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About runefire1

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    New Botter


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  1. It's because you're trying to reflect a 32-bit process in a 64-bit process. Install the x86 version of JDK
  2. @Worthy, when you get a chance, check your PMs please.
  3. Bot freezes while selling games, after the first trade screen is accepted the client freezes completely. Not sure whether or not it's a client or script issue. Trilez claims to have had fixed it however it's still persistent
  4. When selling a game, my client seems to freeze, how about anyone else?
  5. yo tri the bot has been seeming like its spazzing or somethin, i cant really determine the cause, but maybe you could look into it. the mouse cursor will spazz out in diagonal patterns and right click, maybe its part of the antiban or somethin idk also tri, could you add a check if the npc is in combat to run back to the default positions, sometimes when ur far away and click to attack it and someone is near it and attacks it it will run all the way to it until it sees the someone else is fighting that message, and stands there until it finds another one to attack also (lol sorry), could you make it so that every now and then it right clicks the npc to select the attack option?
  6. I support this, would really enjoy having a feature like this! As far as your paint overlay, look over it carefully you'll see you have the option to change from attack/str/def exp, they are tabs on the paint
  7. The script is not broken guys, the client is crashing for everyone right now, it has nothing to do with the script, but it seems to be happening when the camera turns. As we know the oldschool team just released the new update making it available to turn the camera with the middle mouse button. Please wait until Trilez can make the necessary changes to the client.
  8. Ok, if this is the case it might be worthwhile adding an option to the GUI for dragon battleaxe specials to use the special only when the stats have been fully replenished, otherwise you're just wasting potions
  9. Thats understandable, that could also just mean the dbaxe special is being used too frequently, as I would imagine as soon as the special bar is full again it would be used? I dont have the ability to test this, but maybe this could be changed to using the dbaxe special when a certain percentage of your strength level is reached? EDIT: This is probably already the case, reusing the dbaxe spec after a certain percentage of your stat is regained, however it could be slightly inefficient, and a pain in the ass to code. Would it be worthwhile to have the dbaxe spec being reused after stats are all replenished back to 100%? The xp loss would be slim and there would be no need to use pots Also I have a suggestion, it may or may not be viable, but every so often I will fail a teleport random, and be stuck logging in and out of the same spot for hours upon hours. Would it be possible to make a fail safe that checked if a teleport random fails to log out and end the script?
  10. Why in the world are you drinking potions when using Dbaxe special at experiments? I'm assuming you have armor and they probably still wouldn't hit near anything constantly enough for you to even use food. Just stick to either potions/dbaxe special lol, I don't see any reason why he would need to fix something that really doesn't need to be fixed. I could be mistaken, but I'm having a hard time seeing how this would be a problem lol, but I can see how you broke the script. Good job. LOL