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Ratz241

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Ratz241 last won the day on April 24 2014

Ratz241 had the most liked content!

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About Ratz241

  • Rank
    Master Botter
  • Birthday 12/20/1990
  1. Revenent bot

    ma boy got it in one. You'll need a private script for this buddy.
  2. Thoughts on Mobile RS?

    There will be an influx of players, ones that will stay too, how many is up for debate. There isn't too many things if any like Runescape on a mobile so if they can pull it off it will be fantastic.
  3. !!! DELETED !!! EasyBlastMine beta

    He's right, I can't run this for than 10-30 minutes now.
  4. !!! DELETED !!! EasyBlastMine beta

    [20:14:39] java.lang.ArrayIndexOutOfBoundsException: 0 [20:14:39] at scripts.mining.blastmine.a.z.j(GetDynamiteTask.java:47) [20:14:39] at scripts.mining.blastmine.EasyBlastMine.G(EasyBlastMine.java:126) [20:14:39] at scripts.mining.blastmine.EasyBlastMine.run(EasyBlastMine.java:110) [20:14:39] at java.lang.Thread.run(Thread.java:745) [20:14:41] Script Ended: EasyBlastMine. Same issue, that was the debug after it happened.
  5. !!! DELETED !!! EasyBlastMine beta

    @ikkeflikkeri Dynamite issue is fixed, running so much smoother now and doesn't end up dying. Break handler can cause some issues sometimes, sometimes it gets stuck in a loop when it logs back in for some reason, or can't detect where to put the dynamite, there isn't in the client debug but the status could be "loading dynamite" when a rock hasn't been excavated. Perhaps a few failsafes to determine where it is and what it is going on exactly if it's been idle would help matters a ton and make it much more stable for long run times.
  6. !!! DELETED !!! EasyBlastMine beta

    I'll do a test now, thank you for the updates
  7. !!! DELETED !!! EasyBlastMine beta

    @ikkeflikkeri https://gyazo.com/17a65d215bc569b3681d61d6b592973b Oh well, was working good while it lasted, seems I was right about the reaction to dynamite at times. You'll have to look into it, perhaps a failsafe with some food would help as well.
  8. !!! DELETED !!! EasyBlastMine beta

    The reaction issue hasn't happened since so it was probably a little lag, but it can't be used if someone else is on that spot. Thank you for releasing this by the way, there is not a blast mining script on this site
  9. !!! DELETED !!! EasyBlastMine beta

    Great stuff, seems to have been fixed. Only issue I see now is when a player is on the same world using the same spot, very easy way to die with all the dynamite going off. Edit: Seems to be getting hit with dynamite now and not being quick enough to react to the explosion, it is uncommon but I could see a death occurring with this
  10. Would you mind adding it? I think you've said no in the past but Volcanic sulphur would be a lovely addition too, it's a shame such a beautiful script hasn't got some more love in Zeah.
  11. !!! DELETED !!! EasyBlastMine beta

    Getting the same Seems an issue with daxwalker [20:28:30] Response: UNWALKABLE [Position[1468, 3860, 0] is an unwalkable tile.] [20:28:31] Response: UNWALKABLE [Position[1468, 3860, 0] is an unwalkable tile.] @ikkeflikkeri edit: Works fine when you click back to where you blast the ore, seems the walker has issues returning to it's location
  12. @Aropupu Why is lovakite ore greyed out?
  13. Nah, quite a few people reporting they are getting shit on this week, weath is on da hunt. Sharks are going up!
  14. @Encoded - Definitely! Hoping it evens out and stabilises over 600, we shall see.
  15. RIP Sharks, I wonder how low they will actually go. I honestly thought they would somewhat stabilize at 670-700 but It seems I was wrong. Fun while it lasted.
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