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erickho123

[ABCL 10] ExNightMareZone - [SELLER/COMBAT REWORKED!] [Selling Games/Combat] [50-120k Combat XP/hr] [Absorption+DH] [Guthans AFK]

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17 hours ago, erickho123 said:

I think this only happens with black demon. I don't recommend using black demon, it's bad xp.

I don’t have black demon on one of them and it still happens (more rarely).

would it really be such a huge hassle to add a check in the script and click some +-5 squares away?

The script is also broken with the amount of games before quitting.

please adress both points

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Hi guys. I want to make this bot work. Been trying for 2 weeks now but still haven't got it working.. I have full Dharok's, rock cake, gmaul and want to make as much points as possible. Can u guys please respond and give me the correct numbers (ID's etc.) to make this thing work? I'm desperate..

Now it says: "Most likely, you have a blank or inproper letter.."

Thx in advance.

Schermafbeelding 2019-03-09 om 10.01.18.png

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Hey man, very good script.

Just one thing i'd like to add.

When using the dh, abs and ovl method and using guzzle randomly between 1-5hp, it will almost always guzzle as soon as the hp level is reached e.g. if it says 'Eat rock cake at:2' As soon as the hp level becomes 2 it will guzzle which, in my opinion defeats the purpose of randomising the hp between 1-5 to guzzle at.

Is there any way you can implement a randomised delay to counter this? For example, guzzle anywhere between 1-30 seconds after the hp level 1-5 is reached, as opposed to immediately guzzling when the hp level is met.

@erickho123

Edited by Jensen44

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18 hours ago, beake said:

so it seems like this script is broken based on feedback? 

Gets honest honest feedback on 2 issues and doesn’t care.

the “not attacking and standing still for hours situation” is a real issue that should be decently easy to fix by adding a check and click to tile method.

script also does not respect the amount of games finished.

script writer only responds with: don’t use that kind of monster, it’s bad xp. That’s a retarded answer and does not in any way provide a solution and is also basicly an acknowledgment that the issue is there and will continue to happen to people.

just sounds lazy to me.

you can decide for yourself but it’s pretty straightforward.

he could have just added the feature to make his script more foolproof AND futureproof (what if extra monsters get added and are great xp but give the stand still and get noticed as a bot situation?)

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@erickho123 I wouldn't say script is working fine, as of now it does not use the special attack for gmaul, I haven't tested with other weapons but it will pick up the orb and equip gmaul, but will not use the spec bar, it will just sit there and also will not switch back to whip/defender after the fact.
also the nmz game set to 1 will also cause it to play more than 1 game I usually watch it to stop it from doing this but it is a problem
EDIT: it also will switch to gmaul randomly and use spec, then not switch back to whip id and defender id afterwards.
I have 100% made sure item IDs are  correct but it will not switch back to whip and defender after switching to gmaul

Script works decently but would not recommend not leaving this AFK for a long period of time.

Edited by naudivore
observation

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5 hours ago, Jensen44 said:

d87b6eef242cc155aa8aac5b8c5f674d.png

Come back home to a logged out client with the script still running and this is in the client debug. Only been happening on one account, any idea why? @erickho123

There's a client bug where random events might cause the entire script to pause. Please disable dismissible random events. This is not a script issue

 

7 hours ago, naudivore said:

@erickho123 I wouldn't say script is working fine, as of now it does not use the special attack for gmaul, I haven't tested with other weapons but it will pick up the orb and equip gmaul, but will not use the spec bar, it will just sit there and also will not switch back to whip/defender after the fact.
also the nmz game set to 1 will also cause it to play more than 1 game I usually watch it to stop it from doing this but it is a problem
EDIT: it also will switch to gmaul randomly and use spec, then not switch back to whip id and defender id afterwards.
I have 100% made sure item IDs are  correct but it will not switch back to whip and defender after switching to gmaul

Script works decently but would not recommend not leaving this AFK for a long period of time.

Are you sure you have the item ID correctly? Put the Gmaul to spec at 50. Let me know if that resolve your issue.

NMZ game set is being looked into rn.

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19 hours ago, icezman said:

Gets honest honest feedback on 2 issues and doesn’t care.

the “not attacking and standing still for hours situation” is a real issue that should be decently easy to fix by adding a check and click to tile method.

script also does not respect the amount of games finished.

script writer only responds with: don’t use that kind of monster, it’s bad xp. That’s a retarded answer and does not in any way provide a solution and is also basicly an acknowledgment that the issue is there and will continue to happen to people.

just sounds lazy to me.

you can decide for yourself but it’s pretty straightforward.

he could have just added the feature to make his script more foolproof AND futureproof (what if extra monsters get added and are great xp but give the stand still and get noticed as a bot situation?)

I did not ignore your request. I literally said a failsafe would be added my friend and gave you an alternative for time being. Please read previous posts. 

 

Edit: Going to upload the new verision tommrow after testing it a little bit more. I added more checks so that the script should detect if its really in combat or not. My previous logic actually should work, but the client API acts funny sometimes. As well, I added a failsafe so that if no xp is gained with a reasonable amount of time whenever inside a game, then the script stops. As well, I changed the logic to detect when a death occurs, because tribot client is acting up on receiving certain game messages. This update should fix any issues.

Edited by erickho123

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When using the dh, abs and ovl method and using guzzle randomly between 1-5hp, it will almost always guzzle as soon as the hp level is reached e.g. if it says 'Eat rock cake at:2' As soon as the hp level becomes 2 it will guzzle which, in my opinion defeats the purpose of randomising the hp between 1-5 to guzzle at.

Is there any way you can implement a randomised delay to counter this? For example, guzzle anywhere between 1-30 seconds after the hp level 1-5 is reached, as opposed to immediately guzzling when the hp level is met.

Is there anything you plan to do about this? I know it's extra work but the feature as it is now just seems very bot-like.

@erickho123

Edited by Jensen44

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4 hours ago, erickho123 said:

I did not ignore your request. I literally said a failsafe would be added my friend and gave you an alternative for time being. Please read previous posts. 

 

Edit: Going to upload the new verision tommrow after testing it a little bit more. I added more checks so that the script should detect if its really in combat or not. My previous logic actually should work, but the client API acts funny sometimes. As well, I added a failsafe so that if no xp is gained with a reasonable amount of time whenever inside a game, then the script stops. As well, I changed the logic to detect when a death occurs, because tribot client is acting up on receiving certain game messages. This update should fix any issues.

I must have missed that.

Thank you for adding these extra failsafes. What will the bot do if it's not in combat for a while?

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46 minutes ago, icezman said:

I must have missed that.

Thank you for adding these extra failsafes. What will the bot do if it's not in combat for a while?

With the new checks I added, it should detect if the monsters are "stuck" or not and attack the monsters. But the situation was too rare for me to duplicate, so I also added another failsafe so that if it doesn't gain XP, it will shut down script as you asked. You can wait for the next update that'll be released today, i'll ping you when its uploaded.

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@erickho123 Please bro. I know you are busy but I plan on using this script on a large scale. If i'm going to be paying $50+ a month I hope that you can perhaps consider making minor adjustments to improve the script.

1. Randomised guzzling will almost immediately guzzle after the HP level (1-5) is met. e.g. 'Eat rock cake at: 3' It will do it as SOON as the hp turns 3. this is very bot-like

2. Adding the option to guzzle before entering the game. (less important)

3. Randomising the number of absorption sips at the start of the game. It always drinks 6 sips of absorption at the start of the nmz game. 

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3 hours ago, Jensen44 said:

@erickho123 Please bro. I know you are busy but I plan on using this script on a large scale. If i'm going to be paying $50+ a month I hope that you can perhaps consider making minor adjustments to improve the script.

1. Randomised guzzling will almost immediately guzzle after the HP level (1-5) is met. e.g. 'Eat rock cake at: 3' It will do it as SOON as the hp turns 3. this is very bot-like

2. Adding the option to guzzle before entering the game. (less important)

3. Randomising the number of absorption sips at the start of the game. It always drinks 6 sips of absorption at the start of the nmz game. 

3. isn't true. Absorption drinking is randomized.

1 suggestion is good, i'll add it to next release.

I hear ya, thank you for purchasing my script

Edited by erickho123

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The script has been updated to include Verision 1.73 :

  • Fixed number of games played
  • Added more checks to detect if in combat in rare event that monsters become blocked
  • Made random rock eating more humanlike by introducing a delay.
  • Added a failsafe that if XP is not gained within 5 mins while in the NMZ GAME, the script will stop.

 

@icezman @Jensen44

Edited by erickho123

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6 hours ago, erickho123 said:

The script has been updated to include Verision 1.73 :

  • Fixed number of games played
  • Added more checks to detect if in combat in rare event that monsters become blocked
  • Made random rock eating more humanlike by introducing a delay.
  • Added a failsafe that if XP is not gained within 5 mins while in the NMZ GAME, the script will stop.

 

@icezman @Jensen44

Thank you man. Good to know that you're proactive in taking suggestions and continuously adjusting the script to make it better.

Look forward to using this script on a large scale in the near future. 

 

-- little side note, when using the 'get potions from barrel' does the script still buy the exact amount needed and then collect from the barrel? could randomise this number too (if that's the case) or make it max out @ 255 when the barrel is empty, again just seems a bit more human like and less trips to the chest to buy points.

 

 

Edited by Jensen44

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On 3/9/2019 at 4:07 AM, Beenart said:

Hi guys. I want to make this bot work. Been trying for 2 weeks now but still haven't got it working.. I have full Dharok's, rock cake, gmaul and want to make as much points as possible. Can u guys please respond and give me the correct numbers (ID's etc.) to make this thing work? I'm desperate..

Now it says: "Most likely, you have a blank or inproper letter.."

Thx in advance.

Schermafbeelding 2019-03-09 om 10.01.18.png

Were you able to get this resolved?  I am in the same situation

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can you make an update where you can choose to pot up to max absorption/ takes a super combat before it afk's and choose the time interval in which it does so? for example before it goes afk for say 15minutes its fully pots up and then doesn't move on screen for give or take 15 mins (of course there will need to be an option to randomize the times so its not too precise). this is probably a quick fix. but if you're still unsure i just want it to mimic this video: 

 

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      almost active 24/7 on discord pm if u need any thing ..  https://discord.gg/PBwAQJn
      Get script from here 
      https://tribot.org/repository/script/id/3315-rouge-den/
       
      to add [1- level 80 shortcut support 
                    2- more ABC2 
                                                3- Custom Stopping condition 
      4- custom potions support 
       
    • By Al Storm
      Hello premium scripters,
      Request: Coker for blast furnace pump

      Description: In non-blast furnace worlds, the pump and furnace are not occupied with dwarfs. There is already a script to fully afk the pump for strength EXP, just not a script that fills up spades (28) with coke and fills the stove every few minutes. I would like a script that just fills up the spades and fill the stove a bit randomly like every 3-5 minutes so it's less detectable and more human-made. Maybe a little afk in between like examine stuff or rotate the screen in between if this is possible.  
       
      Payment Amount: Since I never requested a script, I have no idea of how much time you will have to spend on making a script. I hope it is possible to come to an price and leave this open for now.
       
      Time: I don't need it right away, but as soon as possible would be nice.
       
      Additional:
    • By ScriptsForMains
      https://tribot.org/repository/script/id/3257
       
      Straightforward to use, fill in the boxes and watch as your character power trains everything that's simple to power train...  Or opt to bank the items.  Whatever tickles your pecker. Works wherever daxWalker is available.  If this script sees high demand I'll make a GUI and command line arguments... 

      I've tested it on fly fishing, teak trees, iron, and thieving guards...  It should work on just about anything. It's a simple script that left clicks on anything you specify and drops whatever items you tell it to.  Supports coin pouch. If you opt for banking, it will bank once the inventory is full and there are no "drop items" left to drop. It will bank everything in your inventory (for now).   
      Doesn't support food (yet) but works as a simple power leveler. Can be set to run to a bank and end the script if you drop below 20 hp. Can also be set to world hop if there are any players nearby (feature turns off for trip to bank and back).  

      Like all my scripts with a "main" designation, it will periodically pause/afk to mimic a real player and check itself to make sure it isn't stuck somewhere.  Please post any questions/problems/suggestions.  
  • Our picks

    • Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.
      • 31 replies
    • Come give us feedback on the next version of TRiBot!
      • 74 replies
    • TRiBot is looking to improve a lot of its customer relationship management, customer on boarding process, customer experience, design elements, community engagement and pretty much everything else you can imagine when it comes to marketing.

      Our goal: To ensure that the marketing done TRULY reflects the experience and does not shine an inaccurate light on what TRiBot is lacking in.

      So I ask, what do you love about TRiBot and what do you hate about TRiBot? What does O S Bot, Rune M8, PowR Bot and Dre amBot do better? (yes I purposely didn't spell it right 😂).

      Love, 

      RileyZ
      • 23 replies
    • Over the last three weeks, I've been working on upgrading our server infrastructure. It's finally ready and is now live!

      Why?

      Increased reliability - less server errors


      Increased availability - less downtime


      Increased security - keeping us and you secure


      Increased capacity - ability to serve you better


      Increased speed - less waiting for things to load


      Faster development - server and service updates will come faster


      What are the changes?

      Move from a single AWS EC2 instance to AWS ECS (Elastic Container Service)


      Distributed computing


      Load balancing


      Git management of server files and filesystem


      Redis caching


      How?

      AWS ECS (with 10 EC2 instances)


      AWS ElastiCache (Redis)


      AWS Load Balancing


      AWS EFS (Elastic file system)


      Please bare with us as I continue to tune the server for maximum performance. Slow loading speeds may occur temporarily. I thank everyone for their patience.

      Please post on this thread if you experience any issues other than slow loading times.
      • 51 replies
    • This release will:

      Fix prayers and world hopper API (Thanks @JoeDezzy1 and @erickho123)


      Improve banking API (Thanks @Encoded)


      Adds methods for returning and using Java Lists, rather than arrays


      Slightly randomizes some hardcoded behaviour


      Removes sleeps from waitConditions; the efficiency saving potential is negligible in these use-cases, therefore cleaner code is preferable


      Other back-end improvements





      Note: If you are using LG, please restart both the RS client and TRiBot.
      • 90 replies
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