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Aropupu

[ABCL 10] [ABC2] aPlunderer v2 [Pyramid Plunder]

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3 hours ago, A bear Man said:

I have been using the trial as of late.

Script seems to get stuck opening some doors to progress to the next room, from what i can see the doors it gets stuck on are completely random, there is no bot or client debug message alongside it.

I am watching the bot to see if it stuffs up for a reason.

The script is working without any issues. Something is most likely wrong on your end, most likely with your Tribot client. Hooks could be broken for example.

Please do the following:

 


- Simply restarting your Tribot client can sometimes help too. Close all windows of Tribot and then restart it. It's recommended to restart a few times to make sure all hooks get updated, especially after Runescape has updated.
- If you are using LG with the official runescape client, try it with a normal browser or OSBuddy instead. The official Runescape client has had problems with Tribot LG and shouldn't be used.
- Make sure you have "Restart client on update" DISABLED in Tribot's settings. If it's enabled, it will cause problems after Runescape updates.
 
You can do the following all in one before restarting your client:
- Try clicking on File ---> Delete Cached Clients and restart your Tribot client.
- (You can skip this step if you decide to do the next one) Please try deleting hooks.dat and/or general.ini files from your .tribot folder. After this restart your Tribot. (close all windows)
- If removing hooks.dat/general.ini didn't work. Try reinstalling Tribot by deleting your .tribot folder and then restarting Tribot. Will reset your Tribot settings, consider doing a backup.

 

 

If you want to you can also do a script stack trace when it's stuck like you describe. A script stack trace will sometimes tell me what causes it. Go to Script ---> Print Script Stack Trace when the issue is happening. It will print out information in the client debug. You can copypaste this information easily by right-clicking on the Client debug tab and clicking on Copy to Clipboard. The script stack trace needs to be done when you are experiencing the issue, when the bot is stuck. Please PM me that information if you do.

Edited by Aropupu

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Update:

- Updated worlds list so worldhopping should work after the latest Runescape update. Jagex added a lot of new worlds and those are now supported.

To update the script, simply restart it without using the rerun button

If you encounter a problem with worldhopping, please describe the problem as much as possible and if it happens with certain world(s), please tell me what those worlds are

EDIT: There is an issue with the Tribot firewall where you have to manually allow each of the new world IPs so that Tribot lets you connect to them. Shouldn't happen if you are using LG, but if you are not, you should manually login to those worlds and allow (ALWAYS ALLOW) each IP or babysit the bot. (until Trilez whitelists those IPs)  307, 315, 323, 324, 331, 332, 339, 340, 347, 348, 355, 356

Edited by Aropupu
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4 hours ago, mayhs said:

Script starts then goes to the dungeon where bank is in Sophaneim then stops and does nothing? 

This is not enough information for me to know what's wrong. Will send you a PM with suggestions and questions.

EDIT: Also tested the script and everything is working without any issues, which most likely means your Tribot client is not working correctly. If it's caused by broken hooks, usually restarting your Tribot client twice fixes it (let Runescape load). Otherwise, I sent you more troubleshooting steps in my PM.

Edited by Aropupu

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Disregard this post - it's working as intended.

Thanks man! Your scripts are fire! I have your miner and agility and I am in love with your talent. <3 I can't believe I didn't know this was thief exp... thought it was agil for some reason. o.O

Edited by Chaddyboy

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Update:

- Added shift-click dropping support. If you have it enabled in Runescape settings the script should detect it when you start the script and use it to drop items instead of normal dropping. Will say so in debug if it's going to use shift-click dropping when you start the script.

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2 hours ago, Aropupu said:

Update:

- Added shift-click dropping support. If you have it enabled in Runescape settings the script should detect it when you start the script and use it to drop items instead of normal dropping. Will say so in debug if it's going to use shift-click dropping when you start the script.

started up to run and it got stuck with this, bot thought that it was enabled when it was not, so it was shift-clicking without it being turned on. i turned it on and it works fine now, so not a big deal just throwing that out there.

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1 hour ago, varago said:

started up to run and it got stuck with this, bot thought that it was enabled when it was not, so it was shift-clicking without it being turned on. i turned it on and it works fine now, so not a big deal just throwing that out there.

Will change it so that you have to enable it in the GUI. Most likely some problem with getting the setting correctly or something else. Are you running other accounts in the same Tribot window? Could be that it could get wrong information from another tab, but it's unlikely. Most likely caused by something else.

Edited by Aropupu

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2 hours ago, Aropupu said:

Will change it so that you have to enable it in the GUI. Most likely some problem with getting the setting correctly or something else. Are you running other accounts in the same Tribot window? Could be that it could get wrong information from another tab, but it's unlikely. Most likely caused by something else.

nope i run one one account per window

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12 minutes ago, livershi said:

Really love the script! Recently though it started freezing at times when it goes to open doors, it starts working again if I come back and rotate the screen though. Using Looking Glass with OSBuddy.

try deleting your jagex cache/ tribot folder and all that sutff. i've never experienced freezing like that, sounds weird.

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I'm pretty sure it just can't find the doors if the door is outside of the current screen view, and for some reason its not rotating/moving on its own to find it. At least when I move my character/rotate the screen so an unopened door comes into view, the script starts running again.

Deleted my tribot folder and its working again! I think my network might have been blocking something because it asked for permission to connect... not sure lol

Edited by livershi

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18 hours ago, livershi said:

I'm pretty sure it just can't find the doors if the door is outside of the current screen view, and for some reason its not rotating/moving on its own to find it. At least when I move my character/rotate the screen so an unopened door comes into view, the script starts running again.

Deleted my tribot folder and its working again! I think my network might have been blocking something because it asked for permission to connect... not sure lol

Sounds like your Tribot client wasn't working correctly which made it unable to rotate camera. A screenshot of the situation would have given me more information though so I only can speculate. Usually simply restarting Tribot client a few times (letting Runescape load) or deleting your hooks.dat and General.ini files fixes any issues like these.

9 hours ago, Takesoul said:

does this work with looking glass?

Yeah should work without any issues. If you are using OSBuddy, make sure you don't have any plugins/features enabled that could interfere with Tribot/script. Also, Official oldschool runescape client has problems with Looking Glass so either use OSBuddy or a normal browser.

You can and should use the free trial before you buy any script. Most if not all premium scripts have a free trial that you can use to test the script and see if it's what you want or not. A trial can be activated in the repository (script's page).

Edited by Aropupu

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@Aropupu working flawlessly atm, got me my first pet and sceptre,

 

Just a quick question, is it possible to 'remember' which door leads to the next room as ive noticed each time it will check every door rather than either follow a person who uses the correct door or the last successful one

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2 hours ago, sheep said:

@Aropupu working flawlessly atm, got me my first pet and sceptre,

 

Just a quick question, is it possible to 'remember' which door leads to the next room as ive noticed each time it will check every door rather than either follow a person who uses the correct door or the last successful one

Doors change every time and there's no reliable way to detect players finding correct doors.

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