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erickho123

[ABCL 10] ExNightMareZone - [SELLER/COMBAT REWORKED!] [Selling Games/Combat] [50-120k Combat XP/hr] [Absorption+DH] [Guthans AFK]

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got 99 str, now im trying to switch to attack, it keeps changing my whip style to lash instead of leaving it on flick. what can i d to make it stay on flick. 

 

EDIT: i got it, i have to set the ATK style before i start the script.

Edited by mxmike800

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7 minutes ago, RonBeastly said:

lol yall are rookies, I get 100k+ xp/h and not even close to 99 atk and str.  I dont bot long hours tho, cause very few if any real players can sit there for 3+ hours in nmz at a time, let alone 30+ hours like some of you bot.  Bet you guys being tracked and probably will be banned at some point.    

 

H0DPS8r.png

 

You do realize people max their accs botting 16hrs nmz a day?

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my nmz bot suddenly started only drinking absorbs on the one i saved and ignores the overloads. while it's the same setup and with ovl id. what is this man?? it stayed on 1 hp and is guzzling rock cake but it hasn't been potted since the first dose.. nice 6 bux. this has wasted my blowpipe resources very inefficiently ... 

 

Edited by priski

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How's this working atm? I need to train on my main for a couple lvls and I'm curious about the risk. I got maxed using this script 12 hrs a day like a year ago, not sure how it works now though.

Edited by dubzz

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i found out that i needed to put it in fixed screen. that was my fault. It still needed help to enter the dream. it does work now when it is in the dream. 

Edited by jankeeswillem
more info

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it stops working when it has to bbuy a dream. everything else is going fine. but when it is one banking and returns it wont buy a dream? some help please?

Edited by jankeeswillem

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14 hours ago, jankeeswillem said:

it stops working when it has to bbuy a dream. everything else is going fine. but when it is one banking and returns it wont buy a dream? some help please?

Do you have enough money in the coffer for another dream? Are you using barrows armor that degrades, and therefore requires you to input multiple item id's for weapons? Erick will need more info than this to help you.

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On 5-1-2018 at 9:17 AM, themanman said:

Do you have enough money in the coffer for another dream? Are you using barrows armor that degrades, and therefore requires you to input multiple item id's for weapons? Erick will need more info than this to help you.

yes i have enough money , it is using a blowpipe no barrows. it works fine when banking and in the dream it is just the buying the dream that i have to do manual. when its done with the dream it returns back to the bank withdraws pray pots etc. then walks back to nmz and then is buggs i guess it cannot buy a dream?   the rest is working perfectly fine great script just the buying part.

 

i just ran it again and it just stand there near the potion/barrels. 

 

ive been running it for a while now when it buys a dream it keeps clicking on the left corner of the screen. sometimes it does buy a dream with no problem but a lot of the time it clicks on the left corner on the screen? 

Edited by jankeeswillem

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I'm having an issue with the login bot at the 6 hour time-out. I'm sure you're bot has nothing to do with the login bot, but not sure where to ask. Is anyone else having this problem OR can you hit me up on whats going wrong ericko?

 

 

5a50a1f9cb05d_Loginbotissue.png.4a7a27bd32bb173151c75e067b042db4.png

Edited by im bruno123

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On 12/29/2017 at 1:39 PM, luck or skill said:

@erickho123

can u make it flick rapid heal faster? its slower then a human and wastes pray :P i dunno why but have run outa pray a bunch of times and im 65 pray

I am also experiencing this issue. My computer isn't lagging at all, so I think it has to do something with the prayer flick timing. @erickho123 let me know if you need any more information regarding this or if you've looked into it in the past.

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@erickho123

The script is not selecting Fire wave spell after a game ends to start another. I have to manually click it, so it can continue normally the banking process and starting another game or my character just sits there doing nothing. Tested it a few times, and everytime this happened,

 

EDIT: It also happens if i get a disconnection. The script logs back in and never select the spell, I gotta manually click it, then it continues.

EDIT 2: Forgot to mention that it started happening after the update  for Dragon Slayer 2. So this probably is occurring  due to some change with the spell's IDs with the introduction of the Surge spells or something to do with the layout of spells in the Combat menu.

Edited by mmz5
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After about an hour the account exited the arena and restarted, so I decided to babysit. Then after about 3 hours of run time, I intervened as the account was about to leave the arena via the potion with ~8 absorptions and several overloads. I will continue to monitor the account and report back anything else I come across. The debug is pasted below:

Quote
  • [11:00:20] TRiBot Release 9.305_14 loaded. (1.8.0_144:/Library/Java/JavaVirtualMachines/jdk1.8.0_144.jdk/Contents/Home/jre)
  • [11:00:25] Loading human mouse movement data.
  • [11:00:27] Successfully loaded human mouse data.
  • [11:00:29] AGENT PATH: /var/folders/9y/xxb4rw417mg7yj4rq8mg46mh0000gp/T/t1_agent_1093051400.jar
  • [11:00:45] Exception in thread "AWT-EventQueue-1"
  • [11:00:45] java.lang.NullPointerException
  • [11:00:45] at javax.swing.plaf.basic.BasicSplitPaneUI.getMinimumSize(BasicSplitPaneUI.java:1091)
  • [11:00:45] at javax.swing.JComponent.getMinimumSize(JComponent.java:1744)
  • [11:00:45] at javax.swing.GroupLayout$ComponentSpring.calculateNonlinkedMinimumSize(GroupLayout.java:3008)
  • [11:00:45] at javax.swing.GroupLayout$ComponentSpring.calculateMinimumSize(GroupLayout.java:2972)
  • [11:00:45] at javax.swing.GroupLayout$Spring.getMinimumSize(GroupLayout.java:1336)
  • [11:00:45] at javax.swing.GroupLayout$ComponentSpring.calculatePreferredSize(GroupLayout.java:2979)
  • [11:00:45] at javax.swing.GroupLayout$Spring.getPreferredSize(GroupLayout.java:1346)
  • [11:00:45] at javax.swing.GroupLayout$Group.getSpringSize(GroupLayout.java:1638)
  • [11:00:45] at javax.swing.GroupLayout$Group.calculateSize(GroupLayout.java:1622)
  • [11:00:45] at javax.swing.GroupLayout$Group.calculatePreferredSize(GroupLayout.java:1602)
  • [11:00:45] at javax.swing.GroupLayout$Spring.getPreferredSize(GroupLayout.java:1346)
  • [11:00:45] at javax.swing.GroupLayout$Group.getSpringSize(GroupLayout.java:1638)
  • [11:00:45] at javax.swing.GroupLayout$Group.calculateSize(GroupLayout.java:1622)
  • [11:00:45] at javax.swing.GroupLayout$Group.calculatePreferredSize(GroupLayout.java:1602)
  • [11:00:45] at javax.swing.GroupLayout$Spring.getPreferredSize(GroupLayout.java:1346)
  • [11:00:45] at javax.swing.GroupLayout$SequentialGroup.setValidSize(GroupLayout.java:2017)
  • [11:00:45] at javax.swing.GroupLayout$Group.setSize(GroupLayout.java:1587)
  • [11:00:45] at javax.swing.GroupLayout.layoutContainer(GroupLayout.java:924)
  • [11:00:45] at java.awt.Container.layout(Container.java:1510)
  • [11:00:45] at java.awt.Container.doLayout(Container.java:1499)
  • [11:00:45] at java.awt.Container.validateTree(Container.java:1695)
  • [11:00:45] at java.awt.Container.validateTree(Container.java:1704)
  • [11:00:45] at java.awt.Container.validateTree(Container.java:1704)
  • [11:00:45] at java.awt.Container.validate(Container.java:1630)
  • [11:00:45] at javax.swing.RepaintManager$3.run(RepaintManager.java:711)
  • [11:00:45] at javax.swing.RepaintManager$3.run(RepaintManager.java:709)
  • [11:00:45] at java.security.AccessController.doPrivileged(Native Method)
  • [11:00:45] at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:80)
  • [11:00:45] at javax.swing.RepaintManager.validateInvalidComponents(RepaintManager.java:708)
  • [11:00:45] at javax.swing.RepaintManager$ProcessingRunnable.run(RepaintManager.java:1731)
  • [11:00:45] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:311)
  • [11:00:45] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:756)
  • [11:00:45] at java.awt.EventQueue.access$500(EventQueue.java:97)
  • [11:00:45] at java.awt.EventQueue$3.run(EventQueue.java:709)
  • [11:00:45] at java.awt.EventQueue$3.run(EventQueue.java:703)
  • [11:00:45] at java.security.AccessController.doPrivileged(Native Method)
  • [11:00:45] at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:80)
  • [11:00:45] at java.awt.EventQueue.dispatchEvent(EventQueue.java:726)
  • [11:00:45] at obf.KG.dispatchEvent(wg:732)
  • [11:00:45] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
  • [11:00:45] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
  • [11:00:45] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
  • [11:00:45] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
  • [11:00:45] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
  • [11:00:45] at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
  • [11:03:16] Loading runescape world list
  • [11:03:16] Runescape world list loaded
  • [11:03:26] Item id:19287
  • [...]
  • [11:03:27] Current count: (bank items) 696| 761
  • [...]
  • [11:03:43] java.awt.IllegalComponentStateException: component must be showing on the screen to determine its location
  • [11:03:43] at java.awt.Component.getLocationOnScreen_NoTreeLock(Component.java:2062)
  • [11:03:43] at java.awt.Component.getLocationOnScreen(Component.java:2036)
  • [11:03:43] at sun.lwawt.macosx.CAccessibility$23.call(CAccessibility.java:397)
  • [11:03:43] at sun.lwawt.macosx.CAccessibility$23.call(CAccessibility.java:395)
  • [11:03:43] at sun.lwawt.macosx.LWCToolkit$CallableWrapper.run(LWCToolkit.java:597)
  • [11:03:43] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:301)
  • [11:03:43] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:756)
  • [11:03:43] at java.awt.EventQueue.access$500(EventQueue.java:97)
  • [11:03:43] at java.awt.EventQueue$3.run(EventQueue.java:709)
  • [11:03:43] at java.awt.EventQueue$3.run(EventQueue.java:703)
  • [11:03:43] at java.security.AccessController.doPrivileged(Native Method)
  • [11:03:43] at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:80)
  • [11:03:43] at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:90)
  • [11:03:43] at java.awt.EventQueue$4.run(EventQueue.java:731)
  • [11:03:43] at java.awt.EventQueue$4.run(EventQueue.java:729)
  • [11:03:43] at java.security.AccessController.doPrivileged(Native Method)
  • [11:03:43] at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:80)
  • [11:03:43] at java.awt.EventQueue.dispatchEvent(EventQueue.java:728)
  • [11:03:43] at obf.KG.dispatchEvent(wg:732)
  • [11:03:43] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
  • [11:03:43] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
  • [11:03:43] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
  • [11:03:43] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
  • [11:03:43] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
  • [11:03:43] at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
  • [12:50:34] java.net.SocketException: Connection reset
  • [12:50:34] at java.net.SocketInputStream.read(SocketInputStream.java:210)
  • [12:50:34] at java.net.SocketInputStream.read(SocketInputStream.java:141)
  • [12:50:34] at sun.security.ssl.InputRecord.readFully(InputRecord.java:465)
  • [12:50:34] at sun.security.ssl.InputRecord.read(InputRecord.java:503)
  • [12:50:34] at sun.security.ssl.SSLSocketImpl.readRecord(SSLSocketImpl.java:983)
  • [12:50:34] at sun.security.ssl.SSLSocketImpl.performInitialHandshake(SSLSocketImpl.java:1385)
  • [12:50:34] at sun.security.ssl.SSLSocketImpl.startHandshake(SSLSocketImpl.java:1413)
  • [12:50:34] at sun.security.ssl.SSLSocketImpl.startHandshake(SSLSocketImpl.java:1397)
  • [12:50:34] at sun.net.www.protocol.https.HttpsClient.afterConnect(HttpsClient.java:559)
  • [12:50:34] at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.connect(AbstractDelegateHttpsURLConnection.java:185)
  • [12:50:34] at sun.net.www.protocol.http.HttpURLConnection.getOutputStream0(HttpURLConnection.java:1316)
  • [12:50:34] at sun.net.www.protocol.http.HttpURLConnection.access$100(HttpURLConnection.java:91)
  • [12:50:34] at sun.net.www.protocol.http.HttpURLConnection$8.run(HttpURLConnection.java:1283)
  • [12:50:34] at sun.net.www.protocol.http.HttpURLConnection$8.run(HttpURLConnection.java:1281)
  • [12:50:34] at java.security.AccessController.doPrivileged(Native Method)
  • [12:50:34] at java.security.AccessController.doPrivilegedWithCombiner(AccessController.java:782)
  • [12:50:34] at sun.net.www.protocol.http.HttpURLConnection.getOutputStream(HttpURLConnection.java:1280)
  • [12:50:34] at sun.net.www.protocol.https.HttpsURLConnectionImpl.getOutputStream(HttpsURLConnectionImpl.java:250)
  • [12:50:34] at obf.HE.PG(ue:572)
  • [12:50:34] at obf.MH.CH(mg:609)
  • [12:50:34] at obf.tg.run(nj:731)
  • [12:50:34] at java.lang.Thread.run(Thread.java:748)
 

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10 hours ago, mmz5 said:

@erickho123

The script is not selecting Fire wave spell after a game ends to start another. I have to manually click it, so it can continue normally the banking process and starting another game or my character just sits there doing nothing. Tested it a few times, and everytime this happened,

 

EDIT: It also happens if i get a disconnection. The script logs back in and never select the spell, I gotta manually click it, then it continues.

EDIT 2: Forgot to mention that it started happening after the update  for Dragon Slayer 2. So this probably is occurring  due to some change with the spell's IDs with the introduction of the Surge spells or something to do with the layout of spells in the Combat menu.

@erickho123

Can you please fix this?

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On 31/12/2017 at 3:05 PM, insomniaa said:

@erickho123

Hey I purchased your script and Custom rumble hard doesn't work. It keeps selecting the regulair rumble hard.
I currently have set it on normal, can you update me on the situation and howlong it would take to solve this issue?

Show me your GUI settings

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3 minutes ago, insomniaa said:

This is what happens:

It purchases regulair Rumble hard mode
It dies
then repurchases regulair hard mode rumble

 

a02f5e1bfbabe4e93ff84b809985d04b.png

Can you take a GIF of it starting a game? Use Sharex, also send me a picture of your custom rumble hard bosses 

Have you tried to start a custom rumble hard yourself then start the bot in there and see if that makes a difference? 

If this doesn't work maybe try deleting your tribot folder

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           2.4 Banking
           2.5 Progressive Training
           2.6 Worldhopping
      3. Magic Overview
           3.1 Regular Spellbook
           3.2 Ancient Spellbook
           3.3 Lunar Spellbook
           3.4 Combo Alching
      4. Repository Information
      5. Testimonials
      6. Gallery
      Total Runtime Statistics:
       
      GUI Preview: 

      1. Description:
      Optimus AIO Combat & Magic is a script engineered to safely train up your Combat, Magic and Slayer skills using nearly every training method available in the game.

      Using ABC2 technology and thousands of hours of real human playing data, the script now out-performs most human players, while also avoiding bot-detection and staying under the radar from Jagex.
      2. Combat Overview:
      2.1 What Can the Script Kill?:
      The script is capable of killing every monster in the game, below are some noteworthy opponents: 
      Dragons - Including Green, Blue, Red, Black, Brutal, Adamant& Rune dragons - Amazing for goldfarming or training up your account.  Slayer monsters - Dark Beasts, Cave Krakens, Abyssal Demons, Drakes, Spiritual Mages/Warriors, Wyverns, Nechryaels, Gargoyles, Dust Devils & everything below. It will automatically use the required slayer items for finishing.  Crabs - The script can kill ALL types of crabs: Rock, Sand, Swamp and Ammonite crabs! are all supported. The script will reset the aggressiveness when they stop waking up.  Experiments - Insane XP for pures. Yaks - Insane XP for mains. Chaos druids - Good goldfarming for medium level accounts. All wilderness monsters - Good for farming emblems & wildy slayer.  Dagannoths - Insane XP, I recommend bringing a cannon for maximum gains.  Nightmare Zone Bosses - The script can kill all bosses inside NMZ and drink all the potions. It will end once the dream is complete.  Stronghold of Security and other dungeons - The script supports all of these locations.  Plus 1000's of other monsters - Literally anything you can think of, some people even use it for KBD.  2.2 Core Combat:
      Below are some of the core features that make the script so powerful. Using the features mentioned below the script can perform just as good as any player. 
      Custom fight areas - You can specify exactly where in the game you want the script to fight. Either with a polygon or a circle. Below is an example of a polygon fight area. Dwarf multicannon - The script will place, reload, pickup and stop your cannon decaying. Prayer - The script can use all prayers, including quick prayer, and even recharge your prayer at nearby altars.  Potions - Including Divine, Extended, Super, Regular, Energy, Stamina & NMZ potions.  Special Attacks - Supports every special attack weapon in the game, including weapon switching.  Guthans - The script can switch to Guthan's to heal, then switch back to your primary gear once hp is recovered.  Resetting Aggressiveness - The script can detect when monsters stop being aggressive towards you, and run away to reset the aggro.  Food - It can eat every type of food in the game. Even multiple types of food, simply seperate their names with a comma E.G Lobster, Swordfish. Bones to peaches - The script efficiently uses Bones to peach tablets if you've got them in your inventory.  Safe spotting - Safely train combat from a distance without taking any damage.  Uses slayer items to finish kills - Bags of salt, ice coolers, rock hammer etc. Detects if you've unlocked the slayer ability to auto-kill.  Bone burrying - Train up your prayer! 2.3 Looting:
      Looting by item name or ID - Simple to setup Looting by item price - E.G Loot all items over 500gp - Fetches prices from the Runescape grand exchange. Telekinetic grab support - For those hard to reach places.  High alching - Turn your loot into gold while you train! Pickup and re-equip ammo - Supports all ammo types. Ironman looting - The script will automatically detect if you're an Ironman, and loot accordingly.  Looting bag & Herb sack  - The script will automatically use them if you're carrying one. Accurate profit calculations  - Track your gains on screen or with your dynamic signature.  2.4 Banking:
      Supports every bank in the game - Can use every bank chest / booth / banker in RS. Fully customisable inventory setups. Tip 1: When withdrawing potions or charged jewellery, you can type (*) Instead of the dose number and it will withdraw whatever dose is highest in the bank. 
      For example Ring of duelling(*).  Tip 2: You can also type 0 as the quantity, and it will withdraw-all of the item instead of a specific quantity. 
      For example these settings would make it withdraw all of your cannonballs, then fill your inventory with lobsters.

      Supports all Teleports - The script can use all teleport methods including Spells, Tabs, Jewelery & Scrolls + more. Will bank for multiple conditions: 
      - Hp is below a set %.
      - Inventory is full.
      - Out of food.
      - Out of runes.
      - Out of ammo.
      - Out of all potions.
      - Out of prayer potions.
      - Out of antifire potions.
      - Out of cannonballs.
      - Before a break starts.
      - When your slayer task is complete. Heals to full HP at the bank - To save food during your trip, it'll heal up in the bank.  Logs out when you're out of supplies. 2.5 Progressive training: 
      The script can do the following when you level up, or after x amount of time:
      Upgrade equipment - E.g upgrade to Rune scimitar when you reach 40 attack. Change attack styles - E.g switch to Strength training after you reach 40 attack Change training method / location - The script can completely switch training methods, e.g Rock crabs to 60 strength, then go train magic to 70 alching, then switch back to Chaos druids after an hour. All without stopping the script.  2.6 Worldhopping: 
      The script uses both the ingame worldhopper and login screen worldhopper to find the ideal training spot. Note: All of these settings are optional. 
      Supports F2P, Members & DMM worlds  - It will automatically detect which you're in, and select worlds accordingly.  Worldhop when x players in your area - The script can count how many players are around and worldhop if it gets too busy.  Worldhop when there's a cannon in your spot - To avoid reduced XP / GP rates. Worldhop when there's a Jagex Moderator nearby - A safety precaution.  Worldhop when the break handler activated - So someone doesn't see you training for prolong periods of time. Worldhop when someone talks in your area. 3. Magic Overview:
      The script can train with pretty much every training method available, from Air strike to Ice barrage, it's all supported. 
      (The script can also loot, use cannon etc while using non-combat methods).

      3.1 Regular Spellbook
      The script can use the following regular spellbook spells, both in combat & out of combat.
      Splashing Strike spells Bolt spells Blast spells Surge spells Enchant jewelry spells Superheat items Enchant crossbow bolt spells Curse spells Alchemy spells Teleport spells 3.2 Ancient Spellbook
      The script can use the following ancient spellbook spells.
      All rush spells All burst spells All blitz spells All barrage spells 3.3 Lunar Spellbook
      The script can traing using the following lunar spellbook spells.
      Humidify Superglass Make Tan Leather Plank Make Spin Flax String Jewelry  3.4 Combo Alching
      The script can also Combo alch, meaning it will cast the high alchemy spell after using another spell to recieve rapid XP.
      It can combo alch with the following spells:
      Combat / Alch - E.G Fire surge & Alch at the same time Curse / Alch - From curse up to stun it's all supported. Earn up to 180K XP/Hour Teleport / Alch - Very fast XP.  4. Repository Information:
      To activate the script on the repository, please use the following links:
        https://tribot.org/repository/script/id/3097-optimus-combat-magic/ - Lite Version

      https://tribot.org/repository/script/id/651-optimus-combat-magic/ - Premium Version
      Note: There is a 10 hour FREE TRIAL for anybody who wants to try out the PREMIUM VERSION of the script on the repository   5. Testimonials:

       
      6. Gallery:
      Killing 15,000 abyssal demons and getting over 26 whips on one account.














       
    • By ELON
      [ FREE ]   ELON Combat AIO  [ Open Source ] 
       

       
      . Description:
      Train Combat Anywhere Banking support Looting support Potion support ABC2 LVL10 Free Fully Open Source JavaFx Gui Paint  GET SCRIPT HERE: https://tribot.org/repository/script/id/3549
      SOURCE LINK: https://github.com/Elon333/Scripts
      P.S.
      If you have any questions, about the script or the source feel free to post me on here.
      Feedback on source or script is appreciated good or bad.
      What Feature would You Like to see Added Next?
    • By mjdge
      The script is now on the repo in the form of an open beta! You can find the release thread here and the script here
      I'm developing a bot for the Last Man Standing game (I'm sure we've all seen them or heard of them by now)
      The script will likely be relatively cheap (Unlimited accounts for a couple dollars a month)
      I was wondering what features the community would like to see in it
      The end goal is to be able to farm points reliably with lower ban rates than other LMS scripts and to be able to beat other scripts and some players
      Feature List:
      Before Games World hop to the official LMS competitive world Automatically teleports using the LMS minigame teleport Completes the LMS tutorial if not completed Right clicks to join games During Games Turns on run Turns on protect from range prayer Turns on piety Turn on Auto-Retaliate if it isn't on Switch to ranging gear Custom prayer setup (Priority: 3) Automatic prayer flicks Custom gear switches (Priority: 2) Automatic gear switches Eats when below certain health Drinks potions at the beginning of the game Tick eats a Shark + Brew + Karambwan when below a certain very low health Moving to safe zones (Priority: 3) (I can currently detect which safezone we need to go to but don't know how to get there) Opening chests with keys from kills (Priority: 1) Switching gear if it's better (Better cape etc.) (Priority: 1) Implementing new gear into switches (i.e replacing ranged crossbow swap with Heavy ballista etc.) (Priority: 1) Using weapon specs After Games Re-queues Redeems points automatically (Priority: 3) Choose what item you want to redeem automatically (Priority: 1) Mule mode to mule away redeemed prizes (Priority: 1) (Absolutely no clue how to do this) Miscellaneous Anti Ban Compliance All ABC2 Timed Actions (Except XP because it's not needed and logout because it's glitchy to begin with + we're in an instanced minigame) Randomized delays between actions ABC2 Reaction times on flicks/gear switches (Priority: 1) Occasionally "forgetting" to switch prayers or gear (Priority: 1) Paint Games played/Games per hour Points won/Points per hour Points redeemed (Priority: 1) Approximate GP made/GP per hour (Priority: 1) GUI (Priority: 3) This would likely just allow all the options mentioned in the other sections Green - Implemented and working
      Yellow - Being implemented or glitchy (Priority means 1 is lowest 5 is highest)
      Red - Not implemented
      Current Glitches/Downfalls (Hopefully going to fix):
      If an account has already used a minigame teleport in the last 20 minutes it will become stuck in a loop of trying to teleport until the 20 minutes are up Any feedback or recommendations are greatly appreciated. If you would like to be one of the (free) beta testers for the script leave a reply or PM me
    • Guest
      By Guest
      Cow Killer, pretty simple.
      Kills cows in most parts of the map.
      The bot doesn't go outside the gate, so no worry about that.
    • By dax
      Click the spoiler for more progress reports!
       
       
       
      Posting a BUG REPORT
      Please read this and submit the report here.
      You can buy Credits with RSGP instantly here!
    • By Dentist
      Script now work perfectly fixed all bugs 
      Recommend zooming all the way out 
      Required 1- +50 Agility and Thieving
                        2- Stamina potion and energy potion [Recommended 10 stamina(4) , 50 Energy(4)]
      It will get the 5 crates for you then logout 
      Still In beta please report any bug 
      almost active 24/7 on discord pm if u need any thing ..  https://discord.gg/PBwAQJn
      Get script from here 
      https://tribot.org/repository/script/id/3315-rouge-den/
       
      to add [1- level 80 shortcut support 
                    2- more ABC2 
                                                3- Custom Stopping condition 
      4- custom potions support 
       
    • By Al Storm
      Hello premium scripters,
      Request: Coker for blast furnace pump

      Description: In non-blast furnace worlds, the pump and furnace are not occupied with dwarfs. There is already a script to fully afk the pump for strength EXP, just not a script that fills up spades (28) with coke and fills the stove every few minutes. I would like a script that just fills up the spades and fill the stove a bit randomly like every 3-5 minutes so it's less detectable and more human-made. Maybe a little afk in between like examine stuff or rotate the screen in between if this is possible.  
       
      Payment Amount: Since I never requested a script, I have no idea of how much time you will have to spend on making a script. I hope it is possible to come to an price and leave this open for now.
       
      Time: I don't need it right away, but as soon as possible would be nice.
       
      Additional:
    • By ScriptsForMains
      https://tribot.org/repository/script/id/3257
       
      Straightforward to use, fill in the boxes and watch as your character power trains everything that's simple to power train...  Or opt to bank the items.  Whatever tickles your pecker. Works wherever daxWalker is available.  If this script sees high demand I'll make a GUI and command line arguments... 

      I've tested it on fly fishing, teak trees, iron, and thieving guards...  It should work on just about anything. It's a simple script that left clicks on anything you specify and drops whatever items you tell it to.  Supports coin pouch. If you opt for banking, it will bank once the inventory is full and there are no "drop items" left to drop. It will bank everything in your inventory (for now).   
      Doesn't support food (yet) but works as a simple power leveler. Can be set to run to a bank and end the script if you drop below 20 hp. Can also be set to world hop if there are any players nearby (feature turns off for trip to bank and back).  

      Like all my scripts with a "main" designation, it will periodically pause/afk to mimic a real player and check itself to make sure it isn't stuck somewhere.  Please post any questions/problems/suggestions.  
  • Our picks

    • Hello everyone,

      Last week we tried to roll out Auth0 Login, but we lost that battle. Now it's time to win the war!

      Important changes

      When logging into the client, you'll now have to enter your Auth0 account credentials instead of your forums credentials

      Note: 2FA is still handled through your forums account (for the time being)



      Changes for existing users

      You'll have to link your Auth0 account to your forums account here: https://tribot.org/forums/settings/login/?service=11


      Auth0 accounts have been created for most existing users. Please use your forums email address and password to login.



      Important notes

      Make sure to verify your email address upon creating a new Auth0 account


      When we mention your Auth0 account, we mean your account used for auth.tribot.org as displayed below
      • 69 replies
    • To better support the upcoming changes (TRiBot X, new repository), we're switching our login handler to Auth0. Instead of logging in with the standard form, you'll now be required to login through our Auth0 application.

      All existing accounts which have been used within approximately the past year have been imported into Auth0 using the same email and password combination which has been stored on the forums.

      What does this mean for users?

      Your account credentials are now even more securely stored


      You'll be able to login via Facebook, Google, and others in the future


      Is there anything users have to do differently now?

      Existing users: You'll have to login with the standard login, open your Account Settings, then link your Auth0 account


      New users: You'll be redirected to our Auth0 app (auth.tribot.org) where you'll be able to create an account


      Why was this change made?

      The new apps we are creating (such as the new repository) aren't able to use the forums to handle user logins


      To centralize all user accounts in one area


      To ensure that the client login doesn't go down when the forums are having problems


      To speed up our development


      Other considerations

      There's no documentation or official support for using Invision Community combined with Auth0, so there are still a few kinks we're working out


      We're in the works of creating an account management panel specifically for Auth0 accounts (ETA August)


      It's not possible to change email addresses for the time being (this will be resolved this August)


      Changing passwords is a weird process for the time being. To change your password, you'll have to use the "Don't remember your password" tool on the Auth0 login page
        • Like
      • 11 replies
    • Over the past month, we've been working hard on TRiBot's new repository - a much needed update. This change has been deemed necessary for TRiBot X, and will allow us to really speed up development of all aspects of TRiBot.

      Today we are going to share what we've been working on!


      Now you must be wondering what kind of features the new repository will have.... well, you'll have to be patient for a little while longer. We're still figuring out various technical aspects so we can't provide answers to all possible questions. We're also focusing on development rather than writing about it so that everyone can get access to our latest developments at lightning speed. I will however answer a few users' questions.

      We're planning on a release of this early to mid August, giving users some goodies before TRiBot X's release.

      Thank you all for being patient. I hope everyone is excited as much as I am!
        • Like
      • 17 replies
    • Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.
        • Like
      • 50 replies
    • Come give us feedback on the next version of TRiBot!
        • Thanks
        • Like
      • 86 replies
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