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Found 2 results

  1. AFK SAND CRABS

    AFK SAND CRABS will go to your desired location and sit there letting the sand crabs attack you until it needs to re-agro. MAKE SURE RIGHT CLICK ONLY IS ENABLED. ****As of the recent update to include the crab island the preset locations aren't working and i've removed them for now. I will update this page once i know if ill be making new preset locations or leaving it as a custom tile only script. 21/5/17 - Unlikely that I will be adding preset spots because you can choose anywhere with your custom tile's and it hasn't really been asked for. **** You must set up your own spot and where to lose agro at. If no custom agro spot is chosen it will use a pre-set agro spot. https://gyazo.com/4e417e39cb24b683cee4aa5850bf70eb Potion support: https://gyazo.com/adbe9f24f0a179a25fd8554b64517b40 * HIGHLY RECOMMENDED TO HAVE NPC RIGHT CLICK ONLY. Otherwise the bot will try to walk to its crab tile but will instead constantly click on a crab if it is on your spot. * Features: Location: choose custom locations Food: Check the use food box and type in the food id if you want to eat. Potions: Select the potion/s you want to use and how many of each you want to withdraw (Beta Feature) If using custom location set the tile you want to stand and fight the crabs by clicking the button when you're standing on the tile. If using custom agro location set the tile you want to run to when you lose agro by clicking the button when you're standing on the tile. You can activate it here: https://tribot.org/repository/script/id/2070-afk-sand-crabs/ UPDATES: V1.01 - Reduced the delay after the crabs lose aggressiveness. Still uses abc2 for the reaction time. Sept 28 2016: V1.02 - Bug fixes: If eating food the bot will log out when there is none in the bank. Bot should no longer log out due to being too AFK. Oct 6 2016: Minor fix: Updated the paint to be slightly neater and include more details. Oct 19 2016: V1.03 - Script will now load any settings you used in your previous session. Nov 9 2016: V1.1 - Added beta potion support. Dec 7 2016: V1.11 - Reworked the re-agro system if the "on island" checkbox is ticked as it was running in a completely different direction and getting stuck. Removed the pre-set locations from the GUI as they aren't available anymore. Changed the default re-agro tile to be just north of the bank. (recommended to use custom everything for now.) Let me know if you find any bugs or have some features you want implemented.
  2. Hi there, recently made this script that kills rock crabs. East crabs are only supported for the moment, there is NO eating or banking right now, will be added very soon.
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