Jump to content
Optimus

ABCL10 - Tri Caged Ogre Fighter - Train Range Safely And Make Money!

Recommended Posts

I found my problem.. had old version not updated.. so when went to try, no go.. :) lol I had to remove it, then went to repository, and reload it.. Now works fairly decent, does not pick up arrows, nor bones and loot, but still if pause, for a minute, that can be done, then just zip back outside again. works for me I almost always babysit scripts anyway

Edited by JerryWM

Share this post


Link to post
Share on other sites

Script is completely broken. Soon as random appears, bot will run out of gate and sit east or even run as far as gnome stronghold (idk how). 

 

Also, it seems for some reason that this bot is much worse at solving randoms than any other bot I've used.

 

PLEASE update! I loved this bot when I first began using it, but now it is almost completely useless.

 

Thanks!!

  • Like 1

Share this post


Link to post
Share on other sites

Recommended by Bradsta to add this to ur random events of this script to prevent it from failing at frogs.

 
You can suggest this from me:  @Override
 public boolean randomFailed(RANDOM_SOLVERS arg0) {
  if (arg0.equals(RANDOM_SOLVERS.FROG)
    || arg0.equals(RANDOM_SOLVERS.FROGCAVE)) {
   return true;
  }
  return false;
 }

Share this post


Link to post
Share on other sites

If script gets fixed, and basically flawless (and no ban) would be willing to pay.

as would I, this scripts is still pretty ill if you have the time to babysit :P, I'd definitely pay like 8.99 or 9.99/a and 2 to 3 instances for a flawless script, though I would hate to see caged ogres get really crowded. 

 

TL;DR: Please make a premium version and take my moniez.

Share this post


Link to post
Share on other sites

as would I, this scripts is still pretty ill if you have the time to babysit :P, I'd definitely pay like 8.99 or 9.99/a and 2 to 3 instances for a flawless script, though I would hate to see caged ogres get really crowded. 

 

TL;DR: Please make a premium version and take my moniez.

Sounds Reasonable. I'll match that 9.99 if you only sell like 10-20 copies or something.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Our picks

    • This release will:

      Fix bytecode manipulation in order to prevent the modification of parameters within the Filter and Condition classes themselves (thanks @wastedbro)


      Fix NPE caused by non-null value in GE API (thanks @erickho123)


      Add and fix equals methods for api2007.types (thanks @JoeDezzy1)


      Modify Mouse#leaveGame to make the mouse leave the game from top, left, right, or bottom (thanks @erickho123)


      Add Entrana area to Ships API (thanks @erickho123)


      Fix raid prayers index/settings in Prayer API (thanks @erickho123)



      Upcoming updates:

      Break handler bug fix


      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
      • 27 replies
    • This update will:

      Implement better canvas locking/synchronization mechanism


      Fix small Login API bug


      Remove the requirement for xbooting Java classes


      Use ExecutorService to perform canvas work in parallel


      Add "Account Management" game tab to GameTab API (thanks @Encoded)


      Fix NPCChat#getMessage (thanks @Encoded )


      Fix NPCChat#selectOption (thanks @Encoded )


      Fix Banking API after today's update (thanks @Encoded )


      Fix in-game world hopper after today's update (thanks @Encoded )



      Upcoming updates:

      Break handler bug fix


      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
      • 38 replies
    • This release includes:

      Fix updater bug which was causing a bunch of issues


      TRiBot will no longer require manual hook fixes every time the RS client updates - the updater has been fully patched for objects


      Hooked login fields


      Improved the login bot


      Ability to recognize the banned/locked messages again


      Ability to read the current input for username and password fields


      If the username or password is already entered correctly, it won't be erased


      If only part of the username or password is already entered correctly, it won't be erased. The login bot will fill in what's missing.


      If there are a few invalid characters after a valid substring of your username/password, only (approximately) those invalid characters will be erased. The login bot will then proceed to fill in the missing characters.





      Coming soon:

      Skull icon fix


      Improve screen rate and responsiveness of the RS client (both regular client and LG)


      Much more
      • 33 replies
    • This release includes:

      Fix shift clicking option selecting


      Fix high paint delay settings saving


      Update prayer IDs for the quick select menu


      Remove RS3 support


      Fix hooks



      RS3 Support Removed

      The RS3 client hasn't been updated since our Old-School version of TRiBot was released, as many of you may have noticed. Keeping all of the RS3 code in the client made the client as a whole harder to maintain, larger, slower, and messier. As hardly anyone still uses the RS3 client, and since the RS3 API was hardly functioning, we made the decision to completely remove it from TRiBot.

      For the average user, this means that the client will be smaller, cleaner, and faster. Future updates will also take less work meaning there will be more frequent updates.

      If you were one of the few users still using the RS3 client, we apologize for the inconvenience. No future support for RS3 is planned. There are many other botting clients which has support for RS3, so we recommend finding an alternative if you wish to continue botting on RS3.
      • 25 replies
    • Please welcome our new developers, @JoeDezzy1, @erickho123, @Encoded, and @wastedbro.

      These members will be responsible for working on, maintaining, and improving TRiBot.

      This means that bug fixes and improvements will now come at a much faster pace! We're committed to providing users with the best botting experience possible!
      • 30 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×