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Found 8 results

  1. HerbloreHGK (Currently under development) Hello all, This being my first large-scale project when it comes to scripting, I thought I would share my current project that is coming together much more quickly than I anticipated. I figured I would keep this thread updated and use it for the script download page. There is still much work to be put into this project, and still have tons of ideas flying around in my head to be added to this. Please leave any requests / suggested ideas and thoughts in the comments, I really am curious as to what people have to say, questions and ideas to be added. I am still bouncing around the idea to make this open-source or not, if you have any questions of code, please PM me, I will be happy to share my ideas and work. I will be running this script 24/7 on multiple accounts to each change and share progress of the account (starting at level 3 herblore before running the script with a stack of 50,000 coins.). I will upload media once I get a tracker implemented on the painting. V1.0.1 (02/19/2020) Herb Cleaning support Added Grimy toadflax & Toadflax to be supported in cleaning. Added Grimy avantoe & Avantoe to be supported in cleaning. Implemented a more logical and informational, yet basic, screen paint. Displays script version, runtime, profit, herb information (i,e: herbs cleaned, herbs bought, herbs sold), total experience gained, and total levels gained, and current task that is being performed on the script (made basic). Fixed a few minor/major bugs Removed/changed some unnecessary sleep events Hard-coded a fail-safe timer that will prevent the script from glitching/getting stuck in a loop of code it cannot surpass. Fixed an issue that would prevent the script from sharing a bank-screen/grand exchange window during different tasks, regardless if both tasks required the same interface Fixed an issue that would not allow the script to check if it has enough coins in the inventory to purchase the required herbs before attempting to make an offer. Removed hard-coded herb cleaning timer, and is now waiting for the xp drop before continuing to the next action. Current known issues to fix: Will make an offer to buy grimy herbs, even if there are some remaining in the bank before withdrawing the remaining to clean Run-time timer does not display properly Current task remains NULL at all times Closes bank or grand exchange after every action, regardless if the next action needs the same window, and will then re-open it if needed. (This affects GP+XP/hr massively) Currently using a fixed amount to purchase items at. This may be a disadvantage if prices change for the better or worse. (This could initiate a loss of GP over time) Will go to the most expensive herb even if it can only afford one, and will clean these one at a time, sell back, and purchase once again until it gains enough profit for 2/3/4 etc.. (This affects GP+XP/hr tremendously) Using fixed wait methods instead of waiting for actions to be completed. (This is an issue just because the fact that if an action takes 1 second, it will still take a 5 second break, slowing down GP+XP/hr moderately) V1.0.0 (02/18/2020) Currently have all logic operating correctly. Herb Cleaning support Added Grimy guam leaf & guam leaf to be supported in cleaning. Added Grimy marrentil & Marrentil to be supported in cleaning. Added Grimy tarromin & Tarromin to be supported in cleaning. Added Grimy harralander & Harralander to be supported in cleaning. Added Grimy ranarr weed & Ranarr weed to be supported in cleaning. Grand exchange support Buys grimy herbs based on your herblore level to clean for the largest XP/hr + GP/hr. Will keep track of the GP stack on the account and will calculate the maximum number of herbs it can purchase If your GP stack is to low to buy more grimy herbs, it will withdraw all cleaned herbs and sell back to the grand exchange and will use all GP collected to continue it's purchase process. Bank support Uses bankers at the Grand Exchange for banking. If you do not have GP in your inventory for the grand exchange support, it will withdraw from your bank to accomplish it's purchase task If you do not have GP for the herbs, this will withdraw all clean herbs in a noted format to sell to the grand exchange Deposits all items in your inventory to your bank besides coins to begin the cleaning process Current known issues to fix: Closes bank or grand exchange after every action, regardless if the next action needs the same window, and will then re-open it if needed. (This affects GP+XP/hr massively) Will attempts to buy herbs before it registers the GP is to low for the attempted purchase amount, which then initiates the selling phase. (This affects GP+XP/hr massively) Currently using a fixed amount to purchase items at. This may be a disadvantage if prices change for the better or worse. (This could initiate a loss of GP over time) Will go to the most expensive herb even if it can only afford one, and will clean these one at a time, sell back, and purchase once again until it gains enough profit for 2/3/4 etc.. (This affects GP+XP/hr tremendously) Currently no method to detect if the bot is stuck during a step. (This could rouse suspicion if the bot becomes glitched/stuck which could generate reports against your account.) Using fixed wait methods instead of waiting for actions to be completed. (This is an issue just because the fact that if an action takes 1 second, it will still take a 5 second break, slowing down GP+XP/hr moderately)
  2. Buy it now! Monthly (3 instances per auth) $7.49 (7.5 credits) Two weeks (3 instances per auth) $4.20 (4.2 credits) Or try the Trial (2 hours) Repository URL: https://tribot.org/repository/script/id/2088 Current Features Grand Exchange support for buying and selling; Herb cleaning; Unfinished potions support; Potions support; Task driven workflow; ABC2 Antiban; Stopping when out of resources (or skipping the task); ~Basically, Everything you need within a Premium Herblore script!~ Images FAQ Q: How do I set it up to use as much as possible herbs/unf pots/pots for a task? A: Use '0' for the amount. Q: What will happen when it can't find any more of the resources? A: It will skip that task or stop the script if there aren't any tasks left. Q: Does this script support the Druidic Ritual quest? A: Atm, no. I might add it in the future. Q: Will the script logout when it ends or if it's done with all the tasks? A: Yes, you can set this up in the GUI. Q: Can I set let the tasks list repeat? A: Yes, you can set this up in the GUI. Q: I find ABC2 sleep delays very slow, could I disable it? A: Yes, you can set this up in the GUI. If you have any questions regarding this or my other scripts, feel free to contact my by PM . or
  3. Hello, This may be obvious to some but its been a while since I've played runescape again .. When looking at Grand Exchange most traded items found here: http://services.runescape.com/m=itemdb_oldschool/top100?list=0 Is volume the total amount in coins value traded over the period of time, or is it representing the number of items / units traded over a period of time .. There is no way 650 M Fire runes are traded in a week right? Thanks!
  4. Hi, Does anyone have an API for the Grand Exchange they don't mind sharing with me, or giving me a few pointers on creating one myself, as the current TRiBot API seems to be having some issues with Interface IDs
  5. Request: - simple G.E. scriptDescription: - open G.E. ,collect finished offers, abort pending offers, make new offers. (Items, prices, amounts, sell/buy should be customizable ) Payment Amount: - pm meTime: - not in a hurryAdditional: - should have command lines
  6. Hello everyone, I was just wondering what everyone's thoughts were on the GE that's on this week's poll. Are you voting yes or no? If you have voted, then what did you vote and why? Frosty
  7. Here, I'm going to briefly talk about the current trading system in relation to an instantaneously-trading and possibly offline trading system (G.E. or an approximate): As is, the very fact that I own more than one type of item has intrinsic value (as holding onto multiple of a variety of items allows for me to meet the demands of would-be traders, and meet my own personal needs while saving time). Likewise, I've spent time and effort holding onto multiples of every herb, ore, rune and resource in the game. Likewise, with an instantaneous Grand Exchange where coins equate ownership of an item (as all items are instantly available at all times), every single item in the game loses value in relation to the coin, because there is no value in actually having the item itself. Therefore, an instantaneous G.E. discourages players from actually having items, because it would be easier to simply have coins and then spend them as needed over working to acquire ownership of a diversity of items. This will likely reflect in a lower coin-value of all items in game as well as a buyer-driven market (again, having coins will have inherently higher power than owning items). This will further increase the disparity between skilling players and high-level PvM players to the point where skilling will only be significantly profitable via mass-botting. As for me, I'm pretty sure I'll be unable to view items in-game with the same level of appeal. There's something to be said of having a herb that I can clean and turn into a potion on a dime. There's something to be said of being the one guy in the bank who can forge a full set of X or Y from scratch. With an instantaneous G.E., all items just become coins. Less of a physical item (relative to the in-game) and more of a metaphysical concept. And that is why our trading post should stay the same* T'L';DR - If everything I need is in a super vending-machine in my house, there's no point in me owning food.
  8. Personally I am for GE and I think the Grand Exchange would be beneficial. It may bring in new blood who want to give OSRS a try. Zybez is practically the same thing and either way the price can be manipulated. I don't really see how it could hurt OSRS either. Discuss.
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