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Found 15 results

  1. About This script is aimed to bank-standing skills such as Fletching, Crafting, Herblore or Cooking. It comes with a task-based system that you can set up to train with different items and even multiple skills in one go. Tasks You can create or load from a previously saved file multiple tasks to be executed by order. A task is complete once you reach the desired amount or level. A task can also be unfinished if you don't supply enough items for its completion or if you don't meet the required level to execute it. Script Argument The rules for script argument are the following:1. Each task is separated by a vertical bar, "|"2. Each task setting has an associated key and value, "key=value"3. Each task setting is separated by a comma, ","4. Option settings follow the same rules as task settings 5. Not case-sensitive Available task settings: skill - the skill you are training with this task. This setting can be ignored if task doesn't give experience in any skill item - item's amount and name separated by a hyphen. The first and second items will be used on each other. The last item must be the product. E.g. 1000 cookies. master_interface_id - set master interface id. This setting can be ignored if there isn't any interface after you combine first with second item child_interface_id - set child interface id. This setting can be ignored if there isn't any interface after you combine first with second item component_interface_id - set component interface id. This setting can be ignored if there isn't any interface after you combine first with second item amount - the amount to combine on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored.stop_level - the stop level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored. Also, this only works if you input a valid skill on "skill" setting inventory_timeout - the inventory timeout for this task. Value is in miliseconds Available option settings:mouse_speed - indicates the average mouse speed to usesave_on_system_update - when set to true, attempts to save the task progress on a .dat file right before an ingame update. The task can then be reloaded on guiantiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finishedantiban_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disableclose_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable auto_bank_walking - to walk to the nearest bank whenever the player is not on a bank. "true" to enable, "false" to disable auto_ge_walking - to walk to grand exchange before starting a task. "true" to enable, "false" to disable disable_mouse_offscreen - disables feature mouse offscreen from antiban to increase efficiency when combining some itemsExample: skill=herblore, item=14-avantoe potion (unf), item=14-mort myre fungus, item=14-super energy(3), master_interface_id=270, child_interface_id=14, amount=5000, stop_level=75, inventory_timeout=20000 | skill=crafting, item=1-needle, item=26-leather, item=10000-thread, item=26-leather gloves, master_interface_id=154, child_interface_id=93, amount=100, inventory_timeout=50000 |mouse_speed=110, save_on_system_update=true, antiban_reaction=false, antiban_debug=true, close_with_esc_button=true, auto_ge_walking=true User Interface Note: The last item must be the product produced by combining the first and second items. Exact non case sensitive names are a must. You must press enter or click on a empty row to set the last row's value on the table. The setup above has four tasks: 1st. Using a Knife on a Maple logs to produce 27 Maple longbow (u) per inventory. Ends after 500 Maple longbow (u) are made, or a supply is missing from bank. 2nd. Using a Bow string on Maple longbow (u) to produce 14 Maple longbow per inventory. Ends after 500 Maple longbow are made or a supply is missing from bank. 3rd. Using Jug of water on Pot of flour to produce 9 Pizza base per inventory. Ends after 10000 Pizza base are made, or a supply is missing from bank. 4th. Using a Needle on Leathers to produce 26 Leather boots per inventory. Ends after 1000 Leather boots are made, or a supply is missing from bank. Paint Updates 18 April 2017 - Ability to combine two items with same name. Ability to bypass "make interface" by setting master or child interface id to -1 value. 27 May 2017 - Ability to combine items that require going through a selection interface and then an amount interface. 02 July 2017 - Added script argument. 20 November 2017 - Updated the script to support the new interfaces. Script argument changed. 06 February 2018 - Changed the script to support more than 2 items on inventory. This will allow the combination of a greater variety of items. 23 April 2018 - Added option to enable/disable auto bank walking and grand exchange bank walking. Added option to enable/disable mouse offscreen when idling.
  2. Cooks at Rogues Den (Burthoupe) using the well-known permanent fire. Supported Food: Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab. Makes fire on a pre-established area close to the bank, and cooks on it. Mostly thinking about free-to-play users, however, included a few pay-to-play banks as well. Supported Banks: Lumbridge Top, Varrock West, Varrock East, Edgeville, Grand Exchange, Falador West, Falador East, Draynor Village, Duel Arena, Clan Wars, Al-Kharid. Castle Wars, Catherby, Seers (Camelot), Ardougne West, Ardougne East, Yanille, Nardah, Tzhaar City. Supported Food: Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab. Cooks food on a range/stove/oven. Supported Ranges: Al-Kharid, Lumbridge, Falador, Edgeville, Varrock East. Cooking Guild, Catherby, Nardah. Supported Food: Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab, Plain pizza, Baked potato, Sweetcorn. Makes food using two ingredients on each other. Supported Banks: Every bank supported by Banking API. Supported Food: Jug of Wine, Tuna potato, Anchovy pizza, Meat pizza, Pineapple pizza, Pizza base, Incomplete pizza, Uncooked pizza, Pastry dough, Pie shell, Uncooked berry pie, Uncooked meat pie, Raw mud pie, Uncooked apple pie, Raw garden pie, Raw fish pie, Raw wild pie, Raw summer pie. The rules for script argument are the following: 1. Each task is separated by a vertical bar, "|" 2. Each task setting has an associated key and value, "key=value" 3. Each task setting is separated by a comma, "," 4. Option settings follow the same rules as task settings 5. Not case-sensitive Available task settings: type - indicates which type of task it is. Available options are "Rogues den", "Fire", "Range" or "Make item". first_supply - the first supply name you want to use. supply - same as above (for backwards compatibility). second_supply - the second supply name you want to use. Only applies to make-item tasks. product - the product name you want to make. logs - the logs name you want to burn. Only applies to cooking on self-made fire tasks. amount - the amount to cook on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored. stop_level - the cooking level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored. select_option - the option to type when using the keyboard to select the right option when choosing the food to cook (e.g. 1, 2, 3, 4, ...) Available option settings: mouse_speed - indicates the average mouse speed to use. save_on_system_update - when set to true, attempts to save the task progress on a .dat file right before an ingame update. The task can then be reloaded on gui. antiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finished cooking. antibug_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disable. toogle_roofs - to toogle roofs from buildings. "true" to enable, "false" to disable. close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable. select_with_keyboard - to use the keyboard to select the right option when choosing the food to cook. Example: type=rogues den, first_supply=raw shrimps, product=shrimps, amount=1000, select_option=1 | type=range, first_supply=raw salmon, product=salmon, amount=10000, stop_level=70, select_option=1 | type=fire, first_supply=raw lobster, product=lobster, logs=magic logs, amount=5000, stop_level=75, select_option=1 | type=make item, first_supply=jug of water, second_supply=grapes, product=jug of wine, amount=10000, select_option=1 | mouse_speed=100, save_on_system_update=true, antiban_reaction=false, antibug_debug=true, toogle_roofs=true, close_with_esc_button=true, select_with_keyboard=true Notes: Set amount equal to 0 to ignore amount. Set stop level to 0 to ignore stop level. Ability to create or load one or multiple tasks to be executed. Combine different methods, food, amounts or stop level at your own will. Save the current script's state. This can be done either on Script's GUI or Script's Paint. The data file will be stored at .tribot/beg_scripts/Cooking/'your_input'.dat. If enable on GUI, a game system update will generate an automatic save which will be stored at .tribot/beg_scripts/Cooking/'your_rs_name current_date (current time)'.dat. Load any previous saved state. This can only be done upon start at Script's GUI. Got any progress report worth sharing? Let me know! Report any bug, missing feature, supported place or food below. If justified, it will be included to the script.
  3. Sigma Cooker Premium Want to purchase Sigma Cooker with Old-school gp? You can buy repository credits from @erickho123 with Old-school gp HERE Script Features Meat Cooking: Cooks all of your favorite meats at 6 different locations (Hosidius kitchen, Rogue's Den, Catherby, Nardah, Myth's Guild and Al Kharid) Wine Making: Makes wine at any bank (over 300k xp/hr) Task Based: Sigma Cooker runs on a robust task based framework Cooking Profiles: Sigma Cooker allows you to save your tasks into profiles so you can easily load your favorite tasks Meats Supported Bear meat, Rat meat, Yak meat, Shrimp, Chicken, Rabbit, Anchovy, Sardine, Karambwan, Herring, Mackerel, Thin snail, Trout, Lean snail, Cod, Pike, Fat Snail, Salmon, Slimy eel, Tuna, Rainbow fish, Cave eel, Lobster, Bass, Swordfish, Monkfish Shark, Anglerfish, Sea turtle, Dark crab, and Manta ray To cook any meat of your choice, start the script at one of the 6 supported locations (Hosidius kitchen, Rogue's Den, Catherby, Nardah, Myth's Guild and Al Kharid). The location will be detected automatically by the script. To make wine, start the script at any bank. GUI Preview Leave the count at 0 to make all of the selected item. Progress Reports Payment Options $1.99 - 5 accounts for one month of script usage $4.99 5 accounts for 3 months of script usage
  4. This would be a very easy to make bot as it doesn't do anything out of the ordinary and I would definitely pay for a script that did this. "Players will have to make three types of food based on the interface on the top-left corner of the player's game client: servery meat pie, servery pineapple pizza, and servery stew. The interface shows which food will gain more of the soldiers' appreciation, which gives a greater amount of Hosidius favour and cooking experience. Players will have to cook them within the mess, and obtain the ingredients from the various areas within the mess's kitchen." http://oldschoolrunescape.wikia.com/wiki/Mess http://oldschoolrunescape.wikia.com/wiki/Hosidius_Kitchen
  5. R0gue EZ Cooker Summary Start R0gue EZ Cooker from anywhere near a bank and it will get you all they way to 99 cooking without you having to lift a finger. For optimal use, start with enough cash in your bank and some Varrock Tabs and Games Necklaces. The bot will buy the necessary food and supplies as needed. Supports Travel and Buying Supplies The bot supports traveling to the Rogue's Den as well as the Grand Exchange to buy raw food and items to cook. Just start the bot near a bank and it will buy Varrock Tabs, Games Necklaces, and fish as needed (there are limits so you don't spend too much money at once). Food supported The bot automatically checks your cooking level and will cook the necessary item until you are ready to cook a new fish. It will cook the following: Level 1-15: Shrimp Level 15-25: Trout Level 25-35: Salmon Level 35-50: Tuna Level 50-75: Lobster Level 75-80: Swordfish Level 80-99: Shark Jugs of Wine The bot also supports making Jugs of wine after cooking level 50 if the user desires. Just select the option in the GUI on bot startup. If your player is not level 50 yet, it will cook fish until your player reaches level 50 then automatically switch to wine. It will buy the necessary grapes and jugs of water as needed and will make the wines in the GE. Antiban The bot implements ABC2 methods as well as custom anti ban methods in order to prevent bans. GUI Paint Features a functional paint that includes the bot status as well as training method, time ran, XP gained, and XP per hour. Feedback Would love any feedback as this is our first script and we can make updates and changes as needed!
  6. ~TRI ROUGES' DEN COOKER~ TRiBot's #1 Cooking Script Description: Tri Rouges' Den Cooker is a flawless script designed to cook all food types in the The script was designed not just to be fast, but also to be very safe and stable. I've had some requests to make some skilling scripts that have a good antiban, so here you go Instructions: Add the script from the repository: https://tribot.org/repository/index.php/script/id/867 Start the script on the TRiBot client Fill out the GUI Click "Start cooking" on the GUI Done. Note: You can start the script from absolutely anywhere in RuneScape, and it will navigate your character to rouges' den! Features: Cooks all food types ( Including karambwan ) Logs out when out of food ABCL10 advanced antiban Avoids bot monitored worlds and PvP worlds You can start the script from anywhere Your GUI settings will save and load You can select a custom mouse speed in the GUI Solves all random events Informative paint Very stable Plenty of failsafes Pictures: GUI: Paint: Contact Info / Support: Post here PM me on the forums or contact me on skype: Tri.Tribot Free Download Link / Repository Link: https://tribot.org/repository/index.php/script/id/867
  7. Guest

    In search of a SOLID script

    New user to this forum and tri bot as well. Looking for well respected/reliable scripts that are consistently updating and somewhat safe (free or pay to use). Open to all types of skills really. Any suggestions as to what forums I should also look at as a new botter would be appreciated. Thanks!!!
  8. Guest

    Use make all option

    I looked in the Tribot API but I couldn't find which class I should use for my problem. Does anyone know which class I could use to interact with the cooking dialogue and click on make 1-5-X-All
  9. SPX AIO Cooker Repository Link Features JavaFX GUI Ability to submit bug reports through the GUI. Interactive paint Show GUI (Change settings during runtime) Hide paint Take screenshot Print StackTrace General stats Combat stats Supports wines Supports almost all food Stop at a specific level Stop at a specific amount of food cooked Handles doors Custom cursor Locations Catherby Cooking Guild West Falador East Falador 1 East Falador 2 Al Kharid Rogues Den Wines anywhere GUI Progress Reports Change Log
  10. Hello I've just signed up today and I've been doing very well creating my own custom script to fish and cook at the same time. However now that i'm at a point where i need to select the "cook all" chatbox option i'm stumped on how to do this. I've looked at the 'Interface' and 'ChooseOption' sections of the API to no avail (i'm pretty sure i have to use Interface tho). My current feeble attempt is as follows-> RSInterface child = Interfaces.get(137,1); child.click(); .Okay so a couple of things, in the client nowhere in the debugging menu do i see anything to do with interfaces and their indexes, the only thing i found was at 'org.tribot.api2007.Constants.IDs.Interfaces' with chatbox having a value of 137 (are these the indexes?). i'm also unsure about the whole Master->Child->component stuff (ex: are components the select options themselves? then the master would be the chatbox interface and child would be the option container holder?). If anyone could help and show me a short example of how to select a chatbox interface then select "cook all" , i'm sure i would finally get a hold on this and be able to further apply this knowledge Thanks in advance!
  11. C#2BOT AIO COOKER 1. What are the features? Cooks in any "Range" in runescape in any location you want. Will stop script when you run out of supplies. Will detect doors and opens them if they close. Reaction timing and abc2 antiban features. 2. How can i setup the GUI so that the script works properly? Follow the video below exactly. Set the cooking walking tile as the tile in front of the obstacle (door). Settings File for alkharid: C#AIOCooker alkharid settings.ini Settings File for varrock east: C#AIOCooker varrock east settings.ini Settings File for Falador east C#AIOCooker falador settings.ini Add script Get Source
  12. TRiLeZ

    TRiCooker

    TRiCooker This is a cooking script for RS3. Locations: Al Kharid Burthorpe Food: Anchovies Bass Cave Eel Cave Fish Chicken Cod Crayfish Herring Lobster Mackerel Meat Monkfish Pike Potato Rocktail Salmon Sardine Sea Turtle Shark Shrimp Swordfish Trout Tuna Features: CPU optimization features. Able to be started directly from the Bot Control Panel (skips GUI). Bug free. Able to restart after the 6-hour mark. On-screen GUI. Instructions: Activate/download/compile the script. Have food to cook visible right as you open the bank (within the first few rows). (Optional) Position your character near the desired cooking location. (Optional) Have the "Make-X progress window" enabled. This is needed for XP tracking. Start the script. To download: Repository: CLICK HERE Source: TRiCooker.zip TRiCooker_1.01.zip License:
  13. QuitWhining Version 1.0 This is an extremely basic script that makes wines. Threw it together because I couldn't be bothered getting 50-something cooking for heroes quest. Now, this script is extremely basic and was put together in a matter of less than 10 minutes. It's not the best script in the world, nor will i expect it to run flawlessly for 100 hours. This was mainly created with the intention of babysitting this on one of my other monitors. Do not leave this unattended as there are no fail-safes implemented etc. Following how basic it is, the only things required for this script to run, is the following; GrapesJugs of wine Thankfully with the flexibility of the current API, it shouldn't matter where these items are located in your bank, but as always, it will probably save time (in the startup) for the items to be place in the top row of your bank. If you run into any problems, don't hesitate to send me a PM(I'd prefer a PM rather than congestion on the thread) Most likely there will be a few errors, but I've been watching over this script for 45 minutes and haven't run into any problems. Code is below, or class download is here. Submitted to repository. Edit; Denied. Most likely as it doesn't have any antibans and TriBot wants to part itself from anybody complaining about that. So just stick to placing the .class file in your script folder.
  14. Welcome users, This is a free and open source AIO cooker. The script cooks literally any type of food. Simply start with the food you want to cook in your inventory. Cooker is the name of the script. It is still in beta but there aren't many bugs. Simply babysit because random events that attack the player are not handled by the script yet. This feature will come soon. Screenshots Please post screenshots if you wish. Thank you for using Cooker, Googler Cooker.class Cooker.java
  15. kCatherbyCooker v4.8 PLEASE ALWAYS ALLOW CONNECTIONS Connections are needed to run the script, they are used to update the statistics screen, and used for Premium validation. TRIBOT MUST BE IN LITE MODE IN ORDER FOR THE SCRIPT TO WORK! 1. Click File > Settings> Check "Lite Mode" 2. Restart TRiBot 3. Restart the script 4. Enjoy! Instructions: 1. Start in Catherby Bank 2. Have Raw/burnt/cooked food visible in bank on open 3. Do NOT touch bot unless you want to stop it 4. Always allow connections 5. Place Auto-Retaliate OFF 6. START THE SCRIPT WHILE TRIBOT IS IN LITE MODE! Features: -If teleported by a random, has logout feature -Runs away from aggressive random events -Utilizes Failsafe methods in case of lag -Has anti-ban features -Has live stats Click Here for more information on Premium. Progress Screens: Randoms: All randoms are working + will run away from aggressive randoms such as Evil Chicken. Changelog: Version 4.8 -Script no longer relies on IDs Bugs: -None reported. Why kCatherbyCooker? Currently there are no other cooking scripts on TRiBot that use a range. All other available scripts use the Rogue's Den open fire. Fires in Runescape have a higher chance to burn food, killing profit and exp. "All ranges have lower burn rate than fires" Source: http://runescape.wikia.com/wiki/Range Download Link
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