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J J

JJ's Herblore [Mix, Clean, Grind]

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Repository link

Hey,

 

I needed to get 45 herblore for Legends Quest so I decided to make a herblore script.

Since the intial release, a lot of things have changed:

 

Changelog

v1: Initial release, ability to make unfinished potions and finished potions

v2: Added GUI

v3: Option to grind items, option to clean herbs, bug fixes, performance increased

v4: Fixed the spawning of the GUI, didn't work for certain people.

v5: Added decanting and all in one option. Tweaked some things to make it faster.

v6: Not much changed but recompile due to reported issues. Works fine for me.

v7: Updated due to Banking changes. Removed all in one option for now, not stable enough yet.

v8: Banking has been updated again so the script has aswell!

v9: Features script statistics and it should be flawless again.

v10: Statistics have been made more accurately

v11:

- Your settings are now automatically saved and reloaded on script start.

- Decanting has been removed since you can one-click-decant at the Grand Exchange.

- The script will now log you out when you are out of supplies

- ABCL AntiBan has been added

- Withdrawing bug has been fixed

v12: Bug fixes

v13: Bug fixes

v14:

- Antiban updated to ABCL2

- Support for stackable items added

- Added information how to find ID's in GUI

 

When you start this GUI will show:

UpUfoRX.png

 

You can select a method and hit run and the script will start! Make sure that everything is visible in your bank. If you want to grind items make sure to have your pestle and mortar in the last spot of your inventory.

Cleaning

6Yx49Rp.png

Grinding

ZrL8E2n.png

Mixing

zDG9vvj.png

 

Get the script from the repository: https://tribot.org/repository/script/id/206-jj-s-herblore/

Edited by J J
Version 14.0 update
  • Like 3

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Don't seem to work with ranarrs. It just clicks vial to vial.

Place the rannar in spot #1 and the vial in spot #2. Otherwise it will detect two vials and use those on eachother. I will make a HTML GUI soon but I can't find the tutorial..

 

 

I'll try this out right now. Thanks for the release.

No problem, let me know how it works.

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Place the rannar in spot #1 and the vial in spot #2. Otherwise it will detect two vials and use those on eachother. I will make a HTML GUI soon but I can't find the tutorial..

 

 

No problem, let me know how it works.

 

 

The script worked flawlessly. I'll use the it again later and post a proggy. 

 

Could you add PC bank support? Thank you.

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Might test this real soon :D. Would be great if you added PC support like mentioned above.

 

Also, do you need to put herbs and vials etc in a certain spot in bank?

 

Thanks.

Alright I will add support to more banks soon but PC should just work fine. It uses the TRiBot banking API to bank using a NPC.

Just have the herbs/vials/etc visible in your bank.

 

 

Just a tip, don't use a gui in the description, just use JFrames, that what the user can click "Re-run script" or whatever the button is.

Yeah I might just make a normal Java GUI but I was thinking to make a GUI in the description for once :P But the tutorial hasn't been linked so I'll make a quick Java GUI. I'll update this within a few hours.

 

EDIT: GUI has been added, script has been updated to V2.

Edited by J J

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Hey JJ, I am getting this error when I try to run V2.

 

[10:13:14] Script Started: JJ's Herblore.
[10:13:14] java.lang.NoClassDefFoundError: scripts/JJsHerblore$1
[10:13:14] at scripts.JJsHerblore.getInitialState(JJsHerblore.java:209)
[10:13:14] at scripts.JJsHerblore.getInitialState(JJsHerblore.java:1)
[10:13:14] at org.tribot.script.EnumScript.run(tg:52)
[10:13:14] at java.lang.Thread.run(Unknown Source)
[10:13:14] Script Ended: JJ's Herblore.

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could you make it so that it can grind dragon scales or choco dust?

Might add this in a future release.

 

 

 

Hey JJ, I am getting this error when I try to run V2.

 

[10:13:14] Script Started: JJ's Herblore.
[10:13:14] java.lang.NoClassDefFoundError: scripts/JJsHerblore$1
[10:13:14] at scripts.JJsHerblore.getInitialState(JJsHerblore.java:209)
[10:13:14] at scripts.JJsHerblore.getInitialState(JJsHerblore.java:1)
[10:13:14] at org.tribot.script.EnumScript.run(tg:52)
[10:13:14] at java.lang.Thread.run(Unknown Source)
[10:13:14] Script Ended: JJ's Herblore.

 

Sorry I forgot to attach that class. I've fixed everything now. Redownload V2.

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updated version doesnt seem to work when making ranarr pots.. havent tried with others but..this is what happens:

 

Takes ranar and vial out of bank..

 

makes around 4 pots..

 

opens banks and starts randomly clicking

happens to me also. but im trying to just mix unfi potions. I tried both pc bank and varrock w bank

Edited by darnoc

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updated version doesnt seem to work when making ranarr pots.. havent tried with others but..this is what happens:

 

Takes ranar and vial out of bank..

 

makes around 4 pots..

 

opens banks and starts randomly clicking

 

 

happens to me also. but im trying to just mix unfi potions. I tried both pc bank and varrock w bank

Same happens for me.

Hmm weird. I'll fix it now.

  • Like 1

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could you make this script "clean" herbs as well?

thanks man, looking forward to using the script

Please could you add this, I would love you sooooo much!

I can provide all ids needed, add my skype RSCheap

 

PS:Thanks for awesome script!

I've just added the option to grind items such as chocolate dust, bluedragon scales, etc.

I'll buy some unids to implement cleaning.

 

Currently buying vials of water so I can test the making of potions.

Should be done within an hour.

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This script isn't working for me, could you add me on skype so we can discuss please. Skype: rscheap

I didn't release V3 yet when you posted.. but it is released now! Check the first post.

V3 resolves all errors and adds new features.

UpUfoRX.png

 

Nearly broke now after getting 50 herblore and questing for barrow gloves.. Passed 130 quest points now.

Edited by J J

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keep getting this error [15:05:49] Script Started: JJ's Herblore.

[15:05:50] java.lang.NullPointerException
[15:05:50] at scripts.JJsHerblore.useItems(JJsHerblore.java:155)
[15:05:50] at scripts.JJsHerblore.handleState(JJsHerblore.java:389)
[15:05:50] at scripts.JJsHerblore.handleState(JJsHerblore.java:1)
[15:05:50] at org.tribot.script.EnumScript.run(yd:25)
[15:05:50] at java.lang.Thread.run(Unknown Source)
[15:05:50] Script Ended: JJ's Herblore.
[15:07:10] Script Started: JJ's Herblore.
[15:07:10] java.lang.NullPointerException
[15:07:10] at scripts.JJsHerblore.useItems(JJsHerblore.java:155)
[15:07:10] at scripts.JJsHerblore.handleState(JJsHerblore.java:389)
[15:07:10] at scripts.JJsHerblore.handleState(JJsHerblore.java:1)
[15:07:10] at org.tribot.script.EnumScript.run(yd:25)
[15:07:10] at java.lang.Thread.run(Unknown Source)
[15:07:10] Script Ended: JJ's Herblore.

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works flawlessly for grinding and mixing pots

Good :)

 

 

keep getting this error [15:05:49] Script Started: JJ's Herblore.

[15:05:50] java.lang.NullPointerException
[15:05:50] at scripts.JJsHerblore.useItems(JJsHerblore.java:155)
[15:05:50] at scripts.JJsHerblore.handleState(JJsHerblore.java:389)
[15:05:50] at scripts.JJsHerblore.handleState(JJsHerblore.java:1)
[15:05:50] at org.tribot.script.EnumScript.run(yd:25)
[15:05:50] at java.lang.Thread.run(Unknown Source)
[15:05:50] Script Ended: JJ's Herblore.
[15:07:10] Script Started: JJ's Herblore.
[15:07:10] java.lang.NullPointerException
[15:07:10] at scripts.JJsHerblore.useItems(JJsHerblore.java:155)
[15:07:10] at scripts.JJsHerblore.handleState(JJsHerblore.java:389)
[15:07:10] at scripts.JJsHerblore.handleState(JJsHerblore.java:1)
[15:07:10] at org.tribot.script.EnumScript.run(yd:25)
[15:07:10] at java.lang.Thread.run(Unknown Source)
[15:07:10] Script Ended: JJ's Herblore.

 

Weird.. what Method did you use? There are plenty of null checks in that method but I'll check it out tomorrow.

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      skill=herblore, item=14 avantoe potion (unf), item=14 mort myre fungus, item=14 super energy(3), master_interface_id=270, child_interface_id=14, amount=5000, stop_level=75, inventory_timeout=20000 |
      skill=crafting, item=1 needle, item=26 leather, item=10000 thread, item=26 leather gloves, master_interface_id=154, child_interface_id=93, amount=100, inventory_timeout=50000 |
      mouse_speed=110, save_on_system_update=true, antiban_reaction=false, antiban_debug=true, close_with_esc_button=true, auto_ge_walking=true

      User Interface



      Note: The last item must be the product produced by combining the first and second items.
                 Exact non case sensitive names are a must.
                 You must press enter or click on a empty row to set the last row's value on the table.

      The setup above has four tasks:
      1st.  Using a Knife on a Maple logs to produce 27 Maple longbow (u) per inventory. Ends after 500 Maple longbow (u) are made, or a supply is missing from bank.
      2nd. Using a Bow string on Maple longbow (u) to produce 14 Maple longbow per inventory. Ends after 500 Maple longbow are made or a supply is missing from bank.
      3rd. Using Jug of water on Pot of flour to produce 9 Pizza base per inventory. Ends after 10000 Pizza base are made, or a supply is missing from bank.
      4th. Using a Needle on Leathers to produce 26 Leather boots per inventory. Ends after 1000 Leather boots are made, or a supply is missing from bank.

      Paint




      Updates
      18 April 2017 - Ability to combine two items with same name.
                                 Ability to bypass "make interface" by setting master or child interface id to -1 value.
      27 May 2017 -  Ability to combine items that require going through a selection interface and then an amount interface.
      02 July 2017 - Added script argument.
      20 November 2017 - Updated the script to support the new interfaces. 
                                            Script argument changed.
      06 February 2018 - Changed the script to support more than 2 items on inventory. This will allow the combination of a greater variety of items.
      23 April 2018 - Added option to enable/disable auto bank walking and grand exchange bank walking.
                                 Added option to enable/disable mouse offscreen when idling.
                            
  • Our picks

    • This release will:

      Fix prayers and world hopper API (Thanks @JoeDezzy1 and @erickho123)


      Improve banking API (Thanks @Encoded)


      Adds methods for returning and using Java Lists, rather than arrays


      Slightly randomizes some hardcoded behaviour


      Removes sleeps from waitConditions; the efficiency saving potential is negligible in these use-cases, therefore cleaner code is preferable


      Other back-end improvements





      Note: If you are using LG, please restart both the RS client and TRiBot.
        • Sad
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        • Thanks
        • Like
      • 76 replies
    • This release will:

      Add new internal framework for capturing exceptions


      Fix issue with not selecting the last column in world hopper (Thanks @Todd)


      Add a message about pin usage in Banking#openBank (Thanks @Todd)


      Disable the firewall by default (Thanks @Todd)


      Fix handling of the welcome screen after login (Thanks @Encoded)


      Fix wrong amount bank withdrawal (Thanks @Encoded)


      Fix Screen#isInViewport


      Fix Game#isInViewport (Thanks @Encoded)


      Call onBreakEnd for ListenerManager Breaking Listeners (Thanks @Encoded)


      Fix Prayer#getPrayerPoints NumberFormatException (Thanks @JoeDezzy1)



      Note: If you are using LG, please restart both the RS client and TRiBot.
        • Thanks
        • Like
      • 28 replies
    • This release will:

      Fix LG for both OSBuddy and RuneLite


      Fix issue where the resizable client isn't able to be made smaller (Thanks @JoeDezzy1)


      Fix detection of the logout game tab when resizable mode and side panels are enabled (Thanks @JoeDezzy1)


      Add initial support for Sentry to allow us to identify and easily debug exceptions happening with all TRiBot users


      Add methods to determine if the bank is actually loaded, and not just the overarching interface (Thanks @wastedbro)



      Upcoming updates:

      Improved CLI support


      Full Sentry support


      Much more
        • Like
      • 64 replies
    • This release will:

      Fix NPE in Camera API (Thanks @wastedbro)


      Update deposit box interface ids (Thanks @Encoded)


      Add various bank methods (Thanks @wastedbro)


      Banking#getWithdrawXQuantity


      Banking#getDefaultWithdrawQuantity


      Banking#arePlaceholdersOn




      Fix resizeable minimap bug (Thanks @wastedbro)


      Remove Java 8 requirement


      Please note: TRiBot is not yet fully compatible with Java 10+




      Fix the break handler issues by ensuring the break handler thread never gets paused


      Fix broken settings hooks



      Upcoming updates:

      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 68 replies
    • This release will:

      Add support for using custom F key bindings to switch between game tabs (Thanks @erickho123)


      Fix tab opening for "Skills" and "Kourend Tasks" (Thanks @erickho123)



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 34 replies
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