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Zully

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About Zully

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  1. Ah I see, it needs to wait until it's deposited the ores to know if it's banking or dispensing or refilling bucket. Sorry for the suggestions by the way, the script is already great! I just feel like I should suggest things if I see there could be a potential improvement. I thought I had seen it click the map for bank but I guess I'm confusing that with the bar dispenser now that I'm watching it again. I've modified the settings to see if it will map click for the dispenser again, hopefully it doesn't. Fair enough on the mouse moving, I know all scripts do it which is why I had doubts if it was used for bans, as detecting that I imagine must be one of the shortest timepan things to detect and were not all getting banned every other day. Always with the quick replies too, thanks again!
  2. @Naton I just noticed that "Always hover next action" doesn't entirely work? I have noticed it hovering collect @ GE but it won't do it at the blast furnace, like when depositing ores on the conveyor your mouse won't move until your done depositing when it could move back towards the bank or bar dispenser. I think it would also be good to have an option to always use screen walking(at least for the bar dispenser, you should not be clicking minimap to go there), the way I'm set up, I would never in a million years click the minimap to walk to the bar dispenser, let alone the bank but the dispenser is really the bad one. Now I don't know if you think this would be worth the effort, but I also noticed another thing after looking at Tribots git the other day to see about the offscreen mouse movement and I don't know how I even missed it but the mouse when returning from off screen always leaves the same location, and then I realized that it might be up to scripters to fix, it would be odd for the client to control how the mouse re-enters. Instead of going right from the edge of the screen back to wherever your clicking, it should teleport to a random spot on that edge of the screen first. Personally I feel like it could be a pretty big flag, but then again if that was used to ban I think it would happen more often.. moving your mouse back on the screen from the same location I imagine must be rather detectable.
  3. I just set it up for testing tomorrow and yes it's updating for me, it didn't during the connection test but if it said successful and you start the script it should update how many are connected within a few seconds if it's working. I won't be hitting any trades tonight but I'll let it run tomorrow when I'm watching it. I felt bad asking when his OP said it was self explanatory.. lmao. If I realized the min-max and avg were all seconds then I wouldn't have been so confused It's probably due to the insanely intensive and stupid way I made my own script in AHK for rs3 with a bunch of stuff that's like standard deviation but done in a horrible way, then again the script only got me banned when I tried doing like 7 accounts on 1 IP and when a rare bug occured that left me logged in doing nothing for like 10 hours, where I only got banned on the 1 account stuck.
  4. Zully

    TRiBot Release 10.13_0

    Some nice updates although I'm sad to see so many issues still on the github, scripters probably have some other important ones in mind as well but these 2 stick out to me as being big for anti-ban, the mouse should not be re-entering the same spot it left, and would be great to be able to stop it from going to certain edges, and giving certain edges a higher chance of being left on. Also isClickable not working correctly in resizeable seems like a big issue to me, I've caught my mouse covering the inventory twitching a couple times and actually got banned on an account that I noticed it happen on, could be coincidental but no human would hover the same object under an interface while twitching their mouse. https://github.com/tribotissues/tribotissues/issues/8 https://github.com/tribotissues/tribotissues/issues/102
  5. Ah okay so the deviation is just a number used to determine the spread between your min&max, I'm going to try and figure out exactly how it works but I have a good enough idea now to actually set the afker in the sort of range I want it in now, thank you!
  6. Oh so all these numbers we are entering are seconds.. that makes so much more sense... jesus. So a minimum of 60 max 120, avg 90 deviation 15 would activate the afker every 1min15 to 1min45 if I fully understand it now? Or does the deviation number effect it differently? If so I guess that's the part I'll have to lookup because I don't expect a math lesson from you
  7. Ah that's unfortunate I think that would be a good improvement. How is the number from our deviation used? Like there must be a static number checking against the result from our deviation or something to determine how often it will afk, for example what sort of range would you want to be in for activating the afker every minute vs once an hour. From what I can tell we don't actually have the information to work out how often it will afk besides tweaking it and watching when it afks?
  8. I plan on getting it going soon, I've just been busy tweaking settings. Is there any way there could be an option to have a preferred side of the screen for moving the mouse out of the window, or having sides that it won''t go to? I know when I play my mouse only leaves on 2 possible sides, seems a bit weird hitting all 4. I was also sort of wondering how the AFK deviations work, like if I had a minimum of 1000 maxiumum of 2000, avg 1500 deviate 150, would that not produce the same results as minimum 2k max 4k avg 3k deviate 300? Basically I''m trying to figure out how often the deviation will cause it to AFK. Well done on the script btw, the amount of customization is already great.
  9. Oh.. the customization is removing from the list then they go in the dropdown. seems like it's working fine my bad Will hopefully have some proggies soon.
  10. Hey I think there's an issue with the abc2 timed actions settings, nothing is in the left dropdown and when you click add timed action nothing seems to happen.
  11. Zully

    Opensource broken tribot methods

    Oh boy I can't wait for this to be pushed, been noticing many scripts hover interfaces in resizeable and "isOnScreen/isClickable" is obviously why
  12. Unfortunately the account that was happening on got banned, I haven't had it on others as of yet. Will be sure to get a gif if it happens again.
  13. Zully

    [Open Source] Air Orb Crafter

    Hey, I assume since it's open source there will be no more updates? Been trying to go through the code to fix it teleporting as soon as it gets into the dungeon but can't seem to track down the problem. From my limited understanding Daxwalker is failing because it's given an invalid API key but I can't seem to find where you set the key in the first place. Then the script teleports away since it's failed to get a path. (I paused it right after teleport thats why the delay until script stopped)
  14. No not multiple tabs I heard that creates issues so I just use multiple clients, this also happens right after I start the script so it should have the exact number of runes that I have as an input after I click grab gear/inventory. I'''ll have to try again in a bit with that stackable item setting, but it's odd as I was using magic before this and never changed that setting.
  15. Got an actual bug for ya this time, task is cave crawlers and I get this in the debug after it opens the bank, probably irrelevant but I noticed it's running the bank strat for goblins and not cave crawlers. Bot Debug [01:33:51] java.lang.NullPointerException [01:33:51] at obf.PF.El(dm:1232) [01:33:51] at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2022) [01:33:51] at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2348) [01:33:51] at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:402) [01:33:51] at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:259) [01:33:51] at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:252) [01:33:51] at java.awt.Component.processMouseEvent(Component.java:6533) [01:33:51] at javax.swing.JComponent.processMouseEvent(JComponent.java:3324) [01:33:51] at java.awt.Component.processEvent(Component.java:6298) [01:33:51] at java.awt.Container.processEvent(Container.java:2237) [01:33:51] at java.awt.Component.dispatchEventImpl(Component.java:4889) [01:33:51] at java.awt.Container.dispatchEventImpl(Container.java:2295) [01:33:51] at java.awt.Component.dispatchEvent(Component.java:4711) [01:33:51] at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4889) [01:33:51] at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4526) [01:33:51] at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4467) [01:33:51] at java.awt.Container.dispatchEventImpl(Container.java:2281) [01:33:51] at java.awt.Window.dispatchEventImpl(Window.java:2746) [01:33:51] at java.awt.Component.dispatchEvent(Component.java:4711) [01:33:51] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:758) [01:33:51] at java.awt.EventQueue.access$500(EventQueue.java:97) [01:33:51] at java.awt.EventQueue$3.run(EventQueue.java:709) [01:33:51] at java.awt.EventQueue$3.run(EventQueue.java:703) [01:33:51] at java.security.AccessController.doPrivileged(Native Method) [01:33:51] at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:80) [01:33:51] at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:90) [01:33:51] at java.awt.EventQueue$4.run(EventQueue.java:731) [01:33:51] at java.awt.EventQueue$4.run(EventQueue.java:729) [01:33:51] at java.security.AccessController.doPrivileged(Native Method) [01:33:51] at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:80) [01:33:51] at java.awt.EventQueue.dispatchEvent(EventQueue.java:728) [01:33:51] at obf.EE.fi(ri:366) [01:33:51] at obf.EE.dispatchEvent(ri:148) [01:33:51] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201) [01:33:51] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116) [01:33:51] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105) [01:33:51] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101) [01:33:51] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93) [01:33:51] at java.awt.EventDispatchThread.run(EventDispatchThread.java:82) Client Debug [01:33:51] Script Started: nwSlayer Beta. [01:33:51] Initializing local item cache [01:33:52] Finished initializing local item cache (14339) [01:34:10] Disabled all randoms. [01:34:10] [ABC3] Unique player profile successfully generated, seed: 14006017 [01:34:11] [Signature Tracker] Started [01:34:11] Running bank strategy for task: GOBLINS [01:34:18] [DEBUG] Bank open: true [01:34:18] [DEBUG] Loaded bank size: 54 [01:34:18] [DEBUG] Bank count: 1 [01:34:18] [DEBUG] Target quantity: 318 [01:34:18] [DEBUG] Bank loaded (tribot): true [01:34:18] [DEBUG] Bank items: ID: 292, Stack: 1 | ID: 294, Stack: 1 | ID: 297, Stack: 1 | ID: 298, Stack: 1 | ID: 303, Stack: 1 | ID: 315, Stack: 1 | ID: 361, Stack: 104 | ID: 556, Stack: 1 | ID: 558, Stack: 1 | ID: 559, Stack: 2 | ID: 563, Stack: 15 | ID: 590, Stack: 1 | ID: 594, Stack: 1 | ID: 807, Stack: 1614 | ID: 841, Stack: 1 | ID: 995, Stack: 293423 | ID: 1017, Stack: 1 | ID: 1033, Stack: 1 | ID: 1035, Stack: 1 | ID: 1061, Stack: 1 | ID: 1063, Stack: 1 | ID: 1095, Stack: 1 | ID: 1097, Stack: 1 | ID: 1129, Stack: 1 | ID: 1133, Stack: 1 | ID: 1167, Stack: 1 | ID: 1169, Stack: 1 | ID: 1171, Stack: 1 | ID: 1205, Stack: 1 | ID: 1265, Stack: 1 | ID: 1277, Stack: 1 | ID: 1349, Stack: 1 | ID: 1351, Stack: 1 | ID: 1353, Stack: 1 | ID: 1355, Stack: 1 | ID: 1361, Stack: 1 | ID: 1381, Stack: 1 | ID: 1712, Stack: 1 | ID: 1733, Stack: 1 | ID: 1734, Stack: 3 | ID: 1925, Stack: 1 | ID: 1931, Stack: 1 | ID: 2309, Stack: 1 | ID: 2446, Stack: 2 | ID: 2552, Stack: 1 | ID: 2554, Stack: 1 | ID: 3853, Stack: 3 | ID: 4089, Stack: 1 | ID: 5073, Stack: 3 | ID: 10077, Stack: 1 | ID: 11065, Stack: 1 | ID: 11849, Stack: 12 | ID: 21146, Stack: 1 | ID: 21149, Stack: 1 [01:34:18] [ERROR] Cannot find required item in bank (Air rune). Ending Script [01:34:18] Script Ended: nwSlayer Beta.
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