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Ratz241 last won the day on April 24 2014

Ratz241 had the most liked content!

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About Ratz241

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    Master Botter
  • Birthday 12/20/1990

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  1. Ratz241


    Yup, thank you
  2. Ratz241


    I am in your debt, thank you @Duhstin
  3. Ratz241


    Yeah, I probably should have a script like this myself but I've used this script with arguments for so long that it's a bit of a staple and second nature lol
  4. Ratz241


    @Duhstin I realize you're not active on tribot anymore but would you mind updating this to the new walker? It really comes in handy
  5. This has looked great in development, I can't wait for the full release! Fantastic stuff @godspower33
  6. Fellas, the minnows part of the script has been completely profiled which means they can hand out bans at will whenever they want with the method. Encoded is currently trying to find a way around this.
  7. 10%? Troll?? No one is going to share, especially for such a small cut, sorry. The best already have their own shit sorted and aren't going to help you out, botting is extremely lucrative if done correctly and such information is not going to come your way for peanuts.
  8. Ratz241

    !!! DELETED !!! EasyBlastMine beta

    He's right, I can't run this for than 10-30 minutes now.
  9. Ratz241

    !!! DELETED !!! EasyBlastMine beta

    [20:14:39] java.lang.ArrayIndexOutOfBoundsException: 0 [20:14:39] at scripts.mining.blastmine.a.z.j(GetDynamiteTask.java:47) [20:14:39] at scripts.mining.blastmine.EasyBlastMine.G(EasyBlastMine.java:126) [20:14:39] at scripts.mining.blastmine.EasyBlastMine.run(EasyBlastMine.java:110) [20:14:39] at java.lang.Thread.run(Thread.java:745) [20:14:41] Script Ended: EasyBlastMine. Same issue, that was the debug after it happened.
  10. Ratz241

    !!! DELETED !!! EasyBlastMine beta

    @ikkeflikkeri Dynamite issue is fixed, running so much smoother now and doesn't end up dying. Break handler can cause some issues sometimes, sometimes it gets stuck in a loop when it logs back in for some reason, or can't detect where to put the dynamite, there isn't in the client debug but the status could be "loading dynamite" when a rock hasn't been excavated. Perhaps a few failsafes to determine where it is and what it is going on exactly if it's been idle would help matters a ton and make it much more stable for long run times.
  11. Ratz241

    !!! DELETED !!! EasyBlastMine beta

    I'll do a test now, thank you for the updates
  12. Ratz241

    !!! DELETED !!! EasyBlastMine beta

    @ikkeflikkeri https://gyazo.com/17a65d215bc569b3681d61d6b592973b Oh well, was working good while it lasted, seems I was right about the reaction to dynamite at times. You'll have to look into it, perhaps a failsafe with some food would help as well.
  13. Ratz241

    !!! DELETED !!! EasyBlastMine beta

    The reaction issue hasn't happened since so it was probably a little lag, but it can't be used if someone else is on that spot. Thank you for releasing this by the way, there is not a blast mining script on this site
  14. Ratz241

    !!! DELETED !!! EasyBlastMine beta

    Great stuff, seems to have been fixed. Only issue I see now is when a player is on the same world using the same spot, very easy way to die with all the dynamite going off. Edit: Seems to be getting hit with dynamite now and not being quick enough to react to the explosion, it is uncommon but I could see a death occurring with this
  15. Would you mind adding it? I think you've said no in the past but Volcanic sulphur would be a lovely addition too, it's a shame such a beautiful script hasn't got some more love in Zeah.