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Bradsta

[ABCL 10][Thieving][92 Hour Proggy]BrMasterThieverPro v4.00 [12 Different Options] [Stall Support]

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@ Gloves of Silence - It should take 3 pairs on a trip with you if you choose that option I believe, I can't exactly use them myself so I haven't ever tested them specifically.

 

@ Food - Yes I'll add that back in, I think the banking issues we were having previously have been resolved, I'll test though to make sure.

 

Glad you're enjoying the script!

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This script has been running amazing the past couple of days, the only thing i would ask for as an anti-ban would be a fluctuation in the hp that the script eats at, only a fluctuation of around 4-5 hp, just something minor.

I'll do that later today for you guys.

 

@Looks good Luis!  Sorry to hear the bans are heavy :/.  I'm going to add in threaded camera rotation & angle changes possibly also with the next update.

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Fantastic script... Really is a shame I'm going to have to stop using it and switch to one on OSB because of a combination of Tribots terrible random solver, but mostly the fact that every time I run it before it even runs for an hour I get the "You are running too many instances of this script, script stoped" bullshit.

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@Immortal sorry to here those issues.  Are you running on a proxy, or do you have a bad internet connection that might be dropping?  As far as the random solvers they all appear to be working well for me.  Try deleting your dependencies folder in .tribot and make sure you didn't get a corrupt download in one the files during a client update.  Appreciate the nice comment though :)

 

@amduc Thanks for posting the progress report!  Appreciate your feedback!  Looks like you'll get 99 pretty soon if they don't catch up to you.  Those 24/7 proggies are risky :D

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@Immortal sorry to here those issues.  Are you running on a proxy, or do you have a bad internet connection that might be dropping?  As far as the random solvers they all appear to be working well for me.  Try deleting your dependencies folder in .tribot and make sure you didn't get a corrupt download in one the files during a client update.  Appreciate the nice comment though :)

 

@amduc Thanks for posting the progress report!  Appreciate your feedback!  Looks like you'll get 99 pretty soon if they don't catch up to you.  Those 24/7 proggies are risky :D

Yeah, I think it's my connection... Hopefully when I switch to a VPS soon most of the instance-related issues will dissapear... 

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@Immortal sorry to here those issues.  Are you running on a proxy, or do you have a bad internet connection that might be dropping?  As far as the random solvers they all appear to be working well for me.  Try deleting your dependencies folder in .tribot and make sure you didn't get a corrupt download in one the files during a client update.  Appreciate the nice comment though :)

 

@amduc Thanks for posting the progress report!  Appreciate your feedback!  Looks like you'll get 99 pretty soon if they don't catch up to you.  Those 24/7 proggies are risky :D

I don't usually 24/7 and I always quest/switch up skills so I should be good ^.^ I'll try to go for a longer proggy over the next couple of days.

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Brad, There's a bug I've been getting quite frequently at Draynor MF. When I end up at the tiles (3083,3255) - (3086,3255) and the camera happens to be tilted so that south is the highest point on the compass, and the camera is tilted as close to the ground as possible, it will keep trying to click the MF through the wall of the house where there is a wardrobe on. It isn't able to, so it just sits there trying, and trying, until the MF finally moves elsewhere. It's been there for atleast 10+ minutes so far.

Edited by ImmortalArmyOfOne

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I'll take care of that.  Will post an update in a few.

 

Update v3.056

  • (-) Fixed getting stuck with wardrobe issue in Draynor. If we are in the small area of that corner it will check your camera settings and adjust them accordingly on a randomized basis.
  • (-) HP to eat at slightly updated. If your hitpoints level is greater than 20 and your hp to eat below is set to 8 or above. It will randomize the hp to eat at +- 2. I plan on doing more with this when GUI is re-done in the foreseeable future.
Edited by Bradsta

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I'll take care of that.  Will post an update in a few.

 

Update v3.056

  • (-) Fixed getting stuck with wardrobe issue in Draynor. If we are in the small area of that corner it will check your camera settings and adjust them accordingly on a randomized basis.
  • (-) HP to eat at slightly updated. If your hitpoints level is greater than 20 and your hp to eat below is set to 8 or above. It will randomize the hp to eat at +- 2. I plan on doing more with this when GUI is re-done in the foreseeable future.

 

Hey, thanks Brad!

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No problem!  Thanks for making me aware, and providing detailed information.  That helps so much :D.

 

Also forgot to include mouse speed changes for randomization in the update log.

 

I've declared a new variable userSpeed which is double randomized set upon startup.  So speed = General.random(General.random(#,#), General.random(#,#));

 

Then your speed is changed every loop by a randomized number.

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three instances per purchase right dude? Every time I try to start the third script it tells me maximum amount of instances have been surpassed..

 

EDIT: Closed out of all three clients, reopened them, now after starting one instance, I can run no more without getting the "maximum instance surpassed" error. This is fucking ridiculous.

Edited by ImmortalArmyOfOne

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three instances per purchase right dude? Every time I try to start the third script it tells me maximum amount of instances have been surpassed..

 

EDIT: Closed out of all three clients, reopened them, now after starting one instance, I can run no more without getting the "maximum instance surpassed" error. This is fucking ridiculous.

I was only running one and this also came up, script didn't stop or anything, just saw it in debug...

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  • Our picks

    • To better support the upcoming changes (TRiBot X, new repository), we're switching our login handler to Auth0. Instead of logging in with the standard form, you'll now be required to login through our Auth0 application.

      All existing accounts which have been used within approximately the past year have been imported into Auth0 using the same email and password combination which has been stored on the forums.

      What does this mean for users?

      Your account credentials are now even more securely stored


      You'll be able to login via Facebook, Google, and others in the future


      Is there anything users have to do differently now?

      Existing users: You'll have to login with the standard login, open your Account Settings, then link your Auth0 account


      New users: You'll be redirected to our Auth0 app (auth.tribot.org) where you'll be able to create an account


      Why was this change made?

      The new apps we are creating (such as the new repository) aren't able to use the forums to handle user logins


      To centralize all user accounts in one area


      To ensure that the client login doesn't go down when the forums are having problems


      To speed up our development


      Other considerations

      There's no documentation or official support for using Invision Community combined with Auth0, so there are still a few kinks we're working out


      We're in the works of creating an account management panel specifically for Auth0 accounts (ETA August)


      It's not possible to change email addresses for the time being (this will be resolved this August)


      Changing passwords is a weird process for the time being. To change your password, you'll have to use the "Don't remember your password" tool on the Auth0 login page
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    • Over the past month, we've been working hard on TRiBot's new repository - a much needed update. This change has been deemed necessary for TRiBot X, and will allow us to really speed up development of all aspects of TRiBot.

      Today we are going to share what we've been working on!


      Now you must be wondering what kind of features the new repository will have.... well, you'll have to be patient for a little while longer. We're still figuring out various technical aspects so we can't provide answers to all possible questions. We're also focusing on development rather than writing about it so that everyone can get access to our latest developments at lightning speed. I will however answer a few users' questions.

      We're planning on a release of this early to mid August, giving users some goodies before TRiBot X's release.

      Thank you all for being patient. I hope everyone is excited as much as I am!
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    • Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.
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    • Come give us feedback on the next version of TRiBot!
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    • TRiBot is looking to improve a lot of its customer relationship management, customer on boarding process, customer experience, design elements, community engagement and pretty much everything else you can imagine when it comes to marketing.

      Our goal: To ensure that the marketing done TRULY reflects the experience and does not shine an inaccurate light on what TRiBot is lacking in.

      So I ask, what do you love about TRiBot and what do you hate about TRiBot? What does O S Bot, Rune M8, PowR Bot and Dre amBot do better? (yes I purposely didn't spell it right 😂).

      Love, 

      RileyZ
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