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Showing results for tags 'speed'.
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So, I'm wondering if there's a way to make DynamicClicking a bit more accurate. I have the Mouse Speed set to 200, and even with that speed, when trying to loot an item in the ground while the player is running is quite hard. DynamicClicking keeps trying to reach the item while the player runs, but most of the times it can't and eventually the player runs past it and it's not on the screen anymore. Even when walking, although less often, this happens as well. Is there any way to decrease the fail-rate and increase the accuracy of DynamicClicking? Thank you.
As per the title, is the mouse speed controlled by ABCL, or is it the same for everyone if not explicitly set through Mouse.setSpeed(x)? Will the entire concept of mouse speed be deprecated with the rollout of the human mouse project? Thanks, Node.