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Everything posted by sl_kelevra

  1. Script works extremely well, which is no surprise considering it's a Naton script. Ran her 1 - 2 hours a day for the past 3 days, never for more than 45 minute runs before a break, always babysat. Paused the script to talk to people here and there. Took a 6-12mo break from botting and tried this to see if I should get back into it, this new house's IP has never been played much less botted on. Account was made from a fresh handmade Gmail, tutted by hand and manually quested waterfall and a few others up to 8QP for ban-resistance No other scripts were used on the account except dax's walker For those of us who have been around the block, Happy Thursday morning! Time for another 6 - 12mo break!
  2. Great question. I wonder the same myself. I think the java class files are local only. For them to exist in the repo, they would have to be pushed (uploaded), which the few scripts I wrote never had to be uploaded to run.
  3. I agree with patoon and would now like to partake in drunk and weeds
  4. Would be extremely excited to buy auths if Imp Catcher, Doric's and the Knight's Sword were CLI launch-able. No pressure at all, just wanted to throw it out there ? Super robust script Jamie!!
  5. lmao how's the client run on your RPi3? ?
  6. Just want to make sure we're aware runtime and profit on the paint are broken. Also, every now and then, the script will spam click about 5-20 times on the minimap on the exact square the character is standing on. There are a couple other places it bugs out when finding a target, but only rarely. Nothing more than a friendly heads up, I'm switching to another client for combat for other reasons either way.
  7. Is there an updated CLI launcher jar that will fix this?
  8. Too add on to the above, sometimes I like to think big processing farms are lowering the global average prices of some super common items that make the game more enjoyable. Take cannonballs for example. Making them isn't a particularly fun, nor dynamic experience, so for the average person, not the most fun thing to be doing during your OSRS play time. They are however, extremely useful for power leveling range skill. A large number of bots farming cannonballs (I could be wrong) means lower average price per cannon ball so those who need them can speedily train their range at a lower cost. This is assuming these players are making money doing other, more complex tasks. Maybe things that are less flooded with bots (better profitability to hand-play) or even PvMing, and they can make a larger stack in less time.
  9. I wouldn't say that. Nothing out of the ordinary ? Just thought a handy next step in the adventure could be automating membership and account cycling.
  10. Is there a method anywhere in the API that would check if an account is still active or has been disabled? Or is this at least possible via trickery? Also, is there any way to check # of days of membership remaining?
  11. This script seems to work extremely well, but doesn't support progressive training (switching att/str/def)? Interested in becoming a customer but would need that as a feature.
  12. Same It's been working profoundly slow for me lately. Been standing in the quest guide's house for 51 minutes and only gone through 3 dialogue boxes.
  13. Is there any documentation for this with all of its options?
  14. Everything worked except the jdk installation. I had to do that myself manually, but that actually saved me a lot of headache, because I wanted to install a specific JDK version.
  15. Does anyone know what these files are encoded in?
  16. Just want to post my recent experience Everything certainly seems to be working exactly as intended. Will update when it finishes
  17. I'm not sure exactly how they have the repo setup, but maybe if 25 people 'activated' the script, but are not necessarily actually using it?
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