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bjabr posted a topic in Script DevelopmentA few months ago I invested a solid amount of time, working with fellow botter/scripter Liam, on a custom script that was meant to be run on brand new Deadman Mode accounts just off tutorial island, trains their thieving and hitpoints up a bit, then walks over to ardrougne to start thieving the nat chest (using stalls for food) and even trades the nats to a mule based on a custom PM message sent to the bots. The script in its current state is about 98% of the way to what I originally envisioned: an absolute goldfarming powerhouse, that is, until Deadman Mode literally went to hell seemingly overnight >.< So I've decided to open source the script, which is available here: https://github.com/GodOfWarr/DMM-Nats-Pro PLEASE NOTE: The script relies on the LAN API to be included in its root directory, available here from the brilliant Laniax: https://github.com/Laniax/LanAPI Anyone is free to use the script's source code as they wish, since I've altogether abandoned this project. If anything, I think it's a great resource for newer scripters to see what a "pro" script developed by two experienced Java developers looks like under the hood, especially the node structure/loop, custom antiban, mule feature, etc. Anyways enjoy!