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ace_001

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ace_001 last won the day on May 28 2017

ace_001 had the most liked content!

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About ace_001

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    Senior Botter

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  1. Well obviously the time spent isn't worth supporting low level mobsters in that, but supporting higher slayer areas would be great.looking forward to this
  2. Things I would like to see in this script: I think I speak for a good part of the community that is about account creation and building an account that I can be proud of when I finally reach my goals, myself, I like to make pking accounts so this here opens a great door to achieving the goal of someday getting a heavy ballista without the superior grind getting the slay up. What I'd like to see is safety and randomness. What I mean is when the script gets a slayer task not only is it doing its built in anti-ban activities such as different pathings, eating, checking the exp, or whatever it may be, but I would like to see the script HAVE OPTIONS to its location when it gets a task such as lets take goblins as an example, I would love to see it have different options to where the bot would slay them and not ALWAYS going to lumbridge/al-kharid gate. There are several popular goblin (or whatever slayer monster) locations to slay at and going to the same super popular location is not ideal. Now I'm not saying we should find the 2 spawn of goblins on the 3rd lower level of a dungeon, but maybe have the bot have 3 options at random to either slay at 1) Al-kharid 2) Goblin village 3) dwarf cannon goblin cave. I feel this would add great anti-ban and a load of incosistent actions that a player may take just to "switch it up". Would love to have reflection from @Naton & @wastedbro
  3. ace_001

    [ABCL 10] [ABC2] aAgility v2 [ALL ROOFTOPS]

    Would you say running classic agility courses is safer?
  4. Yes, but it is currently not up to date and has been down for close to 3 weeks, this is starting to become a problem as curse/stun is a major component of this PREMIUM script. I understand irl is a thing even for very successful scripter's but it has not even been acknowledged that a fix is coming. Can we have some sort of update @Optimus and perhaps some reflection from a mod @Usa @TRiLeZ Thanks.
  5. ace_001

    [ABCL 10] [ABC2] aAgility v2 [ALL ROOFTOPS]

    i have only ever gotten 1 ban using this, I dont forsee crazy rev grinding but id absolutely love the option to use this myself. and or chase using it. Cant decide.
  6. ace_001

    [ABCL 10] [ABC2] aAgility v2 [ALL ROOFTOPS]

    well its not done being built, currently at its half life of being completed, but being done and having access to the rev shortcut which is great. but it may not be game breaking tbh.
  7. ace_001

    [ABCL 10] [ABC2] aAgility v2 [ALL ROOFTOPS]

    thoughts on continuing past 80 agility for a pker? would 89 be to much of a risk to keep going for a few more days? Seeing as how I already went to 80? Need a confidence boost.
  8. ace_001

    [ABCL 10] [ABC2] aAgility v2 [ALL ROOFTOPS]

    @Aropupu Long time user of your script, admittedly I have only purchased 2 or 3 times as I have utilized the trial for this script on ocassions starting up a baby account that may require 20-30 agility. However following my admission of guilt, I wanted to inquire about this script as I have aqquired a very desirable agility level on two of my accounts and a 3rd that got sniped (had a blackmark already on it, so i am blaming that). Being a botter that doesn't really chase the gp goldfarming aspect, I like to bot my accounts to great heights with low risk of ban. Doing so I try to stay out of the way of other players which seems to be impossible doing seers rooftop for anything higher than 60+ agility. Getting to the actual point or TLDR: What about adding werewolf agility course to this script or a separate script? I understand most of your clientele is looking for MOG for exp + profit, but some may feel like me getting exp here. Thoughts?
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