI.
  • Safe spotting has been improved, the script will now click the safe spot on the screen instead of minimap if safe to do so.
  • Reloading cannons has been fixed

Enjoy!
The script is running PERFECTLY!

  • Like 2

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Update:

  • Added Prayer to the traininer manager, so you can now switch training spots / attack styles & more when you level up your prayer! ( And all other combat skills ). 

Add me on skype and I'll help you set it up :) my skype is: tri.tribot

1 hour ago, Dragovian said:

Saying "FIGHTING" in GUI and doesn't select a thing.

 

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5 hours ago, Tri said:

23/11/2016 Update:

  • The 'Pick up loot valued over X ' feature now takes stacks of items into consideration.
  • The script now has the ability to fight aggressively in multi-combat zones, simply select 'Multi combat zone' in the first page of the GUI.
  • Safe spotting has been improved, the script will now click the safe spot on the screen instead of minimap if safe to do so.
  • Reloading cannons has been fixed

Enjoy!
The script is running PERFECTLY!

 

Noticed a problem with the multi-combat zones. Sending PM w/ GIF to show what it does.

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@Tri; I know a lot of people wanted the option for when safe spotting to click back in the safe spot without using mini map. Is there anyway to add the feature to pick which option you want? I find it mis clicks a lot and I constantly take a lot of damage due to it. Especially when using a cannon. I never had problems with mini-map clicking.

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Hello.. The script runs for about 25 mins then it shuts down with this error.. How do I fix this?

 

  • [23:16:57] java.lang.NoSuchMethodError: java.lang.reflect.Method.getParameterCount()I
  • [23:16:57] at obf.so.MS(ou:1389)
  • [23:16:57] at obf.so.GA(ou:2063)
  • [23:16:57] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
  • [23:16:57] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
  • [23:16:57] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
  • [23:16:57] at java.lang.reflect.Method.invoke(Method.java:601)
  • [23:16:57] at com.sun.jmx.mbeanserver.StandardMBeanIntrospector.invokeM2(StandardMBeanIntrospector.java:111)
  • [23:16:57] at com.sun.jmx.mbeanserver.StandardMBeanIntrospector.invokeM2(StandardMBeanIntrospector.java:45)
  • [23:16:57] at com.sun.jmx.mbeanserver.MBeanIntrospector.invokeM(MBeanIntrospector.java:235)
  • [23:16:57] at com.sun.jmx.mbeanserver.PerInterface.invoke(PerInterface.java:138)
  • [23:16:57] at com.sun.jmx.mbeanserver.MBeanSupport.invoke(MBeanSupport.java:250)
  • [23:16:57] at javax.management.StandardMBean.invoke(StandardMBean.java:405)
  • [23:16:57] at com.sun.jmx.interceptor.DefaultMBeanServerInterceptor.invoke(DefaultMBeanServerInterceptor.java:819)
  • [23:16:57] at com.sun.jmx.mbeanserver.JmxMBeanServer.invoke(JmxMBeanServer.java:791)
  • [23:16:57] at javax.management.remote.rmi.RMIConnectionImpl.doOperation(RMIConnectionImpl.java:1447)
  • [23:16:57] at javax.management.remote.rmi.RMIConnectionImpl.access$200(RMIConnectionImpl.java:89)
  • [23:16:57] at javax.management.remote.rmi.RMIConnectionImpl$PrivilegedOperation.run(RMIConnectionImpl.java:1292)
  • [23:16:57] at javax.management.remote.rmi.RMIConnectionImpl.doPrivilegedOperation(RMIConnectionImpl.java:1380)
  • [23:16:57] at javax.management.remote.rmi.RMIConnectionImpl.invoke(RMIConnectionImpl.java:812)
  • [23:16:57] at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
  • [23:16:57] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
  • [23:16:57] at java.lang.reflect.Method.invoke(Method.java:601)
  • [23:16:57] at sun.rmi.server.UnicastServerRef.dispatch(UnicastServerRef.java:322)
  • [23:16:57] at sun.rmi.transport.Transport$1.run(Transport.java:177)
  • [23:16:57] at sun.rmi.transport.Transport$1.run(Transport.java:174)
  • [23:16:57] at java.security.AccessController.doPrivileged(Native Method)
  • [23:16:57] at sun.rmi.transport.Transport.serviceCall(Transport.java:173)
  • [23:16:57] at sun.rmi.transport.tcp.TCPTransport.handleMessages(TCPTransport.java:553)
  • [23:16:57] at sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.run0(TCPTransport.java:808)
  • [23:16:57] at sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.run(TCPTransport.java:667)
  • [23:16:57] at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110)
  • [23:16:57] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603)
  • [23:16:57] at java.lang.Thread.run(Thread.java:722)

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2 hours ago, mithrilman said:

Bot doesn't seem to re-gain agro @ sand crabs.

Exactly what he said... It just sits there after you lose agro from sand crabs.

Just north of the western sand crabs are monks, it'd be a cool addition to have the ability to run up there when you're low hp and get healed.

Also, would it be possible to make an option to heal from monks if you're training on them please? (edgeville monastery, etc.)

Edited by meeturpker

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Yeah, this doesn't handle the wild well at all. Just watched it get stuck trying to walk past the wildy barrier, constantly clicking while not hopped over.

Not buying this until basic functionality is restored.
If the script can't walk back to a simple fight position blocked by a single obstacle then it's clearly not fit for sale.

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1 hour ago, ikeig said:

Yeah, this doesn't handle the wild well at all. Just watched it get stuck trying to walk past the wildy barrier, constantly clicking while not hopped over.

Not buying this until basic functionality is restored.
If the script can't walk back to a simple fight position blocked by a single obstacle then it's clearly not fit for sale.

It's not really made for wilderness.

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