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[$3.99 for 4 instances]◄Combat AIO►[Bank anywhere][ABCv2 Level 10][150+ hour proggie]

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I reinstalled loader via your OP instructions and I still get the error.

 

I also started from scratch and deleted my tribot folder with the same errors. Any idea?

Are you sure you installed it correctly?

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What do you mean slowly? Like the mouse moves slowly or?

 

It takes like ~2 seconds to swap each piece. Like if I'm in combat while it switches I'll get hit 4-5 times while I'm swapping, whereas if I were actually playing I could swap the whole set and takes maybe 2 hits.

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It takes like ~2 seconds to swap each piece. Like if I'm in combat while it switches I'll get hit 4-5 times while I'm swapping, whereas if I were actually playing I could swap the whole set and takes maybe 2 hits.

We will not be changing this. Sorry :(

It is more of a failsafe.

Edited by Assume

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Was working for me great last night but now seems to just sit doing nothing. Have tried restarting client. Script loader is working with Fisher, Hunter, GDK and Rock Crabs so i'm pretty certain its not that.

 

Let it sit for a while to see if it threw an error and got a nullpointer exception. 

http://pastebin.com/vbxdZqrF

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Was working for me great last night but now seems to just sit doing nothing. Have tried restarting client. Script loader is working with Fisher, Hunter, GDK and Rock Crabs so i'm pretty certain its not that.

 

Let it sit for a while to see if it threw an error and got a nullpointer exception. 

http://pastebin.com/vbxdZqrF

Delete your current saved profile and make a new one.

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Was working for me great last night but now seems to just sit doing nothing. Have tried restarting client. Script loader is working with Fisher, Hunter, GDK and Rock Crabs so i'm pretty certain its not that.

 

Let it sit for a while to see if it threw an error and got a nullpointer exception. 

http://pastebin.com/vbxdZqrF

 

I got that error earlier. I just restarted tribot to fix it.

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http://pastebin.com/raw.php?i=iUujK7ny - bot debug

 

http://pastebin.com/raw.php?i=HcEZsNyj - client debug. Took me a few minutes to do all settings. I was packing a bowl. 

 

I am just starting it in one area, on one tile... Then I am adding the four different types of cows from the GUI... Two cows and two calves... Then I just hit start. Do I HAVE to have a banking and a to monster path?

 

-edit- Took 20 minutes and 'made' a little cow script... Will update in 30-60 mins with proggy.

Edited by Chaddyboy

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http://pastebin.com/raw.php?i=iUujK7ny - bot debug

 

http://pastebin.com/raw.php?i=HcEZsNyj - client debug. Took me a few minutes to do all settings. I was packing a bowl. 

 

I am just starting it in one area, on one tile... Then I am adding the four different types of cows from the GUI... Two cows and two calves... Then I just hit start. Do I HAVE to have a banking and a to monster path?

Currently yes, I'll add it so if you don't have on, it'll still work. Just add like examine an Inventory item or something.
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I can't even get this to run for longer than 2 minutes. -.- please PM me a link to Combat Helper. I am pretty frustrated with this 

 

But in all fairness it does have some nice features and once developed will be worth the money... Right now, however... Far from it.

 

Edit - I honestly think it's a lack of knowing how to use the script., even after watching the video. I think it may be confusing to some still how to effectively use this. I am slowly getting the hang of it I think.

Edited by Chaddyboy

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I can't even get this to run for longer than 2 minutes. -.- please PM me a link to Combat Helper. I am pretty frustrated with this 

 

But in all fairness it does have some nice features and once developed will be worth the money... Right now, however... Far from it.

Add me on Skype please. Many users are getting multiple hour long proggies even when using elaborate logic paths. I would like to see how you are setting it up.

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Yeah, I will for sure if I need it. I just said I think I have it working well. Is there a way that it can save the logic for later use? Does it do that under the save settings? Or is that just the mobs/food/loot/etc?

Logic saving will be added once Trilez adds what he has promised. He said it will be in the next Tribot update.

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